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AMD Releases Radeon Software Adrenalin 20.8.3

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AMD late Thursday released the latest Radeon Software Adrenalin software. Version 20.8.3 beta comes with optimization for "Marvel's Avengers" (the game), "Project CARS 3," and "Fortnite" (DirectX 12 mode in Epic setting now yields a 12% uplift as tested on an RX 5700 XT). The drivers also add four new Vulkan API extensions, VK_EXT_extended_dynamic_state, VK_EXT_private_data, VK_EXT_image_robustness, and VK_GOOGLE_user_type.

Among the fixed issues are an application crash with "Mortar Shell" when opening the inventory window in-game, issues with enabling HDR on FreeSync 2 displays, and application crash with "Surviving Mars" on RX 5000 series graphics, a start-up crash with "eFootball PES 2020," Radeon Overlay not being available in a hybrid graphics system when in-game with "Hyper Scape," a stuttering issue with CS:GO with certain applications running in the background; and compatibility issues with YouTube playback on Microsoft Edge player or Chrome on certain Ryzen 3000 and Ryzen 4000 machines.

DOWNLOAD: AMD Radeon Software Adrenalin 20.8.3



The change-log follows.
Support For
  • Project CARS 3
  • Marvel's Avengers
  • Fortnite
    • Using AMD's latest driver Radeon Software Adrenalin 2020 edition 20.8.3, a Radeon RX 5700 XT GPU offers an average 12% better FPS performance in Fortnite (DX12) on the Epic setting, vs. the previous driver iteration, Radeon Software Adrenalin 2020 edition 20.8.1.RS-340

Added Vulkan Support
  • VK_EXT_extended_dynamic_state: This extension adds more dynamic states. This allows applications to reduce the need to recompile and bind pipeline state objects.
  • VK_EXT_private_data: This extension allows applications to store application-defined data in a 64-bit private data slot.
  • VK_EXT_image_robustness: This extension adds stricter requirements such that drivers return default RGBA values instead of undefined values for out-of-bounds reads. The number of components returned depends on the number of components present in the selected format.
  • VK_GOOGLE_user_type: This extension indicates the driver's support for shader modules using the SPV_GOOGLE_user_type SPIR-V extension.
Fixed Issues
  • Mortal Shell may experience a game or application crash when opening the inventory window in game.
  • Enabling HDR on some Radeon FreeSync 2 displays, may intermittently cause the display refresh rate to be forced to the FreeSync ranges minimum refresh rate during gameplay.
  • Surviving Mars may experience an application crash or hang at launch on Radeon RX 5000 series graphics products.
  • eFootball PES 2020 may experience an application crash at launch on Radeon RX 5000 series graphics products.
  • Radeon Overlay may not be available or may fail to invoke on Hybrid Graphics system configurations when playing Hyper Scape.
  • Counter-Strike: Global Offensive may experience intermittent stutter when some applications are running in the background such as third party matchmaking clients or Discord.
  • YouTube playback may become frozen with Microsoft Edge player and Chrome when played on an extended display on some AMD Ryzen 7 3000 series and AMD Ryzen 4000 series APU system configurations.
Known Issues
  • Project CARS 3 may experience mirror like corruption when using VR during game menus on GCN based Radeon graphics products.
  • Project CARS 3 may experience performance issues when the Radeon Software performance metrics overlay is enabled.
  • Performance issues may be experienced when playing Horizon Zero Dawn on select Radeon Vega graphics.
  • With Radeon FreeSync enabled on Radeon RX 5000 series system configurations, task switching to another display or application may cause the display to flicker for a few moments.
  • Brightness flickering may be experienced on some VP9 video content playback through applications or web browsers on Radeon RX 5000 series graphics product system configurations.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • With HDR enabled, Windows desktop may experience flickering, and performing a task switch while in a game may cause colors to become washed out or over saturated.
  • Audio may experience instability when connected through an Audio Video Receiver via HDMI on Radeon RX 5000 series graphics products.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
  • AMD will continue to monitor and investigate any new reports of black screen or system hang issues during extended periods of gameplay closely. Users are encouraged to use the new Bug Reporting Tool for any issues they may encounter.

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Hardware scheduling just died, eh?
 
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I bought project CARS 1 and 2 on Steam and ended up refunding both.

They need to make it satisfyingly playable with a gamepad. Not everyone has a wheel and pedals, I sold mine because of how rarely I could be bothered to dedicate the space to them.

Loads of other sim racing titles are just fine with a gamepad so what's the problem with Slightly Mad Studios?
 

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Because they still don't have it in this driver for some reason.

Maybe if they are doing some kind of big driver release every year, it would look good as a bullet point there.
Also, there is almost no current benefit of having it and it can be a drawback in some cases. It's not a priority when they have to get Navi2 driver and the consoles ready.
 

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Maybe if they are doing some kind of big driver release every year, it would look good as a bullet point there.
Also, there is almost no current benefit of having it and it can be a drawback in some cases. It's not a priority when they have to get Navi2 driver and the consoles ready.

It was previously working in the 20.5.1 Beta, but for some reason they took it out in the succeeding releases. It didn't seem to break anything from the reports of other RX 5600 XT and 5700 XT users, like myself. At least for me it resulted in having a small uplift with my minimum framerates in PUBG so I am looking forward for AMD re-enabling this functionality.
 
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Why do you think it's dead?

It's not in any release post that one beta, and damn, because it really did help in CPU bound games like KSP.

I'm still running 20.5.1 HWS for this reason.
 
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It was previously working in the 20.5.1 Beta, but for some reason they took it out in the succeeding releases. It didn't seem to break anything from the reports of other RX 5600 XT and 5700 XT users, like myself. At least for me it resulted in having a small uplift with my minimum framerates in PUBG so I am looking forward for AMD re-enabling this functionality.
It's not in any release post that one beta, and damn, because it really did help in CPU bound games like KSP.
I'm still running 20.5.1 HWS for this reason.

They didn't remove it, they just release a specific beta driver for it that is separated from the main driver. It was more for testing.
Like I said, it will probably be in the big driver release, same thing happened with the integer scaling last year. They didn't rush it when Intel and NVIDIA made it available, but postponed it for the big driver event.
 
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They didn't remove it,

Semantics. They aren't including it or updating it either.

The whole waterfall release thing is a stupid idea if that's what's holding it up. You release things incrementally and test them for quality, not all at once and wonder why the sky is falling. It's like they didn't learn from the 2020 driver hell.

Nevermind the fact AMD completely does not support Displayport->HDMI 2.1 adapters right now... I gave up on that.
 
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