• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Assetto Corsa Competizione Dumps NVIDIA RTX

Joined
Dec 28, 2012
Messages
3,475 (0.84/day)
System Name Skunkworks
Processor 5800x3d
Motherboard x570 unify
Cooling Noctua NH-U12A
Memory 32GB 3600 mhz
Video Card(s) asrock 6800xt challenger D
Storage Sabarent rocket 4.0 2TB, MX 500 2TB
Display(s) Asus 1440p144 27"
Case Old arse cooler master 932
Power Supply Corsair 1200w platinum
Mouse *squeak*
Keyboard Some old office thing
Software openSUSE tumbleweed/Mint 21.2
Any thread on RT will devolve into the same thing - NVidia is evil and Turing GPUs are overpriced. This gets real old real fast.

We should see Neon Noir on GTX cards - and hopefully given DXR implementation on RTX cards - spring-summer of 2020 when CryTek will actually release the feature on CryEngine.

It is a chicken and egg problem. No hardware support - no games. No games - no hardware support. Someone has to be first and Nvidia jumped on that last year. Marketing hoopla is just part of this game.
The same boring response to every turing thread. "well well well chicken and egg! GAMES R COMING!!!!!!!"

It's only been a year. Do you REALLY think good RT is coming so soon? It took how long from DX11"s release to devs actually using it in more then 2 games? Over half a decade? And that had tangible benefits for devs and could run on a large variety of GPUs, given how much more advanced it was over DX9.

RT, meanwhile, is only available from one of the two vendors, only on their high end GPUs, only the top two can do it at all (the 2060 and 2070 RT capabilities are hilariously worthless). Many people think that RT makes the games look worse, not better, and the FPS hit you take is tremendous. I mean, 1080p30? That is pathetic. IF (and that a big IF) RT somehow becomes an industry standard, the RTX 2000 cards will be COMPLETELY worthless, much like DX8.1 or DX 10 cards. RT certainly wont catch on as a major graphical feature as long as you need a $500+ GPU to use it at all, and $800+ to get one that works correctly, for all that means. Especially if the new generation of consoles coming next year use RDNA, not RDNA2, and thus have no hardware raytracing capability, it will take another half a decade + before it begins to matter at all.
 
Joined
Jan 13, 2011
Messages
219 (0.05/day)
It works so well.
Almost a YEAR passed, No. of RTX DEMO > No. of actual RTX games.
ATI Radeon 8000, ATI TruForm
Radeon HD 2000, TeraScale
Read into that as you may.

Imo pushing fidelity in games one way or the other is progress, even if it's commercial failure.
 
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
RT, meanwhile, is only available from one of the two vendors, only on their high end GPUs, only the top two can do it at all (the 2060 and 2070 RT capabilities are hilariously worthless). Many people think that RT makes the games look worse, not better, and the FPS hit you take is tremendous. I mean, 1080p30? That is pathetic.
1080p30 is what CryTek showed running on Vega 56 and what GTX1080 can do with DXR in Battlefield V. Both of these GPUs have no RT-specific features.

What do you mean by RT making games look worse?
If you mean Metro Exodus and dark corridors/indoor areas, then this is due to rasterization AO/lighting using either fixed background lighting or manually placed light sources that RT solution does not use. Basically art/leveldesign being tailored specifically for the rasterization lighting.
 
Joined
Oct 4, 2017
Messages
695 (0.29/day)
Location
France
Processor RYZEN 7 5800X3D
Motherboard Aorus B-550I Pro AX
Cooling HEATKILLER IV PRO , EKWB Vector FTW3 3080/3090 , Barrow res + Xylem DDC 4.2, SE 240 + Dabel 20b 240
Memory Viper Steel 4000 PVS416G400C6K
Video Card(s) EVGA 3080Ti FTW3
Storage XPG SX8200 Pro 512 GB NVMe + Samsung 980 1TB
Display(s) Dell S2721DGF
Case NR 200
Power Supply CORSAIR SF750
Mouse Logitech G PRO
Keyboard Meletrix Zoom 75 GT Silver
Software Windows 11 22H2
I believe the title of the article is a bit off . As explained in the article Kunos has other priorities and RTX is eating alot of their development ressources ( understandable due to the small size of the studio ) so they prefer to focus on those priorities instead of RTX but it doesn't mean that they will never look at RTX implementation once they are done with those priorities ! Sure it's a shame but as others have said there are plenty of other games with RTX support incoming so yeah whatever .......

