• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

OFFICIAL Doom (Discussion)

Joined
Feb 18, 2011
Messages
1,402 (0.29/day)
Location
Romania
Processor Ryzen 5700x
Motherboard MSI B350 Gaming Pro Carbon
Cooling be quiet dark rock pro 3
Memory GSKill Aegis 32GB (4x8GB) DDR4 3200MHz CL16
Video Card(s) PowerColor Radeon RX 7800 XT Hellhound 16GB GDDR6 256-bit
Storage Seagate Barracuda SATA-II 1TB , HyperX Savage 240GB SATA 3
Display(s) Benq EX2780Q
Case Be Quiet! Dark Base Pro 900
Audio Device(s) Sound BlasterX G6
Power Supply Seasonic prime TX-650
Mouse Marvo Scorpion G981
Keyboard Razer Blackwidow Elite - Yellow Switch
Software Windows 10 Pro
Joined
Nov 9, 2010
Messages
5,654 (1.15/day)
System Name Space Station
Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
Same!
Still , can we add another planet, one that has a lot of vegetation ?
It is kinda odd that they never even have any rooms that grow crops for the crews on Mars. I know Dead Space had that, and several space movies have. The "poop potatoes" from Martian were rather amusing.
 
Joined
Dec 29, 2012
Messages
824 (0.20/day)
System Name White Shark
Processor 5600x
Motherboard MSI B550 Tomahawk
Cooling Noctua U12A Chromax
Memory Crucial Ballistix 16GB (8GBx2) CL16 3200 MHz
Video Card(s) RTX 3080 12gb Asus TUF OC
Storage Samsung 980 Pro 1TB OS / 860 EVO 500 GB /860 EVO 1TB/ Seagate 1TB
Display(s) LG 34GP83A-B 3440x1440p 144hz nano-ips ultrawide
Case Phanteks P500A (White/Black)
Audio Device(s) HyperX Cloud Alpha Wireless
Power Supply Seasonic 850FX focus gold 80plus
Mouse HyperX Pulsefire Haste
Keyboard HyperX Alloy Origins Core - Tenkeyless
Software W10
Just arrived to hell..... boom boom boom turn your back cuz a peep is coming to surprise you from behind.... boom boom supershotgun always fun.
 
Joined
Oct 5, 2016
Messages
36 (0.01/day)
Location
London, England
System Name MyPC
Processor Core2Quad 2.83GHz Q9550
Motherboard Asus P5QL-CM
Cooling Standard
Memory 4GB RAM
Video Card(s) 1GB ATI Radeon HD 4800 PCI Card
Storage 1GB HDD WD Blue
Display(s) TFT 24" Samsung
Case LianLi
Audio Device(s) Creative
Power Supply Novatech Module
Mouse Yup one of those
Keyboard Old, Metal & Works even with water spilled over it!
Software Windows 7
Benchmark Scores No tried, yet?
I dont do politics, more so if its labour involved.
 
Joined
Mar 18, 2008
Messages
5,400 (0.92/day)
Location
Australia
System Name Night Rider | Mini LAN PC | Workhorse
Processor AMD R7 5800X3D | Ryzen 1600X | i7 970
Motherboard MSi AM4 Pro Carbon | GA- | Gigabyte EX58-UD5
Cooling Noctua U9S Twin Fan| Stock Cooler, Copper Core)| Big shairkan B
Memory 2x8GB DDR4 G.Skill Ripjaws 3600MHz| 2x8GB Corsair 3000 | 6x2GB DDR3 1300 Corsair
Video Card(s) MSI AMD 6750XT | 6500XT | MSI RX 580 8GB
Storage 1TB WD Black NVME / 250GB SSD /2TB WD Black | 500GB SSD WD, 2x1TB, 1x750 | WD 500 SSD/Seagate 320
Display(s) LG 27" 1440P| Samsung 20" S20C300L/DELL 15" | 22" DELL/19"DELL
Case LIAN LI PC-18 | Mini ATX Case (custom) | Atrix C4 9001
Audio Device(s) Onboard | Onbaord | Onboard
Power Supply Silverstone 850 | Silverstone Mini 450W | Corsair CX-750
Mouse Coolermaster Pro | Rapoo V900 | Gigabyte 6850X
Keyboard MAX Keyboard Nighthawk X8 | Creative Fatal1ty eluminx | Some POS Logitech
Software Windows 10 Pro 64 | Windows 10 Pro 64 | Windows 7 Pro 64/Windows 10 Home
DOOM just reminds me of UT and Quake really but the spawning into a big devil like creature is pretty cool.

