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AMD ends driver support for R9 Fury and Radeon 200, 300 series???

Do you think that AMD should stop their driver support for those cards?

  • Yes they are old and useless

    Votes: 18 20.0%
  • No those cards still have the value for gamers

    Votes: 41 45.6%
  • They should stop driver support for series 200&300 but continue to support R9 Fury cards

    Votes: 17 18.9%
  • Doesn't matter as i can still download drivers and use the GPU

    Votes: 14 15.6%

  • Total voters
    90
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It's an extreme case but this is the norm with new games and part of the explanation for it is in fact driver optimization, or in this case the lack of it.



You are mixing things up, those things rarely have anything to do with drivers, if they are to be fixed it needs to happen on the application side.
No I am not mixing things up at all....sure most of the times it's an app/game side and devs should fix that but sometimes is the driver related and then it's AMD/Nvida problem and they should fix that.....I mean every single time when new driver is released you can read Fixed issues by driver support team and usually there is some bug-driver-fixes that are related to the some new games....
 
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Where's the option for "doesn't matter I'll still be able to download a driver and the card will still be usable"?
great idea, implemented :p
 

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One last F U to those who supported them during Fury days. Let it die, i parted with my FuryX as soon as I could. AMD makes some decent CPUs. But I wont be giving their GPU another cent for a long while

Yeah, think they should support for 10 years my self, thankfully i did not buy in Fury YAY.
 
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Followed the posts debating here, and well, I just have one last thought to pitch in. I think it's safe to say that what bothers people the most isn't that AMD dropped these cards, it's how they've done it. Earlier GCN generations have been stable in their operation for some time, earlier this year I had a Sapphire R9 280X Toxic in my hand (fine card, I must say) which I flipped to be able to afford my 5950X, and within its limitations (doesn't run DX12 games, for example), it's actually quite stable and performs to the fullest i'd say GCN can reasonably perform to.

Since the thread started, lots of evidence that FSR works on any hardware and any driver as long as the game itself can run, and I even tried it on my 3090 with great success, so I suppose that the matter is settled. Enjoy your cards however you can, plan an upgrade for when the market situation improves or your bank account doesn't feel it too much, or take the opportunity to learn something new and try Linux out. I've heard of a recent patch to the Intel 915 driver, and imagine how old that is! :toast:
 

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Actually they can, they are faster than rx 430s, 460s, 470s. GCN is GCN.
These cards can't support FidelityFX Super Resolution, that's it.

Knew some thing like this was going to happen, going on about support with FSR for the 1060, but nothing was said about the 290\390.




4GB cards might have a harder time but the 8GB ones should be running games pretty dam well for 1080P at least.

Vega is two generations ahead. Asking a bit much there. Plus the Fury's usability is set to be severely reduced due to having just 4 GB of VRAM.

Some of the supported cards also have 4GB VRAM, so it's not that. Someone pointed out it has something to do with shaders.

Yet the GF 980 is supported. I suspect AMD clearing the path for winblows 11 but i wouldnt be surprised if they get flack for the r9 290/390 support loss on Reddit, GCN is GCN. irony is the rx 430 supports it and it cant handle games, the 290 is faster than 460s and trades blows with rx580s...
 

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Actually they can, they are faster than rx 430s, 460s, 470s. GCN is GCN.








Yet the GF 980 is supported. I suspect AMD clearing the path for winblows 11 but i wouldnt be surprised if they get flack for the r9 290/390 support loss on Reddit, GCN is GCN. irony is the rx 430 supports it and it cant handle games, the 290 is faster than 460s and trades blows with rx580s...

Yeah, seems to me they just trying to get people pay up for the newer tech hahaha. But is that even wise to even try how the markets been for gamers.

I hope it bites them in the ass, as for this pole it should of been on the front page.
 
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Yeah, seems to me they just trying to get people pay up for the newer tech hahaha. But is that even wise to even try how the markets been for gamers.

I hope it bites them in the ass.
Well yeah sure you are correct but that is also understandable in a tech world.....problem here is more the way they did and when because the current timing is really bad and even if the people want to get any other GPU they simply can't.....also could they prolong their support few more years at least for those cards that are still "valuable"....

