• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

NVIDIA Pushes Out DirectX 12 Ultimate Developer Preview Driver 450.82

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
46,362 (7.68/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
NVIDIA pushed out one of its first DirectX 12 Ultimate Developer Preview drivers to its NVIDIA Developer ecosystem. The version 450.82 drivers ship with all the ingredients needed for DirectX 12 Ultimate logo certification: software for DXR 1.1 ray-tracing, Variable-rate shading (VRS, tiers 1 and 2), Mesh Shaders, and Sampler Feedback. All NVIDIA GeForce RTX 20-series and Quadro RTX graphics cards already meet DirectX 12 Ultimate requirements. "This preview driver is intended for developers testing their applications with DirectX 12 Ultimate. This driver supports DXR Tier 1.1, Sampler Feedback, and Mesh Shaders," reads the brief description of the drivers.

NVIDIA does not intend these drivers for public use, but rather members of its NVIDIA Developer Program. Use of the software comes with no warranties. The driver isn't listed in the GeForce drivers pages, not even as a beta, and on the NDP page, the download links spawn a login gate. Apparently anyone can sign up for the NVIDIA Developer Program and download these drivers. The version numbering of the preview drivers suggests that NVIDIA's R450 public release drivers will bear the DirectX 12 Ultimate logo, enabling all API features on GeForce and Quadro hardware that support them.

DOWNLOAD: NVIDIA DirectX 12 Ultimate Developer Preview Driver 450.82
Note: NVIDIA Developer Program account required (anyone can sign up)



View at TechPowerUp Main Site
 
Joined
Feb 11, 2009
Messages
5,397 (0.97/day)
System Name Cyberline
Processor Intel Core i7 2600k -> 12600k
Motherboard Asus P8P67 LE Rev 3.0 -> Gigabyte Z690 Auros Elite DDR4
Cooling Tuniq Tower 120 -> Custom Watercoolingloop
Memory Corsair (4x2) 8gb 1600mhz -> Crucial (8x2) 16gb 3600mhz
Video Card(s) AMD RX480 -> ... nope still the same :'(
Storage Samsung 750 Evo 250gb SSD + WD 1tb x 2 + WD 2tb -> 2tb MVMe SSD
Display(s) Philips 32inch LPF5605H (television) -> Dell S3220DGF
Case antec 600 -> Thermaltake Tenor HTCP case
Audio Device(s) Focusrite 2i4 (USB)
Power Supply Seasonic 620watt 80+ Platinum
Mouse Elecom EX-G
Keyboard Rapoo V700
Software Windows 10 Pro 64bit
Arnt technically the GTX1000 series also DX12 ultimate compatible? or dont they support that VRS etc?
 

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
46,362 (7.68/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
Arnt technically the GTX1000 series also DX12 ultimate compatible? or dont they support that VRS etc?
Nope, neither GTX 10-series, not GTX 16-series meet DX12U requirements.
 
Joined
Oct 2, 2015
Messages
2,991 (0.96/day)
Location
Argentina
System Name Ciel
Processor AMD Ryzen R5 5600X
Motherboard Asus Tuf Gaming B550 Plus
Cooling ID-Cooling 224-XT Basic
Memory 2x 16GB Kingston Fury 3600MHz@3933MHz
Video Card(s) Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB
Storage NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB
Display(s) AOC Q27G3XMN + Samsung S22F350
Case Cougar MX410 Mesh-G
Audio Device(s) Kingston HyperX Cloud Stinger Core 7.1 Wireless PC
Power Supply Aerocool KCAS-500W
Mouse EVGA X15
Keyboard VSG Alnilam
Software Windows 11
Nope, neither GTX 10-series, not GTX 16-series meet DX12U requirements.
Shouldn't the 1600 series be fine? The only thing missing is ray tracing.
They do have VRS:
1587115904434.png
 

ARF

Joined
Jan 28, 2020
Messages
3,934 (2.55/day)
Location
Ex-usa
Nope, neither GTX 10-series, not GTX 16-series meet DX12U requirements.

