• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Wins Back Three Graphics Patents from LG

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
37,775 (8.50/day)
Location
Hyderabad, India
Processor AMD Ryzen 7 2700X
Motherboard ASUS ROG Strix B450-E Gaming
Cooling AMD Wraith Prism
Memory 2x 16GB Corsair Vengeance LPX DDR4-3000
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) Samsung U28D590 28-inch 4K UHD
Case Corsair Carbide 100R
Audio Device(s) Creative Sound Blaster Recon3D PCIe
Power Supply Cooler Master MWE Gold 650W
Mouse Razer Abyssus
Keyboard Microsoft Sidewinder X4
Software Windows 10 Pro
AMD won back ownership of three graphics patents that had earlier been struck down on a complaint by LG Electronics. A U.S. Court of Appeals for the Federal Circuit overruled a ruling of the Patent Trial and Appeal Board (PTAB) which observed that AMD subsidiary ATI Technologies ULC (now reorganized as RTG), has a claim to U.S. patents numbered 7,742,053, 6,897,871, and 7,327,369. The three patents deal with critical technology related to Unified Shaders.

The PTAB had earlier dismissed ATI's ownership of the patents on grounds that the IP claimed was "too obvious in light of prior art." A bench of three Judges in a unanimous decision ruled that ATI had "had conceived of their inventions before the prior art." Put simply, the court was satisfied that the technologies protected by these patents were invented by ATI before the "prior art," and were not "obvious next steps" to it.



View at TechPowerUp Main Site
 
Joined
Jun 15, 2016
Messages
1,041 (0.82/day)
Location
Pristina
System Name My PC
Processor 4670K@4.4GHz
Motherboard Gryphon Z87
Cooling CM 212
Memory 2x8GB+2x4GB @2400GHz
Video Card(s) XFX Radeon RX 580 GTS Black Edition 1425MHz OC+, 8GB
Storage Intel 530 SSD 480GB + Intel 510 SSD 120GB + 2x500GB hdd raid 1
Display(s) HP envy 32 1440p
Case CM Mastercase 5
Audio Device(s) Sbz ZXR
Power Supply Antec 620W
Mouse G502
Keyboard G910
Software Win 10 pro
Well good for them.
 
Joined
Nov 18, 2010
Messages
4,749 (1.44/day)
Location
Rīga, Latvia
System Name HELLSTAR
Processor Intel 5960X @ 4.4GHz
Motherboard Gigabyte GA-X99-UD3
Cooling Custom Loop. 360+240 rads.
Memory 4x8GB Corsair Vengeance LPX 3000MHz 15-17-17-36 CR1
Video Card(s) ASUS 1080 Ti FE + water block
Storage Optane 900P + Samsung PM981 NVMe 1TB + 750 EVO 500GB
Display(s) Philips PHL BDM3270
Case Phanteks Enthoo Evolv ATX Tempered Glass
Audio Device(s) Sound Blaster ZxR
Power Supply Fractal Design Newton R3 1000W
Mouse Razer Basilisk
Keyboard Razer Deathstalker
Software Windows 10 insider
LG is stinking more and more in almost every front they compete and if you have business with them it is a nightmare.

A fish rots from the head down.
 
Joined
Feb 3, 2017
Messages
1,879 (1.81/day)
Processor i5-8400
Motherboard ASUS ROG STRIX Z370-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-3200 CL16
Video Card(s) Gainward GeForce RTX 2080 Phoenix
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Logitech G700
Keyboard Corsair K60
Can someone do a summary of what LG was complaining about?

Unified shaders are D3D10/SM4. Unified shaders is a strange thing to have a patent on - AMD did Xenos and Terascale, Nvidia had Tesla around the same time and if my memory serves right Intel, PowerVR, S3 as well as Adreno/Mali use unified shaders. Some or most of these were developed at around the same time.
 
Joined
Apr 12, 2013
Messages
2,674 (1.10/day)
Adreno was owned by ATI back then & probably(?) they also did unified shaders before anyone else.
 
