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A ps3 to 360 comparison, DO NOT START A WAR

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joinmeindeath417

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i believe it was more upwards towards 30 dollars but either way do the math, 30 dollars a chip in lets say 100,000 consoles...

but no worries as sony has a software emulator off the cell CPU for ps2 games in the works.

i have hope, little hope, but hope that i can play some of my ps2 games.
 
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i have had a 360 for about 3 years now no rrod thank god. and i play a good 5 hours a day playing cod4 on live. and i played cod4 on my bro in laws ps3 and i didnt like it as much playing it on playstation network it kept lagging. load times seem to be the same if i have cod4 loaded on the 360 hdd. and the graphics looked almost the same some better on his and some better on mine. like certain details where different on each. but the only thing i he said and i said the controllers are different we both agree the xbox controller was a little easier but the ps3 had more options. i dont know i just prefer the xbox even they are taking all my money like i just had to get the bigger 120 gig hdd because the 20 cant hold anything and putting one game on it takes almost have the size in space.
 

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its a matter of time it takes the same fate as the Dreamcast.
Nintendo made so much money on the Wii it ain't even funny. All three consoles of 7th generation are established enough to not become another Dreamcast story. In fact, the console closest to being a Dreamcast repeat (weak sales in USA, strong in Japan) is the PS3.
 

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i was referring to the fact that sega's dreamcast also was losing massive money cause of pirating you didn't need anything but a cd burner to get games for the DC.

Everyone thinks its just sales that killed the dreamcast when in fact a huge portion of it was pirating.
 

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Pirates never kill consoles. Greater demand for another console does. Dreamcast died because of the PS2 hype. No one really even heard of Dreamcast until after it was gone.

A pirated copy != sale.
 

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Pirates never kill consoles. Greater demand for another console does. Dreamcast died because of the PS2 hype. No one really even heard of Dreamcast until after it was gone.

A pirated copy != sale.
lol wut? That's not true at all. Many had a dreamcast. The problem was pirating. People were buying games, copying them and returning them saying they were defective, etc. It may not have been as popular as the PS2 but it certainly wasn't do to the PS2 :slap:. If that were the case Wii would have killed PS3 by now. ;)
 

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yea im 99 percent sure that pirating may have not officially killed the dreamcast but it basically broke its legs and arms and rendered it defenseless against the ps2. Pirating doesn't kill PC's because the market doesn't buy a PC for just gaming.

it will have an overall impact on consoles.
 

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It may not have been as popular as the PS2 but it certainly wasn't do to the PS2.
PlayStation 2 was released October 26, 2000. The Dreamcast was discontinued in 2001. It had everything to do with the PlayStation 2 stealing all the demand away from the Dreamcast. The only time the Dreamcast was marginally successful was from its launch on September 9, 1999 through September 30, 2000. The dates correlate.


I don't even remember the last time a retailer refunded money on an game with the seal broken. I think it was the late 1990s and that was directly with the publisher, not the retailer.
 
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This thread is awesome at how random its gotten, im just glad cause its pulling the tension off the subject at hand.

EDIT: well in some places its more popular than others (the Dreamcast). There still releasing games out for it as of this year mainly over seas but still.
 
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PlayStation 2 was released October 26, 2000. The Dreamcast was discontinued in 2001. It had everything to do with the PlayStation 2 stealing all the demand away from the Dreamcast. The only time the Dreamcast was marginally successful was from its launch on September 9, 1999 through September 30, 2000. The dates correlate.


I don't even remember the last time a retailer refunded money on an game with the seal broken. I think it was the late 1990s and that was directly with the publisher, not the retailer.

I think piracy killed the dreamcast, it was the only console probably ever that you could burn a game and play it with no mods, no boot discs needed in most cases, nothing, sega failed hard in that respect, the dreamcast I think changed how these companies look at piracy, + the fact it had no DVD, but the dreamcast had hands down some of the funnest games to play, sad it went the way it did, i wish sega was still making consoles.
 

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I'll leave it up to the journalists to explain it:
http://www.gamepro.com/article/features/111822/the-10-worst-selling-consoles-of-all-time/

Released in the fall of 1998 in Japan and a year later in the US, the Dreamcast was Sega's fifth and final video game system. The much beloved console launched years ahead of the competition but ultimately struggled to shed the negative reputation it had gained during the Saturn, Sega 32X, and Sega CD days. As a result, casual gamers and jaded third-party developers doubted Sega's ability to deliver. Despite a much celebrated game library, the Dreamcast only sold 10.6 million units during its short, three-year lifespan.

http://www.gametunnel.com/good-enough-why-graphics-arent-number-one-article.php

Following the continuing trend of 'first to market, fail to make it to the next generation' Sega released the Dreamcast ahead of the pack and though sales were above that of the Saturn, they left console business (noting the lackluster Xbox and GameCube sales, Sega may have pulled the plug on Dreamcast too quickly).