And for those saying " BuT bUt RtX JuSt WoRkS " seriously guys ? I mean you surely do realise yourself that this logic is so dumb on so many levels ! Grow Up you are dealing with cutting edge tech here obviously no matter how easy in theory the implementation is , it will take time for developers to adapt depending on their knoweldge/will to adapt , development time/budget etc etc .
 
Last edited:
Joined
Jan 8, 2017
Messages
8,924 (3.36/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
If you mean Metro Exodus and dark corridors/indoor areas, then this is due to rasterization AO/lighting using either fixed background lighting or manually placed light sources that RT solution does not use. Basically art/leveldesign being tailored specifically for the rasterization lighting.

I am afraid this is terribly inaccurate, if you decide on using ray-traced global illumination art design becomes an invariant to large extent, you can't blame art/level design for being tailored for rasterized lighting.

If it turns out your accurately ray traced illumination is detrimental to level design and player experience, though luck, you need to change your game or leave as it is in this sub optimal state. At which point you have to ask yourself, what exactly are you even gaining here ? You use rasterized lightning you need more time to work on it and adjust it to your game level design, you use RT and you face the risk of having to change said level design for a proper experience. It very much doesn't just work, from pretty much every point of view.

A couple of comments above you said RT has the potential to save time, it clearly doesn't do that all the time and the more you look into it the more cracks start to show.
 
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
I am afraid this is terribly inaccurate, if you decide on using ray-traced global illumination art design becomes an invariant to large extent, you can't blame art/level design for being tailored for rasterized lighting.
It is not about being detrimental, just different. Lighting is an art question for design, if some place is too dark you'd manually add lights in there. Sometimes there is a constant background lighting level. A lot of this is tricks and manual work, RT is a lot more predictible in how light behaves.
 
Joined
Jan 8, 2017
Messages
8,924 (3.36/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
if some place is too dark you'd manually add lights in there.

Which clearly defeats the purpose, you were supposedly going to get accurately ray-traced GI solutions that enhance your experience not manually placed lights that are meant to fix a crappy player experience due to it's use.
 
Joined
Aug 2, 2011
Messages
1,450 (0.31/day)
Processor Ryzen 9 7950X3D
Motherboard MSI X670E MPG Carbon Wifi
Cooling Custom loop, 2x360mm radiator,Lian Li UNI, EK XRes140,EK Velocity2
Memory 2x16GB G.Skill DDR5-6400 @ 6400MHz C32
Video Card(s) EVGA RTX 3080 Ti FTW3 Ultra OC Scanner core +750 mem
Storage MP600 2TB,960 EVO 1TB,XPG SX8200 Pro 1TB,Micron 1100 2TB,1.5TB Caviar Green
Display(s) Acer X34S, Acer XB270HU
Case LianLi O11 Dynamic White
Audio Device(s) Logitech G-Pro X Wireless
Power Supply EVGA P3 1200W
Mouse Logitech G502 Lightspeed
Keyboard Logitech G512 Carbon w/ GX Brown
VR HMD HP Reverb G2 (V2)
Software Win 11
How can support for something be "dumped" when it wasn't intended to be supported in the first place?

God what an awful thread title.
 
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
Which clearly defeats the purpose, you were supposedly going to get accurately ray-traced GI solutions that enhance your experience not manually placed lights that are meant to fix a crappy player experience due to it's use.
Way to rip quote out of context. Manually tweaking light sources, including adding additional lights is standard procedure for rasterized lighting. Not only for visible light sources but also to enhance background lighting level and help/emulate GI methods.