I have tried DOOM on three different PC's and here are my results from all three.

The AMD 8350 and GTX 970 runs really well. OpenGL Performance is 60-115FPS, on Vulkan its 80-140FPS and CPU usage on all 8 cores at around 70%, was very impressed! Maxed out settings

intel i7 970 and GTX 670 runs not bad on Open GL Performance 50-85FPS, on Vulkan I think it ran worse honestly and took many tries just to get the game to boot on Vulkan. Maxed out settings.

intel i7 2600 and GTX 650Ti runs slow on OpenGL at 20-40FPS on Vulkan and worse or the same, basically card isnt good enough for this game and this was set at Medium settings.

My mate has SLi GTX 770's and he says on Vulkan it runs like crap so to me byt the looks of things you need a GPU of a GTX 900 series or above to take good advantage of Vulkans API.

I dont have any AMD Cards test to see how they compare.

Anyone else having the same sorta results that I have been getting? and this game is super picky when loading up, if I click on anything else while its loading it will crash, kind of a pain in the ass really.
 
Joined
Feb 11, 2008
Messages
607 (0.10/day)
Location
Omaha, Nebraska, USA
System Name Built By Me
Processor Intel Core i9 9900K @ 5.1 GHz
Motherboard Gigabyte Z390 Aorus Ultra
Cooling Custom Water Cooling - CPU Only
Memory 32GB (2 x 16) GSkill Ripjaws V DDR4
Video Card(s) RTX 4080 - ASUS ROG Strix 16GB OC - P Mode
Storage 1TB Samsung 970 Evo NVMe
Display(s) Alienware AW2723DF @ 280 Hz @ 1440P
Case Fractal Design Define S2
Audio Device(s) Corsair Virtuoso Pro
Power Supply 850W Seasonic Platinum
Mouse Razer Viper V2 Pro @ 2k Hz
Keyboard Asus ROG Strix Scope II 96 Wireless - ROG NX Snow Switches
Software Windows 11 Pro
I bought Doom during this most recent Steam sale for $20 and what a blast it was!

I did play it on the easiest setting because I just wanted to get through the story but it still took me about 13 hours to complete. I LOVED the almost non-stop action, going from battleground to battleground.
 
Joined
Mar 18, 2008
Messages
5,400 (0.92/day)
Location
Australia
System Name Night Rider | Mini LAN PC | Workhorse
Processor AMD R7 5800X3D | Ryzen 1600X | i7 970
Motherboard MSi AM4 Pro Carbon | GA- | Gigabyte EX58-UD5
Cooling Noctua U9S Twin Fan| Stock Cooler, Copper Core)| Big shairkan B
Memory 2x8GB DDR4 G.Skill Ripjaws 3600MHz| 2x8GB Corsair 3000 | 6x2GB DDR3 1300 Corsair
Video Card(s) MSI AMD 6750XT | 6500XT | MSI RX 580 8GB
Storage 1TB WD Black NVME / 250GB SSD /2TB WD Black | 500GB SSD WD, 2x1TB, 1x750 | WD 500 SSD/Seagate 320
Display(s) LG 27" 1440P| Samsung 20" S20C300L/DELL 15" | 22" DELL/19"DELL
Case LIAN LI PC-18 | Mini ATX Case (custom) | Atrix C4 9001
Audio Device(s) Onboard | Onbaord | Onboard
Power Supply Silverstone 850 | Silverstone Mini 450W | Corsair CX-750
Mouse Coolermaster Pro | Rapoo V900 | Gigabyte 6850X
Keyboard MAX Keyboard Nighthawk X8 | Creative Fatal1ty eluminx | Some POS Logitech
Software Windows 10 Pro 64 | Windows 10 Pro 64 | Windows 7 Pro 64/Windows 10 Home
Anyone having issues in DOOM after the 12gb update? im getting lots of slow down spikes now on my gtx 670, basically makes the game very hard to play now...
 

