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AK-74u for the WIN. The recoil of the XM8c is low, but not nonexistent. The Uzi and PP2000 have about the same low recoil, but the XM8c does much more damage than those two.

Edit:



I guess that makes you use a plain Rubber Ducky then. You should update your name. lol

funny, hilarious
 
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The Assault Rifles are the best all around set of guns in the game. They have the largest set of variety, play style weapons, and one of the best all around single guns in the game (M416). Kurgan is right that loses power rather fast, so long ranged fire fights is a bad idea. It is a gun good in all categories though. It is not bad at long ranged, just average. It excels at close range due to low recoil and high fire rate, but can also hold its own at mid range because of rather high damage and low recoil. Did I mention the really low recoil?

Anyway, no matter how you like to play, Assault class has a little somethin' somthin' for you.

And speaking of pointless Magnum use.....why do I see people wasting that slot on this in Hardcore? It is so pointless. Especially all the "snipers" (and I use that term loosely) with M95 and magnum ammo. In fact, I will just say it. If you use Magnum ammo and an M95 in Hardcore mode, you are so far from both a Sniper and useful as you can possible be. Besides, the class is called RECON not Sniper you CoD tard.

Edit:

Recon in Normal mode: Use the SVU or GOL. Stick and move. Use sniper rifle to scan area of enemies why your squad moves in. Throw spot ball before hand if you are close enough. Once they take the area, kill that 1 hiding coward before people spawn on him, then move in with team.

Sniper in Normal mode: Only and I mean only use as Defense in Rush or support style in Squad Deathmatch. Support style means, you are the UAV and spot the soldiers. Only engage people when your team is providing cross fire or the soldier is alone.

Recon in Hardcore: Now you get to have some fun. I say stick with SVU or VSS for close ranged combat. Use these if you like to attack flags. Never go straight in. Stick to ambush tactics. This tends to work on Attack better than Defense and doing this while defending will leave you out of position if someone gets by. Magnum ammo can help, but so can everything else can as well so try other stuff out and see what works for you. I use body armor in this case to help protect me against noob tubes that don't land right on me and pistol fights.

Sniper in Hardcore: Stick with the GOL or SV98. 1 hit in center mass will kill a man. Use this for killing moving targets. Get your headshots on the stationary targets. Magnum ammo is simply not needed. Go with explosive damage to up the mortar strike or C4 for other tactics. I use it to flush people into the open, pin groups in corners for squad while they are moving in, or killing vehicles. This works best defending in Rush and deathmatch, but can be helpful in other modes if you pick your targets well and not worry about having the most kills.
 
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An-94-->pp2000-->m16-->aks-74

i always use red dot and magnum ammo. Just hate almost all iron sights. And i must say. An 94 + red dot and mgnm is pwnage for me. Best weapon IMO

high damage, low recoil, good rate of fire.
 
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I much prefer the M95 to the GOL for NM recon. while i have use both, the M95 has the advantages of: 1) a better scope with range markers 2) Less bullet drop in my experience. While the bullet drop thing is matter of just getting used to the weapon, having the range markers on the crosshairs is a huge advantage.

What is all of your highest marksman headshot bonus? I managed a +244 on a super long range sniper battle.
 
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but 7 is more than enough (baring the (very) occasional game with NO EFFECTIVE ASSAULT)to get your kills and find an assault

rocket spam is easier to aim at distance and caries more splash.

Lol.... Spamming mean you don't have to aim, you just shoot randomly at walls or spaces. You misunderstood what I wanted to say.

It's easier to spam with GL and get kills than rockets, they require more precision and reload more slower.

I got killed x10 more time by GL than rockets.

Beside, rocket go straight, while GL is more like mortar, getting random kills by spamming it is more easy.
 
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I much prefer the M95 to the GOL for NM recon. while i have use both, the M95 has the advantages of: 1) a better scope with range markers 2) Less bullet drop in my experience. While the bullet drop thing is matter of just getting used to the weapon, having the range markers on the crosshairs is a huge advantage.

What is all of your highest marksman headshot bonus? I managed a +244 on a super long range sniper battle.

+295

Bullet drop is less because it has a higher caliber round even though the damage different is nearly non-existent at long range. I stick to what I said about Hardcore and magnum ammo for snipers rifles. Another few disadvantages a slightly better site cost you. The M95 sights their scope slower than any weapon in the game. It also takes longer to reload than the GOL. Honestly, the range markers are not a huge advantage. I have not pulled the M95 out in a while so I don't recall the exact view of the gun down the sight. I know where I should put people's head at distances from my favorite spots. And the improved accuracy makes up for the sight issue in my experience.
 

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what is a marksman headshot?
 

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what is a marksman headshot?

A headshot kill from a fair distance. The further the shot the higher the score.
 
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The Assault Rifles are the best all around set of guns in the game. They have the largest set of variety, play style weapons, and one of the best all around single guns in the game (M416). Kurgan is right that loses power rather fast, so long ranged fire fights is a bad idea. It is a gun good in all categories though. It is not bad at long ranged, just average. It excels at close range due to low recoil and high fire rate, but can also hold its own at mid range because of rather high damage and low recoil. Did I mention the really low recoil?

Anyway, no matter how you like to play, Assault class has a little somethin' somthin' for you.

And speaking of pointless Magnum use.....why do I see people wasting that slot on this in Hardcore? It is so pointless. Especially all the "snipers" (and I use that term loosely) with M95 and magnum ammo. In fact, I will just say it. If you use Magnum ammo and an M95 in Hardcore mode, you are so far from both a Sniper and useful as you can possible be. Besides, the class is called RECON not Sniper you CoD tard.

