• We've upgraded our forums. Please post any issues/requests in this thread.

Battlefield 3 Clubhouse

Status
Not open for further replies.
Joined
Sep 18, 2011
Messages
1,719 (0.75/day)
Likes
345
Location
Raleigh, North Carolina
System Name Red Giant
Processor Intel Core i7-2600k @ 4.4 Ghz
Motherboard Asus P67 Sabertooth
Cooling Corsair H100i V2
Memory Corsair Vengeance DDR3 16GB
Video Card(s) MSI Twin Frozr II 6950 2GB
Storage 960 GB Sandisk SSD
Display(s) 23" Dell S2316M
Case CoolerMaster HAF X
Audio Device(s) Onboard
Power Supply Corsair AX1200
Mouse Corsair M65 RGB
Keyboard Corsair Strafe RGB Silent
Software Windows 10 64 bit

Mindweaver

Moderato®™
Staff member
Joined
Apr 16, 2009
Messages
6,570 (2.08/day)
Likes
3,905
Location
Charleston, SC
System Name Sechs / EyeSeven
Processor i7 5820k @ 4.5ghz / i7 2600k @ 4.0Ghz
Motherboard X99S GAMING 7 / ASRock Z68 Extreme3 Gen3
Cooling CORSAIR Hydro Series H100i Extreme / Stock cooler... H50 leaked!..
Memory G.Skill DDR4 2800 16GB 4x4GB / G.Skill DDR3 1600 8gb 2x4GB
Video Card(s) PNY Quadro K2000 / MSI GTX 970 GAMING 4Gb
Storage Samsung 850 PRO 256GB SSD /Intel 240gb, corsair 120gb SSD, 3x 1 tb s storage
Display(s) 2x Acer G276HL 27" 1080p / 3x Acer 22" Nvidia surround
Case Phanteks “Enthoo Pro series”/ Cooler Master Storm Scout
Audio Device(s) Azalia Realtek ALC1150 / SB X-Fi Gamer
Power Supply Corsair CXM CX600M / Corsair 600w
Mouse Razer DeathAdder Chroma / Razer DeathAdder
Keyboard Razer BlackWidow Ultimate /
Software Windows 10 Pro x64 / Windows 10 Pro x64
BF3 Config Utility v1.0

It's up guys! Get it! :toast: Hope everybody likes it! :toast:

Get it here!
 
Joined
Mar 22, 2011
Messages
16 (0.01/day)
Likes
5
System Name i7
Processor i7 920
Motherboard ASUS P6T delux
Cooling Weather and spit
Memory Corsair Vengeance DDR3 1600MHz
Video Card(s) MSI 6950 twinfrozrrrrrrrrrrrrr
Storage A couple ..
Display(s) ASUS 24" HD
Case Antec 900
Audio Device(s) Not, or at least onboard....
Power Supply 650W
Mouse yes
Keyboard hellyeah
Software w10
Benchmark Scores Good, some days
Upgrades

Hi guys!
I'm in a situation with two pc's in two countries. Both have their weak and strong sides.
In Norway , AMD 940 black quad 3ghz + 8g ddr2 and a sweet ass MSI 6950 twin frozr . HDD . Vista

In Sweden i7 920 2,66 (stock klocks/cooler) + 6g ddr3 1600 mhz + ASUS 4890 , HDD & Vista..

Game runs fluently in Norway, no fraps at the moment, but the quality looks awesome..
The 4890 have some problems, but I dont know whats the actual case..
Game loads slow, and some times shuts down freezes in the loadout between rounds...
PB update? Runs with ccc 11.10 preview. Game looks awesome even with lower settings, atm in medium settings.

Havent checked it out really, but are there a game ini file that I can edit? Or do I do all the settings ingame? Any recomendations, and if so, how to apply them? ( Mee Noooobe...)
This game really look nice even with lower settings/weaker videocards?!
As long as you have a qad ~3ghz? Would be nice to have some info on "lower specs experiences"

And in general, is it now ok to run this game in crossfire?
Btw thx mindweaver! Will check it out!
 
Joined
Mar 6, 2007
Messages
678 (0.17/day)
Likes
191
Processor i7 4790k @ 4.8 Ghz
Motherboard ASUS Z97-E/USB 3.1
Cooling Raystorm, D5 Vario, 480 x2 Rads, EK blocks
Memory 16gb G.Skill DDR3 2400mhz
Video Card(s) Nvidia GTX 1080 FE SLI @2k core 8k mem
Storage Crucial M4 256gb, Samsung EVO 250gb, Mushkin Reactor 1TB, Seagate 3TB, WD Red 6TB x2
Display(s) Acer xb270hu 144hz 2560x1440
Case Enthoo Primo
Audio Device(s) HT Omega Claro Halo --> Yamaha Vx375 --> ATHW1000x/Energy 5.1
Power Supply EVGA 1300w G2
Mouse Logitech g400
Keyboard Tesoro Ultimate
Software W7 64 bit
Any chance someone can post some multiplayer gameplay of a good round they have had in any map? I won't be able to play for a while and all the vids on youtube either have commentary, or are console versions, or alpha/beta, or just sit and don't do shite. I would really appreciate it!
 
Joined
Oct 13, 2007
Messages
7,693 (2.07/day)
Likes
1,772
Location
Chicago
System Name DarkStar
Processor i5 3570K 4.4Ghz
Motherboard Asrock Z77 Extreme 3
Cooling Apogee HD White/XSPC Razer blocks
Memory 8GB Samsung Green 1600
Video Card(s) 2 x GTX 670 4GB
Storage 2 x 120GB Samsung 830
Display(s) 27" QNIX
Case Enthoo Pro
Power Supply Seasonic Platinum 760
Mouse Steelseries Sensei
Keyboard Ducky Pro MX Black
Software Windows 8.1 x64
Well I still havent had any connection probs but dont wanna start so I guess ill run pbsetup but Origin has me in a "if it don't seem broke don't try fixing it" frame of mind.
 
Joined
May 14, 2010
Messages
1,386 (0.50/day)
Likes
1,428
Location
Steeler Country
System Name Wopper
Processor Intel i5 3570 @ 4.2 Ghz
Motherboard ASRock Z77 Extreme4
Cooling Noctua NH-D14
Memory 8 GB
Video Card(s) eVGA GTX 760 3Gb w/acx cooling
Storage 120Gb Evo SSD + 2 GB Games + 1.5 TB Data
Display(s) ViewSonic VX2268WM 22-Inch 120 Hz 3D-Ready
Case Antec P182
Audio Device(s) Realtec onboard
Power Supply Antec TruePower New 550W
Software Windows 8.1 Pro
New Horn Warfare DLC

Battlelog - Manually updating Punkbuster *recommended*

By: zh1nt0

For players that are having problems with not being able to connect, you probably want to take a look at this post.
To Manually update your local PunkBuster Security Files, choose "Save As" from your Web Browser's "File" Menu and explore to find your game folder and the subfolder called "pb".

Save this file in that location (/pb/pbsec.htm or /pb/pbsecsv.htm). The next time you start your game, your PunkBuster will have the latest security information necessary to accept auto-updates from PB Servers.

http://www.evenbalance.com/index.php?page=dl-bf3.php (evenbalance.com)

Changelist for the R5 server -

- Crash fixes
- Latest PunkBuster DLLs included (in case the server doesn't auto-update)
- Security updates
- Fixed some problems with client<->server handshake, which would make players get kicked from the server halfway through loading

Please use the BF3 Community Support site as primary method for reporting issues & feedback. (login with Battlelog info)

New Battlefield Blog Post: Early Expansion Pack Access on PlayStation 3 & Battlefield 1943

Wednesday, 26 October 2011 00:01

Battlefield 3’s rolling out across the globe and we’re excited about the great feedback we’re getting from critics and fans alike!

Along the way we’ve also been getting some questions about the early access to expansion packs being made available to PlayStation 3 Battlefield fans and what happened to the original idea of bundling Battlefield 1943.

After the buzz of the initial E3 press conference wore off and we started to collect feedback from the community, we realized that while Battlefield 1943 is still a great game, most of our PS3 fans have already been playing it for years. We partnered with Sony to come up with a new opportunity that allowed us to provide new content that all PlayStation fans can enjoy.