"Yes they are old and useless"
So anyone who thinks its fine the driver support ends, must also agree the cards are useless

You made a biased poll, what kind of reaction are you expecting?
I see that you add 1 more answer in my poll using it your Mod-power and that's OK but instead of "Doesn't matter as I can still download drivers and use the GPU" you could just put 1 more word in between something like"Doesn't matter as I can still download OLD/Legacy drivers and use the GPU" and it will be actually much more accurate because like this maybe some people could get wrong impression that almost nothing is changed....but hey I am the one that twisting words and making biased polls right?

Ok Guys bellow you can watch Interesting video about FSR and Nvida Game Filter ATTENTION At 10:35 Bryan/Tech Yes City also touched this subject that I been talking about in here.....


Oh surprise surprise....So either he also don't know nothing about anything or maybe...just maybe I am not crazy :kookoo: after all....
 
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Ok Guys bellow you can watch Interesting video about FSR and Nvida Game Filter ATTENTION At 10:35 Bryan/Tech Yes City also touched this subject that I been talking about in here.....


Oh surprise surprise....So either he also don't know nothing about anything or maybe...just maybe I am not crazy :kookoo: after all....
I just think that's a rather simplistic take. FSR is dependent on game implementations, right? So it should work on older AMD GPUs regardless of the driver. I mean, you demonstrated this yourself. So, while it's definitely poor timing in both the ways mentioned (the GPU shortage and FSR launch), poor timing doesn't affect the outcome of the change - which is ultimately very little.

So it comes back to: is it likely that future driver optimizations would have significantly impacted performance in future games for these GPUs? I don't think so. Again, whether you're getting 30 or 40 fps hardly matters, and that would be a major improvement in terms of driver optimization (~33% uplift). The 5-10% range is far more common, and 1.5-3fps isn't a noticeable change. Unplayable performance is still unplayable, and you'll still need to lower settings to get something playable. As for the secondary point of bugfixes: the only case where this is likely is a new title using new tech that hasn't historically been supported on these cards (i.e. a major game engine overhaul). Other than that, major bugs that developers can't fix are extremely unlikely. And there can still be hotfixes for significant bugs even if cards aren't included in mainstream driver releases. I would expect this to be the case if anything significant cropped up.

I see that you add 1 more answer in my poll using it your Mod-power and that's OK but instead of "Doesn't matter as I can still download drivers and use the GPU" you could just put 1 more word in between something like"Doesn't matter as I can still download OLD/Legacy drivers and use the GPU" and it will be actually much more accurate because like this maybe some people could get wrong impression that almost nothing is changed....but hey I am the one that twisting words and making biased polls right?
Doesn't seem necessary to me - the title of the thread is "AMD ends driver support [...]" after all. It stands to reason from this that any drivers available for download stem from the period it was supported, right? "Existing" might be a good option for a neutral word to underscore this if there really is a need for that, though I don't see the need. I like to think people have sufficient reading comprehension and short term memory to still remember the main takeaway from the topic of a thread after reading four sentences, and thus don't need that reminder.

One last F U to those who supported them during Fury days. Let it die, i parted with my FuryX as soon as I could. AMD makes some decent CPUs. But I wont be giving their GPU another cent for a long while
Yeah, think they should support for 10 years my self, thankfully i did not buy in Fury YAY.
Weird, I've been happy with my Fury X since day 1 - well, aside from the whiny pump, but my custom loop solved that. I've never really had significant driver issues, and I'm still using it to this day. Given the performance of this GPU today I don't see a problem with ending driver support - it doesn't perform to a level where future driver optimizations are likely to make much of a difference.
Yeah, seems to me they just trying to get people pay up for the newer tech hahaha. But is that even wise to even try how the markets been for gamers.

I hope it bites them in the ass, as for this pole it should of been on the front page.
That's a bit of a stretch. Remember, these are 6-10 year old GPUs. Is ending support for that "trying to get people to pay up for their newer tech"? Or is it just a product nearing the end of its expected useful lifespan? Yes, they are still fully usable and perform decently, but this doesn't change that after all.
 
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I just think that's a rather simplistic take. FSR is dependent on game implementations, right? So it should work on older AMD GPUs regardless of the driver. I mean, you demonstrated this yourself. So, while it's definitely poor timing in both the ways mentioned (the GPU shortage and FSR launch), poor timing doesn't affect the outcome of the change - which is ultimately very little.

