Tatty_Two
Gone Fishing
- Joined
- Jan 18, 2006
- Messages
- 25,801 (3.87/day)
- Location
- Worcestershire, UK
Processor | Rocket Lake Core i5 11600K @ 5 Ghz with PL tweaks |
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Motherboard | MSI MAG Z490 TOMAHAWK |
Cooling | Thermalright Peerless Assassin 120SE + 4 Phanteks 140mm case fans |
Memory | 32GB (4 x 8GB SR) Patriot Viper Steel 4133Mhz DDR4 @ 3600Mhz CL14@1.45v Gear 1 |
Video Card(s) | Asus Dual RTX 4070 OC |
Storage | WD Blue SN550 1TB M.2 NVME//Crucial MX500 500GB SSD (OS) |
Display(s) | AOC Q2781PQ 27 inch Ultra Slim 2560 x 1440 IPS |
Case | Phanteks Enthoo Pro M Windowed - Gunmetal |
Audio Device(s) | Onboard Realtek ALC1200/SPDIF to Sony AVR @ 5.1 |
Power Supply | Seasonic CORE GM650w Gold Semi modular |
Mouse | Coolermaster Storm Octane wired |
Keyboard | Element Gaming Carbon Mk2 Tournament Mech |
Software | Win 10 Home x64 |
3DMark is not shader intensive? Cmon... How can then a less pixel fillrate, less texel fillrate, but much more shader powered HD 2900s be ahead of their respective competitors on this benchmark if they are just behind them on most games and benchies?
As for the other thing I was only trying to point out that on those conditions 14000 were not improbable at all, granted you believe the others at 15000. It's not that a big difference. You even mention on your post that only the CPU clock increase to 4.5Ghz can account for 800 points increase. In the same post you assume (based on core/memory) the shaders are running at 1860Mhz, but who knows? That is what I was trying to explain, I didn't say anywhere you didn't know nothing about shaders, but you oversaw the fact that they could be using a lower shader clock, and automatically you say it's imposible for a single GTS to achieve 14000 at those speeds. I was basically responding to that post on your part.
The "Since I can't reach..." was about other people, not you. That is why I said that first and then I talked to you. Should I have made 2 posts? Maybe. Still there are lots of post saying that they barely reach 14k with their GTX and thus 14k on the GTS is impossible, my first sentence was 4 them.
Sorry for the rant.
Okey dokey, we'll call it a day! but we do disagree on one point, 2006 is not particularily shader intensive and actually the 2900XT beats (since cat 7.8) even a GTX in a number of real world gaming scenario's....but thats another story! Just as a matter of interest, with no additional shader clocking, just leaving it in "sync" a core speed of 783Mhz auto clocks the shaders to 1761mhz which is pretty significant in itself!