- Joined
- Jul 8, 2019
- Messages
- 142 (0.22/day)
AMD always had higher API overhead for CPU, nothing new. It isn't a problem in DX12 titles though.
Oh really? Microsoft clearly stated that Xbox Series X has all the RDNA2 features, unlike PS5. The fact that they did not mention details like Infinity Cache and others does not mean they are not there. Some of the features AMD obviously intended to keep for their RX6000 presentation. And even if there was no Infinity Cache, how do you know it was not harmful to raytracing performance, since we do not have raytracing performance results for consoles? Given that there's pretty much no raytracing titles revealed for consoles, I'd assume it is going to perform terriblyA simple way to disprove completely what you claim is to look at the SoCs used in consoles, the last level cache that you desperately try to prove AMD added to make RT viable is no where to be found on those, which means that clearly wasn't it's purpose. Your speculation is plain and simple wrong.
You must be out of your mind to believe for a second that AMD just dedicated 1/5 of the die to improve RT performance which ended up being inferior to Nvidia's anyway. There are other flaws with their implementation that need to be addressed long before bandwidth became an issue.
Also because of the way BVH works some pointer chasing is required meaning caches don't help much.
No, that cache is an inevitable evolution of GPUs given that the ratio of DRAM bandwidth per thread has plummeted over the years and it's obvious that there will be a point in time after which no more performance can be extracted. It's there to aid all around performance and I bet Nvidia will be forced to implement something similar as well. Anyway, the point is that it has nothing to do with RT.
Do you think the fact that the prior gen consoles were using a three year old (now ten year old) AMD architecture designed for mobile apps might have held back the synergies?The same argument was appearing ever since first AMD-powered consoles appeared, for what - close to a decade now? And it never happened.
System Name | MoFo 2 |
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Processor | AMD PhenomII 1100T @ 4.2Ghz |
Motherboard | Asus Crosshair IV |
Cooling | Swiftec 655 pump, Apogee GT,, MCR360mm Rad, 1/2 loop. |
Memory | 8GB DDR3-2133 @ 1900 8.9.9.24 1T |
Video Card(s) | HD7970 1250/1750 |
Storage | Agility 3 SSD 6TB RAID 0 on RAID Card |
Display(s) | 46" 1080P Toshiba LCD |
Case | Rosewill R6A34-BK modded (thanks to MKmods) |
Audio Device(s) | ATI HDMI |
Power Supply | 750W PC Power & Cooling modded (thanks to MKmods) |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
Then why do it for Assasin's Creed Valhalla? Do you think more people are playing that then Minecraft?![]()
How does that contradict my statement? it simply means the "ray ops" are either 4 box intersections or 1 triangle intersection. It does not change the fact that RDNA2 cannot to both texture and raytracing ops on the same CU in the same cycle.it's 4 Box or 1 Triangle Intersection per cycle
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System Name | Violet |
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Processor | AMD Ryzen 5800X |
Motherboard | ASRock x570 Phantom Gaming X |
Cooling | Be quiet! Dark Rock Pro 4 |
Memory | G.Skill Flare x 32GB 3400Mhz |
Video Card(s) | Sapphire RX 5700 XT Nitro+ |
Storage | Western Digital WD Black SN750 1TB |
Display(s) | 3440x1440 |
Case | Lian Li LANCOOL II MESH Performance |
Power Supply | Corsair RM850x |
Mouse | Razer NAGA TRINITY |
Keyboard | Corsair K95 RGB |
Software | Windows 10 64bit |
System Name | Good enough |
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Processor | AMD Ryzen R7 1700X - 4.0 Ghz / 1.350V |
Motherboard | ASRock B450M Pro4 |
Cooling | Deepcool Gammaxx L240 V2 |
