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LG Launches a 32-inch 4K Monitor with AMD FreeSync Support & HDR10 at $500

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Being able to play at 4K resolutions is a palpable reality that has been consolidated with the launch of the new NVIDIA GeForce RTX 2000 Series. To do so, however, it is necessary to have a monitor with 4K support, and that is where LG Electronics has put its new bet in this area on the table. The new LG 32UK5500-B is a monitor with 4K resolution (3840 x 2160), HDR10 support, and covers 95% of the DCI-P3 color space (100% sRGB color gamut). Also important, it integrates AMD FreeSync technology to offer a dynamic refresh rate that in this case can hit between 40 and 60 Hz.

This new monitor is based on a 31.5-inch VA panel (178°/178° viewing angles) that is factory-calibrated. The display offers its users a native brightness of 300 nits, a contrast ratio of 3000:1, a response time of 4 ms GtG and a refresh rate of 60 Hz, but there are other features clearly oriented to gamers.




One of them is a Black Stabilizer that acts on luminance allows the user to control black contrast in order to have better visibility in dark scenes, for example in games. Dynamic Action Sync (DAS) is another technology designed to assist gaming experiences, and it helps to reduce input lag, something specially useful on FPS games.

The monitor includes two HDMI 2.0a ports and a DisplayPort 1.2 input in addition to an audio output, and although we have two 5 W speakers, we won't find USB ports on this display. The LG 32UK550-B will be available in Japan on October 11 with an MSRP of ¥55,000 without taxes, which puts its price at about $500. It is expected to be available outside that country at a similar price.

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I was interested until <75Hz and no HDR.
 
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I mean there's barely any >60Hz 4K monitors, and you're certainly not getting one for $500. And it does accept the HDR10 signal as most monitors but it's not certified for the VESA standards (which are crap either ways).
 

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I was interested until <75Hz and no HDR.
It’s clearly states HDR10 and you won’t find a single consumer 4K monitor above 60Hz
 
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Now for the bad news

https://www.pcworld.com/article/3301170/displays/acer4k-144hz-hdr-gaming-monitors-ifa.html

may start seeing more higher refresh rated 4k's with todays or next gen graphics cards . when more mid range cards can do it with out help like from g-stink gimmick at the high end card + g-stink added price to try to do it

honestly I thought there would be a lot more over 60hz 4k's out now but not really much better the old . to be honest I yet to see where 60hz monitors have really hurt me [good solid ones not bargain priced ones ..lol.. ] this 4k I use now seems just fine even with fast games / benches [opinion]
 
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Also important, it integrates AMD FreeSync technology to offer a dynamic refresh rate that in this case can hit between 40 and 60 Hz.
Really?
 
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You could try to OC it but won't likely get above 70HZ
I might get one when prices comes down, might also get a few Vega's in crossfire for Eyefinity
 
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The wait continues for 4K greater than 60Hz... well, an affordable option anyway.
4k HDR 75HZ Free/Gsync is beautiful, unmatched by anything other than 3440x1440 100HZ to me
 
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It’s clearly states HDR10 and you won’t find a single consumer 4K monitor above 60Hz

Weird, I did a search for HDR and it didn't appear when I first looked - but it effectively isn't HDR at 300nits.
 
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If its not OLED im not interested. Why are monitors so behind TVs i dont get it. Im yet to find one OLED monitor that isn't like 3000+ dollars. Yet my 55inch OLED tv was like 1700usd when i got it a year and a half ago
 
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Being able to play at 4K resolutions is a palpable reality that has been consolidated with the launch of the new NVIDIA GeForce RTX 2000 Series. To do so, however, it is necessary to have a monitor with 4K support, .....Also important, it integrates AMD FreeSync technology to offer a dynamic refresh rate that in this case can hit between 40 and 60 Hz.

-I wouldn't be all that excited to try and match new nVidia RTX 2000 series cards w/ AMD Freesync monitors.
-I'm not all interested in DisplayPort 1.2 inputs in an age of DP1.4
-Wasn't impressed with the G-Sync VA model from LG ... It's advertised response time of 5 ms was measured at 8.3 average but ranged up to 35.5 and had excessive smearing. Also advertised 120 hz settings were not usable to huge response times
http://www.tftcentral.co.uk/reviews/lg_32gk850g.htm#gaming
-Even G-Sync version does not support ULMB, presumably because of difficulty at 120 Hz and above.
-What AMD card is going to drive it to 60 fps in today's demanding games ?


If its not OLED im not interested. Why are monitors so behind TVs i dont get it. Im yet to find one OLED monitor that isn't like 3000+ dollars. Yet my 55inch OLED tv was like 1700usd when i got it a year and a half ago

Mostly due to the fact that you sit closer to a monitor where a TV like that is 10 feet away. Up close, OLED struggles to maintain equivalent color saturation and brightness. Going back and forth, colors don't look as vibrant at this stage of the game and , at the price, folks are not going to let that go.
 
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Mostly due to the fact that you sit closer to a monitor where a TV like that is 10 feet away. Up close, OLED struggles to maintain equivalent color saturation and brightness. Going back and forth, colors don't look as vibrant at this stage of the game and , at the price, folks are not going to let that go.
That is just not true. I have done some gaming sessions sitting fairly close to my OLED TV and it still blows away all the LCD monitors where image quality is concerned.
The problem is image retention. OLED TVs have image retention (mostly temporary but given enough time you can get a permanent one). There are ways to mitigate that but not resolve. Now, TVs are usually showing a moving, dynamic image. When you keep a desktop on it (static elements like dock/taskbar), there will be image retention that gets real annoying real fast.
 
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Mostly due to the fact that you sit closer to a monitor where a TV like that is 10 feet away. Up close, OLED struggles to maintain equivalent color saturation and brightness. Going back and forth, colors don't look as vibrant at this stage of the game and , at the price, folks are not going to let that go.
I'm not sure this is true since most high end phones use OLED. My LG v30 has an excellent oled screen. And my previous Samsung phone had an AMOLED screen, also excellent. Also I'm not sure what u mean about saturation as color and contrast is among the strongest point for OLED. If anything is a draw back that I can think of is perhaps image retention/bleed. With still icons and stuff it might effect longevity
 
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Being able to play at 4K resolutions is a palpable reality that has been consolidated with the launch of the new NVIDIA GeForce RTX 2000 Serie
Right right. Because 1080Ti wasn't able to lay 4k.
Although I recall being told it was (and at 60fps, no less):

1538472871447.png


No no, clearly, LG timed release of it's FREESYNC monitor with an nvidia's GPU release, no brainer.
 
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how can it be gamer with 60hz refresh rate?

Plenty of games are MORE than enjoyable at 60Hz, without issue providing you have the GPU horsepower. The Witcher 3 is a sight to behold at 4K maxed out. It's only really fast twitch and competitive shooters where you will find yourself at a disadvantage and where a faster display would be advisable.
 
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