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FordGT90Concept

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Finished Facterio but I skipped a lot of content in doing so (e.g. didn't research logistics and robots).

I have access to Consortium: The Tower alpha 4 that I'm going to play shortly. They added a new feature that I've never seen used in a game before and considering it is an immersive sim, it totally makes sense that they did it. Can't say anymore than that until the update goes public.
 
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Warframe has a 'Captura' mode now... Pretty neat stuff.

Fashion show time - Meet Ash wearing the new collection!

Warframe0000.jpg
Warframe0003.jpg
Warframe0005.jpg
Warframe0006.jpg
 

rtwjunkie

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The only thing I’m playing is “watch the disk activity” line, with all threads on cpu maxed out and still missing part of Shadow of the Tomb Raider. I’m simply awaiting 100mb of data, but apparently Steam thinks that it needs to reorganize first the 25.6GB of the game that has been pre-downloaded for a week. :shadedshu:
 
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The only thing I’m playing is “watch the disk activity” line, with all threads on cpu maxed out and still missing part of Shadow of the Tomb Raider. I’m simply awaiting 100mb of data, but apparently Steam thinks that it needs to reorganize first the 25.6GB of the game that has been pre-downloaded for a week. :shadedshu:
I've preloaded games twice on steam before, and had issues both times. Not a big sample size, but still...
 

rtwjunkie

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Shadow of The Tomb Raider
OK, after the above fiasco which went on another 20 minutes, I finally got to play. I got through the first 3 hours. So far, it feels comfortable, like ROTT, meaning the controls and mechanics are the same. To me, this is actually a big deal, because so many games that have sequels change them. There are a fair amount of visual options. There is also a newish AA, called SMAAT, which is like TAA, only better. There are options for SMAAT 2 and SMAAT4. 4 is supposed to be pretty resource intensive. 2 is supposed to be almost as good, and only using the resources of TAA. It must be noted that in the visuals menu are two options on lighting and soft contact shadows, which both say they harness "rays" (I kid you not, it must be a magical power) to produce superior light shafts and shadows. Not having a ray-gun GPU, I checked it anyway, since it was available to me in DX11.

Yes, I used 11. Every time I tried to start the game in DX12 mode, the game would crash on initial loading. I don't have the very newest driver, and I wasn't gonna be put out to download and install. In any case, DX12 doesn't produce any visual enhancements, and neither my CPU or GPU usage was all that high during the game to make a case for NOT using DX11. My 1080Ti ran at 55C, at 1949Mhz, with 64% GPU usage. My CPU ran between 42 and 46 on all cores at 4400Mhz, and only 30% usage. The game used 5.25GB of VRAM, and total RAM load, including Windows and other necessary processes was a respectable 7.54GB. As my 1440p monitor is 60 Hz, I went ahead and set vsync initially, but several times in a cave or tomb I would get a lag, complete with huge dropoff. Taking it off later seemed to solve the problem.

The game is fun, but so far is not anything daring, or making me say "Gosh, this is so much better than the last one!" In 3 hours I have explored 2 crypts, 1 tomb, fought a jaguar, and already done more climbing and parkouring than Spider-Man in all movies combined. There IS a new climbing skill. In the 1st main area, Peru, which is after the 1 hour intro, you are without your climbing axe. You have to find it. Which means you left a lot of areas behind which had things to go to, but were inaccessible because of no axe. This left a bad taste in my mouth. It's stupid, frankly. There was some gunplay in the intro hour, but not a lot. It didn't feel like this will be this game's focus. Thank-you!!! :) The game is very pretty. Honestly, even almost completely maxed out (The only thing I didn't Ultra was Shadows, which I made High), I cannot remember if it looks better than the last one. It is a sweet looking game though, and generally I am having enjoying the alternate stealth and fast parkouring. It doesn't grab me by the arm and yank me along though, like some games can do. I'm hoping in the next 50 -60 hours that the story and gameplay will get more exciting. I took a few screenshots:











 
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I found out the name of the game I saw my neighbor play when I was a kid and picked it up on GOG. It's Still Life and damn it's amazing.
 
