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OFFICIAL Battlefield 4 (Discussion)

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So last night's update casued the game to stop working for me:(
I have 3.5 hours in so far and went to play last night after Origin updated the game and then when I actually go to join a server my screen goes all white. I can hear the game but cannot see anything. I didn't try disabling SLI. Might try that tonight...

Its punk buster. updating it for BF4 works now. That's all I had to do after the update. Just run pbsetup, select BF4, and run update.
 
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New patch made everything much smoother, now 55-65 fps really feels like it and the hic-ups are gone too. No upgrading yet :)
 
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Did the perfoverlay stuff, it hovers around 40 with occasional dips in the 20s and ups to 50s.
 

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Played Obliteration last night. Pretty damn fun. Especially when its a full blown team vs team fight with the bomb right in the middle and teams only 50ft from each other.

And not like this. Is that really an XBox? Looks like PS4 on a tube TV.

New patch made everything much smoother, now 55-65 fps really feels like it and the hic-ups are gone too. No upgrading yet :)

This is what most are saying elsewhere too.

Did the perfoverlay stuff, it hovers around 40 with occasional dips in the 20s and ups to 50s.

Yeah and using the graph can help you determine if the game could use more CPU or GPU power (or both) at any given settings. Each bar should ideally be smooth and also close to the middle. Lots of spikes and jitter = it's struggling.

Hell, some would disagree vehemently (and to each their own), but I'm finding it perfectly playable in the 30s.
 
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New patch made everything much smoother, now 55-65 fps really feels like it and the hic-ups are gone too. No upgrading yet :)

Me too, it's running really smooth now. Think I'm going to grab a 280X though to run with AA and fewer FPS drops during high action, because AA really seems to help make character models more distinguishable. Aside from looking better of course.

Feels like if they could improve the the net code and obstacle jumping this game is about 95% done. Some issues with spawn points, phantom vehicles, another minor bugs...nothing that can't be fixed though.
 
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Yeah and using the graph can help you determine if the game could use more CPU or GPU power (or both) at any given settings. Each bar should ideally be smooth and also close to the middle. Lots of spikes and jitter = it's struggling.

Hell, some would disagree vehemently (and to each their own), but I'm finding it perfectly playable in the 30s.

Of course. I'm happy and anyway I got some motion sickness lately playing games so less frames is good for me, I move slower and don't get dizzy. And the wonderful open spaces in BF are great for a guy like me. Didn't even try Close Quarters in BF3.
 
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Think I'm going to grab a 280X though to run with AA and fewer FPS drops during high action, because AA really seems to help make character models more distinguishable. Aside from looking better of course.

I kind of feel it's the CPU struggling during high action though it sounds a bit strange for an overclocked i5. Anyway, here's a test made by pcgameshardware done after the first patch (not this) comparing Win8 and 7 CPU performance:

 
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Yup I would do that too, with the setting I am running it is using 1900MB of Vram which to me is borderlined. Some of the other maps might put me at the soft limit. I will just turn the game down slightly until I see a worthy upgrade. AMD is swinging pretty good right now and the prices should reflect that in both camps. Exciting times!
 

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Its punk buster. updating it for BF4 works now. That's all I had to do after the update. Just run pbsetup, select BF4, and run update.

I will give that a shot. I haven't had PB issues up until now (if it is a PB issue).
 
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I take the benchmarks results with a gain of salt because how much your mileage may vary with different builds of the game, drivers, and what kind of game play they are benchmarking. A dom match with 20-24 players is going to play very differently than a 64 player CQ match with vehicles moving around and shooting everywhere.

A very fast CPU is obviously important, but it's the details like smoke particle effects and explosions that seem to kill framerates with AA on at the worst times. It seems the config files are saved in a prosave (?) format in the documents folder, with another user created config file in the .exe directory for manual graphics tweaks beyond what's available in the game menu. Finding the right balance there is important for playability.
 

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I will give that a shot. I haven't had PB issues up until now (if it is a PB issue).

Yeah I didn't either but I downloaded the latest PBSetup with BF4 included and ran it anyway. Can only help. There isn't always an update to PB files after every game patch but always a good idea to check it too when having connection probs.
 