Thanks to Sony’s exclusive sponsorship, PS3 gamers will have one week early access to Back to Karkand (included as part of Battlefield 3’s Limited Edition) as well as future expansion packs. Looking at the team’s progress, we’re very excited about how Back to Karkand is shaping up, and can’t wait to show you more. Stay tuned to battlefield.com/battlefield3 for Back to Karkand video and screenshots, coming soon!

New Battlefield Blog Post: Battlefield 3 Review Roundup

Wednesday, 26 October 2011 00:45

Day by day, Battlefield 3 is launching in more territories, and our first review scores are in! Let's take a look at what the experts are saying...

"This is a huge game by anybody's standards, with a comprehensive singleplayer, meaty co-op and gargantuan multiplayer, delivering more content than several of today's triple A titles combined." - 5/5 GameSpy.com

"With dozens of players battling across nine massive maps in tanks, jeeps, helicopters, jets, or on foot, multiplayer matches feel like a genuine war rather than a small-scale skirmish." - 9.5/10 GameInformer.com

"...the multiplayer component is worth the price of entry alone.” - A- 1UP.com

“Battlefield 3 offers an unforgettable, world-class multiplayer suite that's sure to excite shooter fans, whether they fired their first bullet in Battlefield 1942 or have just now heeded Battlefield's call of duty.” - 9/10 IGN.com

“But when DICE is doing what it's always done best, Battlefield 3 is a uniquely mesmerizing multiplayer game with a seemingly endless number of ways to feel like a success.” - 4.5/5 Joystiq.com

More reviews:

EuroGamer.es
AusGamers.com
Meristation.com
GameArena.com
GameStar.de
SpazioGames.it
3DJuegos.com
GameTrailers.com
ComputerandVideoGames.com
EveryEye.it
Gamer.no
AtomicGamer.com
GameReactor.dk
Tiscali.cz
GamingXP.com

We’re getting tons of great feedback directly from our community! Head over to our Twitter feed to find the highlights! Thanks for making Battlefield 3 the best Battlefield ever! Now what are you waiting for? Jump in the game and see what the critics are raving about!

Battlelog - Update for Battlelog

By: zh1nt0

Here is the changelist that was scheduled for Battlelog. Downtime has already been done and went on from 9:00 am to 9:20 am CET.

• Fixed problem where Internet Explorer 8/9 in Protected Mode under UAC got stuck in Matchmaking on the web (bypassed the ping requirement for MM - a ping fix in the plugin coming late next week)
• Made sure we can create max length Platoon names in all locales
• Hide and don't post Battle reports to users that only entered the round and left
• Fixed bug in Party join when the party had more than 2 members and no one had accepted the invite
• Made sure U2U chats scroll to the bottom properly when getting User presence updates
• Improved error message users get when trying to sign in without the proper entitlements - also linked the error to the EA.com FAQ

Battlelog - ONLINE PORTS FOR BATTLEFIELD 3

By: trydling

If you are playing on PC, please enable the following online ports on your connection:
TCP: 80, 443, 9988, 20000-29999, 22990, 17502, 42127
UDP: 3659, 14000-14016, 22990-23006, 25200-25300

If you are playing on PS3, please enable the following online ports on your connection:
TCP: 80, 443, 9988, 10000-19999, 17502, 42127
UDP: 3659, 14000-14016

If you are playing on Xbox 360, please enable the following online ports on your connection:
TCP: 53, 88, 3074
UDP: 53, 88, 3074

For specific instructions on how to open your ports, please visit http://www.portforward.com/ [portforward.com] or contact your router manufacturer.

Planet Battlefield - Battlefield 3 Prima Guide Giveaway!

Thursday, 27 October, 2011 at 15:24 PST | ^Scott^ | Print News
Planet Battlefield and Prima Games is proud to giveaway 5 online codes for the Battlefield 3 eGuide including access to the Online Class Objective Tracker The eGuide features everything you would find in the physical guide, but with even more features such as streaming video and interactive maps.


Enter Here!

Battlefield 3 Strategy eGuide
Battlefield 3: Prima Official Game Guide is a fully-featured web access strategy guide with interactive maps, streaming video, search capability and a detailed walkthrough. Each map includes the ultimate sniping positions, the best group tactical positions and a zoom in/out feature. Strategize with your teammates by watching streaming video that shows which of the best roles to use in each tactical environment. Dominate the game with key strategies straight from the pros working directly with the development team.
Key Features:

  • Complete breakdown for every weapon, vehicle, and piece of equipment.
  • Streaming video of each team environment.
  • Full search capability and zoom in/out function.
  • 24-hour access to all online content.
  • Detailed interactive maps for both single and multiplayer modes.
  • Expert in-depth walkthroughs for every campaign mission

Battlefield 3 Online Class Objective Tracer (O.C.O.T.)
The Battlefield 3 Online Class Objective Tracker by Prima Games is a feature-rich interface allowing users to complete objectives in the most efficient way possible. It gives users the pre-requisites needed to unlock every ribbon, medal, dog tag, achievement, weapon and vehicle in the game. Users can filter by class, rank, weapon and vehicle, search by keyword and track what they have and have not completed.

HardOCP - Battlefield 3 Preview Performance Preview

Tuesday , October 25, 2011
Author: Brent Justice
Editor: Kyle Bennett

Battlefield 3 Preview Performance Preview
Battlefield 3 just landed to excited gamers everywhere today. We've got a preview of performance in single player mode and a look at multiplayer mode. If you are going to be playing this game today, or this week, you will want to give this a read for a preview of what performance to expect.

Introduction
It is finally here guys and gals, the much anticipated Battlefield 3. It was released in retail overnight (10/25), and like many of you we were right there with our hands on it thanks to our Origin download. Grady and I have been playing this game all night to bring you a preview of single player and multiplayer gaming. We will have full blown gameplay performance and image quality evaluation of this game soon. That evaluation will actually be split up into two evaluations, Mark Warner will be focusing on single player part of the game while I, will be focusing on multiplayer. Until then, what we can do is share with you a preview of performance and image quality that we have gathered through the night since the game has been released, so you know what to expect today.

I have been playing single player mode all night, and have some performance points to share with you, while Grady has been playing multiplayer all night and has some screenshots and commentary to share with you on that important aspect of the game. So let's start off with previewing some single player performance. As you know, Battlefield 3 uses the Frostbite 2 gaming engine and throws in all the DX11 bells and whistles you'd expect in a 2011 game. We will go into depth on these features in the full version evaluation. For now, know this, the game supports two types of antialiasing, traditional MSAA and shader based FXAA. For the best performance and image quality, use "Antialiasing Post" which is FXAA in-game.

Given the amount of time we had, we have done as many card comparisons as we could. We have GeForce GTX 580 SLI, GeForce GTX 580, and Radeon HD 6970 CFX and Radeon HD 6970. Note the drivers you should be using below for AMD or NVIDIA GPUs.

For NVIDIA GPU Based Video Cards - NVIDIA ForceWare 285.62 WHQL.

For AMD GPU Based Video Cards - Catalyst 11.10 Preview 3.

Our test system consists of an ASUS P8P67 WS Revolution motherboard, Intel Core i7 2600K at 4.8GHz.

<see the site for the rest of the article>

Ars Technica - PC Battlefield 3 multiplayer: the evolution of aggression

By Ben Kuchera | Published about 8 hours ago

We've talked about the single-player game. We've complained about the game's stability issues at launch. We've gone over the reasons why Battlefield 3 isn't being sold on Steam, and discussed why that might be a mistake. But these are all peripheral issues to the real question: how good is the game's multiplayer?

Bad Company 2 may have set the standard for single-player action in the Battlefield series, but most of us only played that portion of the game once. Multiplayer, if past games are any indication, will be enjoyed for years.

This is DICE's first game with the Frostbite 2 engine, and EA has used the opportunity to aggressively go after the reigning king of war games, Call of Duty. Picking a favorite is a little silly—the games are very different takes on competitive first-person wargaming—but it's clear after playing the multiplayer portion of the game extensively that EA and DICE have released a game that's very special. This could be the high water mark for multiplayer gaming for quite some time.

So... about Battlelog

The Battlelog system for managing your character and launching multiplayer games has become somewhat controversial since the open beta, but now that stability seems to have improved, there's little to complain about. Battlelog opens in your Web browser and allows you to check your stats, invite friends to games, check the status of your unlocks, and even see reports from each round you play. The amount of information available is impressive, and it's fun to go online and explore your stats and progression even when you can't play the game.