So it comes back to: is it likely that future driver optimizations would have significantly impacted performance in future games for these GPUs? I don't think so. Again, whether you're getting 30 or 40 fps hardly matters, and that would be a major improvement in terms of driver optimization (~33% uplift). The 5-10% range is far more common, and 1.5-3fps isn't a noticeable change. Unplayable performance is still unplayable, and you'll still need to lower settings to get something playable. As for the secondary point of bugfixes: the only case where this is likely is a new title using new tech that hasn't historically been supported on these cards (i.e. a major game engine overhaul). Other than that, major bugs that developers can't fix are extremely unlikely. And there can still be hotfixes for significant bugs even if cards aren't included in mainstream driver releases. I would expect this to be the case if anything significant cropped up.
I really don't get where are you getting all of this?When did I ever said that dropping driver support is going to be some major impact on the overall GPU performance?That was never the issue again and again I keep repeating myself the real problem with dropping driver support could be unexpected certain errors,gliches,texture problems...etc especially in upcoming newer games but also let's not forget the upcoming Win 11....
And No driver related errors and fixes are not that unlikely as you believe let's just read their own support team info:
Ashampoo_Snap_Friday, June 25, 2021_12h20m45s_001_Chrome Legacy Window.png

Ohh BTW those Fixed Issues and Known Issues are longer than this I just did the print screen and also this is ALL from 1(ONE) driver release....Every time new driver is released you can find more or less the same wall of text(or bigger) with the Fixed issues,Known issues,Support for New and latest games...etc...

Has AMD Killed Off Old GPU Drivers Too Soon?​

07:54 - Has AMD Ended Old GPU Support Too Soon?
 
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I really don't get where are you getting all of this?When did I ever said that dropping driver support is going to be some major impact on the overall GPU performance?That was never the issue
I never said that you (or anyone) said that dropped driver support would reduce performance, I said that one of the possible scenarios being drawn up is that we will no longer get improved performance from driver optimizations. I then argued why this argument is irrelevant.

As to
again and again I keep repeating myself the real problem with dropping driver support could be unexpected certain errors,gliches,texture problems...etc especially in upcoming newer games but also let's not forget the upcoming Win 11....
see:
As for the secondary point of bugfixes: the only case where this is likely is a new title using new tech that hasn't historically been supported on these cards (i.e. a major game engine overhaul). Other than that, major bugs that developers can't fix are extremely unlikely. And there can still be hotfixes for significant bugs even if cards aren't included in mainstream driver releases. I would expect this to be the case if anything significant cropped up.
So, I addressed that, right?

And yes, all driver releases have long lists of both fixed bugs and as-of-yet unfixed bugs. That is entirely normal. Some bugs are even never fixed, as the cause might not be found. Some of these bugs are extremely rare - maybe 1 in 1000 or 10 000 users of a specific GPU find them. Thus they might never be properly identified and fixed. Is that good enough? Arguably not, but troublehsooting issues this rare can be extremely difficult and require extremely specific hardware and software configurations to replicate. YMMV, as always with PCs. Nothing is ever entirely bug free.

What I would ask you: how many of these known or recently fixed issues relate explicitly (as in: it's stated in the changelog) to the GPUs in question? Over, say, the past year, how many bugs have appeared and been fixed for these GPUs? Because if they aren't mentioned, then they aren't having those issues. And this far into the lifecycle of these architectures, the default assumption is that all major bugs have long since been identified and fixed. Your stance implies that there is a signficant risk of future major bugs that will render these GPUs unusable in specific scenarios. For that to be the case, there would likely be a significant amount of recent bugs as well - both reported and fixed - as game engine and GPU driver developments are very incremental and derivative. And if there isn't, then you can relax and feel safe that this is likely to continue to be true.

07:54 - Has AMD Ended Old GPU Support Too Soon?
... something being a topic for discussion does not mean that it is necessarily a major issue. Proof of attention is only proof of attention, not of a problem. And opinions differ, after all.
 