cdawall

where the hell are my stars
Joined
Jul 23, 2006
Messages
27,680 (4.27/day)
Location
Houston
System Name All the cores
Processor 2990WX
Motherboard Asrock X399M
Cooling CPU-XSPC RayStorm Neo, 2x240mm+360mm, D5PWM+140mL, GPU-2x360mm, 2xbyski, D4+D5+100mL
Memory 4x16GB G.Skill 3600
Video Card(s) (2) EVGA SC BLACK 1080Ti's
Storage 2x Samsung SM951 512GB, Samsung PM961 512GB
Display(s) Dell UP2414Q 3840X2160@60hz
Case Caselabs Mercury S5+pedestal
Audio Device(s) Fischer HA-02->Fischer FA-002W High edition/FA-003/Jubilate/FA-011 depending on my mood
Power Supply Seasonic Prime 1200w
Mouse Thermaltake Theron, Steam controller
Keyboard Keychron K8
Software W10P
Stupid question for those of you in here, what is the status of xfire support on the vulkan profile? Second card does nothing on my rig
 
Joined
Mar 2, 2013
Messages
529 (0.13/day)
Location
st. louis missouri
Processor Ryzen 5 5600
Motherboard Asus b450F ROG Strix
Cooling 3 case fans plus deepcool maxx V2 cpu heatsink
Memory 16 GB Crucial Ballistix DDR4
Video Card(s) Zotac RTX 3060 TI
Storage 3 SSD's, 1 Samsung 970 Evo NVME and 2 sata (Crucial 1 TB and ADATA 480 GB) and 2 sata hardrives
Display(s) 27 inch Asus 75hz gaming monitor
Case NZXT h500i black
Power Supply Corsair cx650m 650 watt psu
Mouse Corsair M65 Pro RGB
Keyboard Inland RGB mechanical keyboard with blue optical switches.
Software windows 10 64 bit
Doom is my personal game of the year, if not decade. I have put almost 80 hours in it so far two campaign play throughs, first on ultra violence, second on nightmare and playing alot of snapmap, which there are now hundreds if not thousands of playable maps, including multi level campaigns usually 4 or 5 maps but most of what i have played on there has been very high quality. Mp is decent, they fixed alot of the issues the mp had on the beta and at launch, its not great but its fun to jump in and do a few matches here and there.

And Doom 2016 is probably the best single player fps I have played, the gameplay is almost perfect and very satisfying, feels so much smoother than any shooter i can think of and its insanely fun and a great stress relieving game. come home after a crappy day load up some doom and blast some demons back to hell with your shotgun and bfg.

And one last thing, using vulkan the game runs freaking awesome on my aging hardware. With most settings on ultra I sit between 45 and 60 fps with 60 as my average at 1080p on most maps except the third level faundry and second to last level I am vega which I had drop some settings down to get a better framerate.

Overall Doom 2016 is the s**t
 
Last edited:
Joined
May 18, 2009
Messages
2,746 (0.50/day)
Location
MN
System Name Personal / HTPC
Processor Ryzen 5900x / i5-4460
Motherboard Asrock x570 Phantom Gaming 4 /ASRock Z87 Extreme4
Cooling Corsair H100i / stock HSF
Memory 32GB DDR4 3200 / 8GB DDR3 1600
Video Card(s) EVGA XC3 Ultra RTX 3080Ti / EVGA RTX 3060 XC
Storage 500GB Pro 970, 250 GB SSD, 1TB & 500GB Western Digital / 2x 4TB & 1x 8TB WD Red, 2TB SSD & 4TB SSD
Display(s) Dell - S3220DGF 32" LED Curved QHD FreeSync Monitor / 50" LCD TV
Case CoolerMaster HAF XB Evo / CM HAF XB Evo
Audio Device(s) Logitech G35 headset
Power Supply 850W SeaSonic X Series / 750W SeaSonic X Series
Mouse Logitech G502
Keyboard Black Microsoft Natural Elite Keyboard
Software Windows 10 Pro 64 / Windows 10 Pro 64
I finished Doom - it was a good shooter, but it wasn't Doom as how I remembered the original through Doom 3.

