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    Three New Electronic Arts Games to Support AMD's Mantle

    Frostbite 3 has the Mantle back-end now, so it is very easy to support that in any game. That's all.
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    Ubisoft and NVIDIA Team Up On Assassin's Creed Unity, Far Cry 4 And More

    But the same programmers write extremely good code for consoles. So they are extremely skilled. But even the most talented programmers can't able write a good code for the standard APIs. There is a reason why Mantle is so popular. If you find a problem in the Mantle renderer you just profile it...
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    Ubisoft and NVIDIA Team Up On Assassin's Creed Unity, Far Cry 4 And More

    NVIDIA can do nothing if an engine is too complex for efficient AFR. D3D11 és OpenGL don't provide good QoS for multi-GPU and this won't change.
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    Ubisoft and NVIDIA Team Up On Assassin's Creed Unity, Far Cry 4 And More

    This is not a GameWorks related problem. Watch Dogs only use this lib for two effects. Even if you turn these off, the game still run poorly. The problem is the engine. Ubisoft spends a lot of money to understand D3D11 deferred contexts. But even Microsoft admits that deferred contexts is a...