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Battlefield Bad Company 2 Clubhouse

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This is what they mean about instant death. watch full video

I dunno if you know this or not but you tend to die instantly when you get shot in the fucking head.
 
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brandonwh64

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I dunno if you know this or not but you tend to die instantly when you get shot in the fucking head.
There is instances were your death is IMPOSSIBLE. its an issue along with getting shot through walls and the whole hit detection in general.

Mailman, you cannot tell me you have not experienced any of the crappy hit detection as the rest of us. We know its a beta but if its like this after release then I foresee this game in the 50% off list soon enough.

BC2's hit detection is leaps and bounds over this junk. 95% of deaths that we had AS A GROUP (TPU players on same server) was from glitchy hit detection and getting shot behind cover.
 
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Good grief people, it's a Beta. Most of you know this but complain about things....in the Beta. You're not testing the Beta for the game play. They already did that work. It's for Battlelog.

The build is over a month old and therefore is an Alpha build(!). Do you think this is anywhere close to the actual game that is going to launch? Reason demands a no answer.
 
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There is instances were your death is IMPOSSIBLE. its an issue along with getting shot through walls and the whole hit detection in general.

Mailman, you cannot tell me you have not experienced any of the crappy hit detection as the rest of us. We know its a beta but if its like this after release then I foresee this game in the 50% off list soon enough.

BC2's hit detection is leaps and bounds over this junk. 95% of deaths that we had AS A GROUP (TPU players on same server) was from glitchy hit detection and getting shot behind cover.
I see a lot of lag issues with the hit detection. That video you posted half of those are from lag. Some where just lucky shots. But the hit detection was there.....because he died.
 

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We have experienced this issue with a 30-40 ping? so how could it be lag issues? Dice has also mentioned that they have moved hit detection to the client side which has to go 2x farther to register
 
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I dunno if you know this or not but you tend to die instantly when you get shot in the fucking head.
Even with the sniper rifle it has taken me at least 2 shots to the head at range. Other times it's just 1 shot. So it's very inconsistent.
 
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I've never played that BC2 level before. Maybe I missed an update.
 
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We have experienced this issue with a 30-40 ping? so how could it be lag issues? Dice has also mentioned that they have moved hit detection to the client side which has to go 2x farther to register
You just answered your own question.

Even with the sniper rifle it has taken me at least 2 shots to the head at range. Other times it's just 1 shot. So it's very inconsistent.
Or you missed the first time due to lag.

I've never played that BC2 level before. Maybe I missed an update.
You have to put a welding magnet on your HD to get that level.

 
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That's what I wear when I'm trolling for biker chicks. The hole comes in real handy.
 

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You just answered your own question.
I understand that but people do not understand why it acts the way it does even though you have a good connection. its silly in the first place to do this on a massive FPS that is going to be competitive.

You know mailman that my issues are valid. If they would change BF3's hit detection back to the server side and made it similar to BC2 people wouldn't wonder "HEY Y U NO DIE WHEN I SHOOT YOU" or "WHY I NOT COVERED BY THIS HUGE WALL"
 
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I understand that but people do not understand why it acts the way it does even though you have a good connection. its silly in the first place to do this on a massive FPS that is going to be competitive.

You know mailman that my issues are valid. If they would change BF3's hit detection back to the server side and made it similar to BC2 people wouldn't wonder "HEY Y U NO DIE WHEN I SHOOT YOU" or "WHY I NOT COVERED BY THIS HUGE WALL"
I would say you're 50/50 valid honestly.

1. You're right. Its a beta. Yeah so there are issues. This is one of them. kinda.
2. You're wrong. Let me tell you the golden rule of TPU......

You gotta understand something about TPU. None of its members have a broken computer or install. Its ALWAYS the games,driver,developer, or sleestak's fault.

 

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I know its a beta but you are defending it like we should deal with the bugs/issues it brings.

I never said it couldn't be a PC issue.
 
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I know its a beta but you are defending it like we should deal with the bugs/issues it brings.

I never said it couldn't be a PC issue.
You're right. Defending a beta is stupid. Almost as stupid and bitching about a beta's bugs. ;)
 

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You're right. Defending a beta is stupid. Almost as stupid and bitching about a beta's bugs. ;)
Im not bitching about the beta, Im bitching about the game in general IF they leave hit detection AS-IS

You miss understood my whole point.

I understand FULLY its a beta and I know it will come with many issues.

On another note, I never intended anything I said as an argument. They simply asked what was "Instant Death" and I posted a video of what it meant in BF3
 
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Im not bitching about the beta, Im bitching about the game in general IF they leave hit detection AS-IS

You miss understood my whole point.

I understand FULLY its a beta and I know it will come with many issues.

On another note, I never intended anything I said as an argument. They simply asked what was "Instant Death" and I posted a video of what it meant in BF3
No man I got ya. Just a lil testy lately. Better if I keep quiet. Need beer.