Joined
Nov 20, 2013
Messages
3,940 (1.78/day)
Location
Kiev, Ukraine
System Name WS#1337
Processor Ryzen 5 1600X
Motherboard Gigabyte x470 AORUS Ultra Gamin
Cooling Xigmatek Scylla 240 AIO
Memory 2x8GB Team T-Force Vulkan DDR4-3000
Video Card(s) MSI RTX 2060 Super Armor OC
Storage Adata SX8200 256GB, Sandisk X400 512GB
Display(s) Samsung U24E590D (4K/UHD)
Case Chieftec AL-01B-OP
Audio Device(s) ALC1220
Power Supply SeaSonic SSR-550FX (80+ GOLD)
Mouse Logitech G603
Keyboard Zalman K500 modded (Gateron brown)
Software Windows 10, Ubuntu 18.04 LTS
Can someone do a summary of what LG was complaining about?
Remember the litigation against LG, Visio, and Mediatek from back in 2017? That's an aftermath.
I guess LG appealed in PTAB and they ruled in their favor, while Federal Court came to the opposite conclusion.
The only few things I don't understand is:
1) [puts on this 2018 hat] I thought LG already settled with AMD
2) [puts on his 2017 hat] Why go after all of these companies, if the perpetrator is ARM holdings, who licensed graphics IP to all others.
 
Joined
Apr 12, 2013
Messages
2,674 (1.10/day)
Because Sammy, Huawei et al must be paying something to AMD, these 3 likely didn't?
 
Joined
Feb 3, 2017
Messages
1,879 (1.81/day)
Processor i5-8400
Motherboard ASUS ROG STRIX Z370-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-3200 CL16
Video Card(s) Gainward GeForce RTX 2080 Phoenix
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Logitech G700
Keyboard Corsair K60

FreedomEclipse

~Technological Technocrat~
Joined
Apr 20, 2007
Messages
19,975 (4.33/day)
Location
London,UK
System Name Codename: Icarus Mk.V
Processor Intel 8600k@4.8Ghz
Motherboard Asus ROG Strixx Z370-F
Cooling Be Quiet! Dark Rock Pro 4
Memory 16 Corsair Vengeance White LED DDR4 3200Mhz
Video Card(s) Gigabyte 1080Ti Gaming OC|Accelero Xtreme IV
Storage Samsung 970Evo 512GB SSD (Boot)|WD Blue 1TB SSD|2x 3TB Toshiba DT01ACA300
Display(s) Asus PB278Q 27"
Case Corsair 760T (White) {1x140mm NF-P14s|1xCorsair ML120 Pro|4xML140 Pro}
Audio Device(s) 1080Ti to AVR {AVR:Yamaha RX-V573|Speakers: JBL Control One|Auna 300-CN|Wharfedale Diamond SW150}
Power Supply Corsair AX760
Mouse Logitech G900/G502
Keyboard Duckyshine Dead LED(s) III
Software Windows 10 Pro
Benchmark Scores (ノಠ益ಠ)ノ彡┻━┻
Because Sammy, Huawei et al must be paying something to AMD, these 3 likely didn't?
Pretty much. It all fun and games till someone forgets to pay the piper.
 
Joined
Jan 8, 2017
Messages
4,604 (4.32/day)
System Name Good enough
Processor AMD Ryzen R7 1700X - 4.0 Ghz / 1.350V
Motherboard ASRock B450M Pro4
Cooling Scythe Katana 4 - 3x 120mm case fans
Memory 16GB - Corsair Vengeance LPX
Video Card(s) OEM Dell GTX 1080
Storage 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) 4K Samsung TV
Case Zalman R1
Power Supply 500W
Can someone do a summary of what LG was complaining about?

Unified shaders are D3D10/SM4. Unified shaders is a strange thing to have a patent on - AMD did Xenos and Terascale, Nvidia had Tesla around the same time and if my memory serves right Intel, PowerVR, S3 as well as Adreno/Mali use unified shaders. Some or most of these were developed at around the same time.
'around the same time' doesn't mean anything for patents, all it matters is whether or not you were the first one to it. Is it retarded, sure, but those are the laws.
 
Joined
Nov 11, 2004
Messages
4,638 (0.84/day)
Location
Formosa
System Name Overlord Mk MXVI
Processor AMD Ryzen 7 3800X
Motherboard Gigabyte X570 Aorus Master
Cooling Corsair H115i Pro
Memory 32GB Viper Steel 3600 DDR4 @ 3800MHz 16-19-16-19-36
Video Card(s) Gigabyte RTX 2080 Gaming OC 8G
Storage 1TB WD Black NVMe (2018), 2TB Viper VPN100, 1TB WD Blue 3D NAND
Display(s) Asus PG27AQ
Case Corsair Carbide 275Q
Audio Device(s) Corsair Virtuoso SE
Power Supply Corsair RM750
Mouse Logitech G500s
Keyboard Wooting Two
Software Windows 10 Pro
Benchmark Scores https://valid.x86.fr/ztiub6
Thanks, the list of companies quickly gave good results to search:
AMD Files Patent Infringement Complaint Against LG, MediaTek, Sigma Designs, and Vizio (Anandtech)
Sigma is no more, as they were broken up and sold off in pieces.
https://www.sigmadesigns.com/
Sigma Designs is in the process of Liquidation and Distribution.