Memory | 16GB - Corsair Vengeance LPX - 3333 Mhz CL16 |
Video Card(s) | OEM Dell GTX 1080 with Kraken G12 + Water 3.0 Performer C |
Storage | 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB |
Display(s) | 4K Samsung TV |
Case | Deepcool Matrexx 70 |
Power Supply | GPS-750C |
Oh really? Microsoft clearly stated that Xbox Series X has all the RDNA2 features, unlike PS5. The fact that they did not mention details like Infinity Cache and others does not mean they are not there. Some of the features AMD obviously intended to keep for their RX6000 presentation. And even if there was no Infinity Cache, how do you know it was not harmful to raytracing performance, since we do not have raytracing performance results for consoles? Given that there's pretty much no raytracing titles revealed for consoles, I'd assume it is going to perform terribly![]()
System Name | Overlord Mk MXVI |
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Processor | AMD Ryzen 7 3800X |
Motherboard | Gigabyte X570 Aorus Master |
Cooling | Corsair H115i Pro |
Memory | 32GB Viper Steel 3600 DDR4 @ 3800MHz 16-19-16-19-36 |
Video Card(s) | Gigabyte RTX 2080 Gaming OC 8G |
Storage | 1TB WD Black NVMe (2018), 2TB Viper VPN100, 1TB WD Blue 3D NAND |
Display(s) | Asus PG27AQ |
Case | Corsair Carbide 275Q |
Audio Device(s) | Corsair Virtuoso SE |
Power Supply | Corsair RM750 |
Mouse | Logitech G502 Lightspeed |
Keyboard | Wooting Two |
Software | Windows 10 Pro |
Benchmark Scores | https://valid.x86.fr/33u9si |
You actually seem to mostly come here to argue with people from what I see.Techspot is part of HardwareUnboxed (or the other way around). Of course AMD fanboys would try to post results from the biggest AMD fanboy site on the internet if all the other results do not match their expectations. I for one come to techpowerup to get some decent reviews, not to sites like techspot, where the reviewer gets blood in their eyes just from mentioning Nvidia.
And before that it was GCN and Jaguar cores. Same story a few years forward. Nothing really changed.Do you think the fact that the prior gen consoles were using a three year old (now ten year old) AMD architecture designed for mobile apps might have held back the synergies?
Now PC is running Zen plus RDNA2 just like the consoles do. We should see how things work out over the next couple of years.
Processor | 6700K |
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Motherboard | M8G |
Cooling | D15S |
Memory | 16GB 3k15 |
Video Card(s) | 2070S |
Storage | 850 Pro |
Display(s) | U2410 |
Case | Core X2 |
Audio Device(s) | ALC1150 |
Power Supply | Seasonic |
Mouse | Razer |
Keyboard | Logitech |
Software | 20H2 |
System Name | Main Machine |
---|---|
Processor | Ryzen 7 5800X |
Motherboard | Asus ROG Crosshair VIII Hero (WI-FI) |
Cooling | Water cooling, EK-DDC 3.2 PWM, 1x360mm+1x240mm+1x120mm EK Rads, CPU XSPC RayStorm Pro RBG |
Memory | 16GB G.Skill Trident Z RGB DDR4-3200 CL14 |
Video Card(s) | XFX Radeon 6800XT -- EK Waterblock |
Storage | 2xSamsung SSD 970 EVO NVMe 1TB, 1x Samsung SSD 840 EVO 1TB, 4x3TB Seagate |
Display(s) | ASUS ROG Strix XG27WQ 27inch 165Hz FreeSync Premium Pro |
Case | Cooler Master COSMOS C700P |
Audio Device(s) | Turtle Beach Elite Pro Tournament + Elite Pro TAC |
Power Supply | Corsair Professional Series HX1200i 1200W Platinum |
Mouse | Logitech G903 LIGHTSPEED Wireless |
Keyboard | ROCCAT Ryos MK Pro |
Software | Win 10 Pro |
It's a SOC chip schema. It does not detail the features of the GPU in the picture. Rather the parts of the whole SOC. You can see the CPU cores, you can see the memory controllers, IO, interconnects. You are trying to interchange the fact that the picture does not show the GPU intrnal parts for your assumption that there are no actual GPU internal parts. Nice try, honestly, but no.That cache is not an RDNA2 "feature" it's just a cache.
