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BenQ Announces the ZOWIE XL2540 e-Sports Gaming Monitor

btarunr

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BenQ announces the new ZOWIE XL2540 monitor, providing additional options for the fulfillment of individual gaming experience. From its inception, ZOWIE has been dedicated to the development of e-Sports equipment to enable competitive gamers to play to the best of their abilities.

As the latest addition to the XL series for PC e-Sports, XL2540 introduces increased smoothness in-game and its native 240Hz refresh rate can be fully activated to deliver different levels of gameplay experience when the computer generates over 240 frames per second (fps). And as such, people looking for the monitor should make sure their PC performance is up to par.



The XL2540 will be available for experience at DreamHack Winter at the ZOWIE booth during Nov. 24~26 at B04:05. As numbers and specs do not tell the whole story, join us for a first-hand experience with the new monitor to see the difference for yourself.

For more information, visit the product page.

View at TechPowerUp Main Site
 
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nope, 1920x1080 TN-Panel
 
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240 Hz Refresh Rate O_O
 
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Zoey got some big ears!

And really, this monitor is for Counter Strike or Quake/Unreal games only.
 
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"And as such, people looking for the monitor should make sure their PC performance is up to par."

Which is more then anything can handle, said it once and ill say it again, we are nowhere near we should be in terms of graphics performance because the companies like to take baby steps to make MOAR MONEY.

The 800 euro GTX1080 does about 100 - 150 fps @ 1080p in current games.... nowhere near the 240 fps this monitor allows.
With this slow progress you might as well just get a 120hz monitor.
 

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Not sure if there is a difference between 240hz and 144hz. I play on all low setting in bf4 and bf1 and get more than 200 fps in bf4 and close to 200 fps in bf1. But the price almost double the 144hz monitor, wonder if its worthy.
 

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Zoey got some big ears!

And really, this monitor is for Counter Strike or Quake/Unreal games only.
BenQ with wings HAHA, i hope no more clues are needed.
 
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What is this, an ultimate CS:GO monitor?
 
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240hz = 4ms per frame
average human reaction time = 250ms
 
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I find it odd that pretty much every freesync/gsync 144hz ips screen other than lg use an au optronics (benq's parent company) panel, yet every benq gaming monitor is TN
 

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"And as such, people looking for the monitor should make sure their PC performance is up to par."

Which is more then anything can handle, said it once and ill say it again, we are nowhere near we should be in terms of graphics performance because the companies like to take baby steps to make MOAR MONEY.

The 800 euro GTX1080 does about 100 - 150 fps @ 1080p in current games.... nowhere near the 240 fps this monitor allows.
With this slow progress you might as well just get a 120hz monitor.
Read the headline.
It's an e-sports monitor. It's not meant to exploit gamer's skills for "recent games" like The Witcher or anything like that. First because TW3 and so doesn't need that.
It's meant to be used with esports title, which are light on pc by definition, like csgo.
 

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"And as such, people looking for the monitor should make sure their PC performance is up to par."

Which is more then anything can handle, said it once and ill say it again, we are nowhere near we should be in terms of graphics performance because the companies like to take baby steps to make MOAR MONEY.

The 800 euro GTX1080 does about 100 - 150 fps @ 1080p in current games.... nowhere near the 240 fps this monitor allows.
With this slow progress you might as well just get a 120hz monitor.
Esport FPS right now is more or less only CS:GO, COD and Overwatch.

1080p and ultra settings a GTX1080 can easily pull 240 FPS in both Overwatch and CS:GO. COD:IW in ultra the FPS is 125FPS but one would argue that thats more up to the game-engine (TITAN X have same performance in 1080p as it does in 1440p (125 FPS), which means the game is limited somewhat. So for the pupose they intend (eSport) you are wrong and they are right :) For the pupose of Star Citizen and Witcher III no it cannot pull 240 FPS but remember; people dont change their monitor every year or so. I've bought my 144Hz monitor 4 years ago and at the time I was sitting on a 560Ti vs a 1070 now. So I can now pull alot of games at 144FPS@1080p and on ultra settings the games even performs 125 FPS (so I could go 120hz instead)

My point is; a 240hz monitor is not a bad thing; its just that people dont yet understand what lies ahead. When that is said; the difference between a 60 hz and 144 hz is ofcourse far greater in preactice than between a 144 and a 240 hz monitor. But improvements is improvements.
 

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240hz = 4ms per frame
average human reaction time = 250ms
Maybe someone with your reasoning skills would be more comfortable with a 4Hz monitor.

4hz = 250ms per frame
average human reaction time = 250ms
 
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deu

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240hz = 4ms per frame
average human reaction time = 250ms
Dude; dont go there! :D You can go look at the monitors and the difference: ITS there! trust me. I will NEVER go back to gaming on a 60hz/75hz monitor after owning a 144hz. The difference between a 144 and 240hz is proberbly less that 60 vs 144 hz but for sure still noticeable. The smoothness is everything!
 
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Maybe someone with your reasoning skills would be more comfortable with a 4Hz monitor.

4hz = 250ms per frame
average human reaction time = 250ms
quite simple. no multiplayer game provides 4ms enemy position updates. as to 250ms frame updates. well that's just choppy as f@%k. use some common sense.

