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Acer Announces the ProDesigner BM320 4K Ultra HD Monitor for Professionals

btarunr

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Acer, a global leader in computer monitors, today announced the U.S. availability of the Acer ProDesigner BM320, a large 32- inch monitor producing brilliant 4K UHD (3840x2160@60Hz) visuals with professional-grade color. "We're pleased to offer this cutting-edge monitor primed to meet the high demands of graphic designers, film and video producers, animators and others who require optimum color precision and image quality," said Ronald Lau, director - stationary computing.

Outfitted with the Acer ColorPlus technology suite, the Acer ProDesigner BM320 ensures consistent color output in addition to sharper and clearer visuals. These technologies include built-in 100 percent Adobe RGB and 100 percent sRGB coverage for storing, producing and presenting a wide and accurate range of hues required for color matching across applications and print output. Providing the ability to adjust hue and saturation, 6-axis color adjustment lets professionals obtain the exact shade they prefer. In addition, super sharpness technology optimizes the quality of even low resolution images by slightly enhancing the edges.



Video editors and directors can work with confidence with 100 percent of Rec. 709 and 90 percent DCI-P3 color coverage, the standard format for HDTVs. It ensures that every hue is authentically represented, critical for video editors during post-production work and animators dealing with color-critical projects.

With support for 10-bit color, the Acer ProDesigner BM320 provides significantly more color depth than conventional 8-bit monitors. It's also factory pre-tuned and tested to ensure a Delta E<1 color accuracy with hues so precise, it's the smallest difference the eye can see. In addition, integrated uniformity compensation helps maintain color and brightness consistency across the screen.

Ergonomic Comfort
Featuring a sleek ZeroFrame design, the Acer ProDesigner BM320 provides maximum viewing area and virtually eliminates the screen's bezel for a seamless visual experience in multiple display setups. An IPS panel enables wide viewing angles with accurate colors up to 178 degrees both horizontally and vertically.

Adjustable, Acer's ErgoStand lets users easily swivel (+/- 45 degrees), tilt (-5 to 25 degrees), pivot (+/- 90 degrees) and alter the height (up to 5.9 inches) to find the optimum viewing position and it also comes with a VESA mount for hanging it on the wall to save space. Integrated AcerVisionCare includes Acer Flicker-less, BlueLightShield, Low Dimming and ComfyView technologies, which can reduce screen glare, flicker and blue light, for more comfortable viewing, critical during long work days.

Excellent connectivity includes DVI, HDMI v2.0, DisplayPort v1.2, Mini DisplayPort and USB 3.0 hub (1 up/ 4 down). The monitor also comes with two 2W speakers.

Pricing and Availability
The Acer ProDesigner BM320 monitor is offered through online channel partners in the United States with a three- year warranty1that includes next business day advance exchange with free shipping and toll-free support. Estimated selling prices begin at $1,299.

For more information, visit the product page.

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While 10 bit is good if you are a professional designer, if you watch multimedia content that in 99.9999999% of cases is encoded on 8-bit/channel, or play games that have in 100% chances the color space on 8-bit/channel, then is pretty much useless, but it doubles the price of any monitor.
Thoughts?
 

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While 10 bit is good if you are a professional designer, if you watch multimedia content that in 99.9999999% of cases is encoded on 8-bit/channel, or play games that have in 100% chances the color space on 8-bit/channel, then is pretty much useless, but it doubles the price of any monitor.
Thoughts?
You don't buy a 10bit/channel monitor if you only need 8. Problem solved.
At the same time, when working with wider gamuts colors are "wider apart" so it's easier to get banding. That's where 10bit/color is useful.
 
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You don't buy a 10bit/channel monitor if you only need 8. Problem solved.
At the same time, when working with wider gamuts colors are "wider apart" so it's easier to get banding. That's where 10bit/color is useful.
Oh yes, the evil color banding ... it's pretty easy to get non smooth gradient (visible bands) on 8-bit display if the end-point shades are too close. That goes for gaming too sometimes (depends on engine HDR implementation - how are FP buffers used), the worst is sky rendering especially if you need to tweak brightness and/or gamma. Even GTA5 has it at foggy sunset (upper left quarter of an image):
e6mmeIq.jpg
 
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Oh yes, the evil color banding ... it's pretty easy to get non smooth gradient (visible bands) on 8-bit display if the end-point shades are too close. That goes for gaming too sometimes (depends on engine HDR implementation - how are FP buffers used), the worst is sky rendering especially if you need to tweak brightness and/or gamma. Even GTA5 has it at foggy sunset (upper left quarter of an image):
View attachment 87691
game banding can sometimes also be due to compression artifacts, same as encoded video, where it's practically worse than 8bit

one way to reduce perceptual banding is adding noise/dithering, yes just like retro games or GIFs
 
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