This Doom was faster, much like the original Doom - that was nice. Doom 3 was slowed down and became a monster closet FPS - which was tedious, especially with the "you can't have your flashlight and a gun out at the same time".
The original Doom thru Doom 3, they all gave you moments that made you jump. Something unexpected comes roaring out at you when you thought you were safe. The new Doom lacked this, which is sad.

I felt like I was playing a cross between original Doom 3 and Quake 4. It had the story (doom soldier, fighting the hell spawn and blah, blah, blah), but it lacked the tense, surprise you with a monster that comes out roaring (loud roar, make you jump and run like hell for a moment)! It had the faster pace of Quake 4 and had a similar art style as it (from what I remember - I didn't actually compare images), but had all trademark Doom hell creatures.

Don't get me wrong, it was a fun and pretty entertaining shooter, but it didn't feel like Doom. I spent about 11 hours playing on normal (hurt me plenty, I think was the difficulty) and it didn't seem all that hard. The bigger demons weren't harder, they just took more shots to kill over the weak demons. I did enjoy the gory kills, those were fun. Get a target stunned and go in for the up close and personal death strike - I did them all the time, as much as I could. I think that's what really kept me playing. The story was okay and the ending was about what I expected. I liked how you obtained a "second jump" - nice to see it in a game and used well. I also liked being able to climb/grab ledges, it added depth to the maps and in some areas you could get to the main objective going 2 different ways. And as always - the chainsaw was very fun.

Upgrading weapons was too easy - it should have really limited it more and forced you to focus on a couple of weapons instead of being able to upgrade them all. My favorite weapon was the pistol, I maxed that out first and then I took up the explosive round for the shotgun - I used those two weapons the most. I tried seeking out secrets - some that I found were a bit tricky to find and others were very simple and shouldn't have been a secret.

The game ran flawlessly on my system. I was a bit disappointed when the game didn't support 5760x1080 very well. I could run the game on that resolution, but everything was horribly stretched, it looked bad. I had to settle for 1920x1080, but it looked really good with everything maxed. I however did turn off motion blur (god how I hate motion blur) and ambient occlusion since a few other games I've played that had that option made for blurred lights all mashed together and it caused issues with how the game actually looked.

If I had to rate this game as an actual Doom game - 6/10 (lacked that Doom feeling of tense, make you jump moments and was overly bright....didn't have the looming sense of doom atmosphere)
If I had to rate this game as a FPS shooter that isn't a Doom game - 8/10 (story lacking and same tactics worked, constant running in circles and shooting things...it got a bit dull)

Certainly enjoyable and I'd say was a good $20 spent.
 
Joined
Sep 2, 2011
Messages
1,019 (0.22/day)
Location
Porto
System Name No name / Purple Haze
Processor Phenom II 1100T @ 3.8Ghz / Pentium 4 3.4 EE Gallatin @ 3.825Ghz
Motherboard MSI 970 Gaming/ Abit IC7-MAX3
Cooling CM Hyper 212X / Scythe Andy Samurai Master (CPU) - Modded Ati Silencer 5 rev. 2 (GPU)
Memory 8GB GEIL GB38GB2133C10ADC + 8GB G.Skill F3-14900CL9-4GBXL / 2x1GB Crucial Ballistix Tracer PC4000
Video Card(s) Asus R9 Fury X Strix (4096 SP's/1050 Mhz)/ PowerColor X850XT PE @ (600/1230) AGP + (HD3850 AGP)
Storage Samsung 250 GB / WD Caviar 160GB
Display(s) Benq XL2411T
Audio Device(s) motherboard / Creative Sound Blaster X-Fi XtremeGamer Fatal1ty Pro + Front panel
Power Supply Tagan BZ 900W / Corsair HX620w
Mouse Zowie AM
Keyboard Qpad MK-50
Software Windows 7 Pro 64Bit / Windows XP
Benchmark Scores 64CU Fury: http://www.3dmark.com/fs/11269229 / X850XT PE http://www.3dmark.com/3dm05/5532432
I finished Doom - it was a good shooter, but it wasn't Doom as how I remembered the original through Doom 3.

This Doom was faster, much like the original Doom - that was nice. Doom 3 was slowed down and became a monster closet FPS - which was tedious, especially with the "you can't have your flashlight and a gun out at the same time".
The original Doom thru Doom 3, they all gave you moments that made you jump. Something unexpected comes roaring out at you when you thought you were safe. The new Doom lacked this, which is sad.