You can pull up a report from recent battles to see who was the most accurate player or who was the best with certain vehicles, check to see who scored the most points, look at what weapons you prefer... Battlelog gives you access to plenty of data about your playing style and about those you play with or against. You can even leave a comment on each battle to praise good players or to talk a little smack.

Battlelog is also your server browser, and it's simple to filter for certain game modes or maps. You can create a list of favorite servers, invite others to your game, or anything else you'd like to do. It works well, is more or less intuitive, and gives you a high degree of control over how you play the game. Some players will be annoyed that Battlelog isn't located inside the game itself, but is there that much of a difference between entering a game from your browser or from a game menu?

And the approach has upsides. Before writing this review, I checked out which weapons and vehicles I favor when playing, then redesigned my dog tags... all from a computer that doesn't even have the game installed. I could manage my friends list or check the progress of my platoon (platoons work like clans, with their own pages and collective information). I could become a fan of a platoon, ask to join, or simply look up the stats of the players involved (this information can also be kept private).

The game is huge

Nine maps ship with the game, and they offer a variety of locations and conditions to fight in and through. We're reviewing the PC version of the game, which offers servers that can handle up to 64 players at a time. That's a lot of soldiers in one game, and if you have a server that's completely filled, some maps will turn into nothing but run-and-gun gameplay. Other, larger maps handle the higher populations much better. Seine Crossing, for instance, is a mess with 64 players, while Caspian Border and Operation Firestorm come alive with the higher player count.

The Frostbite 2 engine that powers that game is an amazing feat of technology, and it handles everything from the soldiers' animations to vehicle physics to different lighting conditions with ease. You can check out the game's thread in our forum if you'd like to see how it performs on different systems, but this is a wonderful excuse to upgrade your computer. I'm able to run the game using the Ultra settings and I get around 50 frames-per-second; the graphics are stunning.

Our Velocity Micro gaming rig
OS Microsoft® Windows® 7 Home Premium 64-bit
CPU Intel® Core i7 2600k processor, Hyperclocked
RAM Patriot 8GB 1600Mhz PXD38G1600LLK Memory
Video EVGA GTX 580 1536 MB 015-P3-1580-AR
Motherboard Asus P8Z68-V Pro Motherboard
Storage Patriot 2 x 120GB Wildfire SATAIII SSD PW120GS25SSDR in RAID 0
Optical drive LG UH12LS28 BDROM/DVDRW

In-game visibility is rarely discussed, but it's an important aspect of the Battlefield 3 experience. Lens flare, dust, explosions, smoke, and debris all fill the game world, so areas with heavy fighting offer little to no visibility. The more you fight and blow up, the harder it is to see what you're firing at. This gives both sides of the battle opportunities for sneakiness and tactical movement.

The multiplayer is a much better argument for the power of Frostbite 2 than the consistently jaw-dropping visuals in the single-player campaign, because you can drive and control everything you see. You can blow holes in the sides of buildings, fly over the action in helicopters or jets, race across the larger maps in jeeps, and everything looks and acts like you'd expect. The game isn't realistic, exactly, but the way the vehicles and weapons interact with the environment is satisfying. Nothing feels better than shooting from the ground at someone leaning out the side of a helicopter to take a shot, or jumping over a hill in a troop transport to get into position as quickly as possible.

It can take quite some time to move across some of the larger maps, and the game's size makes it more important to stick with your squad and spawn on your teammates. It's important to cultivate a selection of players to join you in combat instead of jumping into random servers; the people in your team and squad will determine how often you win or lose a match. Communication and cooperation really do affect the outcome when fighting an organized foe. If you find yourself sprinting across a large map on foot to get to the firefight, something went wrong with your strategy or planning.

The game also offers the ability to spawn directly into certain vehicles if they're unoccupied, which is a nice touch. This doesn't keep people from grabbing jets and helicopters only to fly them directly into buildings, but one can only hope the average skill of pilots goes up as the game ages.

Vehicles

Vehicles have been heavily revamped since Bad Company 2. They will slowly regenerate their health now, unless attackers can deal enough damage to disable them. Even then, you have to be careful when the game gives you points for disabling a vehicle; it's still possible for the vehicle's crew to be alive, and an engineer can still repair the vehicle and put it back in the fight. This small detail changes how firefights play out, so you have to be relentless. Don't stop attacking just because you've disabled a vehicle! It's important to continue pouring rounds into your target until you see the explosions and get the points for killing the people inside.

Players can make vehicles more effective by using them and unlocking abilities. For instance, you'll notice that the jets are underpowered when you begin to play; you can use the guns, and that's it. As you gain experience using the jets, however, you'll unlock flares to defend against missile lock, then add heat seeking missiles, then a fire extinguisher to make it harder for enemies to disable the vehicle, and eventually other goodies. Powerful anti-air weapons and vehicles will oppose you, so spending time to expand the abilities of your pilot is worthwhile.

Last night I had the (dis)pleasure of playing on a server with someone who specialized in vehicles. With all the tank powers and upgrades unlocked, he was devastating on the battlefield. This may annoy some who think everyone should be using the same vehicles, but once you dig in and begin to level up different classes and unlock new abilities, you see why it's such a fun mechanic. The player in the tank wasn't just good because of the equipment, he had also put in the hours to learn how to properly utilize everything.

This approach differentiates Battlefield from Call of Duty. If the other team focuses on tanks, you're going to need to change your strategy to take care of them. You need to learn to use the vehicles on land and in the air to attack, defend, and to move your troops around the battle effectively. On many servers, the vehicles are instruments of anarchy, but if you stumble upon a server with higher-level play and communication, they become necessary parts of the puzzle.

Infantry

Most players will spend the majority of their time on foot, and there are four classes to choose from when heading into battle. The Assault class focuses on offense, and has the added ability to drop health packs or revive fallen soldiers. Wrapping the Medic class into this package that focuses more on combat is smart, and creates a powerful and versatile class. (This is where I like to live.)

The Support class can lay down suppressing fire with its light machine gun while dropping extra ammo for others on the team. The bipod lets you steady your gun on different types of cover, which gives you extra accuracy while also decreasing your profile. If you put one of these in a chokepoint, it becomes easier to hold an area of the map, and the game now awards points for suppressing enemies with your fire.

Engineers have the weapons needed to directly engage with vehicles or to repair damaged vehicles. They can also use anti-tank mines for area denial or for placing traps. If you want to gain ranks quickly, you can grab a lot of points by repairing vehicles.

The Recon class offers long range support via scoped rifles, but can also drop mobile spawn points or paint targets with a laser in order to help other classes attack large targets.

You need a strong combination of all four classes to be effective, and within the broad strengths of each class, players can specialize further to find a niche.

You become more powerful as you level up and unlock new weapons, gadgets, and abilities, but you'll be able fight well from your first round as long as you're smart. Luckily, everything you do gets you points, so even poor players will be able to gain levels and equipment in short order. You can get points by spotting enemies, healing your buddies, dropping ammo, or simply finishing a round. Good players will level up much quicker, but the game is balanced in such a way that everyone will be able to get ahead and see the cooler weapons as long as they're persistent.

This is another key reason why the multiplayer is so much better than the single-player game: the options given to you as a soldier are nearly limitless, and the action plays out on beautiful maps with an impressive sense of scale. You'll be firing at the attacking force, dodging grenades, calling for ammo, hoping your snipers take out the guy that keeps killing you, watching as jets and helicopters duke it out above your head and wreckage falls from the skies. You'll duck behind cover as tanks rumble past, then go prone to sneak through enemy lines before knifing someone to take their dogtags. You can be the gunner on a helicopter and rain death down on the heads of those fighting below, or make strafing runs with your jet.

Good rounds contain dozens of cinematic and exciting firefights, with you and your friends as the stars. This is the best kind of game, where even when you lose or do poorly you're always having fun, and the point system offers constant reward for your actions.

Voice chat

One of the game's shortcomings is the lack of built-in voice chat (to say nothing of the weak party chat). I'll step out of the way and let community member tpg0007 explain why that's such a pain:

For those that remember, Battlefield 2 had perfectly working built-in voice communication. By default it had one channel for each squad, so only squad members could talk to each other. An extra channel was devoted to communication between squad leaders and the commander. This naturally fostered teamwork and made the experience better, even with total strangers. The quality was sufficient for very demanding and team-oriented gaming groups such that for most casual rounds there was no need to bother with third party solutions.