Sigma Designs (Nasdaq: SIGM) stock information can be found here.

Filings with the Securities and Exchange Commission can be fund here.



For information on the Sigma’s Z-Wave product family, please contact Silicon Labs or the Z-Wave Alliance.

For information on Sigma’s Home Connectivity business line, please contact Integrated Silicon Solutions (ISSI).

For information on Sigma’s SmartTV and Set-top Box business lines, please contact V-Silicon at (510) 897-0168.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
25,562 (6.27/day)
Location
IA, USA
System Name BY-2015
Processor Intel Core i7-6700K (4 x 4.00 GHz) w/ HT and Turbo on
Motherboard MSI Z170A GAMING M7
Cooling Scythe Kotetsu
Memory 2 x Kingston HyperX DDR4-2133 8 GiB
Storage Crucial MX300 275 GB, Seagate Exos X12 TB 7200 RPM
Display(s) Samsung SyncMaster T240 24" LCD (1920x1200 HDMI) + Samsung SyncMaster 906BW 19" LCD (1440x900 VGA)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse SteelSeries Sensei RAW
Keyboard Tesoro Excalibur
Software Windows 10 Pro 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
Can someone do a summary of what LG was complaining about?
Here's the original complain AMD launched at many companies (LG, Vizio, MediaTek, SDI):
http://www.itcblog.com/images/amdcomplaint.pdf

LG countersued saying they should be public domain, LG won. AMD appealed and the appellate court ruled the original complaint and patents are valid.

United States Patent No. 7,633,506 (“the ‘506 Patent”) is entitled “Parallel pipeline graphics system” and issued on December 15, 2009 to inventors Mark-M. Leather and Eric Demers.
Prior to the ‘506 Patent, efforts were made to improve the realism of 3-D
graphics by generating and storingia greater amount of data that describes the
This image data was stored in a device known as a frame buffer. In order to store a greater
amount of data in the frame buffer, the industry believed that it was necessary to make the size of
the frame buffer larger. However, the GPU architectures known at the time of the ‘506 Patent
behaved as a bottleneck, and were unsuitable for rendering vast amounts of graphics data to a
larger size frame buffer.

The ‘506 Patent solved the bottleneck problem by disclosing a new
graphics processing architecture, which enables a greater amount of graphics data to be rendered
to a larger size frame buffer. In some embodiments, the graphics processing architecture includes
multiple parallel graphics “pipelines.” Moreover, each pipeline can feature a special circuit that
is programmable to perform texture shading in addition to color shading operations. Based on
the innovations disclosed by the ‘506 Patent, modern graphics processors are able to deliver
higher-quality realism of three-dimensional graphics.
United States Patent No. 7,796,133 (“the ‘133 Patent”) is entitled “Unified shader,” and issued on September 14, 2010 to inventors Mark M. Leather and Eric Demers.
The ‘133 Patent relates to specialized “texture” processing circuitry that is
employed by GPUs. Texture processing is a technology that is used, for example, to allow a 2-D
image of a brick wall to be mapped to a 3-D wall object in a perspective-correct way as shown
below.

Because artists and game designers made heavy-use of textures, the
conventional wisdom in the graphics processing industry was to employ highly specialized and
dedicated “fixed-fimction” circuitry for applying textures to pixels, and separate fixed function
circuitry for color shading. The disadvantage of this approach is that it constrained the generality,
flexibility, and overall usefulness of shading algorithms.

