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Battlefield Bad Company 2 Clubhouse

Wrigleyvillain

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Yeah it's a great weapon and as I said I am definitely getting more kills than I did at least with earlier medic and assault guns. But it's mainly accuracy more than damage. In fact yesterday I hit two different guys point blank in the chest twice with the M60 as they were swinging to knife me and they ended up with my dog tags :mad:

However I also cleared a rooftop of 3 enemies in less than 5 seconds with it too so it goes both ways I guess :)
 
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point blank = shock paddle death!
 

1Kurgan1

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most of us DX10 gamers have to window the game in order to take pics, so its not full screen res.

I play in DX10, but I use fraps.

M60 + MagAmm = instant win/OP/Easy Button....

Play with the last Medic unlock to increase accuracy it's a lot better than magnum ammo.
 
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New update

Don't know if this has been posted already, but it updated when I started Steam just now.

Battlefield Bad Company 2 Update Released
MARCH 22, 2010, 9:52 AM - VALVE - PRODUCT UPDATE

Updates to Battlefield Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Server browser downloads 100 entries instead of 500 in a chunk this makes the Cancel button more responsive
  • Fixed crash during server browser refresh
  • Low-level networking library switched back to the optimized version (the game client was temporarily running with one that had more debugging logic in it)
  • Localization fixes in the scoreboard
  • Server browser ping handling code modified

~20MB update
 

Wrigleyvillain

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shevanel

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I noticed the spot button only works when used more precisely and I've noticed that the end of match warning horn only sounds twice instead of a constant wife nagging instigating horn.

Server browser does seem more responsive as well and I really havnt had any issues with disconnecting from server anymore.
 
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I gotta say that I am really enjoying BC2. I really suck at the game though, but I am improving. I have to say the highlight of my experience on the Virginia server was a spin/panic/trigger pull sniper rifle kill on Kurgan. He was gonna make me his latest knife victim.

He's like Lancelot from Holy Grail, just keeps coming and coming.

From then on he shot me dead :(
 

Wrigleyvillain

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shevanel

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the most fun Ive had is squad DM on arica harbour or rush on valapariso/isle of inocentes those 2 maps on rush are so damn fun, especially on defense.. the way the maps are setup you just have to endure a nonstop rush of attackers and the maps are brilliantly laid out.

you can tell alot of experience and dedication went into making this game, everything down to the last detail is right in there. for every one thing I find wrong in the game, and there isn't many, I can find 10 things to make up for it.

I don't know if it's something ive never noticed but the sniper muzzle flashes and bullet trails are intense followed behind that crackle of a distant shot.. on arica harbor you hear it more but that just makes the game so realistic and that's only like .03% of everything else that makes this game so enjoyable. Even when I'm playing bad I'm having fun.

I just wish i didn't have all the guns unlocked (almost all).. I really hope they add some level unlocks or more weapons in the future. (doubtful though since the game already has almost every bad ass weapon known to man)

would be sweet if engi could set up sentry's or to see an AK47, DE or maybe even some flash bangs or explosive ammo. hell while Im at it you might as well throw in green laser sights and night vision but now im just going to far lol

I'd LOVE to see a couple more urban maps though with a city theme or downtown market like cs_italy or de_piranesi ;=)
 

Wrigleyvillain

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you can tell alot of experience and dedication went into making this game, everything down to the last detail is right in there. for every one thing I find wrong in the game, and there isn't many, I can find 10 things to make up for it.

I hear you and generally agree as far as the design, art and sound direction and overall gameplay is concerned. And my experience has also generally been problem free. However there are definitely a lot of issues (Note this is DICE's present response to the list of "reported issues" at the official forum):

http://forums.electronicarts.co.uk/...y-2-pc/978641-reported-issues-noted-dice.html
 
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just something thats been bugging me.. problly only cause im in the military and noticed it.. but the main guy on the splash screen has his m4 setup as a righty would.. but his drop holster is on his left leg..


bugs me :p
 

Wrigleyvillain

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^ Hmm ok so the art direction isn't perfect :laugh:

My girlfriend asked me why that dude's crotch is on fire.
 
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I gotta say that I am really enjoying BC2. I really suck at the game though, but I am improving. I have to say the highlight of my experience on the Virginia server was a spin/panic/trigger pull sniper rifle kill on Kurgan. He was gonna make me his latest knife victim.

He's like Lancelot from Holy Grail, just keeps coming and coming.