You should get into the habit of reading upon the available information before you come up with these bewildering speculations.
Here, die shot of the SoC inside the new Xbox, from those very same slides :
View attachment 176158
Where's that last level cache that Navi 21 has ? Just point to it.
System Name | RyzenGtEvo/ Asus strix scar II |
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Processor | Amd R7 3800X@4.350/525/ Intel 8750H |
Motherboard | Crosshair hero7 @bios 2703/? |
Cooling | 360EK extreme rad+ 360$EK slim all push, cpu Monoblock Gpu full cover all EK |
Memory | Corsair Vengeance Rgb pro 3600cas14 16Gb in two sticks./16Gb |
Video Card(s) | Sapphire refference Rx vega 64 EK waterblocked/Rtx 2060 |
Storage | Silicon power qlc nvmex3 in raid 0/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd |
Display(s) | Samsung UAE28"850R 4k freesync, LG 49" 4K 60hz ,Oculus |
Case | Lianli p0-11 dynamic |
Audio Device(s) | Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset |
Power Supply | corsair 1200Hxi |
Mouse | Roccat Kova/ Logitech G wireless |
Keyboard | Roccat Aimo 120 |
Software | Win 10 Pro |
Benchmark Scores | 8726 vega 3dmark timespy/ laptop Timespy 6506 |
Except what you are saying is rubbish ,the fact the old consoles had 8 weak cores kept my fx8350 in the game instead of below minimum specs.And before that it was GCN and Jaguar cores. Same story a few years forward. Nothing really changed.
Steam Catalog size 23000+
System Name | Bro2 |
---|---|
Processor | Ryzen 2700X |
Motherboard | MSI X470 Gaming Carbon |
Cooling | Corsair h115i pro rgb |
Memory | 32GB G.Skill Flare X 3200 CL14 @ 2933Mhz CL14 |
Video Card(s) | Powercolor 6900 XT Red Devil |
Storage | M.2 Samsung Evo 970 250MB/ Samsung 860 Evo 1TB |
Display(s) | LG 27UD69 UHD / LG 27GN950 |
Case | Fractal Design G |
Audio Device(s) | realtec 5.1 |
Power Supply | Corsair AXi 760W / Seasonic 750W GOLD |
Mouse | Logitech G402 |
Keyboard | Logitech slim |
Software | Windows 10 64 bit |
System Name | Main Machine |
---|---|
Processor | Ryzen 7 5800X |
Motherboard | Asus ROG Crosshair VIII Hero (WI-FI) |
Cooling | Water cooling, EK-DDC 3.2 PWM, 1x360mm+1x240mm+1x120mm EK Rads, CPU XSPC RayStorm Pro RBG |
Memory | 16GB G.Skill Trident Z RGB DDR4-3200 CL14 |
Video Card(s) | XFX Radeon 6800XT -- EK Waterblock |
Storage | 2xSamsung SSD 970 EVO NVMe 1TB, 1x Samsung SSD 840 EVO 1TB, 4x3TB Seagate |
Display(s) | ASUS ROG Strix XG27WQ 27inch 165Hz FreeSync Premium Pro |
Case | Cooler Master COSMOS C700P |
Audio Device(s) | Turtle Beach Elite Pro Tournament + Elite Pro TAC |
Power Supply | Corsair Professional Series HX1200i 1200W Platinum |
Mouse | Logitech G903 LIGHTSPEED Wireless |
Keyboard | ROCCAT Ryos MK Pro |
Software | Win 10 Pro |
System Name | Good enough |
---|---|
Processor | AMD Ryzen R7 1700X - 4.0 Ghz / 1.350V |
Motherboard | ASRock B450M Pro4 |
Cooling | Deepcool Gammaxx L240 V2 |
Memory | 16GB - Corsair Vengeance LPX - 3333 Mhz CL16 |
Video Card(s) | OEM Dell GTX 1080 with Kraken G12 + Water 3.0 Performer C |
Storage | 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB |
Display(s) | 4K Samsung TV |
Case | Deepcool Matrexx 70 |
Power Supply | GPS-750C |
It's a SOC chip schema.