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Nah, those known issues are just when they were discovered - they arent all new bugs just added to the last driver"

Look at nvidia with monitoring software breaking VR for a YEAR, it was in the release notes long after the bug came out, too
 
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Still the same debate. Some people will never understand.
And the arguments. AMD is making people buy a new tech? Fury is still an eligible graphics? Come on. really?
As far as some of you get the ending driver support for graphics some of you twist it to prove their imaginary point or something they believe so blindly is true.
And again. Fury to be supported and running new AAA games with sufficient FPS is wishful thinking (aka you expect miracle) and driver support for this is simply not gonna make the card run faster than it already does. It's just not possible and saying that Fury driver support end is a scheme for AMD for these users to buy a new card (which means taking their money) is such an utter bullshit I've got no words to describe it. And yet same people saying this, complain about lack of graphics cards performance advancement or they are not that fast in comparison to older stuff. It's such an absurd and hypocrisy. It's like people are getting addicted to a fuss, throwing in misconception to fuel the fuss and absurd further.
 
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I never said that you (or anyone) said that dropped driver support would reduce performance, I said that one of the possible scenarios being drawn up is that we will no longer get improved performance from driver optimizations. I then argued why this argument is irrelevant.

As to

see:

So, I addressed that, right?

And yes, all driver releases have long lists of both fixed bugs and as-of-yet unfixed bugs. That is entirely normal. Some bugs are even never fixed, as the cause might not be found. Some of these bugs are extremely rare - maybe 1 in 1000 or 10 000 users of a specific GPU find them. Thus they might never be properly identified and fixed. Is that good enough? Arguably not, but troublehsooting issues this rare can be extremely difficult and require extremely specific hardware and software configurations to replicate. YMMV, as always with PCs. Nothing is ever entirely bug free.

What I would ask you: how many of these known or recently fixed issues relate explicitly (as in: it's stated in the changelog) to the GPUs in question? Over, say, the past year, how many bugs have appeared and been fixed for these GPUs? Because if they aren't mentioned, then they aren't having those issues. And this far into the lifecycle of these architectures, the default assumption is that all major bugs have long since been identified and fixed. Your stance implies that there is a signficant risk of future major bugs that will render these GPUs unusable in specific scenarios. For that to be the case, there would likely be a significant amount of recent bugs as well - both reported and fixed - as game engine and GPU driver developments are very incremental and derivative. And if there isn't, then you can relax and feel safe that this is likely to continue to be true.
Srry, but you did replay on my text then keep saying things that I or in fact no one in here ever said at least not that I am aware....So after all that was only yours internal thoughts and just some kind of theorycrafting?ahh now I get it....this also probably explains some of yours previous responds to my posting....

Nah, those known issues are just when they were discovered - they arent all new bugs just added to the last driver"

Look at nvidia with monitoring software breaking VR for a YEAR, it was in the release notes long after the bug came out, too
Yeah right.....and then some new games come's out and they discover some new issues....guess what's happened when you don't have the driver support for your product.....
 
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Srry, but you replay on my text then keep saying things that I or in fact no one in here ever said at least not that I am aware....So after all that was only yours internal thoughts and just some kind of theorycrafting?ahh now I get it....this also probably clear some of yours previous responds to my posting....
The reason I keep mentioning driver optimizations is that this is the actual, tangible, real-world gain that users frequently get from driver updates. It is, in the grand scheme of things, a realistic expectation. In this case though, that's not relevant, as the gains will not be large enough. That's why it keeps getting mentioned. But you're right, you're not arguing that, so I'll stop as well. At least we agree on that point.


As for the rest ... uh, what are you talking about? Theorycrafting? I'm pointing out that the amount of bugs found on architectures that old are extremely small, and that any new major bugs are likely to come from entirely new game engines with new features that aren't supported by the architecture. Who knows how UE5 will work on these? But also, who cares how UE5 will work on cards that aren't likely to be able to run UE5 games at any kind of playable performance? And, as I've said before, it's relatively common to see hotfix drivers for major issues even with unsupported hardware. So if something breaks fundamentally, it's still likely to get fixed (or there might be an advisory to downgrade to a previous driver or similar). (It's also relatively unlikely that a new game engine will fundamentally break compatibility with a decade's worth of consoles and PCs unless it's implementing mandatory features that these architectures lack, such as RTRT.)

I mean, I asked you a very specific question: how many bugs related to the now-unsupported GPUs can you find in the past year? Are they game or feature specific, or are they more significant? And have they been fixed? If a) the number is low, b) the issues found are highly specific, and c) the issues haven't been fixed by now, then this announcement effectively changes nothing. You're the one insisting this is a real problem, thus the onus is on you to provide evidence to support this.

