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AMD Confirms Kaveri will be Available in 2014

btarunr

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#1
AMD confirmed that its next-generation socket FM2+ APUs, codenamed "Kaveri," will begin shipping in Q4-2013, and will be available "very early" in Q1-2014, in the retail (desktop component) channel. Mobile variants of the chip will be available a little later in the same quarter. AMD also described the stuff that "Kaveri" APUs will be made of - four x86-64 cores based on the "Steamroller" micro-architecture, major heterogeneous computing enhancements, a newer integrated graphics processor based on the and "Graphics CoreNext" micro-architecture.

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#2
Interesting and good to see, lets hope it has the 15% performance increase over Piledriver as they have been claiming.
 
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#3
I really hope these show a noticeable improvement over their predecessors (on the CPU side) because it would bode well for their future performance segment processors. AMD has a lot of catching up to do, but at least these chips finally bring PCIe 3.0 to the AMD side.
 
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#4
I am looking forward to an all AMD build. It's time to stop supporting the 1000k for a gpu and cpu. AMD caters to enthusiasts who also want to overclock.. Don't get me wrong I love my titans and 3930k... but damn.. 1000$ for a damn gpu. Nvidia pulled an intel on us. Screw em.
 
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#5
AMD success with a new CPU family, and more competition for Intel, is good for everyone.

I really hope they have something soon.
 
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#6
Still using my old 1055T. Good enough for now, but I really hope to see a Steamroller FX release by Q2 2014 (assuming Kaveri shows at least 20% better CPU performance and at least 25% less power consumption compared to Richland), o I'll be switching to Intel.
 

vinibali

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#7
i think the main reason of the delay is the HDL, if they can implement this, than kaveri will be the most of the most! :)
 
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#8
Now release some AM3+ Steamroller FX chips please :shadedshu
 

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#9
I really hope these show a noticeable improvement over their predecessors (on the CPU side) because it would bode well for their future performance segment processors. AMD has a lot of catching up to do, but at least these chips finally bring PCIe 3.0 to the AMD side.
With the beginning of the heterogenous era, the sides between CPU and IGP is disappearing. AMD's performance disadvantage against Intel will be gone because the GCN will do better in their APUs than the MIC will in Intel's.

The fact that AMD "ownes" all the consoles will be key in this battle, because the "CPU side" in consoles are weak as hell. Consoles will GPGPU accelerating everything they can and PC won't have any choise but follow.

Now release some AM3+ Steamroller FX chips please :shadedshu
There will be no more AM3+ CPUs. AMD has no reason to make them. They can't compete with Intel in pure CPU-power, they admit it. Now they need to concentrate on the new way of gaming. The gaming with APU-s created of weak CPU-part and brutal overpowered IGP. The CPU-part has only one reason: To feed the IGP.

Battlefield 4 could be the first APU accelerated game and many will follow.
 
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#10
There will be no more AM3+ CPUs. AMD has no reason to make them. They can't compete with Intel in pure CPU-power, they admit it. Now they need to concentrate on the new way of gaming. The gaming with APU-s created of weak CPU-part and brutal overpowered IGP. The CPU-part has only one reason: To feed the IGP.
.
But I want an AMD octa core steamroller and the apus don't have more than 4 cores nor do they have L3 cache.
Btw an fx 8350 will hold it's own against Intels in most games when running at 1080p or higher
 

D3l1r1um

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#11
But I want an AMD octa core steamroller and the apus don't have more than 4 cores nor do they have L3 cache.
Btw an fx 8350 will hold it's own against Intels in most games when running at 1080p or higher
Then you should buy a workstation motherboard and forget about overclicking the CPU.

Yes, in Games. But most of the games suffering the limitations of the graphic systems. And even so, in sheer power Intel still Ownes AMD...

Fact is fact. Consoles do the lead in game industry. If the consoles have weak CPUs, gamers will have them too. Why? Because every watt you take away from the CPU-part, can be given to the IGP. But as I said, in heterogenous model, there will be no IGP or CPU.

The CPUs floating point engine will be enitely replaced with GPU units which can do that job way better.

By example: The Intel i7-3970X can score between 100 and 200 GFLOPS. The HD7970 scores about 4000 GFLOPS.


And BTW in a few years you won't need an AMD octa core steamroller for playing games 'cause games will use APUs' IGP part as well. AMD has an agreement with EA nad Square Enix. The new Frostfite 3 engine supports APUs, so in the future, every potential EA game can run better on APU than a simple CPU.
 

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#12
There will be no more AM3+ CPUs. AMD has no reason to make them. They can't compete with Intel in pure CPU-power, they admit it. Now they need to concentrate on the new way of gaming. The gaming with APU-s created of weak CPU-part and brutal overpowered IGP. The CPU-part has only one reason: To feed the IGP.

Battlefield 4 could be the first APU accelerated game and many will follow.
Except for in heavily multithreaded workloads, which is where the future lies anyway. And about the CPU only feeding the IGP... That ENTIRELY depends on the game now, and I fairly confident it will be so in the future.
 