I felt like I was playing a cross between original Doom 3 and Quake 4. It had the story (doom soldier, fighting the hell spawn and blah, blah, blah), but it lacked the tense, surprise you with a monster that comes out roaring (loud roar, make you jump and run like hell for a moment)! It had the faster pace of Quake 4 and had a similar art style as it (from what I remember - I didn't actually compare images), but had all trademark Doom hell creatures.

Don't get me wrong, it was a fun and pretty entertaining shooter, but it didn't feel like Doom. I spent about 11 hours playing on normal (hurt me plenty, I think was the difficulty) and it didn't seem all that hard. The bigger demons weren't harder, they just took more shots to kill over the weak demons. I did enjoy the gory kills, those were fun. Get a target stunned and go in for the up close and personal death strike - I did them all the time, as much as I could. I think that's what really kept me playing. The story was okay and the ending was about what I expected. I liked how you obtained a "second jump" - nice to see it in a game and used well. I also liked being able to climb/grab ledges, it added depth to the maps and in some areas you could get to the main objective going 2 different ways. And as always - the chainsaw was very fun.

Upgrading weapons was too easy - it should have really limited it more and forced you to focus on a couple of weapons instead of being able to upgrade them all. My favorite weapon was the pistol, I maxed that out first and then I took up the explosive round for the shotgun - I used those two weapons the most. I tried seeking out secrets - some that I found were a bit tricky to find and others were very simple and shouldn't have been a secret.

The game ran flawlessly on my system. I was a bit disappointed when the game didn't support 5760x1080 very well. I could run the game on that resolution, but everything was horribly stretched, it looked bad. I had to settle for 1920x1080, but it looked really good with everything maxed. I however did turn off motion blur (god how I hate motion blur) and ambient occlusion since a few other games I've played that had that option made for blurred lights all mashed together and it caused issues with how the game actually looked.

If I had to rate this game as an actual Doom game - 6/10 (lacked that Doom feeling of tense, make you jump moments and was overly bright....didn't have the looming sense of doom atmosphere)
If I had to rate this game as a FPS shooter that isn't a Doom game - 8/10 (story lacking and same tactics worked, constant running in circles and shooting things...it got a bit dull)

Certainly enjoyable and I'd say was a good $20 spent.

Sounds like you should have played in Nightmare difficulty!
 
Joined
May 18, 2009
Messages
2,746 (0.50/day)
Location
MN
System Name Personal / HTPC
Processor Ryzen 5900x / i5-4460
Motherboard Asrock x570 Phantom Gaming 4 /ASRock Z87 Extreme4
Cooling Corsair H100i / stock HSF
Memory 32GB DDR4 3200 / 8GB DDR3 1600
Video Card(s) EVGA XC3 Ultra RTX 3080Ti / EVGA RTX 3060 XC
Storage 500GB Pro 970, 250 GB SSD, 1TB & 500GB Western Digital / 2x 4TB & 1x 8TB WD Red, 2TB SSD & 4TB SSD
Display(s) Dell - S3220DGF 32" LED Curved QHD FreeSync Monitor / 50" LCD TV
Case CoolerMaster HAF XB Evo / CM HAF XB Evo
Audio Device(s) Logitech G35 headset
Power Supply 850W SeaSonic X Series / 750W SeaSonic X Series
Mouse Logitech G502
Keyboard Black Microsoft Natural Elite Keyboard
Software Windows 10 Pro 64 / Windows 10 Pro 64
Sounds like you should have played in Nightmare difficulty!

Eh...difficulty of taking fewer hits before you die or monsters requiring more shots before they die doesn't make the game any more fun, just more tedious. The same tactics would be needed, run, jump shoot, run jump shoot. Take the high ground, shoot stuff until you kill them all or they come up to greet you on your perch. Then you jump down and run around to the other side, shoot until they're all dead or they come to greet you again.....rinse and repeat.