From a quick skim of the changelogs for previous drivers listed on AMD's site (going back to september), searching for "GCN", here's what I found:
  • A system hang or crash may be experienced when upgrading Radeon Software while an Oculus™ VR headset is connected to your system on Radeon GCN graphics products
    • Reported in 21.2.2, fixed in 21.3.1 (two versions later)
  • Project CARS 3™ may experience mirror like corruption when using VR during game menus on GCN based Radeon graphics products.
    • Listed in 20.9.1, can't find a mention of it as fixed, but it disappeared from "Known issues" after this. Likely fixed by a game update (or maybe an Oculus driver update)?
And that's it for mentions of GCN, at least. There are no mentions of "R9" or "Fury" outside of the compatibility lists. I didn't search of anything older. As such, it seems that a grand total two issues relating to these cards have been found and addressed in the past 9 monts, one of which seemingly by a game update rather than a driver update, and both of them are highly niche and specialized. And given VR performance on the now-unsupported GPUs, it's quite unlikely that these were the GPUs on which the issue was found.

What I'm trying to get across here: the scenario that you are scared of is extremely unlikely to come to pass. If no issues were found in the past 9 months - a period in which hundreds of games have been released! - why would they appear in the next 9? Or the 9 after that? And at that point, would it at all be worth discussing, given the actual performance of these GPUs?
 
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The reason I keep mentioning driver optimizations is that this is the actual, tangible, real-world gain that users frequently get from driver updates. It is, in the grand scheme of things, a realistic expectation. In this case though, that's not relevant, as the gains will not be large enough. That's why it keeps getting mentioned. But you're right, you're not arguing that, so I'll stop as well. At least we agree on that point.


As for the rest ... uh, what are you talking about? Theorycrafting? I'm pointing out that the amount of bugs found on architectures that old are extremely small, and that any new major bugs are likely to come from entirely new game engines with new features that aren't supported by the architecture. Who knows how UE5 will work on these? But also, who cares how UE5 will work on cards that aren't likely to be able to run UE5 games at any kind of playable performance? And, as I've said before, it's relatively common to see hotfix drivers for major issues even with unsupported hardware. So if something breaks fundamentally, it's still likely to get fixed (or there might be an advisory to downgrade to a previous driver or similar). (It's also relatively unlikely that a new game engine will fundamentally break compatibility with a decade's worth of consoles and PCs unless it's implementing mandatory features that these architectures lack, such as RTRT.)

I mean, I asked you a very specific question: how many bugs related to the now-unsupported GPUs can you find in the past year? Are they game or feature specific, or are they more significant? And have they been fixed? If a) the number is low, b) the issues found are highly specific, and c) the issues haven't been fixed by now, then this announcement effectively changes nothing. You're the one insisting this is a real problem, thus the onus is on you to provide evidence to support this.

From a quick skim of the changelogs for previous drivers listed on AMD's site (going back to september), searching for "GCN", here's what I found:

And that's it for mentions of GCN, at least. There are no mentions of "R9" or "Fury" outside of the compatibility lists. I didn't search of anything older. As such, it seems that a grand total two issues relating to these cards have been found and addressed in the past 9 monts, one of which seemingly by a game update rather than a driver update, and both of them are highly niche and specialized. And given VR performance on the now-unsupported GPUs, it's quite unlikely that these were the GPUs on which the issue was found.

What I'm trying to get across here: the scenario that you are scared of is extremely unlikely to come to pass. If no issues were found in the past 9 months - a period in which hundreds of games have been released! - why would they appear in the next 9? Or the 9 after that? And at that point, would it at all be worth discussing, given the actual performance of these GPUs?
Ok seems like we finally agree upon something......Also YES as certain GPU gets older the drivers should be more polished or at least that is supposed to be the case......but again also in newer games/apps it's not that uncommon at all that things can go wrong even with more polished drivers....
Now saying this from my personal experience with R9 Fury for example in past 6-7 month I have certain driver-issues in some games freesync tends to goes bye-bye and make games to stutter that actually happened mostly in War Thunder after their last major update....crazy thing is that with some older driver seems to works fine again.......So my point is that's not always going to happened some major groundbreaking problems but instead more likely could be some small but very annoying things that nobody going to fix anymore.....
 