The ‘133 Patent departs from this conventional approach and instead
provides a specialized circuit that is capable of performing both texture and color operations.
This novel circuit architecture employs a combination of fixed-function and programmable
circuitry stages for texture and color operations. Advantageously, in some embodiments, any
operation, be it for color shading, or texture shading, may loop back and be combined with any
other operation. As a result, the ‘133 Patent simplifies the complexity of programming for two
separate conventional fixed-function circuits with different levels of precision. In addition, the
‘133 Patent provides improved utilization of graphics circuitry, which enables system
manufacturers to build more power efficient graphics circuitry.
United States Patent No. 8,760,454 (“the ‘454 Patent”) is entitled “Graphics processing architecture employing a unified shader,” and issued on June 24, 2014 to inventors Stephen L. Morein, Laurent Lefebvre, Andrew E. Gruber, and Andi Skende.
Prior to the ‘454 Patent, and the advent of GPUs more generally, the
industry employed general-purpose processors to render 3-D computer graphics in software. But
general purpose processors handled graphics processing operations in an inefficient way, leading
to poor performance.

As a result, the industry progressed away from general purpose processors
to GPU circuitry that was specialized for graphics processing. To improve upon the
inefficiencies of general purpose processors, the universal belief was that these GPUs needed
separate, discrete, and dedicated circuitry stages, with each circuitry stage performing different
graphics processing operations. For example, one dedicated circuitry stage would perform
geometry processing (concerning the triangles representing a 3-D object), and another would
perform pixel processing (concerning the pixels making up the 2-D representation of that 3-D
object). These different circuitry stages were organized in a sequential, pipelined fashion to form
a GPU having a “fixed-function” architecture.

While fixed-fimction architecture GPUs showed promising performance
gains over the general purpose processor approach, they were relatively large in size, with much
of the real estate being taken up by the geometry and pixel processing hardware. In addition, as a
result of the serialized architecture, the geometry processor operated on the 3-D geometrical
triangle data before the pixel processor could operate on pixel data, which resulted in a
performance penalty.

The ‘454 Patent solved these problems by disclosing a novel “unified
shader” hardware architecture. In a break from the fixed-function architecture, the unified shader
hardware architecture includes a shared processing unit that can handle both geometry and pixel
processing operations, while leaving certain other graphics operations to dedicated, fixed
function circuitry. In some embodiments, the unified shader hardware can operate on vertex and
pixel data simultaneously. Despite initial skepticism, the graphics processing industry has
embraced AMD’s groundbreaking unified shader architecture. By employing the patented
unified shader hardware architecture, graphics processors are smaller and more power efficient.
As a result, the ‘454 Patent enables smaller form factor consumer products that are more power
efficient.
United States Patent Application No. 14/614,967 (“the ‘967 Application”) is entitled “Graphics processing architecture employing a unified shader,” and was filed on February 5, 2015. The ‘967 Application was allowed on January 12, 2017, and is anticipated to issue in the near fiiture to inventors Stephen L. Morein, Laurent Lefebvre, Andrew E. Gruber, and Andi Skende.
Prior to the ‘967 Application, and the advent of GPUs more generally, the
industry employed general-purpose processors to render 3-D computer graphics in software. But
general purpose processors handled graphics processing operations in an inefficient way, leading
to poor performance.

As a result, the industry progressed away from general purpose processors
to GPU circuitry that was specialized for graphics processing. To improve upon the
inefficiencies of general purpose processors, the universal belief was that these GPUs needed
separate, discrete, and dedicated circuitry stages, with each circuitry stage performing different
graphics processing operations. For example, one dedicated circuitry stage would perform
geometry processing (concerning the triangles representing a 3-D object), and another would
perform pixel processing (concerning the pixels making up the 2-D representation of that 3-D
object). These different circuitry stages were organized in a sequential, pipelined fashion to form
a GPU having a “fixed-function” architecture.

While fixed-function architecture GPUs showed promising performance
gains over the general purpose processor approach, they were relatively large in size, with much
of the real estate being taken up by the geometry and pixel processing hardware. In addition, as a
result of the serialized architecture, the geometry processor operated on the 3-D geometrical
triangle data before the pixel processor could operate on pixel data, which resulted in a
performance penalty.

The ‘967Application solved these problems by disclosing a novel “unified
shader” hardware architecture. In a break from the fixed-function architecture, the unified shader
hardware architecture includes a shared processing unit that can handle both geometry and pixel
processing operations, while leaving certain other graphics operations to dedicated, fixed
function circuitry. In some embodiments, the unified shader hardware can operate on vertex and
pixel data simultaneously. Despite initial skepticism, the graphics processing industry has
embraced AM1)’s groundbreaking unified shader architecture. By employing the patented
unified shader hardware architecture, graphics processors are smaller and more power efficient.
As a result, the ‘967 Application enables smaller form factor consumer products that are more
power efficient.
TL;DR: AMD owns the "unified shader" concept. LG, Vizio, MediaTek, and SDI failed to pay license to it.

