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DRM-Free Version of Kingdom Come: Deliverance Now Available on GOG

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Kingdom Come: Deliverance was released on Steam on February 13, but we know that many of you were waiting anxiously for the DRM-free version. Well, we come bearing great news! Kingdom Come: Deliverance is available as of today on GOG. The DRM-free version, which doesn't require activation or an online connection to play, carries a price tag of $47.30. Surprising or not, that's $12.69 cheaper than Steam's asking price. If you want to spoil yourself just a little bit, the OST and artbook bundle can be had for $51.46 which, if you look at it, still costs less than the standard game on Steam. Wondering if your PC can handle the game? Take a look at our Kingdom Come: Deliverance performance analysis.


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Does the DRM add significant FPS tax?

Any testers?
 
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Does the DRM add significant FPS tax?

Any testers?

Depends on drm really. Back in the day not so much. Now some drm can be really detrimental to performance.
 

rtwjunkie

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I also posted in the official thread, but for those interested, the initial release on GOG is patch level v1.25. This is the current level, since v1.31 got rolled back last week by v1.25.
 
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Yeah, about that, if they could just go ahead and strip DRM off the steam release to make them equal, that would be great. Yeah...
 
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Am I the only one who was really exited 1st week with all those Paid Reviews, then forget about the game and now don't really care about DRM free release?
 
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Semi-related to the topic: In Steam, I disable two things: Steam Overlay and DirectWrite options (that is used to smooth fonts in the client). I am not sure if I would notice a minor improvement (placbo effects?) considering my weak CPU and GPU but I have heard it from other people. However, I kept reading Steam Changelog when they update it and they "fix" issues regarding games not working probably because of Steam which indicates that Steam "could" do something with the games?

"Maybe" it could cause those random dips and the such in large open world games for example, rather than lowering FPS in which trying to use benchmarks to proof that isn't a suitable idea.
Someone who has an eagle eye and the memory of a donkey should play both games for hours with Steam and GOG versions to find out!

(My opinion above, don't take it seriously)
 
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Getting DRM out of it is okay, but what about getting the RPG part out of it? Don't be lazy Mr Dev!
 

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why remove RPG from an RPG?
 
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Apparently in ARMA3 it is something people can put in... or out, turning a 'mod' on or off.
 

bug

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Does the DRM add significant FPS tax?

Any testers?
DRM affecting FPS is mostly just unsubstantiated rumours. Otherwise the net would be flooded with graphs showing the difference.
A poorly implemented DRM (or layering of several) could conceivably eat into your CPU cycles and, as an indirect result, cause the FPS to drop, but in reality games aren't that much CPU limited. DRM sucks and I stay far and away from titles that make use of it, but this FPS drop is just some theoretical speculation blown out of proportions. DRM does not suck because it lowers your FPS, DRM sucks because it means you really don't own the game you paid for.
 
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