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Ok seems like we finally agree upon something......Also YES as certain GPU gets older the drivers should be more polished or at least that is supposed to be the case......but again also in newer games/apps it's not that uncommon that things can go wrong even with more polished drivers....
Now saying this from my personal experience with R9 Fury for example in past 6-7 month I have certain driver-issues in some games where freesync tends to goes bye-bye and make certain games to stutter that actually happened mostly in War Thunder after their last major update....crazy thing is that with some older driver seems to works fine again.......So my point is that's not going to happened always some major groundbreaking problem but instead could be some small but very annoying things that nobody going to fix anymore.....
But if a game update breaks a feature, is that AMD's responsibility to fix? Isn't it rather the game developer's problem? Whether or not it works with an earlier driver is irrelevant if the problem is introduced through a game update. If the game is still supported, the developer can fix it, and only if they are unable would this be AMD's responsibility. And to reiterate, if there is a major issue with a major game - let's say Fortnite suddenly breaks on GCN in some weird way that Epic can't fix - it's extremely likely that AMD fix it and issue an out-of-band hotfix driver release even if these GPUs are unsupported.

And, again:
but again also in newer games/apps it's not that uncommon that things can go wrong even with more polished drivers....
I just showed you that in the past nine months, there have been two reported issues with GCN GPUs at all (and those might well be 400 and 500 series, who knows?), and both of these have been in highly specific niche use cases. So, in recent history, nothing has gone wrong, but you're insisting that it likely will. At this point, you are contradicting the only relevant evidence we have in order to support your view of this being a significant problem. Will something break at some point? No doubt. Will this matter - i.e. would that game be playable on those GPUs at all if it were bug-free? Most likely not.

Which brings us back to the core issue: the GPUs still work, they still perform the same, and they have been doing so for anything from six to ten years. If some game breaks in the future ... is that really a major failing on AMD's part? Or are your expectations unreasonable?
 
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But if a game update breaks a feature, is that AMD's responsibility to fix? Isn't it rather the game developer's problem? Whether or not it works with an earlier driver is irrelevant if the problem is introduced through a game update. If the game is still supported, the developer can fix it, and only if they are unable would this be AMD's responsibility. And to reiterate, if there is a major issue with a major game - let's say Fortnite suddenly breaks on GCN in some weird way that Epic can't fix - it's extremely likely that AMD fix it and issue an out-of-band hotfix driver release even if these GPUs are unsupported.

And, again:

I just showed you that in the past nine months, there have been two reported issues with GCN GPUs at all (and those might well be 400 and 500 series, who knows?), and both of these have been in highly specific niche use cases. So, in recent history, nothing has gone wrong, but you're insisting that it likely will. At this point, you are contradicting the only relevant evidence we have in order to support your view of this being a significant problem. Will something break at some point? No doubt. Will this matter - i.e. would that game be playable on those GPUs at all if it were bug-free? Most likely not.

Which brings us back to the core issue: the GPUs still work, they still perform the same, and they have been doing so for anything from six to ten years. If some game breaks in the future ... is that really a major failing on AMD's part? Or are your expectations unreasonable?
Well depend's really you know that Big Game Developers communicate regularly with the AMD/Nvidia also we all know that certain games are actually sponsored by AMD or Nvidia and then those games usually works better on their products right......
I really do not want to argue with your internal thoughts again....I don't have any unreasonable expectations...It was Ugly and totally unprofessional from AMD to cancel their support for some of those cards especially the way they did it was just horrendous....Ahh now when I think about it I Actually lied....My expectation from R9 Fury is that I hope that I am going to get at least some buck for it,which is going to help me to switch on Nvidia or even possibly Intel GPU's......
 
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290/X was still cool like 5 years ago. It will always function as a decent space heater for anyone scared it might ever stop working or be useful for anything else.

480/970 is pretty much where I draw the line for minimum specs these days.
 
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290/X was still cool like 5 years ago. It will always function as a decent space heater for anyone scared it might ever stop working or be useful for anything else.