D3l1r1um

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#13
Except for in heavily multithreaded workloads, which is where the future lies anyway. And about the CPU only feeding the IGP... That ENTIRELY depends on the game now, and I fairly confident it will be so in the future.
NOW. But as you see: consoles will work this way, hadwares evolve this way, game devs will work this way, and even the industry will use this. OpenCL started to eat up CUDA. Features that only have CUDA support a year ago now can be acceleradet via OpenCL by anything capabel of running OCL. Soon CAD-s, 3D programs and Video editors also will use heterogenous computing. This hole thing is because a barrier.

In the P4 era CPU manufacturers have run into a barrier. Raising frequencies did not give enough performance regarding to the power consumtpion. So they started the multi-core era. They raising the count of threads instead os frequencie and it worked. Until now. Now they put the GPGPU in, to get another performance boom and push out the limit. This was inevitable.

Manufacturers and devs showd the way they'll going. We can only following them.
 

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#14
NOW. But as you see: consoles will work this way, hadwares evolve this way, game devs will work this way, and even the industry will use this. OpenCL started to eat up CUDA. Features that only have CUDA support a year ago now can be acceleradet via OpenCL by anything capabel of running OCL. Soon CAD-s, 3D programs and Video editors also will use heterogenous computing. This hole thing is because a barrier.

In the P4 era CPU manufacturers have run into a barrier. Raising frequencies did not give enough performance regarding to the power consumtpion. So they started the multi-core era. They raising the count of threads instead os frequencie and it worked. Until now. Now they put the GPGPU in, to get another performance boom and push out the limit. This was inevitable.

Manufacturers and devs showd the way they'll going. We can only following them.
That is years away. AM3+ is here now, which is sort of the point. In 2014 an improved Piledriver would make TONS of sense.
 

D3l1r1um

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#15
That is years away. AM3+ is here now, which is sort of the point. In 2014 an improved Piledriver would make TONS of sense.
AM3+ is only here, because the negative responds of the originally planned low lifespan of it. AMD didn't plan to make AM3+ Piledriver CPUs codenamed Vishera. They planed FMx CPUs codenamed Komodo.

AMD need to force everybody toward APU-s and consoles. In this situation, giving the market another round of AM3+ CPU makes absolutely no sense. Think it over.
 
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#16
I am looking forward to an all AMD build. It's time to stop supporting the 1000k for a gpu and cpu. AMD caters to enthusiasts who also want to overclock.. Don't get me wrong I love my titans and 3930k... but damn.. 1000$ for a damn gpu. Nvidia pulled an intel on us. Screw em.
....both Amd and intel has $1000. cpus Both Amd and Nvidia has $1000. gpus.... and both company has many lesser priced models for evey budget. But if thats still too much.....let the arm overclocking and water cooling begin:laugh:
 
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#17
It's funny many talking head websites are claiming that Kaveri won't be shipping in '13 because they misunderstood AMD's projections where they said Kaveri would SHIP (to OEMs) in '13 and be available (to consumers), in H1 '14.

As far as performance Steamroller is a nice performance bump that won't disappoint. AMD could very well sell a Steamroller desktop CPU should they decide to. Their primary thrust at the moment is to get Kaveri out due to it's massive benefits as an APU. Kaveri literally changes the PC landscape for good and forever.

Eventually most discrete CPU/GPU combos will be replaced by AMD APUs because they will be as powerful as the discrete offerings, cost substantially less, use less power and produce less heat than the discrete CPU/GPU combos. It's all good for consumers but the CPU isn't dead just yet so stay tuned.
 

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#18
Ummm AMD said they were still going to make desktop cpu's under the steamroller core on am3+ or 4 (that was never made clear). Don't cound the high end desktop market out yet its still on all of the road maps past steamroller.
 
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#19
AM3+ is only here, because the negative responds of the originally planned low lifespan of it. AMD didn't plan to make AM3+ Piledriver CPUs codenamed Vishera. They planed FMx CPUs codenamed Komodo.

AMD need to force everybody toward APU-s and consoles. In this situation, giving the market another round of AM3+ CPU makes absolutely no sense. Think it over.
err but your wrong ,amd dont need to force us away from cpus, they will allway's need someone to sell the shit server bits too and to reduce the cost of makeing said server bits:) and even servers are not moveing into ddr4 that quickly either so another am3+ part is not out of the question:cool:

oh and komodo is a carbon copy of what vishera actually ended up being so maybe the bin didnt get those plans at all eh.
 
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#20
NOW. But as you see: consoles will work this way, hadwares evolve this way, game devs will work this way, and even the industry will use this. OpenCL started to eat up CUDA. Features that only have CUDA support a year ago now can be acceleradet via OpenCL by anything capabel of running OCL. Soon CAD-s, 3D programs and Video editors also will use heterogenous computing. This hole thing is because a barrier.