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The only thing I’m playing is “watch the disk activity” line, with all threads on cpu maxed out and still missing part of Shadow of the Tomb Raider. I’m simply awaiting 100mb of data, but apparently Steam thinks that it needs to reorganize first the 25.6GB of the game that has been pre-downloaded for a week. :shadedshu:
i know that game ... not much fun tho ... :laugh:
 
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The only thing I’m playing is “watch the disk activity” line, with all threads on cpu maxed out and still missing part of Shadow of the Tomb Raider. I’m simply awaiting 100mb of data, but apparently Steam thinks that it needs to reorganize first the 25.6GB of the game that has been pre-downloaded for a week. :shadedshu:

Early adopter's woes :p
 

Keullo-e

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Lara also has hard to believe that she's with maximum settings on GTX 980







 
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I've got all 3 and still haven't played :D

I didn't know it was co-op though. I guess that makes sense.

From what I've read, Trine 3 killed Trine 4. It was so bad. Trine 2 Amazing.
 

rtwjunkie

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I’ll add some more of the hundreds of screens I have on Shadow of the Tomb Raider later. As AAA games go, it’s average. Rise of the Tomb Raider was better. For traversing the environment, two indie games, Downward and Valley, left me grinning from the fun. SoTR is...not so fun. Oh it’s alright, but that “WOW” factor isn’t there.

If Lara one more time jumps in the wrong effin direction and dies I’m gonna lose my mind!! Right now there are a number of things I can’t do, and I’m 25% of the way completed. Wanna open Conquistador chests? Nope, you need a lock pick. I’ve left 8 of those things behind, and just found one merchant who sells them. Guess what? Not enough gold. Grrrr!

How about a number of reinforced cave tunnels that have goodies in them? Nope, you need the Ascender assembly. Where is that, you ask? Well, that same old lady merchant has one for me, for an astronomical amount of gold. WTH?! I’ve left behind at least 10 of those areas. What were these people thinking? :kookoo:

So here I am, in the Hidden City area, and I am grinding, yep, literally scouring the entire frickin valley for enough loot. It’s ridiculous. Found a great challenge Tomb off the Hidden City valley. I gave up and left. The puzzle has totally confounded me. It might be the first Tomb Raider puzzle I am apparently too stupid to solve.

Yeah, prepare yourself for an exercise in frustration. But at least you get all the outfits you had or found or earned in Rise of the Tomb Raider. :rolleyes:

Edit: Oh wait, wait, wait. How about the “Reinforced Knife”? Yeah, just found the 5th blocked up area I can’t get into because the game’s non-existent reinforced knife has yet to be found. Did they bother playtesting this thing???
 
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FordGT90Concept

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That's the way all of the Tomb Raider reboot games have been (including Rise of the Tomb Raider, once Lara figures out how to tie a rope to an arrow :roll: you have to go back to the starting area to get into a cave you couldn't get into initially). Like I said several pages back, the reboot and sons are a disgrace to the franchise. Absolutely no reason to expect the third installment to change that and, unsurprisingly, it didn't. I'll wait until it's fully released and in the bargain bin like the two before it. I hope Crystal Dynamics finds some other IP to exploit rather than continuing to drag Lara Croft through the mud.


I tried starting over in Facterio and...well...ran out of TV recordings to watch so my interest instantly left.

I'm trying to get The Punisher to work now on @Vario's recommendation...
 

rtwjunkie

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The scenery is the best part of the game! Well-done!


More screenshots in the spoiler. :)





This was a particularly sadistic puzzle, full of deadly moving parts.






Lara, meet Dave! :laugh:





An oil and fire puzzle


 
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From what I've read, Trine 3 killed Trine 4. It was so bad. Trine 2 Amazing.
Yes the new gameplay was great but was very short in terms of content and over all compared to the first 2 titles .
I remember getting it in early access because no one would ever think the outcome of failure .
Is a good game but seems made by another team like comparing DS2 to DS1 .

I'm contiuning the Hunt on Monster Hunter World and i got as a gift Yakuza 0 XD great i like it and got A Hat in Time.
 
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FordGT90Concept

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Wasn't a fan of any of the Trine games. They'll pass the time but they're not really exceptional at all.

Not a fan of The Punisher either. My main gripe against it is how the "fine aim" mechanic works. The way it zooms and reduces sensitivity makes it feel like a really broken sniper mode. It's so terrible it's not even worth using unless there's a hostage situation. It just doesn't feel very rewarding either. On the second mission, I killed over 100 enemies but, for example, it didn't feel like getting 100 enemies killed in Payday 2. I think it's because The Punisher feels overpowering, coupled with the loose mechanics, it's just...meh. Even if they remade it using a modern engine, I think I would still feel the same. It's just too brainless and loose. Doesn't really do a good job at anything other than interrogations.
 