From then on he shot me dead :(

Yep it gets better as you play more. It isn't outrageous
either where you are getting slaughtered 25 times in a match like MW2.
I have went from twice as many deaths in a round to about even in a round now.
If I get 10 kills that is a lot in this game. So much more to do then run around shooting
each other. Blowing stuff up is the best part of the game :D
 

1Kurgan1

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I gotta say that I am really enjoying BC2. I really suck at the game though, but I am improving. I have to say the highlight of my experience on the Virginia server was a spin/panic/trigger pull sniper rifle kill on Kurgan. He was gonna make me his latest knife victim.

He's like Lancelot from Holy Grail, just keeps coming and coming.

From then on he shot me dead :(

That was quite a disappointing time, was so close then 1 shot. You should put the TPU tag on, I see you don't have a clan tag.

valapariso

I'd LOVE to see a couple more urban maps though with a city theme or downtown market like cs_italy or de_piranesi ;=)

Valapariso is probably the map I hate in this game the most, I love Arica, but specifically because of Vala I pretty much stay away from Rush. It's just a map with no cover for anyone, especially the 3rd part, it's more a game of who can hide way way in the back and not die as much.

And I too hope to see some new maps soon, some more Urban maps would be great.
 
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yeah more maps are a must. I know(think) they have already announced there would be some, and for free for us... but hurry it up :)

I know there are issues to fix and all, but we've been mighty loyal and patient with said issues. I want more than 5 maps to cycle through on a given mode. and I want the damn servers to be able to CYCLE MODES!! how stupid is that?
 
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renderahead up to 8? i thought it was 0-3... too cool :) will have to check it out now ;)

this looks much better than the others as well, ty.

Yeah I like how this one has the options for sound, FOV, and render ahead. Looks decent. I'll have to do some testing with the render ahead as well.
 
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Yeah I like how this one has the options for sound, FOV, and render ahead. Looks decent. I'll have to do some testing with the render ahead as well.

what does render ahead do exactly.. i have everything maxxed on dx10 with bloom off and renderahead set at 2 and for the most part my fps is 40+, would changing it to anything else improve that at all
 

shevanel

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with everything turned down does it cause a player to spot targets easier?

Im concerned about that.

edit I downloaded that new config and turned every slider to the far left and I'm going to see how much it matters... after the game finishes updating.

edit again.. it doesnt make much of a difference really. some of the brush appears thinner and shadows are still there but just uglier.. not nearly as bad as the mini map hack
 
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what does render ahead do exactly.. i have everything maxxed on dx10 with bloom off and renderahead set at 2 and for the most part my fps is 40+, would changing it to anything else improve that at all

I was just reading some threads about it. This sets the number of frames the engine has the CPU calculate in before sending the work to the GPU. In the beta it was hard coded to 5 and that lead to most people experiencing input lag and teh extra load on the CPU cause the game to be almost unplayable for most dual core systems (clocked under 3.3Ghz). From what I understand dual core users should have this set to 1 or 0.

It's essentially the same idea as triple buffering with more options.
 

shevanel

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does it look like my AA is set too low? sometimes I play and things look sharp and other times things look fuzzy! especially the big boulders on Arica harbor.. I'm using 16xAF and 8xCSaa I dont know the diff between 16xQsaa and 16xCsaa, can anyone explain?

Plus, my FOV is set to 59.. and it just seems like my solider has no peripheral vision :-(

 

epicfail

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does it look like my AA is set too low? sometimes I play and things look sharp and other times things look fuzzy! especially the big boulders on Arica harbor.. I'm using 16xAF and 8xCSaa I dont know the diff between 16xQsaa and 16xCsaa, can anyone explain?

Plus, my FOV is set to 59.. and it just seems like my solider has no peripheral vision :-(

http://img.techpowerup.org/100322/BFBC2Game 2010-03-22 14-24-05-55.jpg

my fov is set to 70 or 75 so ya that would make sense that it doesnt seem like you do, nice fps though.
 
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does it look like my AA is set too low? sometimes I play and things look sharp and other times things look fuzzy! especially the big boulders on Arica harbor.. I'm using 16xAF and 8xCSaa I dont know the diff between 16xQsaa and 16xCsaa, can anyone explain?

Plus, my FOV is set to 59.. and it just seems like my solider has no peripheral vision :-(

http://img.techpowerup.org/100322/BFBC2Game 2010-03-22 14-24-05-55.jpg

You get CSAA options with a 5870?! I don't get these options with my 5850 as it is Nvidia AA.
 
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59 is really low, i play at 90 but it depends on what res u use
 
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