Even the newest Radeon RX 5700 XT doesn't support DX12U. What a fall and joke from AMD! That brings the hardware for most gaming systems worldwide with the consoles and gaming graphics cards.

Arnt technically the GTX1000 series also DX12 ultimate compatible? or dont they support that VRS etc?

How when it doesn't support hardware DXR 1.1 ray-tracing?
 

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
46,362 (7.68/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
Joined
Feb 11, 2009
Messages
5,397 (0.97/day)
System Name Cyberline
Processor Intel Core i7 2600k -> 12600k
Motherboard Asus P8P67 LE Rev 3.0 -> Gigabyte Z690 Auros Elite DDR4
Cooling Tuniq Tower 120 -> Custom Watercoolingloop
Memory Corsair (4x2) 8gb 1600mhz -> Crucial (8x2) 16gb 3600mhz
Video Card(s) AMD RX480 -> ... nope still the same :'(
Storage Samsung 750 Evo 250gb SSD + WD 1tb x 2 + WD 2tb -> 2tb MVMe SSD
Display(s) Philips 32inch LPF5605H (television) -> Dell S3220DGF
Case antec 600 -> Thermaltake Tenor HTCP case
Audio Device(s) Focusrite 2i4 (USB)
Power Supply Seasonic 620watt 80+ Platinum
Mouse Elecom EX-G
Keyboard Rapoo V700
Software Windows 10 Pro 64bit
Even the newest Radeon RX 5700 XT doesn't support DX12U. What a fall and joke from AMD! That brings the hardware for most gaming systems worldwide with the consoles and gaming graphics cards.



How when it doesn't support hardware DXR 1.1 ray-tracing?

Not entirely sure what the first part is about, lets not forget that by the time DX12U will actually become a prominent thing we will be atleast 2 generations of gpu's further.

On the second part, did Nvidia now allow for Ray Tracing on the GTX10 series? Pretty sure I have seen benchmarks of that showing...it was crap performance....well .. MORE crap then on the RTX series, but still they technicall could do it.
Hence im asking, but maybe there are other features that actually just dont work on them.
 

ARF

Joined
Jan 28, 2020
Messages
3,934 (2.55/day)
Location
Ex-usa
Not entirely sure what the first part is about, lets not forget that by the time DX12U will actually become a prominent thing we will be atleast 2 generations of gpu's further.

On the second part, did Nvidia now allow for Ray Tracing on the GTX10 series? Pretty sure I have seen benchmarks of that showing...it was crap performance....well .. MORE crap then on the RTX series, but still they technicall could do it.
Hence im asking, but maybe there are other features that actually just dont work on them.

There is the need to have the actual hardware present for the developers and the gaming community.

Maybe software simulation which was shown on the aging Vega, too.
 
Low quality post by Assimilator
Joined
Feb 18, 2005
Messages
5,238 (0.75/day)
Location
Ikenai borderline!
System Name Firelance.
Processor Threadripper 3960X
Motherboard ROG Strix TRX40-E Gaming
Cooling IceGem 360 + 6x Arctic Cooling P12
Memory 8x 16GB Patriot Viper DDR4-3200 CL16
Video Card(s) MSI GeForce RTX 4060 Ti Ventus 2X OC
Storage 2TB WD SN850X (boot), 4TB Crucial P3 (data)
Display(s) 3x AOC Q32E2N (32" 2560x1440 75Hz)
Case Enthoo Pro II Server Edition (Closed Panel) + 6 fans
Power Supply Fractal Design Ion+ 2 Platinum 760W
Mouse Logitech G602
Keyboard Logitech G613
Software Windows 10 Professional x64
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
How when it doesn't support hardware DXR 1.1 ray-tracing?
Does DXR 1.1 support need to be hardware for DX12U?
 
Joined
Mar 16, 2018
Messages
31 (0.01/day)
"all the ingredients needed for DirectX 12 Ultimate logo certification: software for DXR 1.1 ray-tracing, Variable-rate shading (VRS, tiers 1 and 2), Mesh Shaders, and Sampler Feedback. "

Apparently it only requires DXR via software.
 

