• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

3DMark 11 v1.0.4 Released, Now Fully Compatible with Windows 8

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
46,390 (7.68/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
Futuremark updated 3DMark 11 to version 1.0.4, which makes the benchmark fully compatible with Windows 8. The update also addresses other compatibility issues and a few uncommon bugs. Benchmark scores are not affected and scores from this new version can be compared with scores from the previous version 3DMark 11 v1.0.3.



DOWNLOAD: 3DMark 11 v1.0.4
Improvements:
  • Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
  • 3DMark 11 now remembers the last custom resolution used.
  • GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
  • 3DMark 11 will now prevent Windows from entering Sleep during the test.
  • The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.
Compatibility:
  • SystemInfo updated to version 4.15 for full Windows 8 compatibility.
  • Updated DirectX redistributable.
  • Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
  • Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.
Bug Fixes:
  • Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
  • Fixed several memory and texture leaks, improving stability during very long looping runs.
  • The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)
Professional Edition Only:
  • Fixed submitting saved files to 3dmark.com from the command line.
  • Image Quality Tool no longer gives a cryptic error if the output directory does not exist.

View at TechPowerUp Main Site
 

Phusius

New Member
Joined
Mar 23, 2012
Messages
1,316 (0.30/day)
Processor i5-2500k @ 4.5
Motherboard Asus Z68 Deluxe
Cooling Noctua NH-D14
Memory 16GB DDR3 1600
Video Card(s) Sapphire 7950 @ 1200/1475 @ 1175v
Display(s) Dell 23" 2ms
Case Carbide 500r
Audio Device(s) Asus Xonar DG
Cool deal. I was going to test out some overclocks today so I will be using this fresh version for sure, cheers for posting it.
 
Joined
Nov 13, 2009
Messages
5,614 (1.06/day)
Location
San Diego, CA
System Name White Boy
Processor Core i7 3770k @4.6 Ghz
Motherboard ASUS P8Z77-I Deluxe
Cooling CORSAIR H100
Memory CORSAIR Vengeance 16GB @ 2177
Video Card(s) EVGA GTX 680 CLASSIEFIED @ 1250 Core
Storage 2 Samsung 830 256 GB (Raid 0) 1 Hitachi 4 TB
Display(s) 1 Dell 30U11 30"
Case BIT FENIX Prodigy
Audio Device(s) none
Power Supply SeaSonic X750 Gold 750W Modular
Software Windows Pro 7 64 bit || Ubuntu 64 Bit
Benchmark Scores 2017 Unigine Heaven :: P37239 3D Mark Vantage
Works for me, updates and bug fixes are always appreciated.
 
Joined
Jan 5, 2013
Messages
895 (0.22/day)
I'm never going to use Win 8 but as in the past 3DMark is so inconsistent that it makes it pretty useless as a benching tool for small system tweaks. In Win 7 it can vary 3+% from run to run with no changes to the system. That's a pretty large error range and makes it useless for evaluation RAM changes and even small CPU changes. It may be useful for large GPU performance changes but if the test varies 3% you're never really sure what you have.
 
Joined
May 14, 2012
Messages
891 (0.20/day)
Location
US
Processor AMD Ryzen 5 1600X
Motherboard AsRock X370 Taichi
Cooling Corsair H60 Liquid Cooling
Memory 16 GB CORSAIR Vengeance LPX 3000 Mhz (Running at 2933)
Video Card(s) EVGA FTW2 GTX 1070Ti
Storage 740GB of SSDs, 7 TB's of HDDs
Display(s) LG 27UD58P-B 27” IPS 4K
Case Phanteks Enthos Pro M
Audio Device(s) Integrated
Power Supply EVGA 750 P2
Mouse Mionix Naos 8200
Keyboard G Skill Ripjaws RGB Mechanical Keyboard
Software Windows 10 Pro
I gotta update it. I haven't ran 3DMARK 11 since I bought my GTX 670
 
Top