Fast-forward 6 years and, with all the improvements in technology and bandwidth upgrades, we have no built-in voice comm, just a clunky Party Chat that doesn't integrate with the game much at all. For all the vastly superior graphics and gameplay over its predecessors, it really amazes me that DICE just gave up totally on having a working and well-integrated voice comm for their flagship game.

There will be those that say Ventrillo, Teamspeak, Mumble etc. makes it less necessary to have an in-game VOIP system. This would only be true if somehow these external programs were able to intelligently move people into different channels according to team and squad. There is no substitute for a proper, well-built in-game voice comm for improving the experience.
Couldn't have said it better myself.

The multiplayer makes it all worthwhile

The single-player game borders on the terrible, the launch could definitely have been smoother, but when you start to dig into the multiplayer portion of the game all those complaints fall away. This is a large-scale war game with a suite of vehicles and large maps, with up to 64 players fighting for domination at once. It's a beautiful, atmospheric slice of insanity, and it's hard to know what to expect from one round to the next.

Battlefield rewards teamwork and communication over run-and-gun, and action gamers who aren't used to this more holistic approach to combat will need to adjust their expectations. The new engine shows just what is possible on the PC, and it blows away the console versions of the game in every way. While it may take a few more days for things to even out in terms of stability, Battlefield 3 promises to be one of the best online experiences this year.

The Good

  • The four classes work well and make sense
  • The vehicles provide many tactical possibilities
  • Jets are back!
  • The maps are varied and interesting
  • The Frostbite 2 engine provides amazing visuals and physics
  • The point system rewards different styles of play
  • Battlelog makes it easy to track your progress
  • The engine allows for everything from the sun to dust to hurt visibility, leading to extra tension
  • Unlocking new weapons and items is addictive

The Bad

  • Why does the chat box take up so much space on my screen?
  • The minimap is hard to read at a glance
  • Some maps become cramped with 64 players
  • Stability still needs to be improved
  • There are many game modes, but it's hard to find servers that are running something that isn't Conquest or Rush. This may also work under "The Good"

The Ugly

  • If you use the tactical light, you are a terrible human being, and are more of a danger to your own team than the enemy

Verdict: Buy
 
Last edited:
Joined
Oct 13, 2007
Messages
7,693 (2.07/day)
Likes
1,772
Location
Chicago
System Name DarkStar
Processor i5 3570K 4.4Ghz
Motherboard Asrock Z77 Extreme 3
Cooling Apogee HD White/XSPC Razer blocks
Memory 8GB Samsung Green 1600
Video Card(s) 2 x GTX 670 4GB
Storage 2 x 120GB Samsung 830
Display(s) 27" QNIX
Case Enthoo Pro
Power Supply Seasonic Platinum 760
Mouse Steelseries Sensei
Keyboard Ducky Pro MX Black
Software Windows 8.1 x64
Few folks are playing on the TPU server right now....
 
Joined
May 15, 2008
Messages
2,863 (0.82/day)
Likes
272
Location
Brasil
System Name Sovereign // HTPC
Processor i7 3770k 4.2 // i7 3770k 4.2
Motherboard Maximus V Gene // Sabertooth Z77
Cooling Noctua D14 // Intel HSF
Memory 16GB Samsung // 16GB VengeanceLP
Video Card(s) Deciding // 660 DC2
Storage OS (X25-M), Data (Seagate 1TB) // Samsung 840 120GB & bunch of drives
Display(s) Samsung T240HD // LG TV
Case TJ08e // Grandia GD08
Audio Device(s) DT880 Pro 250 ohm // TV speakers
Power Supply Seasonic Plat 1000 // Seasonic Gold 760
Software Windows 8 Pro x64 // Windows 7 Pro x64
HA i owned this round

 
Joined
Dec 26, 2007
Messages
3,318 (0.91/day)
Likes
407
Location
Idaho
System Name War Machine
Processor Phenom II x 6 1090T @ 3.6
Motherboard Gigabyte GA-880GM-UD2H AM3
Cooling Thermaltake Frio
Memory G.SKILL Ripjaws DDR3 8GB 1600
Video Card(s) Asus Strix RX 470 8 GB
Storage Corsair F180 SSD 180GB-WD 1 TB Caviar Black
Display(s) 3 / 24" Dell or 1080p Projector
Case Coolermaster Elite 430
Audio Device(s) Realtek HD: 5.1 Technics DD / Plantronic Gamecom 7.1 headset
Power Supply Ultra LSP750 750-Watt
Mouse Utech Smart
Keyboard Steel Series
Software Windows 10 64-bit
Few folks are playing on the TPU server right now....
Yeh me and death bought one for BFBC2 and same thing. I was just there. No one. Maybe a catcher name. Try Noobs welcome. This game is hard maybe that will bring some people in ?
I for one would like to use Party instead of TS. Shoot me but it is very easy. BL aint bad as far as I'm concerned. I have had no Probs.
 
Joined
Aug 17, 2009
Messages
2,553 (0.84/day)
Likes
1,013
Location
United States
System Name Aluminum Mallard
Processor Intel i7 940
Motherboard ASUS Rampage III: Gene
Cooling Noctua C-12P
Memory 6GB Corsair Dominator DDR3
Video Card(s) ASUS HD5870
Storage OCZ Vertex 2 60GB SSD, 2 x Seagate Barracuda 7200.12 in RAID0
Display(s) HP w2338h
Case Corsair 700D
Audio Device(s) On Board
Power Supply Corsair TX850
Software Win7 Ult 64 bit
Benchmark Scores 31 FPS in Dalaran.

MxPhenom 216

Corsair Fanboy
Joined
Aug 31, 2010
Messages
12,129 (4.56/day)
Likes
3,697
Location
Seattle, WA
System Name The Battlestation
Processor Intel Core i7 4770k @ 4.2GHZ 1.275v
Motherboard MSi Z97 Gaming 5
Cooling EK Supremacy w/ EK Coolstream PE360
Memory G. Skill Trident X 16Gb (4x4GB) 2400mhz @ 1.65v
Video Card(s) MSi GTX1070 Gaming X 8GB @ 2GHz
Storage Samsung 830 128GB SSD, Crucial MX200 500GB, Seagate Barracuda 2TB (2x 1TB Partitions)
Display(s) Qnix QX2710 27" 2560 x 1440 PLS @ 100hz
Case Phantek Enthoo Evolv ATX TG
Audio Device(s) MSi Gaming AudioBoost ALC1150 w/ Sennheiser Game Ones
Power Supply Seasonic Flagship Prime Platinum 850
Mouse Steelseries Rival 310 w/ QCK Mass mat
Keyboard Corsair K70 w/ MX Browns and Red Backlit
Software Windows 10 Pro 64-Bit
Benchmark Scores Firestrike: 15439
god i fricken suck at conquest. I always get killed from behind haha. I need to fix my vehicle mapping. I only want my joystick for Flying. Not ground vehicles. I wish you could change the mapping without going into a game
 
Joined
Aug 2, 2009
Messages
4,014 (1.31/day)
Likes
1,832
System Name Abacus
Processor i5 2500K
Motherboard ASRock p67 Extreme4 Gen3
Cooling Swiftech MCP35X, EK HF Copper, 2.120 rad, 3.120 rad
Memory 2x4GB G.Skill Sniper 1600
Video Card(s) 2 Zotac GTX 770 4GB w/ FC EK Blocks
Storage WD 640BG x2/WD 250GB/Samsung 2TB
Display(s) QNIX 27" PLS
Case Corsair 700D
Audio Device(s) X-Fi XtremeGamer
Power Supply EVGA G2 750W
Mouse Logitech G500
Keyboard Corsair K70 RGB MX Brown
Software Windows 10

DrPepper

The Doctor is in the house
Joined
Jan 16, 2008
Messages
7,482 (2.07/day)
Likes
799
Location
Scotland (It rains alot)
System Name Rusky
Processor Intel Core i7 D0 3.8Ghz
Motherboard Asus P6T
Cooling Thermaltake Dark Knight
Memory 12GB Patriot Viper's 1866mhz 9-9-9-24
Video Card(s) GTX470 1280MB
Storage OCZ Summit 60GB + Samsung 1TB + Samsung 2TB
Display(s) Sharp Aquos L32X20E 1920 x 1080
Case Silverstone Raven RV01
Power Supply Corsair 650 Watt
Software Windows 7 x64
Benchmark Scores 3DMark06 - 18064 http://img.techpowerup.org/090720/Capture002.jpg
Take it the Back to Karkand isn't up yet ?
 