Keullo-e

S.T.A.R.S.
Joined
Dec 16, 2012
Messages
11,015 (2.66/day)
Location
Finland
System Name 4K-gaming
Processor AMD Ryzen 7 5800X up to 5.05GHz
Motherboard Gigabyte B550M Aorus Elite
Cooling Custom loop (CPU+GPU, 240 & 120 rads)
Memory 32GB Kingston HyperX Fury @ DDR4-3466
Video Card(s) PowerColor RX 6700 XT Fighter OC/UV
Storage ~4TB SSD + 6TB HDD
Display(s) Acer 27" 4K120 IPS + Lenovo 32" 4K60 IPS
Case Corsair 4000D Airflow White
Audio Device(s) Asus TUF H3 Wireless
Power Supply EVGA Supernova G2 750W
Mouse Logitech MX518
Keyboard Roccat Vulcan 121 AIMO
VR HMD Oculus Rift CV1
Software Windows 11 Pro
Benchmark Scores It runs Crysis remastered at 4K
Even the newest Radeon RX 5700 XT doesn't support DX12U. What a fall and joke from AMD! That brings the hardware for most gaming systems worldwide with the consoles and gaming graphics cards.
Not everyone needss or even wants that RT nonsense.
 
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
Not everyone needss or even wants that RT nonsense.
Mesh Shaders? Variable Rate Shading?
It is also pretty clear at this point that hardware acceleration for RT will be a thing in the (near) future.

By the way, DXR 1.1 should be part of the next Windows release, meaning these drivers likely only work well with Insider builds right now.
 
Last edited:
Joined
Mar 10, 2010
Messages
11,878 (2.30/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
Is there a application or game to test these driver's with the appropriate features.
 
Joined
Feb 11, 2009
Messages
5,397 (0.97/day)
System Name Cyberline
Processor Intel Core i7 2600k -> 12600k
Motherboard Asus P8P67 LE Rev 3.0 -> Gigabyte Z690 Auros Elite DDR4
Cooling Tuniq Tower 120 -> Custom Watercoolingloop
Memory Corsair (4x2) 8gb 1600mhz -> Crucial (8x2) 16gb 3600mhz
Video Card(s) AMD RX480 -> ... nope still the same :'(
Storage Samsung 750 Evo 250gb SSD + WD 1tb x 2 + WD 2tb -> 2tb MVMe SSD
Display(s) Philips 32inch LPF5605H (television) -> Dell S3220DGF
Case antec 600 -> Thermaltake Tenor HTCP case
Audio Device(s) Focusrite 2i4 (USB)
Power Supply Seasonic 620watt 80+ Platinum
Mouse Elecom EX-G
Keyboard Rapoo V700
Software Windows 10 Pro 64bit
There is the need to have the actual hardware present for the developers and the gaming community.

Maybe software simulation which was shown on the aging Vega, too.

Well sure, thats why Nvidia is there currently really, plus dev samples/hardware is quite different from having a product out in the market for people to purchase already, how do you think it works for consoles before you can buy them?

AMD set the stage with Freesync, then later Nvidia swooped in on that later with their Gsync compatibility, no problem whatsoever.
 
Joined
Oct 2, 2015
Messages
2,991 (0.96/day)
Location
Argentina
System Name Ciel
Processor AMD Ryzen R5 5600X
Motherboard Asus Tuf Gaming B550 Plus
Cooling ID-Cooling 224-XT Basic
Memory 2x 16GB Kingston Fury 3600MHz@3933MHz
Video Card(s) Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB
Storage NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB
Display(s) AOC Q27G3XMN + Samsung S22F350
Case Cougar MX410 Mesh-G
Audio Device(s) Kingston HyperX Cloud Stinger Core 7.1 Wireless PC
Power Supply Aerocool KCAS-500W
Mouse EVGA X15
Keyboard VSG Alnilam
Software Windows 11
@Assimilator
It's not the first time it happens, Terascale never supported double float natively, and yet they got OpenGL 4.5/4.6 support via software emulation. It's not like Nvidia didn't enable ray tracing via emulation on older unsuported cards before, right?
Read a bit before commenting, please.
 