Here's the table from the second quote (updated with current numbers from Wiki):
Console|Sales (in millions)|Years Available|Millions per Year
Dreamcast|010.60|2 (1999-2001)|05.30
PS2|140.50|9 (2000-????)|15.61
Xbox|024.00|5 (2001-2006)|04.80
GameCube|021.74|6 (2001-2007)|03.62
As you can see, only the PS2 did excellent in that generation. The author may very well be correct that it was too soon to pull the plug on the Dreamcast. Piracy isn't what did it in--there is no indication of that anywhere. Going by those numbers alone, everyone wanted a cheap DVD player. Out of all those, only the Xbox could also read DVDs but it required a $30 add-on. Is it a coincidence that those two consoles sold the best?

Edit: Going by millions per year, Dreamcast was ousted only by the PS2. I think that confirms that Sega pulled the plug too soon (except in Japan).

By most accounts, the Xbox and GameCube also failed (GameCube almost killed Nintendo and Microsoft took a big loss on Xbox in order to break into the market).
 
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Yeah i know the ps2 is what took the head of the Dreamcast (as i stated in my very first post), i also don't think pirating games helped either i remember seeing people that knew nothing about modification or hacking burn games. which mean you needed little to no knowledge to do it, if Sony's ps2 was as easy to play backups as the Dreamcast was i doubt they'd be making software for it still.

Just saying that arms and legs were pirating and the head of the Dreamcast belonged to sony.
 

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The point is, it didn't hurt. Sega's decision to pull the plug less than two years after launch did. That's barely enough time to develop a single game, let alone enough to get a cult following (leads to many user conversions to the system).

Just because people can pirate a game easily doesn't mean they do. You'll never get a cent out of pirate copy so sales never reflect their activity. Their activity is mostly speculation which is completely irrelevant. If consumers aren't demanding (dollar vote) your product, it won't sell.

People waited for the PS2 because they were tired of rewinding tapes. They effectively hit two birds with one stone by not getting a Dreamcast. Xbox and GameCube reflect that and, had Dreamcast not been discontinued so quick, Dreamcast's numbers most likely would have matched the Xbox and GameCube. Moral of the story is they all had good products at the wrong time--people wanted DVD and they were going to take the cheapest route to get it. I think this list alone proves it. It was the right system at the right time. Xbox, GameCube, and Dreamcast were the right consoles at the wrong time.

Sega has 4 out of the 10 worst consoles of all time (40%). The Genesis was the only Sega console met with a lot of success.


Obviously, after the first 3-4 years, PS2s library of popular games took hold and sustained good sales through sequels.


People can argue until they are blue in the face that every pirate copy means one lost sale but, there is no evidence from someone not looking to make a profit (like Sony/Sony DADC) to prove that. Publishers these days are too scared to release games without DRM. Frankly, I would describe publishers attitudes towards piracy as "hysteria" ("pirates are killing the X industry!") and maybe a bit of "dementia" ("if I pay Y company for DRM, maybe I will get better sales..."). It is bad for everyone in the end (except companies that sell DRM no matter how ineffective it is).
 
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joinmeindeath417

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i wave the white flag at you my friend as you have clearly done your research, i guess im in denial about sega mainly because i was always a sega lover, even owned a nomad haha, but yeah in my heart i think that lack of sales also hindered the dreamcast but i reality the ps2 came like a bat out of hell looking for blood.

thanks for the information i enjoyed seeing the rest of the other consoles
 
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There was a lot of reasons that the Dreamcast would die.
Lack of sales, Sega was going bust they had to scrap that division eventually, Sony has the cash to wait for sales to increase so did Microsoft and partly Nintendo, i think Sony really killed the Dreamcast.

The Sega CD was a flop, 32x had like 30 games and was coming out a year before the Saturn which was a brand new console not an addon so 32x died, so Sega already had a series of failures before.

Dreamcast died due to lack of games i know it had a few gems, lack of sales, previous failures in the market by sega, lack of funding, lack of developer knowledge, due to bad problems EA didnt develop for the Dreamcast, the online while innovative was expensive, lack of dvd drive and wasnt as powerful as the PS2 although PS2 came out later and was thus developed for longer so it was more powerful due to that, bad marketing killed it also

People wanted a cheap dvd player it was new and exciting and the Dreamcast didnt have one, PS2 software sales came behind dvd sales.

Practically everyone who owned a Dreamcast bought copied games for it, the coding in the Dreamcast was easily hacked within its first year. Oh and Japan was a core Sega market and it didnt like the Dreamcast so failing in your home territory is epic fail.