If you read up on GI (and other lighting) methods and their evolution over last few years, these are getting more and more RT-like. On one hand, this is out of necessity and on the other hand these are becoming feasible to use thanks to increased GPU power. The current RT push simply moves these over to doing straight-up RT.
 
Joined
Jan 8, 2017
Messages
8,924 (3.36/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
Manually tweaking light sources, including adding additional lights is standard procedure for rasterized lighting.

Let me spell it out in simplest of terms :

With rasterized lighting and traditional GI you get granular control over lighting to match with your art style and design. With ray-traced solution you don't, not out of the box, you still need to manually tweak lighting or art/level design to get the desired effect. So yes, it can totally be detrimental to design, it does not magically make everything better.

I have played Metro with DXR and at times the lighting simply infers shitty design, it's realistic, yes, but shitty from a gameplay point of view. No matter how you spin it RT does not simply workflow or enhance player experience in an obvious way, it just doesn't.
 
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
Nobody has claimed that RT will magically create lighting for your game.
With RT, there is less of the tweaking part, especially on account of technical side of things.
 
Joined
Feb 24, 2013
Messages
184 (0.05/day)
System Name Vaksdal Venom
Processor Ryzen 7 7800X3D
Motherboard Gigabyte B650 Aorus Elite AX V2
Cooling Thermalright Peerless Assassin 120 SE
Memory G.Skill Flare X5 DDR5-6000 32GB (2x16GB) CL30-38-38-96
Video Card(s) MSI GeForce RTX 3080 SUPRIM X
Storage WD Black SN750 500GB, Samsung 840 EVO 500GB, Samsung 850 EVO 500GB, Samsung 860 EVO 1TB
Display(s) Viewsonic XG2431
Case Lian Li Lancool II Mesh Performance
Audio Device(s) ASUS Xonar Essence STX
Power Supply Corsair HX1000 PSU - 1000 W
Mouse Logitech G703 Hero
Software Windows 10 Home 64-bit
I believe the title of the article is a bit off.
Yeah, no kidding.
It contradicts itself and the quote it tries to comment.

- "Assetto Corsa Competizione Dumps NVIDIA RTX": that's just factually wrong, as the quote clearly says "as of now"
- "the foreseeable future": ah, so the author does know how to read...
- "the game will not receive NVIDIA RTX support": ...but no, we're back to "never" apparently

It's not rocket science. The quote (which is the one thing the article did get right) says "as of now". It also says "If [conditions are met] we will gladly explore the possibility". How the article makes this into "not going to happen" is beyond me.
 
Joined
Mar 24, 2010
Messages
5,047 (0.98/day)
Location
Iberian Peninsula
I'm ok with this. I like Assetto. Know nothing about avantgarde tech to like it.
 
Joined
Apr 8, 2019
Messages
121 (0.07/day)
Yeah, no kidding.
It contradicts itself and the quote it tries to comment.

- "Assetto Corsa Competizione Dumps NVIDIA RTX": that's just factually wrong, as the quote clearly says "as of now"
- "the foreseeable future": ah, so the author does know how to read...
- "the game will not receive NVIDIA RTX support": ...but no, we're back to "never" apparently

It's not rocket science. The quote (which is the one thing the article did get right) says "as of now". It also says "If [conditions are met] we will gladly explore the possibility". How the article makes this into "not going to happen" is beyond me.

Did you expect anything else from the author?
 
Joined
Feb 24, 2013
Messages
184 (0.05/day)
System Name Vaksdal Venom
Processor Ryzen 7 7800X3D
Motherboard Gigabyte B650 Aorus Elite AX V2
Cooling Thermalright Peerless Assassin 120 SE
Memory G.Skill Flare X5 DDR5-6000 32GB (2x16GB) CL30-38-38-96
Video Card(s) MSI GeForce RTX 3080 SUPRIM X
Storage WD Black SN750 500GB, Samsung 840 EVO 500GB, Samsung 850 EVO 500GB, Samsung 860 EVO 1TB
Display(s) Viewsonic XG2431
Case Lian Li Lancool II Mesh Performance
Audio Device(s) ASUS Xonar Essence STX
Power Supply Corsair HX1000 PSU - 1000 W
Mouse Logitech G703 Hero
Software Windows 10 Home 64-bit
Did you expect anything else from the author?
I didn't really expect anything, as I don't think I have read anything the author has written before. Or maybe I have, but just didn't remember the name. :)
 