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From what I've read, Trine 3 killed Trine 4. It was so bad. Trine 2 Amazing.

I'll keep that in mind. What about Nine Parchments (their newest game)?
 

cilicon

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World of Warcraft

And I found that AMD graphic card is better than NV card in this game.Anybody agree?
 
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Gotta say when I see those Tomb Raider screens... the engine is great at nice vista's and at longer distances but close ups... its like I'm back in 2010.

World of Warcraft

And I found that AMD graphic card is better than NV card in this game.Anybody agree?

Can't say that its noticeable, if you have performance dips in WoW its mostly CPU related anyway. Perhaps with much weaker GPUs at max settings...
 

cilicon

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Gotta say when I see those Tomb Raider screens... the engine is great at nice vista's and at longer distances but close ups... its like I'm back in 2010.



Can't say that its noticeable, if you have performance dips in WoW its mostly CPU related anyway. Perhaps with much weaker GPUs at max settings...
I mean the image vision,After I changed my card from 1070 to 280x, I can easily distinguish the difference.I play a mage,and I can see the magic casting graphic rendering is different.
So I decide to buy a new card.AMD RX Vega 56
 

Keullo-e

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IMO the graphics are awesome. I just can't believe that it's playable with highest settings.
 
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I mean the image vision,After I changed my card from 1070 to 280x, I can easily distinguish the difference.I play a mage,and I can see the magic casting graphic rendering is different.
So I decide to buy a new card.AMD RX Vega 56

Uhm... yeah. No. Its the same data, so what you describe is simply impossible. Unless you have a side by side to show me, mind if I call BS?

The only reason for that happening is the changes made in the WoW engine for the new expansion. I know the particle effects for Mage have been updated as well, but that was months ago, near the end of Legion.
 

cilicon

New Member
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Uhm... yeah. No. Its the same data, so what you describe is simply impossible. Unless you have a side by side to show me, mind if I call BS?

The only reason for that happening is the changes made in the WoW engine for the new expansion. I know the particle effects for Mage have been updated as well, but that was months ago, near the end of Legion.
What does BS mean? My english is poor.sorry
 
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Benchmark Scores A LOT
BF1 was gonna be just a short peek at what a BF game can offer since I have never played any,but it got me hooked. This year I really went for some of the more popular MP games though I've never been a fan of MP except for Q3A back in the old days. I gotta say the experience I got was mostly very positive,and very encouraging for me to try more MPs in the future. So,from the very best to the least impressive

1.BF1 - spent just two days playing it,and it has really struck me as a very complete game with no or few weak points.The fact that I can just pop in without having played a war shooter MP before and have loads of fun is exactly what a game like this should be.Gonna be on my playlist for months probably.

2. Division - Hard and competitive but very well made, I read about how it flopped at the beginning and I'm glad I picked it up quite late. Takes a lot of time and patience to really play to have fun rather than struggle, but that's a plus for many people, for me as well. It's hard on highest levels,but also very satifying and rewarding when you complete them.

3.Batllefront 2 - HVV was very good and extremely fun to play,even though it has lots of room for improvement there. Couldn't really get into assault or other game modes, just didn't feel them. Still,I'd give it a recomendation for people looking into some light but entertaining MP gaming thanks to its HVV mode. If they make BF3 with improved HVV (more maps and more balanced characters and skills) it'll easily be one not to miss.
 

Space Lynx

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I am playing X-Morph Defense and having a blast so far. After I beat this, then Child of Light, after I beat that then I am playing INSIDE, and after I beat that my goal is to beat The Talos Principle.

That is the plan anyway, plans change.

IMO the graphics are awesome. I just can't believe that it's playable with highest settings.

I would turn down settings just a notch to make sure you bring that 47 fps up to 60 fps. it really does help in a lot of fluid action combat scenes to have a solid 60
 

rtwjunkie

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The Talos Principle
Very challenging! It will test your logic alot, and yet is immensely satisfying. I put off brain atrophy for at least 5 years playing this, I think.
 
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