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Yup there have been quite a few benchies floating around. The problem is with every patch the game changes. The one from a few days ago added many textures and pumped up some of the graphics (especially after the sky scraper went down the rubble looks really good now) the one today gave many people performance improvements. Once this puppy is released and running on real WHQL drivers we can throw our systems at it and see whats what. Loving this game so far though!
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
I kind of feel it's the CPU struggling during high action though it sounds a bit strange for an overclocked i5. Anyway, here's a test made by pcgameshardware done after the first patch (not this) comparing Win8 and 7 CPU performance:

http://img.techpowerup.org/131010/Battlefield_4_Windows_7_vs_8_v2-pcgh.png
Mentioned this before, perhaps in this thread when this came up, but I wouldn't put too much faith in that result seeing as how they are on a VERY low res which would magnify the differences versus something less CPU bound.
 
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man this game sucks, cant believe I paid $300 for it
 
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New Battlefield blog post - The Road to Battlefield 4: Spectator Mode

10.10.13
[DICE] SlyOkapi | 28 comments
In this in-depth “Road to Battlefield 4” blog post we tackle a highly anticipated feature for Battlefield 4: Spectator Mode. The team at DICE explains how being able to view Battlefield matches in the engaging Spectator Mode will gratify curious fans, competitive gamers, and ambitious YouTube video makers alike.

With the crazy moments that happen only in Battlefield, the impressive skills of top players, and the amazing Frostbite 3 visuals, we really wanted to give everyone a chance to view Battlefield 4 matches – not just those participating in the battles themselves. That is why Spectator Mode was created, to give everyone front row seats to the all-out war of Battlefield 4′s multiplayer.

Here to take us through Spectator Mode are two of its creators: Daniel Matros (Assistant Producer) and Dennis Brännvall (Junior Gameplay Designer). The duo will discuss the different camera views in Spectator Mode, the many display options for those who spectate, how the mode ties into competitive gaming – and more. Take it away, guys!

[yt]?feature=player_embedded&v=1SRxs5xYWuo[/yt]

Get Some Perspective: The Views of Spectator Mode
We are very excited that Spectator Mode is returning in Battlefield 4, and this time around we are challenging and expanding upon the concept of spectating in a first person shooter. Our goal has been to give spectators the best possible views of the Battlefield, and the ability to quickly switch between both camera types and players – without toggling through an entire team to get what they want.

So how does Spectator Mode in Battlefield 4 work? It all starts with Battlelog. When you find a BF4 server, you can choose to join as a Spectator. If spectating is enabled, there are four Spectator slots per server, and those four slots are excluded from the number of players the game mode allows. So on PC and next-gen consoles, you could have 64 players + 2 Commanders + 4 Spectators.


Tabletop View gives you a bird’s-eye view on the action, but thanks to the picture-in-picture screen you can also keep an eye on the action on the streets, in the air or at sea.

Battlefield 4 Spectator Mode Tabletop View
Tabletop View gives you a bird’s-eye view on the action, but thanks to the picture-in-picture screen you can also keep an eye on the action on the streets, in the air or at sea.
Once inside Spectator Mode, you can observe the matches in four different views: First Person, Third Person, Tabletop and Freecam View. Each view comes with its own merits, and our goal is for players to find the perfect views for the situation at hand – and to easily switch between them.

The first view you will see in Spectator Mode is the Tabletop View. This is visually similar to the Commander Mode screen, and here you will have a UI with icons for the starting points, players, vehicles, and so on. From this position, you can then select anything that has a camera – players and all the vehicles – and you see their actions in a smaller picture-in-picture screen. Using Tabletop View and its smaller screen gives you a great overview of both the big and the small aspects of the battle.

Switching to First Person View puts you in the heat of the battle and is visually reminiscent of actually playing Battlefield 4 yourself. Third Person View also follows one specific player, but from an overhead perspective. This gives the Spectator a wider view of the surroundings, and captures the chaos of all-out war in a more cinematic way. Finally we have Freecam View, where you have five different cameras that you can switch between. These cameras are placed on the map by us from the beginning, but you can move them anywhere you want – an ideal setup if you are creating your own Battlefield 4 movies. You can capture all the action from different angles to get that cinematic feel, like the one you see in our own Battlefield 4 trailers. One cool thing is that the video team here at DICE actually use the Spectator Mode themselves to capture those cinematic camera angles.


Spectating in First Person View throws you right in the chaos of all-out war and lets you analyze in detail how other players take on the Battlefield.

