• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

What are you playing?

They don't do heptic feedback nearly as well as Sony does on PS5 I think it's ok but nothing special...... What sort of Fps do you get on the extreme preset? @Rahnak
Most of the time I've looked at the fps counter it's somewhere between 90 and 110 (using the Steam fps counter though, which is much slower to update). There are times when it drops to ~60fps and that's when I start noticing some stuttering. I haven't played enough to say if it's because certain areas are more demanding or if it's due to the network issues. I'll be looking at that in more detail when I play it again today.
 
Most of the time I've looked at the fps counter it's somewhere between 90 and 110 (using the Steam fps counter though, which is much slower to update). There are times when it drops to ~60fps and that's when I start noticing some stuttering. I haven't played enough to say if it's because certain areas are more demanding or if it's due to the network issues. I'll be looking at that in more detail when I play it again today.

When I'm actually playing the game I run it at 4k via DSR seems to sit in the 70-90fps range with everything manually maxed out with msaa at 4x it's been pretty good for me haven't noticed any stutters in the jungle area I have seen it dip to the mid 60s momentarily.

Out of curiosity I ran the benchmark on the ultra preset like you did it actually holds up very well visually vs the extreme preset.
Screenshot (52).png

Seems to be about a 17% performance gain dropping from extreme so not bad.

Here is with everything maxed out.

Screenshot (54).png

Which is only a 10% loss in performance from the extreme preset not bad.
 
Last edited:
FO4 with green trees. I had to have the wind for once. The other trees I used are lighter, which the author uses to make the trees thicker. I love that, because it hides the LODs and brings some tension and mystique to exploration that honestly is sorely missing across the sparse-looking open landscape. This trades the density to have wind with placed branches. Different implementation behind it all, but it still runs pretty well for what it adds. I need to remove all of the ferns added, though. Not a fan of them. From a distance they look okay but the models up close just aren't great. Still, it's a nice change, especially when the grass and the trees are blowing in the wind. Bring down the desaturating LUT a bit and have it look weirdly alive.
Fallout4 2021-11-06 00-41-51.jpg
Fallout4 2021-11-06 00-31-05.jpg


It was nice outside of Drumlin in the morning.
Fallout4 2021-11-06 00-47-07.jpg
Fallout4 2021-11-06 00-46-39.jpg


Not as hospitable outside Concord that evening..
Fallout4 2021-11-06 19-36-22.jpg
Fallout4 2021-11-06 19-39-37.jpg
 
My Valheim cohort got me going on Deep Rock Galactic. Played it a bunch last couple days, but still not quite sure what I think of it.
 
Finaly finished Deathloop, not my favourite game ever exactly but a decent enough experience.
Gameplay-wise they really need to make using abilities feel like a natural part of the control scheme like so many other games do, instead of have them feeling like an afterthought.
The ending tho.. ugh not sure it would be possible to make a game ending worse than this.. (bar not even having one i guess)

20211106202918_1.jpg

Started playing Metro Exodus Enhanced, looks nice (mostly) but the writing and VO/animations do make it look sounnd and feel funny. I guess thats good..?!?

20211106222106_1.jpg20211106224233_1.jpg

20211106224915_1.jpg20211106225336_1.jpg
 
I've been grinding on Operation Metro in Battlefield 3 for the last few weeks. I want to reach colonel 100 before this year ends. Only 5 more levels, so I might be able to reach it in the next one or two weeks. :D
 
I just refunded Vanguard....
Miserable gaming experience... Absolutely miserable.
I'm done with Call of Duty...

One page back you are talking about how much you love it. What happened?
 
I like the older ones, playing world at war a bit
I like Vanguard it's a great game.. Problem is I wasn't getting to play.
I can tell the game is deciding when I get to win and whatnot. The best I can describe it is that I'm being gimped. I get stuck, can't move around objects, can't aim, won't shoot, won't slide. Etc...
I feel like I'm being forced to play slow...I like to play as fast as possible.. That doesn't happen when you're being gimped.
The game is everything that made Black Ops 4 miserable and this time I'm not losing money over it.

Edit: it's like SBMM is broke and instead of finding me a more appropriate lobby it's gimping me.
 
Last edited by a moderator:
Trouble is game wise, us humans are very much creatures of habit. How many of you pretty much stick to the same game types, and games? I admit i love the FC games and have them all, crysis not so much, got first and second, but first i still love to bits.

The developers know this and hence we get regurgitated games, like cod, assassins creed, COD etc etc etc cause they know they will sell tens of thousands without having to resort to completely new stuff. I admit i am guilty of it to a certain degree, but do have a pretty varied bunch of games on steam.