Because Sammy, Huawei et al must be paying something to AMD, these 3 likely didn't?
Samsung was named in the complaint as paying license fees.


I just realized that LG counter-sued alleging older patents are void rather than the four named above:
7,742,053 Multi-thread graphics processing system
6,897,871 Graphics processing architecture employing a unified shader - this dates back to 2003. The '967 application is clearly a renewal of this one.
7,327,369 Graphics processing architecture employing a unified shader - also dates back to 2003. Despite being titled the same, they are not.
 
Last edited:
Joined
Mar 7, 2010
Messages
527 (0.15/day)
Location
Michigan
System Name Daves
Processor AMD Ryzen 1700 @ 4.00
Motherboard AsRock X370 Killer SLI/ac
Cooling Corsair H110i
Memory 16 GIG GSKILL Ripjaw @ 2400
Video Card(s) Gigabyte GTX 1070 G1
Storage Crucial M.2 250 Samsung 840 EVO 250-Samsung 850 Pro-WD 1 TB
Display(s) LG 27
Case NZXT
Audio Device(s) N/A
Power Supply EVGA 750
Mouse EVGA
Keyboard Corsair Strafe
Software Windows 10 Home
LG is stinking more and more in almost every front they compete and if you have business with them it is a nightmare.

A fish rots from the head down.
LG use to be great. but now they have zero customer support. Sad really!
 
Joined
Nov 18, 2010
Messages
4,749 (1.44/day)
Location
Rīga, Latvia
System Name HELLSTAR
Processor Intel 5960X @ 4.4GHz
Motherboard Gigabyte GA-X99-UD3
Cooling Custom Loop. 360+240 rads.
Memory 4x8GB Corsair Vengeance LPX 3000MHz 15-17-17-36 CR1
Video Card(s) ASUS 1080 Ti FE + water block
Storage Optane 900P + Samsung PM981 NVMe 1TB + 750 EVO 500GB
Display(s) Philips PHL BDM3270
Case Phanteks Enthoo Evolv ATX Tempered Glass
Audio Device(s) Sound Blaster ZxR
Power Supply Fractal Design Newton R3 1000W
Mouse Razer Basilisk
Keyboard Razer Deathstalker
Software Windows 10 insider
LG use to be great. but now they have zero customer support. Sad really!
Exactly, they were fine. During the restructuring ie tightening the belt, they are getting brute, the decisions the HQ make are insane. Those are orders from the Korea to act like that, the middle man have no choice, they are reducing all additional costs including, support, warranty support - find any reason to not to do it.
 

eidairaman1

The Exiled Airman
Joined
Jul 2, 2007
Messages
28,322 (6.23/day)
Location
Republic of Texas (True Patriot)
System Name PCGOD
Processor AMD FX 8350@ 5.0GHz
Motherboard Asus TUF 990FX Sabertooth R2 2901 Bios
Cooling Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED
Memory 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V)
Video Card(s) AMD Radeon 290 Sapphire Vapor-X
Storage Samsung 840 Pro 256GB, WD Velociraptor 1TB
Display(s) NEC Multisync LCD 1700V (Display Port Adapter)
Case AeroCool Xpredator Evil Blue Edition
Audio Device(s) Creative Labs Sound Blaster ZxR
Power Supply Seasonic 1250 XM2 Series (XP3)
Mouse Roccat Kone XTD
Keyboard Roccat Ryos MK Pro
Software Windows 7 Pro 64
LG is stinking more and more in almost every front they compete and if you have business with them it is a nightmare.

A fish rots from the head down.
Their appliances suck

All I can say is Good, maybe a new arch will finally come out.
 