Battlefield 4 Spectator Mode First Person View
Spectating in First Person View throws you right in the chaos of all-out war and lets you analyze in detail how other players take on the Battlefield.
We looked at having just one Freecam but quickly realized that it wouldn’t cover the entire Battlefield. So one criteria for making a great Spectator Mode for Battlefield 4 was to have several Freecams, since you need the ability to fly around and switch positions quickly. This is also true for the competitive world, where having just one Freecam can easily make you miss parts of the action. If you look at shoutcasting of competitive gaming, you can’t always see where the action is. Sure, you get information based on the kill feed, but you can’t always see what’s going on around the corner. So in the Battlefield 4 Spectator Mode, you will get a combination of many different view modes and camera angles – making it great for competitive games.

See What You Want to See: Spectator Display Options
At the top of your screen you will find the controls for moving between players, and switching between the four camera modes. You can see every player in the squad you are currently spectating. You can also see where the five cameras are, the score for the two teams, the remaining time, and the objectives (like flags in Conquest mode). There are squad bars on the two sides of the screen to keep track of the squad member’s health and classes. In addition to that, the Player Card shows the player’s current weapons, attachments, gadgets and vehicle customizations (if you are spectating a vehicle).


Navigation with the Freecam is done with the same basic controls that are used for your soldier in-game. An adjustable speed of the camera enables you to move around both fast and precise.

Battlefield 4 Spectator Mode Free Cam
Navigation with the Freecam is done with the same basic controls that are used for your soldier in-game. An adjustable speed of the camera enables you to move around both fast and precise.
We want to give you as much information as possible in the Spectator Mode interface, like squad bars, ticket count, objectives and team names. But you should also be to toggle the different layers on and off, because let’s face it: Battlefield 4 is a beautiful game, and sometimes you want to view it without distractions.

Another thing that was important to us when designing the third person camera is that it should never clip through buildings and walls, because that takes you out of the experience. Our programmers worked hard on making it look great in third person, even in narrow situations like crawling through a tunnel. You don’t have to be that “active” in the Spectator Mode’s third person view; it should take care of itself and not wind up in weird places.

Spectator Mode and Competitive Gaming
Spectator Mode will tie into competitive gaming in many ways. There’s been a lot of buzz in the pro league world since we revealed Spectator Mode at E3, and we hope to see Battlefield 4 played at more competitive events in the future. The broadcasting-friendly features of Spectator mode, along with the depth of gameplay and improved teamplay mechanics, will allow BF4 to take a big step into the competitive gaming scene.

To make a game interesting in the world of competitive gaming, you have to be able to have spectators. We want to give people a chance to view players that are really good at Battlefield 4, and for anyone to share their experiences. While no one can say exactly when, we at DICE are convinced that e-sports will someday become the most popular sport on the planet, and we’d like Battlefield to be one of the games that makes that happen. That’s another reason why we need a Spectator Mode, and a really good one as well.


Third-Person View gives you a wider view on the surrondings, and lets you follow the selected player in a more cinematic fashion.

Battlefield 4 Spectator Mode Third-Person View
Third-Person View gives you a wider view on the surrondings, and lets you follow the selected player in a more cinematic fashion.
All the game modes are great to spectate, but we’re really excited about Obliteration. By design, this game mode focuses the action into a single point of interest – namely where the bomb is and what’s happening to it – which makes for exciting and easy to follow spectator experiences, not to mention plenty of crazy Battlefield moments.

Challenges and Color Coding
The biggest challenge with creating Spectator Mode was to make sense of developing it for such a vast game. We struggled with that a lot: how do we support having both a big overview and a detailed view – and make it work well? This required a lot of thought, and we had to hammer out many edge cases. How would we support Squad Deathmatch that has 4 different teams, for instance? The Battlefield 4 mentality of “all game modes, all maps” was something we felt was needed for Spectator Mode too. Early on though, we considered whether to just not allow Spectators on servers with 64 players, due to all the challenges that would mean for developing it. But we realized we had to support it – and it had to be a good experience.

The color coding was another challenge. Initially, there was some confusion at E3 and gamescom when we used the same colors as the active players see in-game. For instance, one of our producers had this “moment” on the gamescom live stream where he thought the player was shooting at his team mate. That made us realize we weren’t there yet. We knew we had to distance ourselves from the colors in-game since the spectator is supposed to be a neutral entity on the Battlefield. We finally decided on what the team colors in Spectator Mode should be: deep red and deep blue.

An Exciting New Feature
To round off, we asked our Spectator Mode developers what part of the new feature they are most excited about.

DM: — I want to see how people will shoutcast Battlefield 4 with the help of Spectator Mode. Will they use the first person view fusioned with a real-time strategy point of view, or will they use third person only? It’s going to be very interesting to see how our tool is going to be used.

