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  1. CoS_Dorian

    City of Steam

    Hello, guys. Sorry for my absence on the forum for a couple of days. We have been so busy with collecting player feedback during CBT 2 (Summercrest) and such. Just want to drop by and tell you guys that the Summercrest is now over and CBT 3 (Autumnwane) is coming on Dec. 14th, with even more...
  2. CoS_Dorian

    City of Steam

    Just so you know, CBT Season 1 (Springtide) has been wrapped up and CBT Season 2 (Summercrest) will be up at 7pm on Nov. 30th, PST (10pm EST) so be sure to check back then. Heaps of new contents/features/quests will be unlocked with an additional playable race (DWARVES!);) Read the...
  3. CoS_Dorian

    City of Steam

    If you haven't noticed yet, the server has been up for two days now. Click hereto join us. If you want a key, grab one in this thread, or PM me for one. Feel free to tell us what you think of the game.:)
  4. CoS_Dorian

    City of Steam

    Just a recap of what we have updated after two weeks of no update in this thread. First of all, Steam-o-meter! Pushing up the points on this meter will help us reach certain goals that we intend to reach in this CBT and as such bonus contents will be added as our thanks to you for the help...
  5. CoS_Dorian

    City of Steam

    Heads-up, guys - Big updates on the CoS official site, featuring Beta date announced (starting on Nov. 16) and new Beta Collaborator Packs launched with heaps of awesome extras, which will be around only for Beta! Hop over to the site for detailed info! And feel free to drop us a line or two...
  6. CoS_Dorian

    City of Steam

    Sorry but I don't really get where you got the idea that we're taking a "lazy easy route". Dave has explained in his article why we settled on the third option and not the first two quite explicitly, and it's not that we are “forcing a diminished player experience", rather, the option chosen...
  7. CoS_Dorian

    City of Steam

    Dave, the Lead Designer, talked about multiple solutions to rendering framerate problems when it comes to having too many players jammed in one single map in his new dev journal. Your thoughts? Feel free to share.:)
  8. CoS_Dorian

    City of Steam

    Partly agreed. For those who have no idea what City of Steam is, the "Power Steam Trailer" doesn't say much (but at least it tells you it's a free-to-play web game in addition to several other little in-game things, right? :p). To be exact, the "Power Steam Trailer" isn't a trailer at all, but...
  9. CoS_Dorian

    City of Steam

    I haven't played Septerra Core yet but I googled for screenshots and they looked very nifty. Gonna try it out if only I have more time to play games recently. As to PC spec requirements, the game will be very scalable and friendly to different configurations, so we don't think anyone will have...
  10. CoS_Dorian

    City of Steam

    Thanks for the welcome. As to the graphics, well, for a browser-based game, we think it's great indeed (maybe too shameless to say "awesome", huh? But that's what we think to be honest. :laugh:). City of Steam is not just some MMO. We've put a heavy emphasis on the story and the quest-lines...
  11. CoS_Dorian

    City of Steam

    First off, a quick thanks to W1zzard for allowing me to post this here. Hello, all. My name is Dorian, and I work for Mechanist Games, the indie developer of City of Steam. The game is a Unity3D-based MMO transporting players to an industrial-age fantasy where clockworks, steam power, and...