Joined
Sep 26, 2012
Messages
418 (0.16/day)
System Name ATHENA
Processor Intel 9900K
Motherboard MSI Z390 MEG Godlike
Cooling Noctua NH-U12S, 3xNoctua IndustrialPPC 120mm 2000RPM PWM, 3xSilverstone AP 180mm 1200RPM
Memory 4x16GB Trident-Z 16GB 3866mhz
Video Card(s) MSI 2080 Ti Gaming X Trio
Storage 3 x Samsung 970 2TB
Display(s) Acer X34P 34" 21:9 3440x1440 @ 120hz
Case Silverstone FT02
Power Supply Seasonic Prime Ultra Titanium 1000w
Mouse FinalMouse Classic Ergo 2 + Evoluent VerticalMouse C
Keyboard Logitech DinovoEdge
Software Windows 10 + OpenSUSE Tumbleweed

eidairaman1

The Exiled Airman
Joined
Jul 2, 2007
Messages
28,322 (6.23/day)
Location
Republic of Texas (True Patriot)
System Name PCGOD
Processor AMD FX 8350@ 5.0GHz
Motherboard Asus TUF 990FX Sabertooth R2 2901 Bios
Cooling Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED
Memory 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V)
Video Card(s) AMD Radeon 290 Sapphire Vapor-X
Storage Samsung 840 Pro 256GB, WD Velociraptor 1TB
Display(s) NEC Multisync LCD 1700V (Display Port Adapter)
Case AeroCool Xpredator Evil Blue Edition
Audio Device(s) Creative Labs Sound Blaster ZxR
Power Supply Seasonic 1250 XM2 Series (XP3)
Mouse Roccat Kone XTD
Keyboard Roccat Ryos MK Pro
Software Windows 7 Pro 64

akamateau

New Member
Joined
Apr 14, 2019
Messages
3 (0.01/day)
The implications of this Intellectual Property win by AMD go far beyond this litigation.

You have to ask yourself why would the PATB try and vacate AMD's Patents? In my opinion they were approached by Intel.

Why did INtel poach so many AMD Radeon executives? WIth AMD IP removed from AMD Intel and Raja Khoduri would be able to copy Radeon GPU's.

This decision ends Intel's GPU prospect rather effectively. At least that is my opinion anyway.
 
Joined
Feb 3, 2017
Messages
1,879 (1.81/day)
Processor i5-8400
Motherboard ASUS ROG STRIX Z370-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-3200 CL16
Video Card(s) Gainward GeForce RTX 2080 Phoenix
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Logitech G700
Keyboard Corsair K60
The implications of this Intellectual Property win by AMD go far beyond this litigation.
You have to ask yourself why would the PATB try and vacate AMD's Patents? In my opinion they were approached by Intel.
Why did INtel poach so many AMD Radeon executives? WIth AMD IP removed from AMD Intel and Raja Khoduri would be able to copy Radeon GPU's.
This decision ends Intel's GPU prospect rather effectively. At least that is my opinion anyway.
Intel already has unified shader architecture as well as broad cross-licensing agreements with both AMD and Nvidia.
 
Joined
Sep 26, 2012
Messages
418 (0.16/day)
System Name ATHENA
Processor Intel 9900K
Motherboard MSI Z390 MEG Godlike
Cooling Noctua NH-U12S, 3xNoctua IndustrialPPC 120mm 2000RPM PWM, 3xSilverstone AP 180mm 1200RPM
Memory 4x16GB Trident-Z 16GB 3866mhz
Video Card(s) MSI 2080 Ti Gaming X Trio
Storage 3 x Samsung 970 2TB
Display(s) Acer X34P 34" 21:9 3440x1440 @ 120hz
Case Silverstone FT02
Power Supply Seasonic Prime Ultra Titanium 1000w
Mouse FinalMouse Classic Ergo 2 + Evoluent VerticalMouse C
Keyboard Logitech DinovoEdge
Software Windows 10 + OpenSUSE Tumbleweed
Till it breaks.
I have I think 11 years warranty on mine. First two years have been fine, and being honest, if its irretreviably broken at 12 years, so be it, $100 a year for a fridge isn't the end of the world.
 

eidairaman1

The Exiled Airman
Joined
Jul 2, 2007
Messages
28,322 (6.23/day)
Location
Republic of Texas (True Patriot)
System Name PCGOD
Processor AMD FX 8350@ 5.0GHz
Motherboard Asus TUF 990FX Sabertooth R2 2901 Bios
Cooling Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED
Memory 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V)
Video Card(s) AMD Radeon 290 Sapphire Vapor-X
Storage Samsung 840 Pro 256GB, WD Velociraptor 1TB
Display(s) NEC Multisync LCD 1700V (Display Port Adapter)
Case AeroCool Xpredator Evil Blue Edition
Audio Device(s) Creative Labs Sound Blaster ZxR
Power Supply Seasonic 1250 XM2 Series (XP3)
Mouse Roccat Kone XTD
Keyboard Roccat Ryos MK Pro
Software Windows 7 Pro 64
I have I think 11 years warranty on mine. First two years have been fine, and being honest, if its irretreviably broken at 12 years, so be it, $100 a year for a fridge isn't the end of the world.
I used to fix them, junk
 
