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Destiny 2's First Expansion "Curse of Osiris" Lands on December 5

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Today at Paris Games Week, Bungie revealed Destiny 2 - Expansion I: Curse of Osiris. This is the first expansion to the Destiny 2 universe, which will be released on December 5, 2017 for PlayStation 4, PC, and Xbox One. Destiny 2 - Expansion I: Curse of Osiris, takes place after the conclusion of the Destiny 2 campaign where you are dispatched to Mercury on a quest to find Osiris, the most powerful Warlock to have ever lived, to discover the answers humanity needs to fight back against the Vex.

Curse of Osiris adds a new chapter to the world of Destiny 2, expanding the universe by adding an all-new cinematic story with new and returning characters, a new destination to explore, Mercury and its Infinite Forest, a new social space to visit called the Lighthouse, new missions, new strikes, new raid content, new free roam activities. a world quest to complete, and more.


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I'll continue to avoid this game like the plague. When you need expansions two months after the game out, it's obvious the game lacks content. All this with Destiny 2 being largely the same as the first one and you are paying money out the nose for nothing.
 
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Strange move for Activision (or anyone really). It used to take years to get an expansion for any of the Blizz games.
 

Raevenlord

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I'll continue to avoid this game like the plague. When you need expansions two months after the game out, it's obvious the game lacks content. All this with Destiny 2 being largely the same as the first one and you are paying money out the nose for nothing.

Actually, it has a pretty considerable amount of content. I still haven't finished the story, and have a huge amount of activities yet to complete, and I've been playing since launch. I also haven't even touched multiplayer. So, basically only PVE, and you can see that is does have some tremendous content. I expect the expansion will fall in right after I've done all activities and the raid, which is more than reasonable, when you think about it.

And while the general spirit of the game is in line with the first one, that was to be expected. However, it improves upon its predecessor almost everywhere.
 
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Ez no buy. The DLC has been lined up for 6 months. Guess you gotta keep the inattentive on attention with preplanned phased releases ( Talking to you HITMAN ).
 
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Actually, it has a pretty considerable amount of content. I still haven't finished the story, and have a huge amount of activities yet to complete, and I've been playing since launch. I also haven't even touched multiplayer. So, basically only PVE, and you can see that is does have some tremendous content. I expect the expansion will fall in right after I've done all activities and the raid, which is more than reasonable, when you think about it.

And while the general spirit of the game is in line with the first one, that was to be expected. However, it improves upon its predecessor almost everywhere.

good thing you dont review games..... :kookoo:
 

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good thing you dont review games..... :kookoo:

You obviously have your own opinion, so why not let me have mine? ;)

Instead of that, why don't you list the reasons you don't like it
 
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The content in Destiny 2's base game is fine, and the game is very good. My concern is more about the Destiny track record with expansions. The first 2 expansions for Destiny (1) were ridiculously small for the $20 each price tag. You could finish the single player content for each in 2 hours or less. Then the third one in TTK was very good and worth the money with plenty of content. So everyone thought that was the new expectation for Destiny expansions, and then they went back to a little content for an even higher price of $30 in the final expansion. So 1 of 4 expansions for the first Destiny actually had content to justify the cost.

So I'll wait and see on Curse of Osiris. If it's another $20 "expansion" cash grab that is 2 hours of content and just raises the gear level, I'd suggest passing. If it's more like Taken King, I'd be all over it.
 
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Strange move for Activision (or anyone really). It used to take years to get an expansion for any of the Blizz games.
Still typically 2 years. Also wanna note that Blizz doesnt make Destiny 2. They just made a deal with Bungie to include it in their launcher.
 
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Still typically 2 years. Also wanna note that Blizz doesnt make Destiny 2. They just made a deal with Bungie to include it in their launcher.

Fair enough. Still weird though. I almost understand cramming early DLC (even if that is scummy), but a whole expansion?
 
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Fair enough. Still weird though. I almost understand cramming early DLC (even if that is scummy), but a whole expansion?
With Blizzards last expansion Warlords of Draenor, there was a 14month content drought. So Nov 2015 they announced Legion, Aug 2016 brought Legion, Nov 3, 2017 they are announcing next expansion, and 2018 the expansion will go live.
 
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Actually, it has a pretty considerable amount of content. I still haven't finished the story, and have a huge amount of activities yet to complete, and I've been playing since launch. I also haven't even touched multiplayer. So, basically only PVE, and you can see that is does have some tremendous content. I expect the expansion will fall in right after I've done all activities and the raid, which is more than reasonable, when you think about it.

And while the general spirit of the game is in line with the first one, that was to be expected. However, it improves upon its predecessor almost everywhere.

That is an odd statement, it does not really match what the rest of the world is looking at content wise. Perhaps your frame of reference is a bit shifted?

Note that I don't see 'content' as being endlessly re-used maps in a different setup or different objective. That's gameplay - or grind, if you will.
 
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I have been playing the game on PC, and i must say, allthought the Content is similar to Destiny 1 (same Monsters to kill, probably updated a bit), the way it is implemented, makes the game far more enjoyable than the first one.

In the game as was released, there are 4 Destination, Locations, if you will, with maps that are simply huge, the way they are created, it simply gives the Feeling you are exploring a space that is similar to reality. Great Attention has been given to every Corner of this huge maps, even if you spend just a second passing by through some of the regions. You didnt got that Feeling exploring the maps in Destiny 1, where you had to g to Orbit, and then to each place, which then seemed more like a closed System, limited in ist exploring vastness.

The Locations are Titan, Earth(Europead Dead Zone), Io, and Nessus.

Probably each Expansion will give more us more Location to explore, which could be new, or old from Destiny 1.
Destiny 1 had Earth, Moon, Venus and Mars, as well as the Dreadnought.

Now if we were to be given a new Location with each Expansions which is so free to roam and explore and do our activities like the ones we have been given so far, i believe it is a fair trade. I understand they couldnt release 15 to 20 Locations with the original game. This way they release 4, and build from that having couple of months between Releases. It is perfectly acceptable in my view.

They could be bringing Locations from the first game here as well, tweaked, improved, and enlarged, they do have the base with which to work with. But it does take time to create something completly new out of it.

I heard we'll be getting Mercury this time, which is new. Cant wait to start exploring, still have stuff to do with my Character for now.

I must say that i am very pleased with this game. I dont know when i had so much fun playing a pc game 3d shooter last time on PC.
 
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