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Battlefield 3 Clubhouse

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LOL, disregarding their main forum is hardly something one can ignore. And we all can have an opinion on the game regardless of how that makes you feel. So, if someone says something about the game you don't like, tough, learn to deal with it. That's not a free pass to verbally attack another.


Right now, their is limited information about the game. More will be made available this month. If the current information is true many won't be happy about it.
but if current information is false, just as many won't be happy (myself included) EA forums has a nasty habit of taking the slightest things and making such a huge deal out of it that you'd think it killed their mother. case in point is the M60 in BC2, it was never OPed, it was just a really good gun vs infantry. but everyone made such a huge deal out of it and now it is one of the worst medic guns.\

anyways, I appreciate the info coming from EA forums, but just cause they think everything sucks, doesn't mean it actually does.
 
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I appreciate the info coming from EA forums, but just cause they think everything sucks, doesn't mean it actually does.
Nail hit squarely on head.
 
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i hope the game will concentrate on infantry more than Bad Company. Im tired lazy people sniping in spaw zone unable to cope in close combat with assault rifles because of poor experience in FPS games !!!!!!


There are servers that limit the number of snipers, but I hope that DICE limits the game itself.

The infantry fighting is exciting because it takes speed and reflexes is the player that matters, not where you've hidden waiting.

Snipers down !!
Infinity Ward is developing that game.

It'll be out in November.
 
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i hope the game will concentrate on infantry more than Bad Company. Im tired lazy people sniping in spaw zone unable to cope in close combat with assault rifles because of poor experience in FPS games !!!!!!


There are servers that limit the number of snipers, but I hope that DICE limits the game itself.

The infantry fighting is exciting because it takes speed and reflexes is the player that matters, not where you've hidden waiting.

Snipers down !!
snipers were never a huge issue in BF2, most of the maps you could see a max of 200m before everything fuzed out, and it took 2 hits to kill...

I hope that there are more than 4 CPs per map, I loved the BF2 maps that had 7-8 of them...
 
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but if current information is false, just as many won't be happy (myself included) EA forums has a nasty habit of taking the slightest things and making such a huge deal out of it that you'd think it killed their mother. case in point is the M60 in BC2, it was never OPed, it was just a really good gun vs infantry. but everyone made such a huge deal out of it and now it is one of the worst medic guns.\

anyways, I appreciate the info coming from EA forums, but just cause they think everything sucks, doesn't mean it actually does.
A bit of contradiction, regardless if you think they are whinning, complaining, or wrong doesn't mean EA will ignore them. Apparently, as you are aware, there is significant amount of pull in the EA forums when they are vocal about features, etc. Therefore, even if you believe the game is fine as is doesn't mean they won't make adjustments if users on their forums are vocal enough about it (like the example you provided).

Which is why we all should take a peep over there just to see if they actually will make adjustments to the game. For example, they are supposedly rethinking the 24 player limit on console (after many over there vocally objected to it). I'm not sure if a higher play count will be allowed or not. But it goes to show you how important their concerns (on mass) is over there.
 
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Instead of getting them to "rethink" 24 players why don't those fools rethink their platform of choice?

Just last night I was shaking my proverbial head at my step bro who is all stoked for the awesome new games later this year but still plans to play them on a five year old 360. Any PC bias I may have aside, that's just wrong. Talk about missing out; so much more than just "better graphics" on a PC...
 
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A bit of contradiction, regardless if you think they are whinning, complaining, or wrong doesn't mean EA will ignore them. Apparently, as you are aware, there is significant amount of pull in the EA forums when they are vocal about features, etc. Therefore, even if you believe the game is fine as is doesn't mean they won't make adjustments if users on their forums are vocal enough about it (like the example you provided).

Which is why we all should take a peep over there just to see if they actually will make adjustments to the game. For example, they are supposedly rethinking the 24 player limit on console (after many over there vocally objected to it). I'm not sure if a higher play count will be allowed or not. But it goes to show you how important their concerns (on mass) is over there.
I was always under the impression that the player count on console was because of hardware/bandwidth limits.
 
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^ Ah good point. Yeah what else could it be? 23 people calling you a nigger is enough?
 
