- May 14, 2004
- 21,927 (3.55/day)
|Video Card(s)||RTX 3080|
|Display(s)||30" 2560x1600 + 19" 1280x1024|
|Software||Windows 10 64-bit|
Yeah no doubt, you can always make games run bad by changing settings or replacing textures. These cases are very very edge case, maybe 1000 gamers out of 100 million? (making up random numbers)."Much has been talked about VRAM size during NVIDIA's Ampere launch. The GeForce RTX 3080 offers 10 GB VRAM, which I still think is plenty for today and the near future. Planning many years ahead with hardware purchases makes no sense, especially when it comes to VRAM—you'll run out of shading power long before memory becomes a problem. GTX 1060 will not drive 4K, no matter if it has 3 GB or 6 GB. Game developers will certainly make use of the added memory capacity on the new consoles, we're talking 8 GB here, as a large portion of the console's total memory is used for the OS, game and game data. I think I'd definitely be interested in a RX 6700 Series with just 8 GB VRAM, at more affordable pricing. On the other hand, AMD's card is cheaper than NVIDIA's product, and has twice the VRAM at the same time, so really no reason to complain."
Wizzard, no offence, but this part is wrong.
There is already a different between 8 GB and 10/11/12 GB in DOOM Eternal at 4K and Wolfenstein 2 with manually enabled maximum settings (above Mein Leben) at 1440p.
For people who mod, the actual PCMR users, not just the ones who think opening an ini file every 5 years makes them hardcore, this does matter too.
More VRAM is always good. Personally, 8GB is obsolete for me for 1440p and 4K. 10GB is not but its close since I can break it if I want to. But not obsolete. Still, just because you never used something does not mean that it isnt important.
More = good, but more = $, so more != good