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System Name | Tower of Power / Sechs |
---|---|
Processor | i7 14700K / i7 5820k @ 4.5ghz |
Motherboard | ASUS ROG Strix Z690-A Gaming WiFi D4 / X99S GAMING 7 |
Cooling | CM MasterLiquid ML360 Mirror ARGB Close-Loop AIO / CORSAIR Hydro Series H100i Extreme |
Memory | CORSAIR Vengeance LPX 32GB (2 x 16GB) DDR4 3600 / G.Skill DDR4 2800 16GB 4x4GB |
Video Card(s) | ASUS TUF Gaming GeForce RTX 4070 Ti / ASUS TUF Gaming GeForce RTX 3070 V2 OC Edition |
Storage | 4x Samsung 980 Pro 1TB M.2, 2x Crucial 1TB SSD / Samsung 870 PRO 500GB M.2 |
Display(s) | Samsung 32" Odyssy G5 Gaming 144hz 1440p, ViewSonic 32" 72hz 1440p / 2x ViewSonic 32" 72hz 1440p |
Case | Phantek "400A" / Phanteks “Enthoo Pro series” |
Audio Device(s) | Realtek ALC4080 / Azalia Realtek ALC1150 |
Power Supply | Corsair RM Series RM750 / Corsair CXM CX600M |
Mouse | Glorious Gaming Model D Wireless / Razer DeathAdder Chroma |
Keyboard | Glorious GMMK with box-white switches / Keychron K6 pro with blue swithes |
VR HMD | Quest 3 (128gb) + Rift S + HTC Vive + DK1 |
Software | Windows 11 Pro x64 / Windows 10 Pro x64 |
Benchmark Scores | Yes |
I just can't understand people going on about original Dooms being scary. They just weren't. Ever. Alone in the Dark was scary. I can still remember the intro image of a creepy hand on a window as you arrive to the mansion. And all the freak shows happening as you entered. But Doom? Nope. I just don't get it from what you people got any scare or suspense when you were mowing down enemies en mass. It's impossible to combine suspense with large numbers of enemies. Only that somewhat captures that is Dead Space. Original Dooms = large number of enemies, no suspense. Doom 3, fewer enemies with more focus on suspense, scare jumps, weird noises, weird devilish shit happening (remember that bathroom and the mirror?). This Doom is returning back to original basics. Ugly ass monsters that you have to gun down. And that's exactly how I remember Doom. Ugly ass monsters that had to die. They weren't scary, they were ugly.
It was scary to me then, but not now.
^^ThisIt's about ammo management and the fact that games at the time were like Q-Bert and similar. Regular Ninentdo didn't have many titles yet. Movies had almost NO special effects, and TV didn't at all, because it was too expensive. High-power PCs took up warehouses. Redbook audio (You could load the game, take out the disc, and then put in your own audio disc for music). This is why I say you're too young. You grew up with semi-decent graphics, SFX in movies and TV... you've been highly desensitized. Heck, when DOOM came out there wasn't even high-speed internet widely available (1995 for internet, 1993 or 92 for DOOM, can't remember exactly).
If played today, I'd totally agree with you on all that. But the original DOOM was one of the first FPS games, when titles like Hexen and such tried to copy DOOM in a big way.