In the P4 era CPU manufacturers have run into a barrier. Raising frequencies did not give enough performance regarding to the power consumtpion. So they started the multi-core era. They raising the count of threads instead os frequencie and it worked. Until now. Now they put the GPGPU in, to get another performance boom and push out the limit. This was inevitable.

Manufacturers and devs showd the way they'll going. We can only following them.
yeah, ummm, consoles have had access to six threads for the xbox, and seven for the ps3, since launch. yet, the FIRST game to use more than 4 cores came out in 2012, or 7 years later. even then, games are JUST NOW taking advantage of multiple core processors. just because the consoles have something modern to use, does NOT mean developers will use it. more than likely, it will take several years before any games start to use gpgpu calculations, since games use the graphics for, you know, graphics.
 
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#21
yeah, ummm, consoles have had access to six threads for the xbox, and seven for the ps3, since launch. yet, the FIRST game to use more than 4 cores came out in 2012, or 7 years later. even then, games are JUST NOW taking advantage of multiple core processors. just because the consoles have something modern to use, does NOT mean developers will use it. more than likely, it will take several years before any games start to use gpgpu calculations, since games use the graphics for, you know, graphics.
Largely biscuits there have been a fair few multi core games in the last few years , power pc in xbox was 3 core power pc with no ooo afaik and a lot of games now use gpgpu via direcycompute and opencl and with the future of consoles only a fool wouldn't be developing with these tools in mind.
 
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#22
Then you should buy a workstation motherboard and forget about overclicking the CPU.

Yes, in Games. But most of the games suffering the limitations of the graphic systems. And even so, in sheer power Intel still Ownes AMD...

Fact is fact. Consoles do the lead in game industry. If the consoles have weak CPUs, gamers will have them too. Why? Because every watt you take away from the CPU-part, can be given to the IGP. But as I said, in heterogenous model, there will be no IGP or CPU.

The CPUs floating point engine will be enitely replaced with GPU units which can do that job way better.

By example: The Intel i7-3970X can score between 100 and 200 GFLOPS. The HD7970 scores about 4000 GFLOPS.


And BTW in a few years you won't need an AMD octa core steamroller for playing games 'cause games will use APUs' IGP part as well. AMD has an agreement with EA nad Square Enix. The new Frostfite 3 engine supports APUs, so in the future, every potential EA game can run better on APU than a simple CPU.
The moment I saw them using GPUs for scientific computing years ago, I saw all this potential. Heck even before that when people were putting into theory just tapping GPU power for regular computing. Just getting the industry around to really utilizing it all is the problem. Specially since Intel has held all the cards for years. The gaming industry QQ'd about the WiiU but now here we have an entire gen with weak CPUs and powerful GPUs. Unless new CPU tech breaks the limits we have with silicon, utilizing GPU tech would be the best way to get around it.

Consoles being forced to design for GPU power just adds to that. Will be a few years but eventually I could see all this happening. When it does, unless Intel buys out a GPU company, AMD will be nice and comfy on top. Intel still could do something like that. I doubt with nVidia. nVidia is too much of a dick at times. But smaller, yet prolific ones like PowerVR, maybe. Course Intel could just dump lots of money into GPU dev but even if they are doing this now, they are still years behind. Barely catching up right now to first gen APUs.

What would be beautiful irony is AMD licenses x86 from Intel, then Intel licenses GPU tech from AMD.
 
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#23
AMD will have a lot of money from the console sales, I hope this will show in their next chip's performance too. It would be really great to finally have a "faster than Intel" AMD architecture in the market.

I am looking forward to an all AMD build. It's time to stop supporting the 1000k for a gpu and cpu. AMD caters to enthusiasts who also want to overclock.. Don't get me wrong I love my titans and 3930k... but damn.. 1000$ for a damn gpu. Nvidia pulled an intel on us. Screw em.
screw them? Could you please clarify this for me just to make sure: You want the very best, but not willing to pay its price? :confused:
 

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Processor 5960X@4.8 1.42v
Motherboard Asus X99M-WS
Cooling EK Supremecy EVO, MCR220-Stack+MCR220+MCR320, D5-PWM+EK X-RES 140
Memory 4x8GB G.Skill Trident Z 3200 CL16
Video Card(s) (2) EVGA SC BLACK 1080Ti's+ EVGA reference 1080Ti soon to be under water
Storage Samsung SM951 512GB, Samsung PM961 512GB
Display(s) Dell UP2414Q 3840X2160@60hz
Case Caselabs Mercury S5
Audio Device(s) Fischer HA-02->Fischer FA-002W High edition/FA-003/Jubilate/FA-011 depending on my mood
Power Supply Seasonic Prime 1200w
Mouse Thermaltake Theron
Keyboard Thermaltake Poseidon ZX
Software W10P
Benchmark Scores Zoom zoom mofo
#24
You mean to finally have another faster than intel architecture.