MxPhenom 216

Corsair Fanboy
Joined
Aug 31, 2010
Messages
12,129 (4.56/day)
Likes
3,697
Location
Seattle, WA
System Name The Battlestation
Processor Intel Core i7 4770k @ 4.2GHZ 1.275v
Motherboard MSi Z97 Gaming 5
Cooling EK Supremacy w/ EK Coolstream PE360
Memory G. Skill Trident X 16Gb (4x4GB) 2400mhz @ 1.65v
Video Card(s) MSi GTX1070 Gaming X 8GB @ 2GHz
Storage Samsung 830 128GB SSD, Crucial MX200 500GB, Seagate Barracuda 2TB (2x 1TB Partitions)
Display(s) Qnix QX2710 27" 2560 x 1440 PLS @ 100hz
Case Phantek Enthoo Evolv ATX TG
Audio Device(s) MSi Gaming AudioBoost ALC1150 w/ Sennheiser Game Ones
Power Supply Seasonic Flagship Prime Platinum 850
Mouse Steelseries Rival 310 w/ QCK Mass mat
Keyboard Corsair K70 w/ MX Browns and Red Backlit
Software Windows 10 Pro 64-Bit
Benchmark Scores Firestrike: 15439
Take it the Back to Karkand isn't up yet ?
it wont be for a few weeks. its just if you got the limited edition you get the Back TO Karkand pack at no extra change when it comes out
 
Joined
Oct 20, 2009
Messages
2,841 (0.96/day)
Likes
339
System Name FumoffuFumoffu
Processor Intel i7 4770K
Motherboard Gigabyte Z87X -UD3H
Cooling Corsair H100i
Memory 16GB DDR3 1600 Crucial Ballistix
Video Card(s) Sapphire AMD Radeon HD 7970 OC
Storage 1- WD 500GB 1- Samsung F2 1.5TB 1- Crucial M4 128GB SSD 1-256GB ADATA XPG SX900 ASX900S3 SSD
Display(s) Hanns-G HZ281HPB 27.5'' 3ms Full HD 1920x1200 WideScreen LCD Monitor
Case Corsair Graphite Series 600T
Audio Device(s) Creative Soundblaster X-Fi Titanium
Power Supply Corsair HX 750W Gold
Software Windows 7 Pro x64
Dedicated Hosted BF3 TS!!

Hey guys, I have a New Dedicated Hosted TS3 server with 50 slots and 24/7 365 uptime. The new server info is: tpubf3.freets.info

I'm working with Digibuc to add a plugin that when playing on our server, TS will sync with the server and place players in the appropriate channels in TS according to what side and sqaud they are in in-game.

Hope to see you there!!
 

DrPepper

The Doctor is in the house
Joined
Jan 16, 2008
Messages
7,482 (2.07/day)
Likes
799
Location
Scotland (It rains alot)
System Name Rusky
Processor Intel Core i7 D0 3.8Ghz
Motherboard Asus P6T
Cooling Thermaltake Dark Knight
Memory 12GB Patriot Viper's 1866mhz 9-9-9-24
Video Card(s) GTX470 1280MB
Storage OCZ Summit 60GB + Samsung 1TB + Samsung 2TB
Display(s) Sharp Aquos L32X20E 1920 x 1080
Case Silverstone Raven RV01
Power Supply Corsair 650 Watt
Software Windows 7 x64
Benchmark Scores 3DMark06 - 18064 http://img.techpowerup.org/090720/Capture002.jpg
it wont be for a few weeks. its just if you got the limited edition you get the Back TO Karkand pack at no extra change when it comes out
Ah cheers for that.
 
Joined
May 16, 2011
Messages
1,430 (0.60/day)
Likes
460
Location
A frozen turdberg.
System Name Runs Smooth
Processor FX 8350
Motherboard Crosshair V Formula Z
Cooling Corsair H110 with AeroCool Shark 140mm fans
Memory 16GB G-skill Trident X 1866 Cl. 8
Video Card(s) HIS 7970 IceQ X² GHZ Edition
Storage OCZ Vector 256GB SSD & 1Tb piece of crap
Display(s) acer H243H
Case NZXT Phantom 820 matte black
Audio Device(s) Nada
Power Supply NZXT Hale90 V2 850 watt
Software Windows 7 Pro
Benchmark Scores Lesbians are hot!!!
New Horn Warfare DLC

Battlelog - Manually updating Punkbuster *recommended*

By: zh1nt0

For players that are having problems with not being able to connect, you probably want to take a look at this post.
To Manually update your local PunkBuster Security Files, choose "Save As" from your Web Browser's "File" Menu and explore to find your game folder and the subfolder called "pb".

Save this file in that location (/pb/pbsec.htm or /pb/pbsecsv.htm). The next time you start your game, your PunkBuster will have the latest security information necessary to accept auto-updates from PB Servers.

http://www.evenbalance.com/index.php?page=dl-bf3.php (evenbalance.com)

Changelist for the R5 server -

- Crash fixes
- Latest PunkBuster DLLs included (in case the server doesn't auto-update)
- Security updates
- Fixed some problems with client<->server handshake, which would make players get kicked from the server halfway through loading

Please use the BF3 Community Support site as primary method for reporting issues & feedback. (login with Battlelog info)

New Battlefield Blog Post: Early Expansion Pack Access on PlayStation 3 & Battlefield 1943

Wednesday, 26 October 2011 00:01

Battlefield 3’s rolling out across the globe and we’re excited about the great feedback we’re getting from critics and fans alike!

Along the way we’ve also been getting some questions about the early access to expansion packs being made available to PlayStation 3 Battlefield fans and what happened to the original idea of bundling Battlefield 1943.

After the buzz of the initial E3 press conference wore off and we started to collect feedback from the community, we realized that while Battlefield 1943 is still a great game, most of our PS3 fans have already been playing it for years. We partnered with Sony to come up with a new opportunity that allowed us to provide new content that all PlayStation fans can enjoy.

Thanks to Sony’s exclusive sponsorship, PS3 gamers will have one week early access to Back to Karkand (included as part of Battlefield 3’s Limited Edition) as well as future expansion packs. Looking at the team’s progress, we’re very excited about how Back to Karkand is shaping up, and can’t wait to show you more. Stay tuned to battlefield.com/battlefield3 for Back to Karkand video and screenshots, coming soon!

New Battlefield Blog Post: Battlefield 3 Review Roundup

Wednesday, 26 October 2011 00:45

Day by day, Battlefield 3 is launching in more territories, and our first review scores are in! Let's take a look at what the experts are saying...

"This is a huge game by anybody's standards, with a comprehensive singleplayer, meaty co-op and gargantuan multiplayer, delivering more content than several of today's triple A titles combined." - 5/5 GameSpy.com

"With dozens of players battling across nine massive maps in tanks, jeeps, helicopters, jets, or on foot, multiplayer matches feel like a genuine war rather than a small-scale skirmish." - 9.5/10 GameInformer.com

"...the multiplayer component is worth the price of entry alone.” - A- 1UP.com

“Battlefield 3 offers an unforgettable, world-class multiplayer suite that's sure to excite shooter fans, whether they fired their first bullet in Battlefield 1942 or have just now heeded Battlefield's call of duty.” - 9/10 IGN.com

“But when DICE is doing what it's always done best, Battlefield 3 is a uniquely mesmerizing multiplayer game with a seemingly endless number of ways to feel like a success.” - 4.5/5 Joystiq.com

More reviews:

EuroGamer.es
AusGamers.com
Meristation.com
GameArena.com
GameStar.de
SpazioGames.it
3DJuegos.com
GameTrailers.com
ComputerandVideoGames.com
EveryEye.it
Gamer.no
AtomicGamer.com
GameReactor.dk
Tiscali.cz
GamingXP.com

We’re getting tons of great feedback directly from our community! Head over to our Twitter feed to find the highlights! Thanks for making Battlefield 3 the best Battlefield ever! Now what are you waiting for? Jump in the game and see what the critics are raving about!