Joined
Sep 17, 2014
Messages
20,891 (5.97/day)
Location
The Washing Machine
Processor i7 8700k 4.6Ghz @ 1.24V
Motherboard AsRock Fatal1ty K6 Z370
Cooling beQuiet! Dark Rock Pro 3
Memory 16GB Corsair Vengeance LPX 3200/C16
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD
Display(s) Gigabyte G34QWC (3440x1440)
Case Fractal Design Define R5
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse XTRFY M42
Keyboard Lenovo Thinkpad Trackpoint II
Software W10 x64
Any thread on RT will devolve into the same thing - NVidia is evil and Turing GPUs are overpriced. This gets real old real fast.

We should see Neon Noir on GTX cards - and hopefully given DXR implementation on RTX cards - spring-summer of 2020 when CryTek will actually release the feature on CryEngine.

It is a chicken and egg problem. No hardware support - no games. No games - no hardware support. Someone has to be first and Nvidia jumped on that last year. Marketing hoopla is just part of this game.

Marketing may be part of the game but we dont need to act like we believe in it when we dont, do we? At the same time, everyone would be helped given a fair story and a smooth way to ease into a big change.

The situation now is what you get when shit gets rushed and it speaks volumes about the intent and timing of this move. Nvidia had every opportunity to build broad support between Pascal and Turings launch. In fact, as they had this 'in the making for ten years' why isnt everything and everyone eagerly anticipating it long before they dropped the bomb?

Its clear as day whats behind this push, stop fooling yourself. Chicken egg has nothing to do with it. Eggs just need time to hatch instead of dropping them from the nest.
 
Joined
Feb 15, 2019
Messages
1,530 (0.81/day)
System Name Personal Gaming Rig
Processor Ryzen 7800X3D
Motherboard MSI X670E Carbon
Cooling MO-RA 3 420
Memory 32GB 6000MHz
Video Card(s) RTX 4090 ICHILL FROSTBITE ULTRA
Storage 4x 2TB Nvme
Display(s) Samsung G8 OLED
Case Silverstone FT04
ATI Radeon 8000, ATI TruForm
Radeon HD 2000, TeraScale
Read into that as you may.

Imo pushing fidelity in games one way or the other is progress, even if it's commercial failure.

Please put PhysX in account , too.
It just Wooooorks, right?
 
Joined
Sep 17, 2014
Messages
20,891 (5.97/day)
Location
The Washing Machine
Processor i7 8700k 4.6Ghz @ 1.24V
Motherboard AsRock Fatal1ty K6 Z370
Cooling beQuiet! Dark Rock Pro 3
Memory 16GB Corsair Vengeance LPX 3200/C16
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD
Display(s) Gigabyte G34QWC (3440x1440)
Case Fractal Design Define R5
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse XTRFY M42
Keyboard Lenovo Thinkpad Trackpoint II
Software W10 x64
1080p30 is what CryTek showed running on Vega 56 and what GTX1080 can do with DXR in Battlefield V. Both of these GPUs have no RT-specific features.

What do you mean by RT making games look worse?
If you mean Metro Exodus and dark corridors/indoor areas, then this is due to rasterization AO/lighting using either fixed background lighting or manually placed light sources that RT solution does not use. Basically art/leveldesign being tailored specifically for the rasterization lighting.

Seriously who gives a damnwhat the reasons are? The fact remains it looks and plays like an afterthought, and last I checked we didnt get a discount for beta testing. We are talking about very costly GPUs here that sell with the perf dollar ratio worse than it was in 2016. Wake up already.
 