Last edited:

ARF

Joined
Jan 28, 2020
Messages
3,934 (2.55/day)
Location
Ex-usa
Well sure, thats why Nvidia is there currently really, plus dev samples/hardware is quite different from having a product out in the market for people to purchase already, how do you think it works for consoles before you can buy them?

AMD set the stage with Freesync, then later Nvidia swooped in on that later with their Gsync compatibility, no problem whatsoever.

AMD used to be the innovation leader, with DX 10.1 for example.
Now, they are simply having their Bulldozer period with the graphics department. Years behind Nvidia in the graphics development.

It's such a shame!
 
Joined
Aug 20, 2007
Messages
20,773 (3.41/day)
System Name Pioneer
Processor Ryzen R9 7950X
Motherboard GIGABYTE Aorus Elite X670 AX
Cooling Noctua NH-D15 + A whole lotta Sunon and Corsair Maglev blower fans...
Memory 64GB (4x 16GB) G.Skill Flare X5 @ DDR5-6000 CL30
Video Card(s) XFX RX 7900 XTX Speedster Merc 310
Storage 2x Crucial P5 Plus 2TB PCIe 4.0 NVMe SSDs
Display(s) 55" LG 55" B9 OLED 4K Display
Case Thermaltake Core X31
Audio Device(s) TOSLINK->Schiit Modi MB->Asgard 2 DAC Amp->AKG Pro K712 Headphones or HDMI->B9 OLED
Power Supply FSP Hydro Ti Pro 850W
Mouse Logitech G305 Lightspeed Wireless
Keyboard WASD Code v3 with Cherry Green keyswitches + PBT DS keycaps
Software Gentoo Linux x64
AMD used to be the innovation leader, with DX 10.1 for example.

Before that nvidia shader model 3 first, I do believe.

It alternates.

How when it doesn't support hardware DXR 1.1 ray-tracing?

The confusion is probably that it does support it, but it's required to be hardware accelerated (it's not on Pascal).
 
Joined
Oct 2, 2015
Messages
2,991 (0.96/day)
Location
Argentina
System Name Ciel
Processor AMD Ryzen R5 5600X
Motherboard Asus Tuf Gaming B550 Plus
Cooling ID-Cooling 224-XT Basic
Memory 2x 16GB Kingston Fury 3600MHz@3933MHz
Video Card(s) Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB
Storage NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB
Display(s) AOC Q27G3XMN + Samsung S22F350
Case Cougar MX410 Mesh-G
Audio Device(s) Kingston HyperX Cloud Stinger Core 7.1 Wireless PC
Power Supply Aerocool KCAS-500W
Mouse EVGA X15
Keyboard VSG Alnilam
Software Windows 11
Kind of a weird decision if you ask me. Force even the lowest end to support ray tracing, instead of just making it optional.
 

ARF

Joined
Jan 28, 2020
Messages
3,934 (2.55/day)
Location
Ex-usa
Kind of a weird decision if you ask me. Force even the lowest end to support ray tracing, instead of just making it optional.


I guess no one will like 2-5 FPS on their entry level graphics card.
 
Joined
Oct 2, 2015
Messages
2,991 (0.96/day)
Location
Argentina
System Name Ciel
Processor AMD Ryzen R5 5600X
Motherboard Asus Tuf Gaming B550 Plus
Cooling ID-Cooling 224-XT Basic
Memory 2x 16GB Kingston Fury 3600MHz@3933MHz
Video Card(s) Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB
Storage NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB
Display(s) AOC Q27G3XMN + Samsung S22F350
Case Cougar MX410 Mesh-G
Audio Device(s) Kingston HyperX Cloud Stinger Core 7.1 Wireless PC
Power Supply Aerocool KCAS-500W
Mouse EVGA X15
Keyboard VSG Alnilam
Software Windows 11
I guess no one will like 2-5 FPS on their entry level graphics card.
Kids will see "GT 3030, DirectX12 Ultimate, Ray Tracing", they will think it will run Minecraft RTX well. They will get a lag fest.
 