Battlelog - Update for Battlelog

By: zh1nt0

Here is the changelist that was scheduled for Battlelog. Downtime has already been done and went on from 9:00 am to 9:20 am CET.

• Fixed problem where Internet Explorer 8/9 in Protected Mode under UAC got stuck in Matchmaking on the web (bypassed the ping requirement for MM - a ping fix in the plugin coming late next week)
• Made sure we can create max length Platoon names in all locales
• Hide and don't post Battle reports to users that only entered the round and left
• Fixed bug in Party join when the party had more than 2 members and no one had accepted the invite
• Made sure U2U chats scroll to the bottom properly when getting User presence updates
• Improved error message users get when trying to sign in without the proper entitlements - also linked the error to the EA.com FAQ

Battlelog - ONLINE PORTS FOR BATTLEFIELD 3

By: trydling

If you are playing on PC, please enable the following online ports on your connection:
TCP: 80, 443, 9988, 20000-29999, 22990, 17502, 42127
UDP: 3659, 14000-14016, 22990-23006, 25200-25300

If you are playing on PS3, please enable the following online ports on your connection:
TCP: 80, 443, 9988, 10000-19999, 17502, 42127
UDP: 3659, 14000-14016

If you are playing on Xbox 360, please enable the following online ports on your connection:
TCP: 53, 88, 3074
UDP: 53, 88, 3074

For specific instructions on how to open your ports, please visit http://www.portforward.com/ [portforward.com] or contact your router manufacturer.

Planet Battlefield - Battlefield 3 Prima Guide Giveaway!

Thursday, 27 October, 2011 at 15:24 PST | ^Scott^ | Print News
Planet Battlefield and Prima Games is proud to giveaway 5 online codes for the Battlefield 3 eGuide including access to the Online Class Objective Tracker The eGuide features everything you would find in the physical guide, but with even more features such as streaming video and interactive maps.

http://pnmedia.gamespy.com/planetbattlefield.gamespy.com/promo/BF3_PBad_400x125.jpg
Enter Here!

Battlefield 3 Strategy eGuide
Battlefield 3: Prima Official Game Guide is a fully-featured web access strategy guide with interactive maps, streaming video, search capability and a detailed walkthrough. Each map includes the ultimate sniping positions, the best group tactical positions and a zoom in/out feature. Strategize with your teammates by watching streaming video that shows which of the best roles to use in each tactical environment. Dominate the game with key strategies straight from the pros working directly with the development team.
Key Features:

  • Complete breakdown for every weapon, vehicle, and piece of equipment.
  • Streaming video of each team environment.
  • Full search capability and zoom in/out function.
  • 24-hour access to all online content.
  • Detailed interactive maps for both single and multiplayer modes.
  • Expert in-depth walkthroughs for every campaign mission

Battlefield 3 Online Class Objective Tracer (O.C.O.T.)
The Battlefield 3 Online Class Objective Tracker by Prima Games is a feature-rich interface allowing users to complete objectives in the most efficient way possible. It gives users the pre-requisites needed to unlock every ribbon, medal, dog tag, achievement, weapon and vehicle in the game. Users can filter by class, rank, weapon and vehicle, search by keyword and track what they have and have not completed.

HardOCP - Battlefield 3 Preview Performance Preview

Tuesday , October 25, 2011
Author: Brent Justice
Editor: Kyle Bennett

Battlefield 3 Preview Performance Preview
Battlefield 3 just landed to excited gamers everywhere today. We've got a preview of performance in single player mode and a look at multiplayer mode. If you are going to be playing this game today, or this week, you will want to give this a read for a preview of what performance to expect.

Introduction
It is finally here guys and gals, the much anticipated Battlefield 3. It was released in retail overnight (10/25), and like many of you we were right there with our hands on it thanks to our Origin download. Grady and I have been playing this game all night to bring you a preview of single player and multiplayer gaming. We will have full blown gameplay performance and image quality evaluation of this game soon. That evaluation will actually be split up into two evaluations, Mark Warner will be focusing on single player part of the game while I, will be focusing on multiplayer. Until then, what we can do is share with you a preview of performance and image quality that we have gathered through the night since the game has been released, so you know what to expect today.

I have been playing single player mode all night, and have some performance points to share with you, while Grady has been playing multiplayer all night and has some screenshots and commentary to share with you on that important aspect of the game. So let's start off with previewing some single player performance. As you know, Battlefield 3 uses the Frostbite 2 gaming engine and throws in all the DX11 bells and whistles you'd expect in a 2011 game. We will go into depth on these features in the full version evaluation. For now, know this, the game supports two types of antialiasing, traditional MSAA and shader based FXAA. For the best performance and image quality, use "Antialiasing Post" which is FXAA in-game.

Given the amount of time we had, we have done as many card comparisons as we could. We have GeForce GTX 580 SLI, GeForce GTX 580, and Radeon HD 6970 CFX and Radeon HD 6970. Note the drivers you should be using below for AMD or NVIDIA GPUs.

For NVIDIA GPU Based Video Cards - NVIDIA ForceWare 285.62 WHQL.

For AMD GPU Based Video Cards - Catalyst 11.10 Preview 3.

Our test system consists of an ASUS P8P67 WS Revolution motherboard, Intel Core i7 2600K at 4.8GHz.

<see the site for the rest of the article>
Ars Technica - PC Battlefield 3 multiplayer: the evolution of aggression

By Ben Kuchera | Published about 8 hours ago

We've talked about the single-player game. We've complained about the game's stability issues at launch. We've gone over the reasons why Battlefield 3 isn't being sold on Steam, and discussed why that might be a mistake. But these are all peripheral issues to the real question: how good is the game's multiplayer?

Bad Company 2 may have set the standard for single-player action in the Battlefield series, but most of us only played that portion of the game once. Multiplayer, if past games are any indication, will be enjoyed for years.

This is DICE's first game with the Frostbite 2 engine, and EA has used the opportunity to aggressively go after the reigning king of war games, Call of Duty. Picking a favorite is a little silly—the games are very different takes on competitive first-person wargaming—but it's clear after playing the multiplayer portion of the game extensively that EA and DICE have released a game that's very special. This could be the high water mark for multiplayer gaming for quite some time.

So... about Battlelog

The Battlelog system for managing your character and launching multiplayer games has become somewhat controversial since the open beta, but now that stability seems to have improved, there's little to complain about. Battlelog opens in your Web browser and allows you to check your stats, invite friends to games, check the status of your unlocks, and even see reports from each round you play. The amount of information available is impressive, and it's fun to go online and explore your stats and progression even when you can't play the game.

You can pull up a report from recent battles to see who was the most accurate player or who was the best with certain vehicles, check to see who scored the most points, look at what weapons you prefer... Battlelog gives you access to plenty of data about your playing style and about those you play with or against. You can even leave a comment on each battle to praise good players or to talk a little smack.

Battlelog is also your server browser, and it's simple to filter for certain game modes or maps. You can create a list of favorite servers, invite others to your game, or anything else you'd like to do. It works well, is more or less intuitive, and gives you a high degree of control over how you play the game. Some players will be annoyed that Battlelog isn't located inside the game itself, but is there that much of a difference between entering a game from your browser or from a game menu?

And the approach has upsides. Before writing this review, I checked out which weapons and vehicles I favor when playing, then redesigned my dog tags... all from a computer that doesn't even have the game installed. I could manage my friends list or check the progress of my platoon (platoons work like clans, with their own pages and collective information). I could become a fan of a platoon, ask to join, or simply look up the stats of the players involved (this information can also be kept private).

The game is huge

Nine maps ship with the game, and they offer a variety of locations and conditions to fight in and through. We're reviewing the PC version of the game, which offers servers that can handle up to 64 players at a time. That's a lot of soldiers in one game, and if you have a server that's completely filled, some maps will turn into nothing but run-and-gun gameplay. Other, larger maps handle the higher populations much better. Seine Crossing, for instance, is a mess with 64 players, while Caspian Border and Operation Firestorm come alive with the higher player count.