Joined
Nov 20, 2012
Messages
422 (0.10/day)
Location
Hungary
System Name masina
Processor AMD Ryzen 5 3600
Motherboard ASUS TUF B550M
Cooling Scythe Kabuto 3 + Arctic BioniX P120 fan
Memory 16GB (2x8) DDR4-3200 CL16 Crucial Ballistix
Video Card(s) Radeon Pro WX 2100 2GB
Storage 500GB Crucial MX500, 640GB WD Black
Display(s) AOC C24G1
Case SilentiumPC AT6V
Power Supply Seasonic Focus GX 650W
Mouse Logitech G203
Keyboard Cooler Master MasterKeys L PBT
Software Win 10 Pro
Nobody has claimed that RT will magically create lighting for your game.
With RT, there is less of the tweaking part, especially on account of technical side of things.

Well... a certain leather jacket wearing fellow claimed it and couple of times IIRC.

As for tweaking on lighting I don't think DXR really simplifies much... with RT you propaply need to adjust any and all surfaces for light bounce properties otherwise you'll get pretty derpy lighting artifacts.
I think currently nVIDIAs 1st gen RT implementation simply does not have enough horsepower under the hood (without DLSS at least) to drive these hybrid RT games at proper resolutions.
 

bug

Joined
May 22, 2015
Messages
13,203 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Last edited:
Joined
Dec 14, 2011
Messages
269 (0.06/day)
Processor 12900K @5.1all Pcore only, 1.23v
Motherboard MSI Edge
Cooling D15 Chromax Black
Memory 32GB 4000 C15
Video Card(s) 4090 Suprim X
Storage Various Samsung M.2s, 860 evo other
Display(s) Predator X27 / Deck (Nreal air) / LG C3 83
Case FD Torrent
Audio Device(s) Hifiman Ananda / AudioEngine A5+
Power Supply Seasonic Prime TX 1000W
Mouse Amazon finest (no brand)
Keyboard Amazon finest (no brand)
VR HMD Index
Benchmark Scores I got some numbers.
Great help. I only have 1h 45min of video to watch, looking for a phrase :rockout:
Dont do it! I watched it live and despite being hyped and buying the product (to be fair, woulda anyway), it was boring af and I still want my time back.

Anyone actually looked to see how many of the games that appeared in the keynote now have support for RTX? There was a grid of a couple of dozen games, and all I remember is ARK was the first one on the list and I was thinking that game needs all the performance help it can get. 1 year on and there is no sign of it anywhere. The real joke is, since the 400 series nvidia drivers came, there has been (still not completely fixed to this day) a crashing issue - typically BSOD. 6 months it took them to put out a patch which only got rid of some of the problems, I believe you still need to play with shadows on low on certain maps to avoid the problem.

At what point do I just say I feel duped? I guess since I would have bought the card anyway, it is what it is. BUT I accepted less than stellar performance gains as part of the die was going to new types of cores which were supposed to be of some benefit. At this point in time I have played 1 RTX game, shadow of the tomb raider, which RT is a bust as the shadows are already great in the base game. DLSS isnt terrible, but since I can stay over 60fps maxed out (*TAA) in 4K without RT which seem pointless, why bother with it?
 
Joined
Mar 10, 2009
Messages
188 (0.03/day)
Location
Mexico
System Name HTPC
Processor AMD Ryzen 7 5800X
Motherboard Gigabyte X570S Aorus Master
Cooling BeQuiet Dark Rock Pro 4
Memory Kingston Fury Renegade RGB 32GB Kit (2x16GB) 3600Mhz DDR4 CL16
Video Card(s) Sapphire NITRO+ RX 5700 XT
Storage Acer Predator GM7000 4TB / WD Blue SN570 1TB / TOSHIBA HDWD130 3TB
Display(s) LG Oled 42C3
Case Lian Li O11 Air Mini
Audio Device(s) Creative Labs Sound BlasterX G6
Power Supply EVGA SuperNOVA 850 P2
Mouse Logitech G900
Keyboard SteelSeries Apex Pro
Software Microsoft Windows 11 Pro
Um dude AtiTruForm is tessellation..
129368



EDIT:
The performance hit when enabling RTX is just to great to be worth it with current HW. Maybe when its down to a 5-10% hit, it may be appealing.
 
Last edited:
Top