Keullo-e

S.T.A.R.S.
Joined
Dec 16, 2012
Messages
11,015 (2.66/day)
Location
Finland
System Name 4K-gaming
Processor AMD Ryzen 7 5800X up to 5.05GHz
Motherboard Gigabyte B550M Aorus Elite
Cooling Custom loop (CPU+GPU, 240 & 120 rads)
Memory 32GB Kingston HyperX Fury @ DDR4-3466
Video Card(s) PowerColor RX 6700 XT Fighter OC/UV
Storage ~4TB SSD + 6TB HDD
Display(s) Acer 27" 4K120 IPS + Lenovo 32" 4K60 IPS
Case Corsair 4000D Airflow White
Audio Device(s) Asus TUF H3 Wireless
Power Supply EVGA Supernova G2 750W
Mouse Logitech MX518
Keyboard Roccat Vulcan 121 AIMO
VR HMD Oculus Rift CV1
Software Windows 11 Pro
Benchmark Scores It runs Crysis remastered at 4K
Mesh Shaders? Variable Rate Shading?
I don't even know what they are, so I'm pretty sure I don't need 'em.

It is also pretty clear at this point that hardware acceleration for RT will be a thing in the (near) future.
Maybe, but I have to guess is the RT nonsense on or off if I compare different videos of gameplay footage. I don't see any difference, I see more difference by turning the details from high to very high/ultra.
 
Joined
Oct 2, 2015
Messages
2,991 (0.96/day)
Location
Argentina
System Name Ciel
Processor AMD Ryzen R5 5600X
Motherboard Asus Tuf Gaming B550 Plus
Cooling ID-Cooling 224-XT Basic
Memory 2x 16GB Kingston Fury 3600MHz@3933MHz
Video Card(s) Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB
Storage NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB
Display(s) AOC Q27G3XMN + Samsung S22F350
Case Cougar MX410 Mesh-G
Audio Device(s) Kingston HyperX Cloud Stinger Core 7.1 Wireless PC
Power Supply Aerocool KCAS-500W
Mouse EVGA X15
Keyboard VSG Alnilam
Software Windows 11
VRS and mesh shaders are WAY more important than ray tracing, but since they get no press, people ignore them.
Mesh shaders changed the whole graphics pipeline we have been using since ever.
 

ARF

Joined
Jan 28, 2020
Messages
3,934 (2.55/day)
Location
Ex-usa
VRS and mesh shaders are WAY more important than ray tracing, but since they get no press, people ignore them.
Mesh shaders changed the whole graphics pipeline we have been using since ever.


I still can't get how Turing is 2 whole years ahead of Navi 2X when DX 12U is a Microsoft's thing, with next-gen consoles development, also?!? :confused:

Actually, the current graphics pipeline with Unified shaders was introduced in 2007. Before that, vertex and pixel shaders till 2007.
 
Last edited:
Joined
Oct 2, 2015
Messages
2,991 (0.96/day)
Location
Argentina
System Name Ciel
Processor AMD Ryzen R5 5600X
Motherboard Asus Tuf Gaming B550 Plus
Cooling ID-Cooling 224-XT Basic
Memory 2x 16GB Kingston Fury 3600MHz@3933MHz
Video Card(s) Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB
Storage NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB
Display(s) AOC Q27G3XMN + Samsung S22F350
Case Cougar MX410 Mesh-G
Audio Device(s) Kingston HyperX Cloud Stinger Core 7.1 Wireless PC
Power Supply Aerocool KCAS-500W
Mouse EVGA X15
Keyboard VSG Alnilam
Software Windows 11
I still can't get how Turing is 2 whole years ahead of Navi 2X when DX 12U is a Microsoft's thing, with next-gen consoles development, also?!? :confused:
RDNA1 seems like a rushed joke to try to get away from the Vega mess. It backfired badly, again.
 
Top