DB: — Spectating a 64-player Conquest match lets you fully appreciate all the different multiplayer narratives that our game consist of. You get the awesome vistas when all the vehicles come rolling out of the HQ’s, you get the close quarters infantry fighting, the pesky snipers on top of a roof and then the helicopters that take them out. And it all happens at the same time, and you’re able to capture it all as a spectator. That’s when I’m the most happy that we didn’t scale down or compromise – Spectator is an awesome feature and I can’t wait to hand it off to our very capable fans and see what they make of it.

We hope you have enjoyed this post. Spectator Mode will be available on PC and next-gen consoles, but you can try it out now in the on-going Battlefield 4 Beta. Remember to give us your comments and thoughts on this blog post. Let us also know what you think about Spectator Mode in our poll below and stay tuned for more The Road to Battlefield 4!
 
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PC BF4 beta patch&change logs, will update as each patch rolls out.

#1, Oct 7. 2013
We have rolled out an update on PC for the Battlefield 4 Open Beta. This update is mainly aimed at reducing some of the loading issues and crashes that players have been experiencing. Full details below.

Load issue
Fixed some of the issues relating to the long and/or permanent load times that some players have experienced on PC.

NOTE: This should reduce the lengthy load times for some of our players. We will continue to investigate further fixes for this issue. If you’ve been experiencing lengthy load times on PC, please apply this patch, try the Open Beta again, and let us know if this helps.

Miscellaneous
  • -Fixed various crashes when running Windows Vista SP2 or Windows 7
  • -Fixed various graphical glitches on PC
  • -Updated the graphics options screen and introduced full-screen borderless mode on PC

How to apply the update
Start your Origin Client. The download of the Battlefield 4 Open Beta patch should start automatically. Additionally, if you try to connect to a multiplayer game and you haven’t updated yet, you will be automatically prompted to do so.

Join the Battlefield 4 Open Beta on PC by downloading it on Origin [origin.com].

Learn more about the Battlefield 4 Open Beta [blogs.battlefield.com]

#2, Oct 10, 2013

As you are reading this, we are rolling out a new patch for the Beta on PC to address some of the crashes and performance issues some players have been experiencing.

Read on for the full details, and let us know how this works for you in this thread – your feedback is hugely helpful to us.

Updates in Beta Patch #2 for PC (Oct 10)
  • Two fixes for the long/permanent loading times
  • Various improvements in performance for users running quad core or six core CPU's
  • Fixed a crash that happened for some dual core CPU users after loading
  • Fixed a crash relating to DirectX10 graphics cards
  • Various stability fixes
  • Various crash fixes


Updates in Beta Patch #3 for PC (Oct 11)

We've rolled out a new patch for PC in the Open BF4 Beta today. You can find the details down below:

Updates in Beta Patch #3 for PC (Oct 11)
  • Various crash fixes
  • Some dual core performance fixes

Let us know how this works for you in this thread, and please provide us your PC specs. Many thanks!

More specifics on Repi's twitter account
 
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Motherboard ASUS X570 / Gigabyte 970-DS3p-FX
Cooling Wraith Stealth / AMD Factory
Memory G.SKILL Ripjaws DDR4 16 GB (3200) / G.Skill Ripjaw DDR3 16 GB (1600)
Video Card(s) XFX Radeon RX 5700 8 GB GDDR6 / Asus RX 470 8 GB GDDR5
Storage Kingston 480gb SSD, Hitachi Ultrastar 2 TB, 1 TB Caviar Black /Hitachi 500 gb, 2 Seagate 320 GB
Display(s) Viotek 34-Inch Ultrawide Curved 100Hz 3440x1440p, / 52" Sharp 1080p
Case Coolermaster Elite 430 / ROSEWILL ATX Mid Tower
Audio Device(s) Realtek HD: 5.1 Technics DD / Plantronic Gamecom 7.1 headset/5.1 Digital Home Theatre
Power Supply Thermaltake 750 watt / Corsair 550 watt Modular
Mouse Logitech G502 SE HERO / Logitech G602
Keyboard Gamesir GK100 / Steel Series
Software Windows 10 Home 64-bit / Windows 10 Home 64 bit
Joined
Jun 4, 2011
Messages
3,051 (0.65/day)
System Name The SwagMachine / The Sister
Processor Core i5 3570K @5.2ghz 1.3V/ 1100T
Motherboard ASUS P8Z77-V / ASUS M5A99X EVO
Cooling Phanteks PH TC14PE / Corsair H40
Memory M379B5273DH0-YK0 2X4GB + PVI316G213C1QK 2X4GB / 2x4GB Patriot 2133
Video Card(s) PNY 780Ti /Windforce 7950
Storage 2xSamsung 840 EVO 250gb+WD10EZEX + WD30EZRX/ 1x WD1500 Black
Display(s) AOC Q2963PM+Acer S200HL / Acer S200L+ LG 22LD350
Case Fractal Define R4 / NZXT Trinity
Audio Device(s) Asus Xonar DG / Asus Xonar DG
Power Supply Seasonic 750X / ROSEWILL RG630-S12 630W R
Mouse Razer Deathadder Chroma / Roccat Kone+
Keyboard Razer Blackwidow 2013 Stealth / Roccat Isku
Software Windows 8.1 Pro / Windows 7 Ultimate
Benchmark Scores one time I scored a 3 on 3dmark 11