The Frostbite 2 engine that powers that game is an amazing feat of technology, and it handles everything from the soldiers' animations to vehicle physics to different lighting conditions with ease. You can check out the game's thread in our forum if you'd like to see how it performs on different systems, but this is a wonderful excuse to upgrade your computer. I'm able to run the game using the Ultra settings and I get around 50 frames-per-second; the graphics are stunning.

Our Velocity Micro gaming rig
OS Microsoft® Windows® 7 Home Premium 64-bit
CPU Intel® Core i7 2600k processor, Hyperclocked
RAM Patriot 8GB 1600Mhz PXD38G1600LLK Memory
Video EVGA GTX 580 1536 MB 015-P3-1580-AR
Motherboard Asus P8Z68-V Pro Motherboard
Storage Patriot 2 x 120GB Wildfire SATAIII SSD PW120GS25SSDR in RAID 0
Optical drive LG UH12LS28 BDROM/DVDRW

In-game visibility is rarely discussed, but it's an important aspect of the Battlefield 3 experience. Lens flare, dust, explosions, smoke, and debris all fill the game world, so areas with heavy fighting offer little to no visibility. The more you fight and blow up, the harder it is to see what you're firing at. This gives both sides of the battle opportunities for sneakiness and tactical movement.

The multiplayer is a much better argument for the power of Frostbite 2 than the consistently jaw-dropping visuals in the single-player campaign, because you can drive and control everything you see. You can blow holes in the sides of buildings, fly over the action in helicopters or jets, race across the larger maps in jeeps, and everything looks and acts like you'd expect. The game isn't realistic, exactly, but the way the vehicles and weapons interact with the environment is satisfying. Nothing feels better than shooting from the ground at someone leaning out the side of a helicopter to take a shot, or jumping over a hill in a troop transport to get into position as quickly as possible.

It can take quite some time to move across some of the larger maps, and the game's size makes it more important to stick with your squad and spawn on your teammates. It's important to cultivate a selection of players to join you in combat instead of jumping into random servers; the people in your team and squad will determine how often you win or lose a match. Communication and cooperation really do affect the outcome when fighting an organized foe. If you find yourself sprinting across a large map on foot to get to the firefight, something went wrong with your strategy or planning.

The game also offers the ability to spawn directly into certain vehicles if they're unoccupied, which is a nice touch. This doesn't keep people from grabbing jets and helicopters only to fly them directly into buildings, but one can only hope the average skill of pilots goes up as the game ages.

Vehicles

Vehicles have been heavily revamped since Bad Company 2. They will slowly regenerate their health now, unless attackers can deal enough damage to disable them. Even then, you have to be careful when the game gives you points for disabling a vehicle; it's still possible for the vehicle's crew to be alive, and an engineer can still repair the vehicle and put it back in the fight. This small detail changes how firefights play out, so you have to be relentless. Don't stop attacking just because you've disabled a vehicle! It's important to continue pouring rounds into your target until you see the explosions and get the points for killing the people inside.

Players can make vehicles more effective by using them and unlocking abilities. For instance, you'll notice that the jets are underpowered when you begin to play; you can use the guns, and that's it. As you gain experience using the jets, however, you'll unlock flares to defend against missile lock, then add heat seeking missiles, then a fire extinguisher to make it harder for enemies to disable the vehicle, and eventually other goodies. Powerful anti-air weapons and vehicles will oppose you, so spending time to expand the abilities of your pilot is worthwhile.

Last night I had the (dis)pleasure of playing on a server with someone who specialized in vehicles. With all the tank powers and upgrades unlocked, he was devastating on the battlefield. This may annoy some who think everyone should be using the same vehicles, but once you dig in and begin to level up different classes and unlock new abilities, you see why it's such a fun mechanic. The player in the tank wasn't just good because of the equipment, he had also put in the hours to learn how to properly utilize everything.

This approach differentiates Battlefield from Call of Duty. If the other team focuses on tanks, you're going to need to change your strategy to take care of them. You need to learn to use the vehicles on land and in the air to attack, defend, and to move your troops around the battle effectively. On many servers, the vehicles are instruments of anarchy, but if you stumble upon a server with higher-level play and communication, they become necessary parts of the puzzle.

Infantry

Most players will spend the majority of their time on foot, and there are four classes to choose from when heading into battle. The Assault class focuses on offense, and has the added ability to drop health packs or revive fallen soldiers. Wrapping the Medic class into this package that focuses more on combat is smart, and creates a powerful and versatile class. (This is where I like to live.)

The Support class can lay down suppressing fire with its light machine gun while dropping extra ammo for others on the team. The bipod lets you steady your gun on different types of cover, which gives you extra accuracy while also decreasing your profile. If you put one of these in a chokepoint, it becomes easier to hold an area of the map, and the game now awards points for suppressing enemies with your fire.

Engineers have the weapons needed to directly engage with vehicles or to repair damaged vehicles. They can also use anti-tank mines for area denial or for placing traps. If you want to gain ranks quickly, you can grab a lot of points by repairing vehicles.

The Recon class offers long range support via scoped rifles, but can also drop mobile spawn points or paint targets with a laser in order to help other classes attack large targets.

You need a strong combination of all four classes to be effective, and within the broad strengths of each class, players can specialize further to find a niche.

You become more powerful as you level up and unlock new weapons, gadgets, and abilities, but you'll be able fight well from your first round as long as you're smart. Luckily, everything you do gets you points, so even poor players will be able to gain levels and equipment in short order. You can get points by spotting enemies, healing your buddies, dropping ammo, or simply finishing a round. Good players will level up much quicker, but the game is balanced in such a way that everyone will be able to get ahead and see the cooler weapons as long as they're persistent.

This is another key reason why the multiplayer is so much better than the single-player game: the options given to you as a soldier are nearly limitless, and the action plays out on beautiful maps with an impressive sense of scale. You'll be firing at the attacking force, dodging grenades, calling for ammo, hoping your snipers take out the guy that keeps killing you, watching as jets and helicopters duke it out above your head and wreckage falls from the skies. You'll duck behind cover as tanks rumble past, then go prone to sneak through enemy lines before knifing someone to take their dogtags. You can be the gunner on a helicopter and rain death down on the heads of those fighting below, or make strafing runs with your jet.

Good rounds contain dozens of cinematic and exciting firefights, with you and your friends as the stars. This is the best kind of game, where even when you lose or do poorly you're always having fun, and the point system offers constant reward for your actions.

Voice chat

One of the game's shortcomings is the lack of built-in voice chat (to say nothing of the weak party chat). I'll step out of the way and let community member tpg0007 explain why that's such a pain:



Couldn't have said it better myself.

The multiplayer makes it all worthwhile

The single-player game borders on the terrible, the launch could definitely have been smoother, but when you start to dig into the multiplayer portion of the game all those complaints fall away. This is a large-scale war game with a suite of vehicles and large maps, with up to 64 players fighting for domination at once. It's a beautiful, atmospheric slice of insanity, and it's hard to know what to expect from one round to the next.

Battlefield rewards teamwork and communication over run-and-gun, and action gamers who aren't used to this more holistic approach to combat will need to adjust their expectations. The new engine shows just what is possible on the PC, and it blows away the console versions of the game in every way. While it may take a few more days for things to even out in terms of stability, Battlefield 3 promises to be one of the best online experiences this year.

