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[Benchmark] HAWX 2 Benchmark Available

10TaTioN

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#1

Tom Clancy’s H.A.W.X.® 2 Benchmark - 717 MB

1. Dowload the “.EXE” file from the link above to your computer
2. Launch the Benchmark application via “.EXE” file
3. The UBI launcher will pop up requiring an ubi.com user account
4. If already own an ubi.com account, then enter your username and password in order to start the Benchmark application
5. If you don’t have an account then proceed to creating one via the launcher by pressing “Register NOW” button completing the following fields or by visiting www.ubisoft.com website
6. After filling all fields and submitting them the following pop up will appear
7. Accepting the “Terms of Service” will finish the account creation and the following screen will pop up
8. After the login is performed the Benchmark application will start automatically
Source: http://www.nzone.com/object/nzone_hawx2_downloads.html
 
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#2
had a few days to play with this ... it is a nice little benchmark
 
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#3
Is it just me, or is it weird to require a registration to run a game benchmark? It's a benchmark for *peep* sake.
 
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#4
Here is the news on that: Benchmark Wars.

It has come to our attention that you may have received an early build of a benchmark based on the upcoming Ubisoft title H.A.W.X. 2. I'm sure you are fully aware that the timing of this benchmark is not coincidental and is an attempt by our competitor to negatively influence your reviews of the AMD Radeon™ HD 6800 series products. We suggest you do not use this benchmark at present as it has known issues with its implementation of DirectX® 11 tessellation and does not serve as a useful indicator of performance for the AMD Radeon™ HD 6800 series. A quick comparison of the performance data in H.A.W.X. 2, with tessellation on, and that of other games/benchmarks will demonstrate how unrepresentative H.A.W.X. 2 performance is of real world performance.

AMD has demonstrated to Ubisoft tessellation performance improvements that benefit all GPUs, but the developer has chosen not to implement them in the preview benchmark. For that reason, we are working on a driver-based solution in time for the final release of the game that improves performance without sacrificing image quality. In the meantime we recommend you hold off using the benchmark as it will not provide a useful measure of performance relative to other DirectX® 11 games using tessellation.
 
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#5
I'm sure you are fully aware that the timing of this benchmark is not coincidental and is an attempt by our competitor to negatively influence your reviews of the AMD Radeon%u2122 HD 6800 series products
lol wooow that takes balls if thats true
 
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#6
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DX9 Screens and Test




DX11 Screens and Test



 
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#7
Looking fast on an ati from the looks of that.. not sure what theyre so paranoid about..
 
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#8
Yup seems to run fine tho i had a bit of micro stutter under DX11,
Might be lack on voltage to the cpu, Just noticed its only at 1.23v. Gonna bump it up a bit and see if me GPU will take 850mhz lol, This is a none branded card to so not bad so far.
 
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#9
I get 133fps average with everything maxed out and 32xCSAA; how can you take a screenshot? PrintScreen doesn't work.
 

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#10
Here what a Xeon and a 470 do

 

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#11
I get 133fps average with everything maxed out and 32xCSAA; how can you take a screenshot? PrintScreen doesn't work.

ALT-TAB and then use snipping tool or tpu capture
 
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#12
I used Fraps.

Updated drivers to 10.10a and no micro stutter anymore woo.
 
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#13
Here is the issue with the game. AMD want to use Adaptive Tessellation while Ubi and Nv says no. There is an article that goes into more detail here.
 
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#14
Don't realy matter to be fair, the benchmark runs plenty good enough even on my card. cheers for the info tho.
 
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#15
Don't realy matter to be fair, the benchmark runs plenty good enough even on my card. cheers for the info tho.
The problem is that this all happened during AMD's release of the 6800 series. Which is why AMD told the other half of the story. Sure it maybe good enough. But that's not what it is assumed the reason for the benchmark's release.
 

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#16
I used Fraps.

Updated drivers to 10.10a and no micro stutter anymore woo.
Uh, 10.10a is for the 6800 series, how come it solved your problem? :/
 
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#17
Uh, 10.10a is for the 6800 series, how come it solved your problem? :/
i have no idea and 10.10a work just fine on 5xxx cards. At first i thought it was lack of volts to my cpu but after setting it to 1.3v there was no change, I then set my GPU back to default speeds and still had micro stutter when running in DX11, SO lol i then decided to update my drivers and the reason i went for 10.10a was because all the other links i tryed at the time were broken. Benchmark is working great now even with 8xAA tho fps are lower with 8xAA but the micro stutter has gone

p.s i am now using them hacked drivers to get the new features and all is still working well so i think 10.10's overall are what fixed my problem.