Its true, but at the same time, I do really expect developers to take every sequel a bit further in their understanding of the genre - for shooters, most definitely. Gun physics, destructable stuff, there is a LOT of stuff the vast majority of shooters fail to apply properly. I think that is my main gripe with Far Cry, too. It didn't evolve. It settled on a formula and stopped. It still didn't evolve really, all it got was extra bells and whistles but no new core gameplay or mechanics. Far Cry 5 weapon wise, was horrible, for example. And if you compare how well fires were done in FC2, where the fck did that go then? Or gun durability? How is it not awesome to have your guns jam in the worst situations... even if its ever so rarely. Similarly, the implementation of new things, and the way they're done, also matters. I think that is what made Ubisoft's AC reboot fresh, they took a new approach to old ideas.
 
I'm giving Cyberpunk another stab for about the seventh time and finally getting into the campaign. I can't believe I've played over 40 hours but am still only about 11% completed.
Is it really a long game?
 
Well I have been playing the Campaign in Just Cause 4 it got me with how crazy the Ad hoc battles can get.
 
I'm giving Cyberpunk another stab for about the seventh time and finally getting into the campaign. I can't believe I've played over 40 hours but am still only about 11% completed.
Is it really a long game?

I bought it on release and still only have 5.7hrs :laugh:
 
Digging around in my new FO4 tree mod, I found some fun stuff. It comes all packed in an archive - more efficient for the engine but IMO dogshit if you want to change or mix mods. I didn't realize it covered so much more of the landscape because of that. All of my other textures were overwriting it. If they weren't archived, my mod manager would've seen the conflict. But it can't see what's in the archives. I had to extract them and let them override individually. Things got interesting fast when I did... so many damned flowers! It's like Skyrim, but drier. Dryrim? Maybe I better not...
Fallout4 2021-11-06 23-52-56.jpg

Fallout4 2021-11-07 15-02-11.jpg


I need to dig in the ini now. I want to keep this grass but something is off with the diversity. The pink flower has a lean that makes the land look like a bad hair job when ALL of the grass is just them. You see some others poking through. It does look rather inviting for fallout, but I'm not entirely against it! Everything blows around in the wind and there's already sound there. It's really soothing.

Lots to play around with. This mod messes with friggin everything. There's still another one I wanted to try, A Forest. But I was holding off because that one's an overhaul, too. I thought this one was less comprehensive. It's called Another Green Mod FWIW and I can highly recommend it. Most of the textures are 1k so the performance is actually quite good. It changes the ground textures, the rocks, the cliffs and roots, the caves, all of the little grasses, refuse, gravel, and vines, harvestable plants, all of the trees, with some new types and changes... a lot of this stuff has custom meshes too.

I like overgrowth. I think tons of overgrowth makes sense 200+ years after the bombs, and it looks so much nicer. Still trying to find that balance with it. Once I have the right mix, I can smush em together into one archived mod and get a nice performance boost. For now, it does the job of looking nice while hiding the worst of the hideous LOD system that bethesda used for this game.
Fallout4 2021-11-07 15-22-43.jpg
Fallout4 2021-11-07 15-51-54.jpg
Fallout4 2021-11-07 14-39-13.jpg
Fallout4 2021-11-07 14-33-41.jpg
 
I'm giving Cyberpunk another stab for about the seventh time and finally getting into the campaign. I can't believe I've played over 40 hours but am still only about 11% completed.
Is it really a long game?
I bought it on release and still only have 5.7hrs :laugh:
i have 45hrs (close to day one acquisition, given my birthday was 12.12 and delayed launch was 10.12 ) and iirc i am nowhere near the end, doing a lot of sidequest and roaming ... mostly car/bike hunting and that one is close to completion iirc (missing the 911 and the race related one, Mackinaw? i think it's that one ... )

oops ... checking the time played made me see i have 492mb/60.59gb update running for it :laugh: and they introduced a new car as a quest reward (Archer Quartz "bandit") ahah ... oh well, i guess i can put some place for it between Fo4 and Skyrim SE (Anniversary is getting close but just like with SE, it will probably be a year before i get into it ... mods break is not my teacup and if my modlist is not ported and flawlessly working : nope ... ) as i need to check % progression :roll: (iirc 9% :ohwell: )
 
Days Gone for a while now been a nice break from RDR even though it's kinda like it in a weird way HA. All so still playing 7DTD too.

Over kill, some 200 dart traps 100 camera's and over 150k darts. Took a while to collect enough engines haha.

No doors required, in fact it works to well.

20211108043537_1.jpg
 
Played nothing but FH5 all weekend. Turn 10 issued a server patch to help with the disconnects yesterday and since then I haven't had any, so that's great news. Performance seems less stuttery but still isn't perfectly smooth. I wonder if it struggles loading objects from a SATA SSD at high fps.

