- Joined
- Nov 9, 2010
- Messages
- 5,194 (1.23/day)
Processor | Intel i7 950 @ 3.2GHz |
---|---|
Motherboard | ASUS P6X58D-E |
Cooling | Corsair H50 push/pull |
Memory | Kingston HyperX 1600 8GB |
Video Card(s) | Sapphire HD 7970 OC |
Storage | Plextor M5P 128GB/WD Black 2x1TB,1x6TB/Seagate 1TB |
Display(s) | Panasonic TC-L32U3 |
Case | Antec DF-85 |
Audio Device(s) | Yamaha RX-V371 AVR |
Power Supply | XFX 850w Black Edition |
Mouse | Logitech G402 |
Keyboard | Logitech K120 |
Software | W10 Pro 64 bit |
They really ramped up the challenge on this one. Infected hopping on your buggy, volatile hives that can be hard to find, let alone clear before night ends, toads spewing at you, and exploders and hazmat zombies causing more infected to come.
I've unlocked the safe zones in the north end of the map, but it's hard to even find a lot of the ones in the south, and it's not easy traversing the terrain at night if you get caught out late.
I started a bit too soon maybe, at Survivor level 10, vs the suggested 12, but still, despite it all, it was just what I was hoping for. This has given the game a renewed sense of desperation and horror, and at the same time it's a gas, literally.
I've unlocked the safe zones in the north end of the map, but it's hard to even find a lot of the ones in the south, and it's not easy traversing the terrain at night if you get caught out late.
I started a bit too soon maybe, at Survivor level 10, vs the suggested 12, but still, despite it all, it was just what I was hoping for. This has given the game a renewed sense of desperation and horror, and at the same time it's a gas, literally.