I must now test farcry 2 again as i got the same micro stutter when running dx10.
 

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#18
i have no idea and 10.10a work just fine on 5xxx cards. At first i thought it was lack of volts to my cpu but after setting it to 1.3v there was no change, I then set my GPU back to default speeds and still had micro stutter when running in DX11, SO lol i then decided to update my drivers and the reason i went for 10.10a was because all the other links i tryed at the time were broken. Benchmark is working great now even with 8xAA tho fps are lower with 8xAA but the micro stutter has gone
Well, maybe this drivers are optimized for HAWX 2, that's the only thing i can think of. :toast:
 
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#19
Well, maybe this drivers are optimized for HAWX 2, that's the only thing i can think of. :toast:
on the link EastCoasthandle posted im sure i read AMD were going to do something with the drivers to make this Adaptive Tessellation work so maybe thats what they have done and is why my prob is soved? inless i read it wrong lol. The game sure does look damn good on them mountains.

Well it looks like i did read it wrong but what ever they did in these drivers made my stutter go away so its all good. (apart from the random pink hue i get every now and again lol)
 
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#20
on the link EastCoasthandle posted im sure i read AMD were going to do something with the drivers to make this Adaptive Tessellation work so maybe thats what they have done and is why my prob is soved? inless i read it wrong lol. The game sure does look damn good on them mountains.

Well it looks like i did read it wrong but what ever they did in these drivers made my stutter go away so its all good. (apart from the random pink hue i get every now and again lol)
Are the modded 10.10a drivers I linked to in another thread causing the pink tint problem? I'm not sure what you mean by it being random :confused:. What triggers it for you?
 
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#21
Here is the issue with the game. AMD want to use Adaptive Tessellation while Ubi and Nv says no. There is an article that goes into more detail here.
I haven't read into AMD's "new" tessellation yet. If the only different is below then this benchmark is still legit.

Without giving details, suggests that Ubisoft AMD and Nvidia have agreed not to use adaptive algorithm designed to avoid application of tessellation where it's totally unnecessary. Given that apart from this aspect, rendering HAWX 2 seems relatively little greedy, Nvidia would have lobbied for Ubisoft that he does not put in place an optimization that would have certainly benefited the GeForce but most permit a big performance gain for Radeon, then removing the enormous advantage which is perfect for his communication. If this proves to be what really happens, we can only regret also see Ubisoft make fun of the way the 25 million users of Radeon DirectX 11.
 
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#22
Are the modded 10.10a drivers I linked to in another thread causing the pink tint problem? I'm not sure what you mean by it being random :confused:. What triggers it for you?
Well its like when i quote this or type, the box starts of looking white then inless its just my eyes playing tricks its as if the white turns a very pale pink, its the same with this background as i type it kinda looks like it changes colour very slowly or is it ment to look kinda pink lol?
 
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#23
No, the forums are not pink at all. Go to the color tab and set saturation, hue, brightness and contrast to default (use the default button) and see if you notice a shift in color.
Display & Desktop
Lower left corner click on the black arrow then select configure
Tab over to color
Also make sure temperature is set to 6500K.

I haven't read into AMD's "new" tessellation yet. If the only different is below then this benchmark is still legit.
A developer should never refuse to work with one IHV while working with another. Before, it was always said that AMD never communicated with developers, etc. Now the very opposite has happened so we will not agree here. However, since they will address the issue in new drivers I want to see what AMD actually does. As the issue appears to be just the benchmark, not the game (according to the press release from AMD).
AMD has demonstrated to Ubisoft tessellation performance improvements that benefit all GPUs, but the developer has chosen not to implement them in the preview benchmark.
Now the question remains if the actual game shows the same performance numbers as the preview benchmark? But we will see if that happens or not.
 
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#24
The thing is i havent changed anything in the settings never have in all the time i have used ati cards :D, I also use an NEC screen and its default colour setting is not 6500k, It has its own native setting.

NEC Multisync LCD2190UXp < thats my screen if its any help.
 
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#25
Use windows colour calibration and adjust the screen via that, you can adjust the red/green/blue very easily and get your whites looking VANISH OXY ACTION WHITE! once more.