- May 22, 2015
- 7,268 (4.10/day)
|Processor||Intel i5-6600k (AMD Ryzen5 3600 in a box, waiting for a mobo)|
|Motherboard||ASRock Z170 Extreme7+|
|Cooling||Arctic Cooling Freezer i11|
|Memory||2x16GB DDR4 3600 G.Skill Ripjaws V (@3200)|
|Video Card(s)||EVGA GTX 1060 SC|
|Storage||500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 3TB Seagate|
|Audio Device(s)||Audioquest Dragonfly Red :D|
|Power Supply||Seasonic 620W M12|
|Mouse||Logitech G502 Proteus Core|
|Software||Arch Linux + Win10|
Both architectures have pros and cons, there's no need to keep bringing that up.Monolithic is better for gaming at 1080P. You can usually get higher clocks with that and reduced latency.
I doubt clocks are influenced by the number of chips, but latency is.
Still, I'm a little surprised no one is mentioning what looks to me like the #1 space saving measure AMD took: not wasting 30% die space on an IGP.