Edit:

Recon in Normal mode: Use the SVU or GOL. Stick and move. Use sniper rifle to scan area of enemies why your squad moves in. Throw spot ball before hand if you are close enough. Once they take the area, kill that 1 hiding coward before people spawn on him, then move in with team.

Sniper in Normal mode: Only and I mean only use as Defense in Rush or support style in Squad Deathmatch. Support style means, you are the UAV and spot the soldiers. Only engage people when your team is providing cross fire or the soldier is alone.

Recon in Hardcore: Now you get to have some fun. I say stick with SVU or VSS for close ranged combat. Use these if you like to attack flags. Never go straight in. Stick to ambush tactics. This tends to work on Attack better than Defense and doing this while defending will leave you out of position if someone gets by. Magnum ammo can help, but so can everything else can as well so try other stuff out and see what works for you. I use body armor in this case to help protect me against noob tubes that don't land right on me and pistol fights.

Sniper in Hardcore: Stick with the GOL or SV98. 1 hit in center mass will kill a man. Use this for killing moving targets. Get your headshots on the stationary targets. Magnum ammo is simply not needed. Go with explosive damage to up the mortar strike or C4 for other tactics. I use it to flush people into the open, pin groups in corners for squad while they are moving in, or killing vehicles. This works best defending in Rush and deathmatch, but can be helpful in other modes if you pick your targets well and not worry about having the most kills.

so whats the best sniper rifle? I personally like the M24 the best out of all them ... the M95 doesnt seem to hit as many targets as I do with the m24 ...
 

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so whats the best sniper rifle? I personally like the M24 the best out of all them ... the M95 doesnt seem to hit as many targets as I do with the m24 ...

Depends on how you play the kit. GOL is the overall best Sniper Rifle. The SVU is the best for close to mid-ranged combat. The only real advantage the M95 has is it shots through wooden and other thin walls. No other Rifle will do that, but it is not all that helpful.

For beginners I would say stick with the SV98. It is not quite as powerful or accurate as the M24, but the 10 round clip and quick cocking speed makes up for lack of stopping power.
 

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The only real advantage the M95 has is it shots through wooden and other thin walls. No other Rifle will do that, but it is not all that helpful.

Not that helpful? How often do you play as Recon LaughingMan?

It is quite helpful. For example, how many times have you been watching an enemy only to find that you missed your shot because they ran behind a thin wall? Or you get a body shot, and they take cover behind something so they can regenerate health?

The above happens quite often to me, and there have been time when I was using other rifles only wishing that I packed my M95 instead of the GOL. It can be amazingly easy to land head-shots on stationary targets that assume they are safe behind thin walls.

The piercing power of the M95 is not something to be overlooked.
 

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so whats the best sniper rifle?

for me (the non-sniper) its 100% the VSS. (because I can't actually snipe)

otherwise, GOL. (m95 is fun, but impractical, you shouldn't be shooting through walls; don't take a shot you can't make)
 

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i am getting tired of playing against and with teams full of recon snipers with overpowered guns that are more of a nuisance than helpful and medics carrying high powered light machine guns that are more accurate than almost all of the assault weapons :mad:
 
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I avoid maps that have great line of sight, it makes people avoid using sniper rifles.

All my games have been great so far, less noob and more people that actually know how to play.

The M60 has been torn-down, especially in close-range, damage for M16 has been increased.

And AKS-74u still kickass.
 
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my best markman headshot is 100 or so. just got the pin or whatever only on lvl 15 myself havent even unlocked the M95 though, but im close real close
 
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for me (the non-sniper) its 100% the VSS. (because I can't actually snipe)

otherwise, GOL. (m95 is fun, but impractical, you shouldn't be shooting through walls; don't take a shot you can't make)

Easy peasy, m95 isn't the only weapon that can pierce though ;)

The GOL is fun for quick shots and sniper wars, but the m95 is needed when your attacked by two black hawks or a hind/apache (getting that luck shot on the pilot is SWEET).
 
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Not that helpful? How often do you play as Recon LaughingMan?

It is quite helpful. For example, how many times have you been watching an enemy only to find that you missed your shot because they ran behind a thin wall? Or you get a body shot, and they take cover behind something so they can regenerate health?

The above happens quite often to me, and there have been time when I was using other rifles only wishing that I packed my M95 instead of the GOL. It can be amazingly easy to land head-shots on stationary targets that assume they are safe behind thin walls.

The piercing power of the M95 is not something to be overlooked.

As Recon, most of the time. Recon accounts for at least 40% of my total score if I am not mistake. My high pistol kill count is front close engagements as Recon when people get too close.

I tend not to give targets a chance to hide. I try to engage targets that are stationary and moving in open areas. On the occasions when people do survive to hide and regen, I alter my location to a slightly different angle and wait for the counter shot. When they pop up to kill me, they get a bullet in the face. If they stay hidden for too long, I drop Mortar to flush them out. I am not overlooking it, I merely stated that I don't find it to be that useful. Remember, I try to stick with my squad as much as I can when I am Recon. Hidden, wounded people are easier targets for squad members.

I don't think I am the best Sniper in TPU, but this is how I do things. If the tactics work for you, so be it. If you use the kit a different way, fine. I am only really, really against magnum ammo in Hardcore for the M95, M24, GOL, and SV98. It is honestly a waste. They don't need it to maintain lethal damage to center mass at any distance. I also really don't like to see people in Conquest as a sniper sitting in one spot not helping.

I would like to see TPU tighten its game up and stay closer to squad members.
 

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