480/970 is pretty much where I draw the line for minimum specs these days.
Aye...I hear you....thing is that actually R9 Fury is almost always faster then RX 480/580 or GTX 970 even beats GTX 980 regularly.....Sometimes in games that use DX12/Vulkan and relay heavily on Async compute especially on higher res. R9 Fury beats easily 980Ti or even GTX 1070....here bellow is a good example from the game Strange Brigade
strangeBrigade_4k.png

Heck...here It's even beats Vega 56,RX 5600Xt,GTX 1070TI,RTX 2060....It's a shame that this card lost driver support prematurely.....
 
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Well depend's really you know that Big Game Developers communicate regularly with the AMD/Nvidia also we all know that certain games are actually sponsored by AMD or Nvidia and then those games usually works better on their products right......
I really do not want to argue with your internal thoughts again....I don't have any unreasonable expectations...It was Ugly and totally unprofessional from AMD to cancel their support for some of those cards especially the way they did it was just horrendous....Ahh now when I think about it I Actually lied....My expectation from R9 Fury is that I hope that I am going to get at least some buck for it,which is going to help me to switch on Nvidia or even possibly Intel GPU's......
You know that the rhetorical tactic of labeling your opponents' views as "internal thoughts", "theorycrafting" and similar terms clearly meant to label them as out of touch with reality and purely subjective is an incredibly transparent bad-faith arguing tactic, right? Please stop. Seriously. You're just underscoring the impression that you're not able to maintain a respectful and intellectually honest debate.

You say you don't have unreasonable expectations. (Yeah, let's move on from the idea of making money off a 6-year-old GPU....) So you think driver support beyond 6-10 years is reasonable. Do you have any arguments to support that, beyond baseless and context-free conjecture like "something might break at some point"? Because I have provided evidence that for the past 9 months, there have been no significant bugs reported or fixed for these GPUs, and that the bugs reported and fixed were minor, niche applications. You're arguing against evidence, yet providing no evidence to support your own claims. That means you a) need to prove that my evidence is either not relevant or doesn't show what I say it does, or b) that there is reason to believe this past evidence is not a good basis for future expectations. So far you have done neither.

And again, you're conflating how AMD announced this with the effects of support being dropped. These are two entirely separate factors with no effect on each other. I agree that the former was problematic, and AMD ought to have announced this differently. But that has no effect whatsoever on the real-world consequences of these GPUs not getting future driver updates.

As for using Strange Brigade as an example ... that game has an all-time concurrent peak player count on Steam of 1954 players. In the month it launched. After that, player numbers have fluctuated a lot (with several months peaking >1000), but are generally in the low hundreds. Quite a few months have had less than 100 concurrent players as the highest number. So: this is a somewhat old game (August 2018), which while technologically interesting is quite unrepresentative of both gaming performance today and player preferences.

Regarding GPU maker-game developer collaborations (and sponsorships) I frankly don't see how they are relevant here. Are you saying that AMD should (or would?) provide longer support if a game was sponsored? Or that they won't if it isn't? I really don't understand how this has any bearing on the topic here. Whether these games actually work better on sponsor hardware or not is also highly variable. Often it just means that the game implements some vendor-specific features (TressFX, Hairworks, etc.).

If you can't provide either compelling arguments or actual evidence to support your assertion that future games (that would otherwise perform at a playable level) are likely to break, then we have reached an impasse.
 
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Aye...I hear you....thing is that actually R9 Fury is almost always faster then RX 480/580 or GTX 970 even beats GTX 980 regularly.....Sometimes in games that use DX12/Vulkan and relay heavily on Async compute especially on higher res. R9 Fury beats easily 980Ti or even GTX 1070....here bellow is a good example from the game Strange Brigade

Heck...here It's even beats Vega 56,RX 5600Xt,GTX 1070TI,RTX 2060....It's a shame that this card lost driver support prematurely.....
Aye. While Fury X was was a cool concept I feel like it was too ahead of its time just like how 290/X was an over-engineered card. Besides, for the cards I mentioned I was targeting 1080p. Not to mention the price and age of said cards. Though I guess 390 would better fit that description. Meanwhile I will keep GTX 1080/Vega 56 as the "Recommended GPU" til they get fazed out and then only go RT from there.

Hopefully we'll see better drivers now that GCN 1-3 has been put to rest.
 
