- Jan 13, 2011
- 196 (0.06/day)
Porting to directX isn't a nightmare if you're agnostic about your coding what becomes a nightmare is porting it to windows not writing it in directX it's quarks about the underlaying os that makes porting a pain. After all most games are written in something like C then ported over to work for the console.But you forgot that the architecture here is used in next gen consoles. Read how Mantle work and you will see how easy to port a game from Xbox1, PS4 to PC using Mantle, thanks to the similar in the architecture. That's where the profit come from. FYI, porting games from consoles to DirectX has been a nightmare for every programmers.
By the way, this article is totally mislead as DICE confirmed that their driver works on every GCN cards. I don't know why TPU had not edited or taken it down. I smelled some bias here