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Always seamed like a stepping revision on a new node to me too, I think people forget Nvidia is mostly a software company,and its their software and drivers that by and large get and keep them in the game hence their largely software and driver async feature.
However you have to be fair about this the node swap alone would likely require major changes to get it right and they clearly did make small refined changes here or there, but their shader arrays weren't broken soo why rock an already risky boat ,all in just makes sense to me.
Also fin fets are an unknown to nvidia ,so the most scientific way to go forward would have been to make the same thing and see how it does then refine your next design to best suit the process.
Sorry but the phone app needs burning and phones need banning from "you" (tpu corrected) nowt wrong with it but the rage saved might be worth it
However you have to be fair about this the node swap alone would likely require major changes to get it right and they clearly did make small refined changes here or there, but their shader arrays weren't broken soo why rock an already risky boat ,all in just makes sense to me.
Also fin fets are an unknown to nvidia ,so the most scientific way to go forward would have been to make the same thing and see how it does then refine your next design to best suit the process.
Sorry but the phone app needs burning and phones need banning from "you" (tpu corrected) nowt wrong with it but the rage saved might be worth it
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