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AMD Introduces Quad-Core Barcelona


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Oct 6, 2004
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i like my quad core.

That said, i'm a crazy gamer, and i quite often run multiple games at once (i'll go to lans and forget to quit games, and just alt tab into a new one...)
Aug 10, 2007
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Personally I think developers have hit the mark fairly well. They need to write their games and apps for the majority of people in their target audience 18-30 months down the line. First it was for HT, then dual-core, now we're at multi-core. Very little was available at the launch of any of these technologies, but as acceptance grew, so did the availability.

How I see it:

HT: Make it for SC, but boost with HT.
DC: Make it for SC/SC-HT, but boost with DC.
MC: Make it for DC, but boost with QC, maybe even OC.
Future: Simply tune MC games for better QC and OC performance.

Supreme Commander, Unreal 3 (ETA: Soon) and Hellgate:London (ETA: Oct 31) are MC type games. The latter two of course aren't available yet, but from what I've read about them, you'll lose performance and/or prettiness, features, on an SC, and thus fitting my MC definition. (and they've been shown on 8-core systems, :rockout:)