Processor | Ryzen 5 3600 I Core i7 6700K |
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Video Card(s) | RX 5700 XT Nitro+ I RTX 2070 Super Zotac Mini |
Mouse | Logitech G Pro |
Keyboard | Wooting Two Lekker Edition |
10 GB does affect DOOM Eternal performance a bit, but in 8K. In 4K 8 GB is more than sufficient for upcoming years.
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Обзор видеокарт NVIDIA GeForce RTX 3080/3090 Founders Edition и тесты на 8К-экране
Обзоры видеокарт NVIDIA 30-й серии, которые мы опубликовали в прошлом месяце, отклонились от привычной схемы.3dnews.ru
More VRAM is always more expensive. Specially for NVIDIA which uses exclusive to it GDDR6X.
FTFY.
And these two games are outliers and I presume could have been fixed if they had been released recently. Lastly good luck finding any visual differences between Uber and Ultra textures on your 4K monitor.
Well if you call debunking arguments like "most games are made for consoles" with actual numbers as arguing, then there's really no way to react to that. And for the record I do beleive Big Navi is a decent achievement. But unlike some other people here, I do not lose sight of the fact that a big part of that comes simply from the process advantage AMD has and there are a lot of misses - lack of reasonable raytracing performance, lack of anything similar to DLSS, lack of any hardware that would support DLSS, meaning that current RX6000 series cards will not get anything producing similar quality as DLSS (maybe RDNA3 will) and so on ..You actually seem to mostly come here to argue with people from what I see.
Also, it's more than, not more then.
DOOM Eternal was released this year and is the most optimized game ever made, or so it seems. Wolfenstein 2 was praised for its optimization too.
Nothing to fix. They just need more VRAM.
System Name | Mikes PC! |
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Processor | i7 10700k @5.2Ghz |
Motherboard | Z490 Aorus Ultra |
Cooling | Arctic Cooling 360 |
Memory | GSkill 32gb 4000Mhz |
Video Card(s) | RTX 2080ti @2100Mhz |
Storage | Adata 8200pro 1TB |
Display(s) | LG OLED C9 55" 4K120Hz |
Case | Corsair 780T |
Audio Device(s) | FiiO k5 Pro |
Power Supply | CoolerMaster 1KW |
Mouse | Logitech G700S |
Software | Win10 64bit |
Their inability to catch up? I wish I could see the world through your special eyes. At stock its about 2-3% slower than a card $50 more, and it uses 100W less, has 10% overclocking ability out of the box compares to 3% from team green, and with other tweaks it ends up as fast or slightly faster, plus much better frame times. But I guess you can't see that, cognitive dissonance is real .
No one is forcing anyone to buy it, and everything is worth what someone is willing to pay. Do you think AMD gets all the money from the sale of these cards? If you do perhaps try reading up on supply and demand economics.
Processor | Ryzen 5 3600 I Core i7 6700K |
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Video Card(s) | RX 5700 XT Nitro+ I RTX 2070 Super Zotac Mini |
Mouse | Logitech G Pro |
Keyboard | Wooting Two Lekker Edition |
Yeah no doubt, you can always make games run bad by changing settings or replacing textures. These cases are very very edge case, maybe 1000 gamers out of 100 million? (making up random numbers).
More = good, but more = $, so more != good![]()
Have you used DLSS? I have owned a 2080 Ti since launch and having experienced it first hand, can say that I am very thankful for the option. If you care to see for yourself, here is one of many videos on the subject: