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AMD Releases Radeon Software Adrenalin 18.3.1

btarunr

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AMD today released its first Radeon Software Adrenalin Edition drivers for this month, version 18.3.1 beta. The drivers come with optimization for "Final Fantasy XV," and "Warhammer: Vermintide II." It also includes some fine-tuning for Dota 2 that delivers up to 6 percent higher frame-rates than 17.12.1 drivers, at 4K Ultra HD, when tested with an RX 580 graphics card. The drivers also fix application crashes with "Sea of Thieves," multi-GPU flickering seen in "Middle-earth: Shadow of War," and some color-corruption noticed with "World of Tanks" in certain multi-GPU configurations. Grab the drivers from the link below.



DOWNLOAD: AMD Radeon Software Adrenalin 18.3.1

The change-log follows.



Support For
  • Final Fantasy XV
  • Warhammer: Vermintide II
  • DOTA2
  • Up to 6% faster FPS using Radeon Software Adrenalin Edition 18.3.1 on the Radeon RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 17.12.1 at 3840x2160 (1440p).RS-218

Fixed Issues
  • Radeon Chill hotkey may fail to reset when Radeon Settings is restored to defaults.
  • Sea of Thieves may experience an intermittent application hang or crash during gameplay.
  • Middle-earth: Shadow of War may experience texture flickering on trees or hills when using multi GPU enabled system configurations.
  • World of Tanks may experience color corruption when changing some game settings in multi GPU enabled system configurations.

Known Issues
  • A random system hang may be experienced after extended periods of use on system configurations using 12 GPU's for compute workloads.
  • Destiny 2 may experience an application hang in the mission "Heist" on some Radeon GCN1.0 products.
  • Destiny 2 may experience long load times when the application has been open for long periods of time.
  • Radeon Overlay may intermittently fail to enable when toggled in some games.
  • FFmpeg application may experience corrupted output for H264 video streams.
  • Resizing Radeon Settings may cause the window to intermittently stutter.
  • Final Fantasy XV may experience minor stutter during some particle effects. A workaround is to disable the "Geomapping" setting in game.

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AsRock

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A random system hang may be experienced after extended periods of use on system configurations using 12 GPU's for compute workloads.

LMAO, not in a hurry to see that fixed.
 
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But... But... But... I NEED it! It's for the children! They require 3x4k multidisplay!
 
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But... But... But... I NEED it! It's for the children! They require 3x4k multidisplay!
"compute workload"
We all know that ppl who use 12 GPU for "compute workload" don't really care about any display. They can check their profit with their phones.
 

AlienIsGOD

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Grabbed these this morning, thnx for the news post :)
 
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