Almost done with the early season event too. Haven't been able to find a Horizon Arcade with enough players to reach round 3.
2021-11-08.png
 
All in on Wasteland 3. It's fun, soundtrack is amazing. Still have some build refining to do but I will save it for Wasteland 2. Found a BB gun for my sniper that has 100% chance to blind user (unless they have super high status change resistance, i.e. boss). Now instead of rocking a .50 cal sniper rifle my sniper runs around with a BB gun (might switch it so that .50 cal is in secondary slot).

FH5 is sitting on my nvme waiting for unlock on gamepass. For those that play it already, how many of you are using wheels instead of gamepad?
 
Last edited:
I finished "Vapourum" but i'm now near the end of "Vapourum Lockdown". but I just now in the last few minutes found & unlocked "super secret". ...I don't expect the bosses to stand a chance against me now.

Proof see screenshot..
 

Attachments

  • 20211108110143_1.jpg
    20211108110143_1.jpg
    496 KB · Views: 93
One page back you are talking about how much you love it. What happened?
Okay...
I was in an award thingy in all but 3 games... I'm not coming at this as a loser but as the winner.

I could only get so many kills before nobody would spawn near me and then I'd be on a big empty map always chasing the battle somewhere else that would be gone by the time I got there... I'd chase people that disappeared... but if I went slow with no running.. just a slow.. walk...and went really slow...I could get a few more kills before it'd go empty again...or I'd freeze up..or be unable to move left... I'd go to slide and get stuck crouch walking right in front of someone already killing me.

I play on Keyboard and mouse but you can't play if your controller isn't on?

On Search and Destroy the fucking game wouldn't let me shoot until they missed their first shot...
I'm glad teammates got to see one of those moments. Was on the roof with the last guy.. Knew he was to the left..I could go right, straight and backwards but until he missed his first shot I could not go left ..I still managed to shoot the fucker out of the air.. again not coming at this as the loser.

I had a round of TDM where I went 22-4.. I had to mute my mic so my teammates wouldn't have to hear me bitching anymore...I should have easily gone 39-0

I was always a top player despite the gimping....

I shouldn't be a top player 30 games in a row in the same lobby.... They're supposed to have SBMM, so why I am I in the same lobby?
That's not fair to the people I play and it's definitely not fair for me.

I love playing games where I get my ass handed to me by someone that played better...I complimented every single good player I came across and I think both of them appreciated it.

This is exactly what I didn't like about Black Ops 4...I'd get to play 1 shit warm up game, 2 decent games and the 2 games where I got to play.. Then the same shit I described for this game...
Black Ops 4 played great for 3 days when it first came out...this game made it 18 hours.

If they fix this I'll get it again..but they never fixed Black Ops 4 so I don't think they'll fix this one either.

This is really does piss me off.
We're all on the same terms in knowing the maps so skill is what's important.... This match making system sucks.... it's flat out ruined the game for me.

In terms of ruining my gaming experience Activision has hackers beat 10x over

Edit: it's the exact same system they implemented with Cold War... Second game in a row that's completely ruined by this retarded SBMM..I don't care what anyone says....it GIMPS

 
Last edited by a moderator:
All in on Wasteland 3. It's fun, soundtrack is amazing. Still have some build refining to do but I will save it for Wasteland 2. Found a BB gun for my sniper that has 100% chance to blind user (unless they have super high status change resistance, i.e. boss). Now instead of rocking a .50 cal sniper rifle my sniper runs around with a BB gun (might switch it so that .50 cal is in secondary slot).

FH5 is sitting on my nvme waiting for unlock on gamepass. For those that play it already, how many of you are using wheels instead of gamepad?
I'm seriously considering Game Pass again for FH5, mainly due to the fact that, although it's only about $35 on Steam where I live, the government slaps a 65% tax on Steam purchases which kills the deal.
 
I'm seriously considering Game Pass again for FH5, mainly due to the fact that, although it's only about $35 on Steam where I live, the government slaps a 65% tax on Steam purchases which kills the deal.

I signed up again - they offered three months for $1. I refunded FH5 on Steam. It was a disaster. I tried both Win10 and Win11. Frequent game server disconnects, and massive problems with displaying menus and starting the game. The 'fix' was toggling the Steam overlay on and off to move past loading screens and to make menus display correctly. I tried on two completely different PCs, the only item in common was each had an AMD GPU, both RDNA2.
 
I'm seriously considering Game Pass again for FH5, mainly due to the fact that, although it's only about $35 on Steam where I live, the government slaps a 65% tax on Steam purchases which kills the deal.

Dam 65%, wow it's really like if they don't want you own any thing.
 
Back
Top