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Aye. While Fury X was was a cool concept I feel like it was too ahead of its time just like how 290/X was an over-engineered card. Besides, for the cards I mentioned I was targeting 1080p. Not to mention the price and age of said cards. Though I guess 390 would better fit that description. Meanwhile I will keep GTX 1080/Vega 56 as the "Recommended GPU" til they get fazed out and then only go RT from there.

Hopefully we'll see better drivers now that GCN 1-3 has been put to rest.
Hmmm knowing the AMD I doubt anything will change ever in their GPU driver department...it's always been let's said "Hit or Miss" and they always lack behind the current opponent and I actually have the feeling that they can not control their own hardware properly that many times seems far superior but simply just failed to deliver....... something like that old Pirelli commercial used to say :"Power is Nothing Without Control"...
 
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What's funny is that you can still buy 5450s new. And that's on TeraScale.

I'm hoping Fury pricing in particular craters, so I can grab a few for crunching.

EDIT: Mistakenly claimed TeraScale 2
 
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I just think that's a rather simplistic take. FSR is dependent on game implementations, right? So it should work on older AMD GPUs regardless of the driver. I mean, you demonstrated this yourself. So, while it's definitely poor timing in both the ways mentioned (the GPU shortage and FSR launch), poor timing doesn't affect the outcome of the change - which is ultimately very little.

So it comes back to: is it likely that future driver optimizations would have significantly impacted performance in future games for these GPUs? I don't think so. Again, whether you're getting 30 or 40 fps hardly matters, and that would be a major improvement in terms of driver optimization (~33% uplift). The 5-10% range is far more common, and 1.5-3fps isn't a noticeable change. Unplayable performance is still unplayable, and you'll still need to lower settings to get something playable. As for the secondary point of bugfixes: the only case where this is likely is a new title using new tech that hasn't historically been supported on these cards (i.e. a major game engine overhaul). Other than that, major bugs that developers can't fix are extremely unlikely. And there can still be hotfixes for significant bugs even if cards aren't included in mainstream driver releases. I would expect this to be the case if anything significant cropped up.


Doesn't seem necessary to me - the title of the thread is "AMD ends driver support [...]" after all. It stands to reason from this that any drivers available for download stem from the period it was supported, right? "Existing" might be a good option for a neutral word to underscore this if there really is a need for that, though I don't see the need. I like to think people have sufficient reading comprehension and short term memory to still remember the main takeaway from the topic of a thread after reading four sentences, and thus don't need that reminder.



Weird, I've been happy with my Fury X since day 1 - well, aside from the whiny pump, but my custom loop solved that. I've never really had significant driver issues, and I'm still using it to this day. Given the performance of this GPU today I don't see a problem with ending driver support - it doesn't perform to a level where future driver optimizations are likely to make much of a difference.

That's a bit of a stretch. Remember, these are 6-10 year old GPUs. Is ending support for that "trying to get people to pay up for their newer tech"? Or is it just a product nearing the end of its expected useful lifespan? Yes, they are still fully usable and perform decently, but this doesn't change that after all.

8 tops, 290 was 2013 and 390 was 2015. Last time they did it they removed all the drivers so you could not even try a newer version unless you installed the old drivers 1st.

Anyways any thing lower than 10 years is just BS, never mind just dropping this on people at a time like now is just blind ignorance, like a big FU. Well just another sign they don't give a flying fck, which is like most company's once they have your money.


I hope at least they keep the drivers in the newer package but just say the feature is not available even though they are supporting nVidia's 1060 which is the same time frame and supported. They really trying to push me to buy nVidia and not AMD ?, what a bunch of twats.
 
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8 tops, 290 was 2013 and 390 was 2015. Last time they did it they removed all the drivers so you could not even try a newer version unless you installed the old drivers 1st.

Anyways any thing lower than 10 years is just BS, never mind just dropping this on people at a time like now is just blind ignorance, like a big FU. Well just another sign they don't give a flying fck, which is like most company's once they have your money.


I hope at least they keep the drivers in the newer package but just say the feature is not available even though they are supporting nVidia's 1060 which is the same time frame and supported. They really trying to push me to buy nVidia and not AMD ?, what a bunch of twats.
10 years will be ideal...8 years it's still Ok I guess....but now here we come to the 5 years.....what's next 3,2,1...but hey don't you worrie they will make sure to let you know 24h prior they decide to cancel support for their products.....that's really top notch service....
 
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