Just sick of people crying all the time.
 
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FFS me too. I can barely even play properly due to framerate tanks and have a .34 KDR or some shit and you don't hear me cryin. Mainly because I know the final won't be like this.
 
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Or you missed the first time due to lag.
No, I didn't miss him it took 2 hits to the side of his head using an 8x scope. His head was about 2/3 the size of my scope.
 

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No, I didn't miss him it took 2 hits to the side of his head using an 8x scope. His head was about 2/3 the size of my scope.
Your first hit is probably the one that killed him, too. It jsut got lagged, between you, him, and the rest of the server. And during that lag, it had to sync his bullets, your bullets, and everyone else's bullets, leading to some screwy stuff.


Personally, I don't care. It's kinda shitty as is, and far from perfect, but that doesn't mean I haven't been having fun!



I could, of course, jsut say what I say to my kids when they whine about unimportant things:

"SUCK IT UP, PRINCESS!"

Not that's really how I feel, but oh well, the game is not as realistic as expected. It's still as fun as clanking my steel balls. Not everyone really likes war to be perfectly simulated in a game...if you want real war, there are several active conflicts in the world you could hop into. Me, I'm gonna play this GAME.
 
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FFS me too. I can barely even play properly due to framerate tanks and have a .34 KDR or some shit and you don't hear me cryin. Mainly because I know the final won't be like this.
I dont know man but from what I hear is its not crossfire/sli friendly yet. Have you tried running a single card yet?
 

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I dont know man but from what I hear is its not crossfire/sli friendly yet. Have you tried running a single card yet?
Game works fine in CrossFire. None of these issues are hardware related on the client side. Hit detection and a lot of the lag issues are network releated on the server side. MailMan, don't feel like you need to be the one that "stands up" for BF3. Unless of course, they're paying you... and if that's the case why in the hell am I not in some sort of "closed beta" with you.

I am filled with dissapoint and rage. QQ.

Oh yeah, this is the BFBC2 clubhouse. Just sayin'.
 
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Your first hit is probably the one that killed him, too. It jsut got lagged, between you, him, and the rest of the server. And during that lag, it had to sync his bullets, your bullets, and everyone else's bullets, leading to some screwy stuff.


Personally, I don't care. It's kinda shitty as is, and far from perfect, but that doesn't mean I haven't been having fun!



I could, of course, jsut say what I say to my kids when they whine about unimportant things:

"SUCK IT UP, PRINCESS!"

Not that's really how I feel, but oh well, the game is not as realistic as expected. It's still as fun as clanking my steel balls. Not everyone really likes war to be perfectly simulated in a game...if you want real war, there are several active conflicts in the world you could hop into. Me, I'm gonna play this GAME.
I think it's common knowledge that the game is having some issues. The same hit registration that was reported in the beta of BC2 was the same hit registration problems people seen in the retail. So I don't think anything will change there. However, saying that one is seeing those oddities doesn't suggest whining. It's only making an observation to one's experience.

But in all its not about the information conveyed to any audience that is important, it's how you take it ;).
 

cadaveca

My name is Dave
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Sure, and i chose to not take too seriously. Kinda ruins the fun, y'know? ;)

That said, like erocker said, this is hte BC2 thread, so less BF3, more BC2!

I know I'll probasbly never start BC2 once BF3 comes out, so I'mma gonna play BC2 for the next couple of weeks. I succumbed, and preordered via Origin!!!!
 
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I'm a bit divided after the patch. On one had I can hit targets running across me. On the other hand I see myself hitting targets at range and not doing much effect like I use to before the patch.
 
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Game works fine in CrossFire. None of these issues are hardware related on the client side. Hit detection and a lot of the lag issues are network releated on the server side. MailMan, don't feel like you need to be the one that "stands up" for BF3. Unless of course, they're paying you... and if that's the case why in the hell am I not in some sort of "closed beta" with you.

I am filled with dissapoint and rage. QQ.

Oh yeah, this is the BFBC2 clubhouse. Just sayin'.
Its not that I'm defending it. Its just seems to be a growing trend that everything is someone else fault. Especially when the "known issues" not everyone is experiencing. Instant death I have never seen personally yet its a "known issue". What I have seen is major lag issues and clipping problems. All of which are beta issues.

Yet all we hear is how this company and that company messed something up and its never the users fault. EVER. I bet there is already a class action suit against DICE or some BS.

Same with Rage. Rage had some day one release issues that were fixed with a simple driver update. Since when has any game released been bug free on the PC? Not even Valve can pull that off. Yet the damn world was ending for some people.

Its just gets old. They are just games.
 
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Yeah I tried one card and am fairly certain still experienced the issue but didn't try long as max 21 fps outside though this was still on Ultra. Meant to try lower graphics settings earlier actually and forgot. But one would think that would effect my constant max and min fps only not cause these sudden slideshow tanks. Still worth a shot though, of course.