The Revenant, for example, wasn't a tough creature. The rockets are slow and easily avoidable. A few well placed rocket launcher shots or a few well placed explosive shotgun rounds put them down.
The Mancubus weren't difficult either - 4-5 fully leveled explosive shotgun rounds would kill them or stun them so I could gory kill them. They're slow, easy to out maneuver and shoot from their flank.
The Imps, they were entertaining. They moved quick and were a pretty good shot with their fireballs. They could flank you quick if you stopped moving and were usually the group of demons that posed the most threat to me. You'd think you're safe and next thing you know a fireball hits you from the side or one of them has scampered up to my ledge from behind and is kicking my butt.
The Summoners were a bit tough when I first meet them, but after having lock on rocket launcher shots, they were very easy.
BFG ammo was too plentiful. I almost always had full ammo, even after using one or two shots to clear out the massive swarm of demons I was up against. A few minutes would go by and I'd come across another BFG shot.

The one complaint I do have about the game - the power ups. They're all pretty much right out in the open for you. You didn't have to work for them or find them in a secret area. Right smack dab in the middle is the power up....it was too convenient and seemed lazy on the dev's part to just plop them in the middle of the area right in the open and in very easy to reach spots. I recall having to work for some of the powerups in the original Doom (but you never know, my memory isn't what it used to be and original Doom play through happened for me a long time ago).

The pace of the game was certainly faster over Doom 3 and more inline with the original Doom, but it wasn't really challenging. It was fun, fast paced and lots of action. Certainly a solid shooter and something any FPS fan should play.
 
Joined
Nov 9, 2010
Messages
5,654 (1.15/day)
System Name Space Station
Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
Eh...difficulty of taking fewer hits before you die or monsters requiring more shots before they die doesn't make the game any more fun, just more tedious. The same tactics would be needed, run, jump shoot, run jump shoot. Take the high ground, shoot stuff until you kill them all or they come up to greet you on your perch. Then you jump down and run around to the other side, shoot until they're all dead or they come to greet you again.....rinse and repeat.
Except for one thing, you really can't afford as many hits on Nightmare, so you have to pretty much move constantly or find a good defensible position. Just one Imp you didn't happen to see can easily kill you, even from far away.

The Revenant, for example, wasn't a tough creature. The rockets are slow and easily avoidable. A few well placed rocket launcher shots or a few well placed explosive shotgun rounds put them down.
The Mancubus weren't difficult either - 4-5 fully leveled explosive shotgun rounds would kill them or stun them so I could gory kill them. They're slow, easy to out maneuver and shoot from their flank.
The Imps, they were entertaining. They moved quick and were a pretty good shot with their fireballs. They could flank you quick if you stopped moving and were usually the group of demons that posed the most threat to me. You'd think you're safe and next thing you know a fireball hits you from the side or one of them has scampered up to my ledge from behind and is kicking my butt.
Again, one by itself is never a problem, but several of them, or one or two combined with other creatures running around, then you have a problem, especially on Nightmare. You're right about Imps though, they're fast, and can sneak up on you. One you didn't mention was Pinkies. While they are slower and can't see well, you can't afford to get hit by them.
The Summoners were a bit tough when I first meet them, but after having lock on rocket launcher shots, they were very easy.
I stun them with Plasma Bomb, then RL, unless it's a spot where they spawn early and there's a Berserker power up. Then I just punch them dead right away.

BFG ammo was too plentiful. I almost always had full ammo, even after using one or two shots to clear out the massive swarm of demons I was up against. A few minutes would go by and I'd come across another BFG shot.
Again, depends what mode you play on. On the two higher difficulty levels, it comes in quite handy.

The one complaint I do have about the game - the power ups. They're all pretty much right out in the open for you. You didn't have to work for them or find them in a secret area. Right smack dab in the middle is the power up....it was too convenient and seemed lazy on the dev's part to just plop them in the middle of the area right in the open and in very easy to reach spots.
I think they placed them well. With as many demons that spawn, you need to know where they are and be able to get to that spot when you need them, and they DO often involve getting to them via a a gap jump. Plus what they did very well is hide many of the things you need to get to for upgrade points, and let's face it, those are just as important as powerups, if not more so, because most of the time you're just using the weapons, not powerups.
The pace of the game was certainly faster over Doom 3 and more inline with the original Doom, but it wasn't really challenging.
Then again you weren't playing on one of the harder modes.
 