I was a hardcore Dreamcast guy i used to love Metropolitan Street Racer the original PGR, also loved the Sega games like Sonic Adventure and Street Fighter 3 and Soul Calibre.

Most games where ported to the xbox and ps2 so that is another bummer even Sonic Adventure was out on pc :(

History of Dreamcast part 1 and 2.
http://www.youtube.com/watch?v=j3NfgF08EQE
http://www.youtube.com/watch?v=e27kjhZXQqE
 
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joinmeindeath417

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Im pretty sure it was fairly popular in japan but they were upset that sega couldn't meet demand on its release for gamers, and what steered them away from the dreamcast was the dvd function of the ps2, Another thing the dreamcast is still making games in Japan and some are offically licensed because its only still surviving there.
 
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Im pretty sure it was fairly popular in japan but they were upset that sega couldn't meet demand on its release for gamers, and what steered them away from the dreamcast was the dvd function of the ps2, Another thing the dreamcast is still making games in Japan and some are offically licensed because its only still surviving there.

if you watch the Dreamcast history videos then the American developers say it flopped in Japan, sure it lives on but Japanese take consoles seriously, there was nothing new so they had to create Homebrew

Japan wanted the PS2
 
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I don't see why placing a 100USD Wi-fi addon to the 360, since the PS3 does't have any, you sound like Sony.
Thus making the 360 cheaper
 

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uh? what?

The add on is to show how much the 360 would cost WITH all the SAME features as the 400 dollar PS3? are you trying to tell me it doesn't have wifi?

The 20gb version didn't at launch but they got rid of that...


EDIT:

Honestly this thread should just be closed because reading post like

"i didn't want a blu ray player in my ps3"
"i didn't want wifi for my ps3"
ETC?

I mean what the hell do you think im saying?

MY MAIN POINT!

Was to show how much it would cost FOR the 360 to have the same FEATURES that the ps3 had and how much it would cost.

and yes i know you can get a god damn hdmi cable for 5 dollars the point is i was just using "Offical" add-ons for each system.?

-__-
Bruno Magli Store
 

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apples vs oranges vs computers???? wtf kind of thread is this?
 

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it turned into a mesh of different platforms which is pretty cool i wanted the heat away from the war but sometimes i just go back and read what people say and its like ....WHAT?!
 

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It hasn't been said yet but, despite the Dreamcast being discontinued in North America in 2001 and Europe in 2002, Sega continued to sell and support the Dreamcast in Japan until 2006 (the whole of the 5th generation of consoles). Kind of odd that they abandon everyone else just for one segment of the market.
 
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It hasn't been said yet but, despite the Dreamcast being discontinued in North America in 2001 and Europe in 2002, Sega continued to sell and support the Dreamcast in Japan until 2006 (the whole of the 5th generation of consoles). Kind of odd that they abandon everyone else just for one segment of the market.

games were still coming out in japan for the dreamcast well after its demise, thats probably why

well . . . . maybe not
 

EastCoasthandle

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I'll leave it up to the journalists to explain it:




Here's the table from the second quote (updated with current numbers from Wiki):
Console|Sales (in millions)|Years Available|Millions per Year
Dreamcast|010.60|2 (1999-2001)|05.30
PS2|140.50|9 (2000-????)|15.61
Xbox|024.00|5 (2001-2006)|04.80
GameCube|021.74|6 (2001-2007)|03.62
As you can see, only the PS2 did excellent in that generation. The author may very well be correct that it was too soon to pull the plug on the Dreamcast. Piracy isn't what did it in--there is no indication of that anywhere. Going by those numbers alone, everyone wanted a cheap DVD player. Out of all those, only the Xbox could also read DVDs but it required a $30 add-on. Is it a coincidence that those two consoles sold the best?

Edit: Going by millions per year, Dreamcast was ousted only by the PS2. I think that confirms that Sega pulled the plug too soon (except in Japan).

By most accounts, the Xbox and GameCube also failed (GameCube almost killed Nintendo and Microsoft took a big loss on Xbox in order to break into the market).

I'm sorry but that information offers no insight to suggest that PS2 is what cause the dreamcast to go out of business in the context in which you posted it. In some ways you are making a leap of faith based on the opinion of a journalist and data (if accurate). If true it would have also applied to Xbox and game cube based on those numbers. However, you also say that the Dreamcast was the one who actually made the discussion not Sony. So we can leave it at that ;)
 

joinmeindeath417

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it's because they were still selling games and stuff well in japan...

well enough to continue support even until now

It's mainly puzzle games and 2-D shooters but they love them over in japan

WELL more than Any fps games
 
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