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well MAG could handle 256 in one server so it isnt really a hardware issue i guess
 
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well MAG could handle 256 in one server so it isnt really a hardware issue i guess
MAGS graphics are VERY watered down. Hardware is the issue for player count.
 
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Instead of getting them to "rethink" 24 players why don't those fools rethink their platform of choice?

Just last night I was shaking my proverbial head at my step bro who is all stoked for the awesome new games later this year but still plans to play them on a five year old 360. Any PC bias I may have aside, that's just wrong. Talk about missing out; so much more than just "better graphics" on a PC...
This ^^ :toast:
 
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Yeah he's all telling me about his awesome LCD too as if that makes any difference at all to my point. It's like $3000 rims on a beater Impala...
 

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Sledgehammer and Respawn studios are developing that game.

It'll be out in November.
FIXED

honestly!

In real combat zones (my buddy is in the marines and came home last year before the 4th of july and told me everything because i was interested in joining) your not 20 ft from each other spraying and praying like in Campers of Duty (CoD) you are quite a bit further away 30-100 yards and further actually taking shots with 3 to 5 round burst and semi auto with the m4/m16 hoping you have good enough marksmen and strength to fight against the recoil to actually kill that enemy.
 
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Exactly! Cool to read that! In fact from what I know (read/see) is: CQC is a rarity in warzones: they are all long dead before you can actually walk in enemy positions... There is no money for Infinite Respawns at the Ministry of Defense, lol
 
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FIXED

honestly!

In real combat zones (my buddy is in the marines and came home last year before the 4th of july and told me everything because i was interested in joining) your not 20 ft from each other spraying and praying like in Campers of Duty (CoD) you are quite a bit further away 30-100 yards and further actually taking shots with 3 to 5 round burst and semi auto with the m4/m16 hoping you have good enough marksmen and strength to fight against the recoil to actually kill that enemy.
I think I saw a statistic once that for every enemy downed (in Iraq) an average of 250,000 bullets are fired.
 
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Battlefield 3 needs the ability to hop on a Jeep or Hummer like SWAT teams do with SUV because hiking sucks. balance it by making the people who hop on a Jeep more exposed so they take more damage than passengers inside the Jeep.
 

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I played the crap out of 1942! Most of my friends' computers really sucked and couldn't run BF2 so most of the larger LAN parties I attended were to play Desert Combat, Extended, and DC Final. Great times...
good to hear that, seems most people here love BF2 and don't know about DC and it makes me sad, it was much better than BF2 I think.

i hope the game will concentrate on infantry more than Bad Company. Im tired lazy people sniping in spaw zone unable to cope in close combat with assault rifles because of poor experience in FPS games !!!!!!
Infantry? They are moving to extremely large 64 player maps. I'm sure there will be infantry areas or maps, but it's getting bigger for a reason.

I was always under the impression that the player count on console was because of hardware/bandwidth limits.
I assumed the same.
 
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whats the reason for getting bigger? I mean I am all for it as there are more people to shoot, but just curious why?
 
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whats the reason for getting bigger? I mean I am all for it as there are more people to shoot, but just curious why?
Because of a renewed focus on vehicle-centric combat--a return to the heart and soul of the Battlefield series and that which separates it from the pack. To which all I have to say is YAY! :)
 
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whats the reason for getting bigger? I mean I am all for it as there are more people to shoot, but just curious why?
Because its MOTHERF#$KING BATTLEFIELD thats why son! Now pay attention!
 
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whats the reason for getting bigger? I mean I am all for it as there are more people to shoot, but just curious why?
So the jets don't have to constantly fly in a circle to stay on the map, they can straighten out for a strafing run.
 

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whats the reason for getting bigger? I mean I am all for it as there are more people to shoot, but just curious why?
It's Battlefield, not Battlecorridor.
 
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It's Battlefield, not Battlecorridor.
Hah.

Yeah jets need room to, you know, jet around and shit. And then there's the tank battles across a half mile expanse. And helicopters that don't need to circle strafe around constantly to stay in bounds and in the air.

Battlefield, man!
 
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hopefully the chopers in BF3 aren't nerfed like they are in BC2...

I loved rolling/looping/etc with bf2 choppers:rockout:
 
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