- May 22, 2015
- 7,540 (4.12/day)
|Processor||Intel i5-6600k (AMD Ryzen5 3600 in a box, waiting for a mobo)|
|Motherboard||ASRock Z170 Extreme7+|
|Cooling||Arctic Cooling Freezer i11|
|Memory||2x16GB DDR4 3600 G.Skill Ripjaws V (@3200)|
|Video Card(s)||EVGA GTX 1060 SC|
|Storage||500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 3TB Seagate|
|Audio Device(s)||Audioquest Dragonfly Red :D|
|Power Supply||Seasonic 620W M12|
|Mouse||Logitech G502 Proteus Core|
|Software||Arch Linux + Win10|
No, I meant just what I said/wroteExcuse me sir, but you misspelled IPS! When people will finally learn the difference ffs?!
There's the IPC, and then there's IPS.
IPC or I/c → Instructions per (Clock-) Cycle
IPS or I/s → Instructions per Second
The letter one, thus IPS, often is used synonymously with and for actual Single-thread-Performance – whereas AMD no longer and surely not to such an extent lags behind in numbers compared to Intel now as they did at the time Bulldozer was the pinnacle of the ridge.
Rule of thumb:
IPC does not scale with frequency but is rather fix·ed (within margins, depends on context and kind of [code-] instructions¹, you got the idea).
IPS is the fixed value of the IPC in a time-relation or at a time-figure pretty much like the formula →
IPC×t, simply put.
So your definition of IPC quoted above would rather be called „Instructions per Clock at the Wall“ like IPC@W.
So please, stop using right terms and definitions for wrong contexts, learn the difference between those two and get your shit together please! View attachment 110387
¹ The value IPC is (depending on kind) absolute² and fixed, yes.
However, it completely is crucially depending on the type and kind of instructions and can vary rather stark by using different kind of instructions – since, per definition, the figure IPC only reflects the value of how many instructions can be processed on average per (clock-) circle.
On synthetic code like instructions with low logical depth or level and algorithmic complexity, which are suited to be processed rather shortly, the resulting value is obviously pretty high – whereas on instructions with a rather high complexity and long length, the IPC-value can only reach rather low figures. In this particular matter, even the contrary can be the case, so that it needs more than one or even a multitude of cycles to process a single given complex instruction. In this regard we're speaking of the reciprocal multiplicative, thus the inverse (-value).
… which is also standardised as being defined as (Clock-) Cycles per Instruction or C/I, short → CPI.
² In terms of non-varying, as opposed to relative.
Wikipedia • Instructions per cycle
Wikipedia • Instructions per second
Wikipedia • Cycles per instruction