hello all, i have a question . which parts of information which GPU-Z provides us are dynamically generated and which are statically added ? i mean there are couple of fields in Gpu-z which tell us about specific information concerning different functionalities of a card right? . for example directx and shader model version information , or the release date of the card , are these information extracted out of the card itself , or no Wizzard just adds them according to the specification which was announced by the card makers? im asking you because i noticed that when playing some games, they detect the shadermodel as 3.0 not 4.1! but gpu-z says its 4.1 , so thats why im asking this .