Joined
May 13, 2010
Messages
4,985 (1.43/day)
System Name RemixedBeast-NX
Processor Intel Xeon E5-2650 @ 2.2Ghz (8C/16T)
Motherboard Dell Inc. 08HPGT (CPU 1)
Cooling Dell Standard
Memory 32GB ECC
Video Card(s) EVGA Nvidia GTX 650 Ti SSC 1GB
Storage 500GB Samsung 850//2TB WD Black
Display(s) Samsung SyncMaster P2350 23in @ 1920x1080 + Dell E2013H 20 in @1600x900
Case Dell Precision T3600 Chassis
Audio Device(s) Beyerdynamic DT770 Pro 80 // Fiio E7 Amp/DAC
Power Supply 630w Dell T3600 PSU
Mouse Logitech G700s/G502
Keyboard Logitech K740
Software Windows Server 2012 x64 Standard
Benchmark Scores Network: APs: Cisco Meraki MR32, Ubiquiti Unifi AP-AC-LR and Lite Router/Sw:Meraki MX64 MS220-8P
LG use to be great. but now they have zero customer support. Sad really!
Busy paying Jlo to make creepy AF music vids featuring their phones. Eeep I wish I could unsee that vid. *heebeejeebies*

LG displays are not as good as Samsung's. My LG crapped out basically. It would randomly go blank (normal power light still on not standby light) for a couple secs and it progressively got to be like randomly go off for 5-10 minutes. I babied the thing as well and took good care of it. My samsung has been thru a lot more and still ticking. My new 2ndary is a dell E2013H is really nice and it was only 40USD (or My LG phone I had (G3 I think) barely lasted a month (battery was defective and display had some bleeding and touch was terrible). Gave it to mom to use for a trip to Poland or somethin to use for recording videos as a backup. She can keep the thing lol. Samsung phone was much better. My Nexus 6 is pretty good.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
25,562 (6.27/day)
Location
IA, USA
System Name BY-2015
Processor Intel Core i7-6700K (4 x 4.00 GHz) w/ HT and Turbo on
Motherboard MSI Z170A GAMING M7
Cooling Scythe Kotetsu
Memory 2 x Kingston HyperX DDR4-2133 8 GiB
Storage Crucial MX300 275 GB, Seagate Exos X12 TB 7200 RPM
Display(s) Samsung SyncMaster T240 24" LCD (1920x1200 HDMI) + Samsung SyncMaster 906BW 19" LCD (1440x900 VGA)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse SteelSeries Sensei RAW
Keyboard Tesoro Excalibur
Software Windows 10 Pro 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
This decision ends Intel's GPU prospect rather effectively. At least that is my opinion anyway.
It means Intel has to pay licensing fees.
 

akamateau

New Member
Joined
Apr 14, 2019
Messages
3 (0.01/day)
Intel already has unified shader architecture as well as broad cross-licensing agreements with both AMD and Nvidia.
Intel does not manufacture Monitors or TV's. Just because Intel has a licensing agreement in place does not mean that ALL IP is licensed. Intel has cross license with AMD regarding x86-64 micro-architecture. They do not have GPU or graphics cross licensing in place. Why should they?
 
Joined
Feb 3, 2017
Messages
1,879 (1.81/day)
Processor i5-8400
Motherboard ASUS ROG STRIX Z370-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-3200 CL16
Video Card(s) Gainward GeForce RTX 2080 Phoenix
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Logitech G700
Keyboard Corsair K60
Intel does not manufacture Monitors or TV's. Just because Intel has a licensing agreement in place does not mean that ALL IP is licensed. Intel has cross license with AMD regarding x86-64 micro-architecture. They do not have GPU or graphics cross licensing in place. Why should they?
Intel has a lot more cross-licensing agreements than just x86-64. They have cross-licensing agreements with Nvidia, ATi and AMD for GPU-related technologies. If nothing else - Intel currently has a unified shader architecture and has had it for a long while. What do you think Intel's iGPUs are running on?
 
Top