Wrigleyvillain

PTFO or GTFO
Joined
Oct 13, 2007
Messages
7,702 (1.28/day)
Location
Chicago
System Name DarkStar
Processor i5 3570K 4.4Ghz
Motherboard Asrock Z77 Extreme 3
Cooling Apogee HD White/XSPC Razer blocks
Memory 8GB Samsung Green 1600
Video Card(s) 2 x GTX 670 4GB
Storage 2 x 120GB Samsung 830
Display(s) 27" QNIX
Case Enthoo Pro
Power Supply Seasonic Platinum 760
Mouse Steelseries Sensei
Keyboard Ducky Pro MX Black
Software Windows 8.1 x64
If you are trying to run this game on a dual core you kinda deserve to crash.
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.68/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
Word to TPU: Never play Obliteration with Phenom. He over reacts to EVERYTHING in the match. He was out of control yesterday screaming during the game. Firing RPG's and random buildings and death blossoming down the road screaming "GET THE F#$KING BOMB!". Honestly it was quiet embarrassing.
 

MxPhenom 216

ASIC Engineer
Joined
Aug 31, 2010
Messages
12,944 (2.61/day)
Location
Loveland, CO
System Name Ryzen Reflection
Processor AMD Ryzen 9 5900x
Motherboard Gigabyte X570S Aorus Master
Cooling 2x EK PE360 | TechN AM4 AMD Block Black | EK Quantum Vector Trinity GPU Nickel + Plexi
Memory Teamgroup T-Force Xtreem 2x16GB B-Die 3600 @ 14-14-14-28-42-288-2T 1.45v
Video Card(s) Zotac AMP HoloBlack RTX 3080Ti 12G | 950mV 1950Mhz
Storage WD SN850 500GB (OS) | Samsung 980 Pro 1TB (Games_1) | Samsung 970 Evo 1TB (Games_2)
Display(s) Asus XG27AQM 240Hz G-Sync Fast-IPS | Gigabyte M27Q-P 165Hz 1440P IPS | Asus 24" IPS (portrait mode)
Case Lian Li PC-011D XL | Custom cables by Cablemodz
Audio Device(s) FiiO K7 | Sennheiser HD650 + Beyerdynamic FOX Mic
Power Supply Seasonic Prime Ultra Platinum 850
Mouse Razer Viper v2 Pro
Keyboard Razer Huntsman Tournament Edition
Software Windows 11 Pro 64-Bit
What in the fuck.........
 
Joined
Feb 2, 2011
Messages
295 (0.06/day)
Location
Flo REy Da!
System Name hijo de la chingada!
Processor fx-8150
Motherboard asus crosshair V
Cooling xigmatek small fri
Memory g skill sniper 1866
Video Card(s) visiontek 5850 long tooth
Storage a couple slow fat ones
Display(s) 2 one for tools one for "work"
Case shinobi fap black
Audio Device(s) on board
Power Supply one that works, CrazyEyes ;)
Software lots that i can color hello kitty with
Benchmark Scores before fx-8150 P13784 3DMarks
Word to TPU: Never play Obliteration with Phenom. He over reacts to EVERYTHING in the match. He was out of control yesterday screaming during the game. Firing RPG's and random buildings and death blossoming down the road screaming "GET THE F#$KING BOMB!". Honestly it was quiet embarrassing.
its true he was outta control im going to play with the calmer more focused folks like Brandon .
 
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