The Good

  • The four classes work well and make sense
  • The vehicles provide many tactical possibilities
  • Jets are back!
  • The maps are varied and interesting
  • The Frostbite 2 engine provides amazing visuals and physics
  • The point system rewards different styles of play
  • Battlelog makes it easy to track your progress
  • The engine allows for everything from the sun to dust to hurt visibility, leading to extra tension
  • Unlocking new weapons and items is addictive

The Bad

  • Why does the chat box take up so much space on my screen?
  • The minimap is hard to read at a glance
  • Some maps become cramped with 64 players
  • Stability still needs to be improved
  • There are many game modes, but it's hard to find servers that are running something that isn't Conquest or Rush. This may also work under "The Good"

The Ugly

  • If you use the tactical light, you are a terrible human being, and are more of a danger to your own team than the enemy

Verdict: Buy
I just noticed this. You have been thanked in ten times the amount of posts that you have made. :eek:
 
Joined
Oct 20, 2009
Messages
2,841 (0.96/day)
Likes
339
System Name FumoffuFumoffu
Processor Intel i7 4770K
Motherboard Gigabyte Z87X -UD3H
Cooling Corsair H100i
Memory 16GB DDR3 1600 Crucial Ballistix
Video Card(s) Sapphire AMD Radeon HD 7970 OC
Storage 1- WD 500GB 1- Samsung F2 1.5TB 1- Crucial M4 128GB SSD 1-256GB ADATA XPG SX900 ASX900S3 SSD
Display(s) Hanns-G HZ281HPB 27.5'' 3ms Full HD 1920x1200 WideScreen LCD Monitor
Case Corsair Graphite Series 600T
Audio Device(s) Creative Soundblaster X-Fi Titanium
Power Supply Corsair HX 750W Gold
Software Windows 7 Pro x64
everyone join the TPU server For a game now
 
Joined
Oct 20, 2009
Messages
2,841 (0.96/day)
Likes
339
System Name FumoffuFumoffu
Processor Intel i7 4770K
Motherboard Gigabyte Z87X -UD3H
Cooling Corsair H100i
Memory 16GB DDR3 1600 Crucial Ballistix
Video Card(s) Sapphire AMD Radeon HD 7970 OC
Storage 1- WD 500GB 1- Samsung F2 1.5TB 1- Crucial M4 128GB SSD 1-256GB ADATA XPG SX900 ASX900S3 SSD
Display(s) Hanns-G HZ281HPB 27.5'' 3ms Full HD 1920x1200 WideScreen LCD Monitor
Case Corsair Graphite Series 600T
Audio Device(s) Creative Soundblaster X-Fi Titanium
Power Supply Corsair HX 750W Gold
Software Windows 7 Pro x64
The TPU server does not kick you randomly anymore. anyone want to practice flying? join the server
 

MxPhenom 216

Corsair Fanboy
Joined
Aug 31, 2010
Messages
12,129 (4.56/day)
Likes
3,697
Location
Seattle, WA
System Name The Battlestation
Processor Intel Core i7 4770k @ 4.2GHZ 1.275v
Motherboard MSi Z97 Gaming 5
Cooling EK Supremacy w/ EK Coolstream PE360
Memory G. Skill Trident X 16Gb (4x4GB) 2400mhz @ 1.65v
Video Card(s) MSi GTX1070 Gaming X 8GB @ 2GHz
Storage Samsung 830 128GB SSD, Crucial MX200 500GB, Seagate Barracuda 2TB (2x 1TB Partitions)
Display(s) Qnix QX2710 27" 2560 x 1440 PLS @ 100hz
Case Phantek Enthoo Evolv ATX TG
Audio Device(s) MSi Gaming AudioBoost ALC1150 w/ Sennheiser Game Ones
Power Supply Seasonic Flagship Prime Platinum 850
Mouse Steelseries Rival 310 w/ QCK Mass mat
Keyboard Corsair K70 w/ MX Browns and Red Backlit
Software Windows 10 Pro 64-Bit
Benchmark Scores Firestrike: 15439

PVTCaboose1337

Graphical Hacker
Joined
Feb 1, 2006
Messages
9,501 (2.19/day)
Likes
1,097
Location
Dallas, Texas
System Name Whim
Processor Intel Core i5 2500k @ 4.4ghz
Motherboard Asus P8Z77-V LX
Cooling Cooler Master Hyper 212+
Memory 2 x 4GB G.Skill Ripjaws @ 1600mhz
Video Card(s) Gigabyte GTX 670 2gb
Storage Samsung 840 Pro 256gb, WD 2TB Black
Display(s) Shimian QH270 (1440p), Asus VE228 (1080p)
Case Cooler Master 430 Elite
Audio Device(s) Onboard > PA2V2 Amp > Senn 595's
Power Supply Corsair 750w
Software Windows 8.1 (Tweaked)
I need a joystick recommendation for flying in BF3. Anyone who uses something other than a mouse and keyboard speak up!
 

MxPhenom 216

Corsair Fanboy
Joined
Aug 31, 2010
Messages
12,129 (4.56/day)
Likes
3,697
Location
Seattle, WA
System Name The Battlestation
Processor Intel Core i7 4770k @ 4.2GHZ 1.275v
Motherboard MSi Z97 Gaming 5
Cooling EK Supremacy w/ EK Coolstream PE360
Memory G. Skill Trident X 16Gb (4x4GB) 2400mhz @ 1.65v
Video Card(s) MSi GTX1070 Gaming X 8GB @ 2GHz
Storage Samsung 830 128GB SSD, Crucial MX200 500GB, Seagate Barracuda 2TB (2x 1TB Partitions)
Display(s) Qnix QX2710 27" 2560 x 1440 PLS @ 100hz
Case Phantek Enthoo Evolv ATX TG
Audio Device(s) MSi Gaming AudioBoost ALC1150 w/ Sennheiser Game Ones
Power Supply Seasonic Flagship Prime Platinum 850
Mouse Steelseries Rival 310 w/ QCK Mass mat
Keyboard Corsair K70 w/ MX Browns and Red Backlit
Software Windows 10 Pro 64-Bit
Benchmark Scores Firestrike: 15439
FUCK yeah! fixed all my key mapping. Joystick for flying keyboard and mouse for ground vehicles and normal play.
 

MxPhenom 216

Corsair Fanboy
Joined
Aug 31, 2010
Messages
12,129 (4.56/day)
Likes
3,697
Location
Seattle, WA
System Name The Battlestation
Processor Intel Core i7 4770k @ 4.2GHZ 1.275v
Motherboard MSi Z97 Gaming 5
Cooling EK Supremacy w/ EK Coolstream PE360
Memory G. Skill Trident X 16Gb (4x4GB) 2400mhz @ 1.65v
Video Card(s) MSi GTX1070 Gaming X 8GB @ 2GHz
Storage Samsung 830 128GB SSD, Crucial MX200 500GB, Seagate Barracuda 2TB (2x 1TB Partitions)
Display(s) Qnix QX2710 27" 2560 x 1440 PLS @ 100hz
Case Phantek Enthoo Evolv ATX TG
Audio Device(s) MSi Gaming AudioBoost ALC1150 w/ Sennheiser Game Ones
Power Supply Seasonic Flagship Prime Platinum 850
Mouse Steelseries Rival 310 w/ QCK Mass mat
Keyboard Corsair K70 w/ MX Browns and Red Backlit
Software Windows 10 Pro 64-Bit
Benchmark Scores Firestrike: 15439
Joined
Sep 20, 2010
Messages
625 (0.24/day)
Likes
257
Location
SATX
System Name Bandit 2: Ryzen Boogaloo
Processor AMD R5 1600 @ 3.75 GHz
Motherboard MSI X370 Gaming Pro Carbon
Cooling EKWB EK-Kit L240
Memory G.SKILL TridentZ 16GB @ 2933 14-16-16-34
Video Card(s) Sapphire Radeon Nitro+ RX 580
Storage Samsung 960 EVO m.2 500GB; Seagate FireCuda 2TB
Case Fractal Design Define C
Audio Device(s) Creative Sound Blaster Z
Power Supply EVGA SuperNOVA 750
Mouse Logitech G700
Keyboard ROCCAT Ryos MK Pro
Software Windows 10 Professional
Great...BF3 can't stay up longer than 30 seconds before it crashes. Seems to correlate with the problems I'm having trying to run either Kombuster or FurMark. This is not good...

EDIT:

Never mind, seems I needed to close Trixx...Guess my card doesn't like to OC. Of course, even at stock clocks I can't open Kombuster or FurMark to test stability.
 
Last edited:

PVTCaboose1337

Graphical Hacker
Joined
Feb 1, 2006
Messages
9,501 (2.19/day)
Likes
1,097
Location
Dallas, Texas
System Name Whim
Processor Intel Core i5 2500k @ 4.4ghz
Motherboard Asus P8Z77-V LX
Cooling Cooler Master Hyper 212+
Memory 2 x 4GB G.Skill Ripjaws @ 1600mhz
Video Card(s) Gigabyte GTX 670 2gb
Storage Samsung 840 Pro 256gb, WD 2TB Black
Display(s) Shimian QH270 (1440p), Asus VE228 (1080p)
Case Cooler Master 430 Elite
Audio Device(s) Onboard > PA2V2 Amp > Senn 595's
Power Supply Corsair 750w
Software Windows 8.1 (Tweaked)
Status
Not open for further replies.