Last edited by a moderator:
Joined
May 18, 2009
Messages
2,746 (0.50/day)
Location
MN
System Name Personal / HTPC
Processor Ryzen 5900x / i5-4460
Motherboard Asrock x570 Phantom Gaming 4 /ASRock Z87 Extreme4
Cooling Corsair H100i / stock HSF
Memory 32GB DDR4 3200 / 8GB DDR3 1600
Video Card(s) EVGA XC3 Ultra RTX 3080Ti / EVGA RTX 3060 XC
Storage 500GB Pro 970, 250 GB SSD, 1TB & 500GB Western Digital / 2x 4TB & 1x 8TB WD Red, 2TB SSD & 4TB SSD
Display(s) Dell - S3220DGF 32" LED Curved QHD FreeSync Monitor / 50" LCD TV
Case CoolerMaster HAF XB Evo / CM HAF XB Evo
Audio Device(s) Logitech G35 headset
Power Supply 850W SeaSonic X Series / 750W SeaSonic X Series
Mouse Logitech G502
Keyboard Black Microsoft Natural Elite Keyboard
Software Windows 10 Pro 64 / Windows 10 Pro 64
One you didn't mention was Pinkies. While they are slower and can't see well, you can't afford to get hit by them.

Pinkies didn't pose much threat. Sure, they came in groups of 2-3 at a time. By the time you kill one off, you can easily chainsaw another and if there's a third just a little dancing and shooting.

Only time they got me was if I was in a bad position to begin with (in a corner or under a platform where I can't quickly jump out of the way). A few instances I would get stuck on the environment (unable to jump, move) and get blasted by them. A few different places this happened to me - I jump down to a lower level and get hung up on the wall or a ledge and I couldn't move (only happened on indoor areas).

The game was very quiet for a Doom game. There was a lot of ambient noises (demons making sounds in the background and so on), but the actual demons you faced made very little noise....except for those screaming skulls. They screamed when they charged you. Everything else was pretty quiet.

I think they placed them well. With as many demons that spawn, you need to know where they are and be able to get to that spot when you need them, and they DO often involve getting to them via a a gap jump. Plus what they did very well is hide many of the things you need to get to for upgrade points, and let's face it, those are just as important as powerups, if not more so, because most of the time you're just using the weapons, not powerups.

I think they were all very easily accessible. Jump up to a ledge right above you or it's just hoovering in the corner. I loved the berserk powerup, always fun smashing demons into pieces, they're just conveniently located and right there. Actually having to work a bit to get them while running from demons would be better - up on a ledge that took some jumping/climbing to reach or finding a switch to flip so you could unlock the door that blocked your access to the powerup, something a bit more than just here, right in the middle of the room on a ledge that requires 1 jump to get to.

I may try nightmare mode when I get more time, but it won't be anytime soon....maybe this weekend.
 
Joined
Nov 9, 2010
Messages
5,654 (1.15/day)
System Name Space Station
Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
I may try nightmare mode when I get more time...
Well, you can't really make a threat assessment on the game unless you do. I doubt I'll bother with Ultra Nightmare though. I don't mind a mode like Dead Space 2 had, where you could pick 3 spots in the game to save, but if you have to restart the whole game after death, especially when it's so easy to miss a simple Imp or something, it becomes rather obnoxious. Nine times out of ten when I get killed by a Revanent, Pinkie or Cacodemon, it's because I was avoiding Imp fireballs or swats, and got caught off guard. They're clever little bastards.
 
Joined
Mar 10, 2010
Messages
11,878 (2.30/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
Stupid question for those of you in here, what is the status of xfire support on the vulkan profile? Second card does nothing on my rig
Doesn't work here either multi GPU support is lacking it seems.
Rock steady 40 FPS at 4k nightmare settings and it plays better than I expect your now thinking it does
 

