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Resident Evil 5 PC Official Benchmark and Release Date

SSChevy2001

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I was talking DX10 in general on ATI and nvidia. tried both camps, nothing but problems. The only DX10 game i had no issues with, was actually DX10.1 - hawx.

I really hope DX11 fixes many of the issues.
Well there really aren't that many titles with DX10 support, and the titles that had support ended up running slower than DX9. DX10.1 is what DX10 should of been.

DX11 is going to be supported by both companies and is backward compatible, so it should fix most of the problems.
 

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This might come as a noob question, but where are the controls for HDR?

I don't see them in the options? :confused:
I guess he means to edit config.ini
 
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Well, HDR set to high kills about 15 FPS from my previous score.

But the difference seems barely noticeable.


BTW, does the JobThread thing do anything?

JobThread=1. What does this do? anyone tried messing with it?
 

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What would be the problem Mr. Know It All?

I suspect it might have to do with number of threads, but might as well ask?
 

TheMailMan78

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What would be the problem Mr. Know It All?

I suspect it might have to do with number of threads, but might as well ask?

Read the thread man. The thread we are in.
 

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It goes to show you that the game is CPU limited if the same PC was used in each result. When I changed it from 1 to 2 I noticed frame rates well above 2.
Read this post if you want an example other then myself. I can't say why you are not getting any substantial frame rate boost but I as well as others are.

Did you noticed if this others have ATI cards ?

Changing from 1 to 2 I saw a increase in CPU usage, but for some reason not so much fps increase.

That test I´ve posted is a GTX295.

Other thing posted where I got these results, using HDR low, the game looks CPU bound, but if yo run using HDR HIGH, then becames GPU Bound.

I didn´t tested yet.

I using Cat 9.5 and Windows 7.

Will try later Vista and cat 9.6
 

SSChevy2001

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It goes to show you that the game is CPU limited if the same PC was used in each result. When I changed it from 1 to 2 I noticed frame rates well above 2.
Read this post if you want an example other then myself. I can't say why you are not getting any substantial frame rate boost but I as well as others are.

Did you noticed if this others have ATI cards ?

Changing from 1 to 2 I saw a increase in CPU usage, but for some reason not so much fps increase.

That test I´ve posted is a GTX295.

Other thing posted where I got these results, using HDR low, the game looks CPU bound, but if yo run using HDR HIGH, then becames GPU Bound.

I didn´t tested yet.

I using Cat 9.5 and Windows 7.

Will try later Vista and cat 9.6
This game is far from CPU bound. Here's a SS of my Q9300 @ 3.44GHz running DX9 800x600 everything maxed except ( 0xAA / no motionblur / HDR low )

1 core / 2 cores / 3 cores / 4 cores


Even 1 core is able to run this game at a playable setting.
 
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Did anyone notice with ATi if I run in window mode the frame rate doubles or more!
 

fullinfusion

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I'll turn off x-fire and try it again, mabey thats got something to do with it :toast:
 
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Okay WTF I put it into window mode and it went into AA4X and ran better than ever by far even when I tried 4x on purpose. I've been avg 44FPS and peak 65 and the first time I put into window mode it avg like 60 and peaked 110!! Then I noticed that it was in 4X so I went back into change it to 8x and of course then the frame rate dropped back down. I tried setting it BACK to 4x and it ran the darn demo at 8x I even when back and checked the settings and it still said 4x in the settings but still ran at 8x! Not sure what happened but it did run crazy good once!
 

fullinfusion

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I ran it in windows using 1 gpu and it was about the same as running full screen... i think this bench has its flaws mate :toast:
 

FelipeV

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This game is far from CPU bound. Here's a SS of my Q9300 @ 3.44GHz running DX9 800x600 everything maxed except ( 0xAA / no motionblur / HDR low )

1 core / 2 cores / 3 cores / 4 cores
http://i31.photobucket.com/albums/c387/SSChevy2001/RE5_CPUBound.jpg

Even 1 core is able to run this game at a playable setting.

But you just show that with your results.

If the game was GPU bound instead o CPU, you wouldn't see any fps increase, but since every time you enabled 1 core you gained extra FPS, this shows the game is cpu bound.

EastCoasthandle

I did run the test again, I think i look at the wrong screenshot last time, or forgot to save eh INI :banghead:

1 core - 104fps
2 cores -114fps
 

EastCoasthandle

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But you just show that with your results.

If the game was GPU bound instead o CPU, you wouldn't see any fps increase, but since every time you enabled 1 core you gained extra FPS, this shows the game is cpu bound.

EastCoasthandle

I did run the test again, I think i look at the wrong screenshot last time, or forgot to save eh INI :banghead:

1 core - 104fps
2 cores -114fps
Yes, his photos do show that the benchmark program is CPU limited based on the results he provided.

Good to see you've sorted out the issue. Using 2 cores netted you an extra 10FPS from 1 core. I take it this is using the GTX 295.

From what I know this benchmark program is suppose to be for 3D Stereo. However, I am not sure if anyone here has that.
 

SSChevy2001

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But you just show that with your results.

If the game was GPU bound instead o CPU, you wouldn't see any fps increase, but since every time you enabled 1 core you gained extra FPS, this shows the game is cpu bound.

I did run the test again, I think i look at the wrong screenshot last time, or forgot to save eh INI :banghead:

1 core - 104fps
2 cores -114fps
That's exactly what I wanted my photos to show. Of course different settings can make it GPU bound.

The point is it's going to take a lot of GPU power to make this title CPU bound in most cases.
Heck I'm suprised a second core only get's you 10FPS more.

@EastCoasthandle
Here's what keys over at anandtech got with his Q6600 / GTX295.
http://forums.anandtech.com/messageview.aspx?catid=31&threadid=2319336&enterthread=y&STARTPAGE=2

1680x1050
3D StereoVision
DX10
All settings maxxed
4xAA
Variable Test Average FPS 47.2 fps
 
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Capcom is loved! .. Although the delay is a bit meh :/. Can't wait for square enix to start releasing games for PC as well.


GO STEAM!
 

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What would be the problem Mr. Know It All?

I suspect it might have to do with number of threads, but might as well ask?

Read the thread man. The thread we are in.


As the mailman said, the last few pages have been nothing but discussion of that feature. Even just a few posts above yours.
 

TheMailMan78

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Capcom is loved! .. Although the delay is a bit meh :/. Can't wait for square enix to start releasing games for PC as well.


GO STEAM!

I would kill for an X-Men:COTA or Marvel Superheros port. Come on Capcom!
 

FelipeV

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Yes, his photos do show that the benchmark program is CPU limited based on the results he provided.

Good to see you've sorted out the issue. Using 2 cores netted you an extra 10FPS from 1 core. I take it this is using the GTX 295.

From what I know this benchmark program is suppose to be for 3D Stereo. However, I am not sure if anyone here has that.

No, thats my system, E8500@ 4250Mhz, with a 4870X2(stock), running DX9 Benchmark variable.
 
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so here is how you won't play RE5@all High:

Core Duo T2250 @ 1729 Mhz
2GB DDR2 667 Mhz
GeForce Go 7600

first pic is with "JobThread=1" and the second one is with "JobThread=2"
 

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TheMailMan78

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so here is how you won't play RE5@all High:

Core Duo T2250 @ 1729 Mhz
2GB DDR2 667 Mhz
GeForce Go 7600

first pic is with "JobThread=1" and the second one is with "JobThread=2"

:laugh: You would think 9fps would = an F.
 
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but look at it, i've got a very constant framerate :D
 
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