cdawall

where the hell are my stars
Joined
Jul 23, 2006
Messages
27,680 (4.27/day)
Location
Houston
System Name All the cores
Processor 2990WX
Motherboard Asrock X399M
Cooling CPU-XSPC RayStorm Neo, 2x240mm+360mm, D5PWM+140mL, GPU-2x360mm, 2xbyski, D4+D5+100mL
Memory 4x16GB G.Skill 3600
Video Card(s) (2) EVGA SC BLACK 1080Ti's
Storage 2x Samsung SM951 512GB, Samsung PM961 512GB
Display(s) Dell UP2414Q 3840X2160@60hz
Case Caselabs Mercury S5+pedestal
Audio Device(s) Fischer HA-02->Fischer FA-002W High edition/FA-003/Jubilate/FA-011 depending on my mood
Power Supply Seasonic Prime 1200w
Mouse Thermaltake Theron, Steam controller
Keyboard Keychron K8
Software W10P
Doesn't work here either multi GPU support is lacking it seems.
Rock steady 40 FPS at 4k nightmare settings and it plays better than I expect your now thinking it does

It plays pretty well with my single card
 

Mussels

Freshwater Moderator
Staff member
Joined
Oct 6, 2004
Messages
58,413 (8.18/day)
Location
Oystralia
System Name Rainbow Sparkles (Power efficient, <350W gaming load)
Processor Ryzen R7 5800x3D (Undervolted, 4.45GHz all core)
Motherboard Asus x570-F (BIOS Modded)
Cooling Alphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplate
Memory 2x32GB DDR4 3600 Corsair Vengeance RGB @3866 C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V)
Video Card(s) Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W))
Storage 2TB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2
Display(s) Phillips 32 32M1N5800A (4k144), LG 32" (4K60) | Gigabyte G32QC (2k165) | Phillips 328m6fjrmb (2K144)
Case Fractal Design R6
Audio Device(s) Logitech G560 | Corsair Void pro RGB |Blue Yeti mic
Power Supply Fractal Ion+ 2 860W (Platinum) (This thing is God-tier. Silent and TINY)
Mouse Logitech G Pro wireless + Steelseries Prisma XL
Keyboard Razer Huntsman TE ( Sexy white keycaps)
VR HMD Oculus Rift S + Quest 2
Software Windows 11 pro x64 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware!
Benchmark Scores Nyooom.
DOOM just reminds me of UT and Quake really but the spawning into a big devil like creature is pretty cool.

I have tried DOOM on three different PC's and here are my results from all three.

The AMD 8350 and GTX 970 runs really well. OpenGL Performance is 60-115FPS, on Vulkan its 80-140FPS and CPU usage on all 8 cores at around 70%, was very impressed! Maxed out settings

intel i7 970 and GTX 670 runs not bad on Open GL Performance 50-85FPS, on Vulkan I think it ran worse honestly and took many tries just to get the game to boot on Vulkan. Maxed out settings.

intel i7 2600 and GTX 650Ti runs slow on OpenGL at 20-40FPS on Vulkan and worse or the same, basically card isnt good enough for this game and this was set at Medium settings.

My mate has SLi GTX 770's and he says on Vulkan it runs like crap so to me byt the looks of things you need a GPU of a GTX 900 series or above to take good advantage of Vulkans API.

I dont have any AMD Cards test to see how they compare.

Anyone else having the same sorta results that I have been getting? and this game is super picky when loading up, if I click on anything else while its loading it will crash, kind of a pain in the ass really.

vulkan only uses one GPU - openGL and SLI would give him a lot better performance
 
Joined
Feb 11, 2008
Messages
607 (0.10/day)
Location
Omaha, Nebraska, USA
System Name Built By Me
Processor Intel Core i9 9900K @ 5.1 GHz
Motherboard Gigabyte Z390 Aorus Ultra
Cooling Custom Water Cooling - CPU Only
Memory 32GB (2 x 16) GSkill Ripjaws V DDR4
Video Card(s) RTX 4080 - ASUS ROG Strix 16GB OC - P Mode
Storage 1TB Samsung 970 Evo NVMe
Display(s) Alienware AW2723DF @ 280 Hz @ 1440P
Case Fractal Design Define S2
Audio Device(s) Corsair Virtuoso Pro
Power Supply 850W Seasonic Platinum
Mouse Razer Viper V2 Pro @ 2k Hz
Keyboard Asus ROG Strix Scope II 96 Wireless - ROG NX Snow Switches
Software Windows 11 Pro
Does anybody know if there is a Game Plus mode where after you beat the campaign, you can start over with all of the weapons and upgrades that you had from the previous playthrough?
 
Top