Dude; dont go there! :D You can go look at the monitors and the difference: ITS there! trust me. I will NEVER go back to gaming on a 60hz/75hz monitor after owning a 144hz. The difference between a 144 and 240hz is proberbly less that 60 vs 144 hz but for sure still noticeable. The smoothness is everything!
I've tried 144hz monitors. and i'd take a 4k 60hz monitor over an 1080p 144hz monitor every time.
 

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quite simple. no multiplayer game provides 4ms enemy position updates. as to 250ms frame updates. well that's just choppy as f@%k. use some common sense.
quite simple. I was refering to your own idiotic original post. Feel free to add whatever comes to your mind.

I've tried 144hz monitors. and i'd take a 4k 60hz monitor over an 1080p 144hz monitor every time.
this monitor is marketed for competitive gamers, obviously not casual gamers.
 
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deu

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quite simple. no multiplayer game provides 4ms enemy position updates. as to 250ms frame updates. well that's just choppy as f@%k. use some common sense.



I've tried 144hz monitors. and i'd take a 4k 60hz monitor over an 1080p 144hz monitor every time.
Thats because you dont play eSport FPS'ses. Granted if you use your monitor for Hearth Stone and Civilisation then 144hz does not matter but in FPS it makes ALL the difference! (take it from someone that have played CS 1.6 / CS:GO & BF3 in clan competitive); The level of information you brain manage to interpret is higher on a 144 hz monitor than on a 60hz screen when your view/aim flies around ALL the time causing drastic changes in what is viewed onscreen. With 144hz you see details WAY better on the move than with 60 / 65 hz. I've played on both 60hz/75 hz/159hz/120Hz and 144 hz. Anti ghosting and ms matters too but raw hz counts in brute force.
 
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Thats because you dont play eSport FPS'ses. Granted if you use your monitor for Hearth Stone and Civilisation then 144hz does not matter but in FPS it makes ALL the difference! (take it from someone that have played CS 1.6 / CS:GO & BF3 in clan competitive); The level of information you brain manage to interpret is higher on a 144 hz monitor than on a 60hz screen when your view/aim flies around ALL the time causing drastic changes in what is viewed onscreen. With 144hz you see details WAY better on the move than with 60 / 65 hz. I've played on both 60hz/75 hz/159hz/120Hz and 144 hz. Anti ghosting and ms matters too but raw hz counts in brute force.
Neh, that's not true. As always people are confusing refresh rate with the frames/second. Is NOT one and the same thing.
Any 60Hz monitor can display 100 or 1000 frames/second, with visible image fluidity increase, that's not an issue. The only issue, is that the 60Hz monitor on high fps count will sometimes display some banding artifacts, but nothing tragic like some of the people are overly reacting over this. If people are stupid enough to use VSYNC enabled on fast paced FPS games, then that is a different issue. ;)
 

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Neh, that's not true. As always people are confusing refresh rate with the frames/second. Is NOT one and the same thing.
Any 60Hz monitor can display 100 or 1000 frames/second, with visible image fluidity increase, that's not an issue. The only issue, is that the 60Hz monitor on high fps count will sometimes display some banding artifacts, but nothing tragic like some of the people are overly reacting over this. If people are stupid enough to use VSYNC enabled on fast paced FPS games, then that is a different issue. ;)
Haha I always like when a discussion starts over something that one person observes and another person tell him that what he is seing is not true ;)

Im not confusing anything; But I think that you think I am :) What im talking about have nothing to do with the what you are talking about. Sure you can talk about why stuff like vsunc, gsync or AMDs equivalent that lock and times frames to be updated and shown in a correct ratio but what im talking about is the level or tearing and visual "disharmony" in the picture on a 60hz screen compared to a 120/144hz screen is VERY noticable. In principle the problems gsync fixes is still there on a 144hz screen but almost not noticable. I would advice you to try to play FPS on a 60hz and then a 120/144hz screen Try to test in a game like BF1 with its photogrammetry texture; it is already so hard to see the difference in objects already and playing it on a 60hz makes it so much worst than a 144hz monitor without gsync. (believe me.)
 

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What's with these side flat a.k.a ears. They look totally hideous.
Probably meant to keep the player next to you from peeking at your screen?
Anyway, these are monitors with a very specific audience, let's just leave it at that.
 
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Jesus. Another absolutely ridiculous product name from a company in the PC gaming realm. Zowie? What the hell is Zowie? I don't care if it's an acronym or the name of some newly developed piece of in-house tech or freaking ancient Swahili for "thunderous dragon". It looks and sounds really really really dumb. I'm not a hater. I'm actually a big fan of BenQ. In fact, I'm typing this on a PC hooked up to a BenQ monitor that I love but come on people. It. Just. Sounds. Freaking. Ridiculous.
 

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Jesus. Another absolutely ridiculous product name from a company in the PC gaming realm. Zowie? What the hell is Zowie? I don't care if it's an acronym or the name of some newly developed piece of in-house tech or freaking ancient Swahili for "thunderous dragon". It looks and sounds really really really dumb. I'm not a hater. I'm actually a big fan of BenQ. In fact, I'm typing this on a PC hooked up to a BenQ monitor that I love but come on people. It. Just. Sounds. Freaking. Ridiculous.
http://scoobydoo.wikia.com/wiki/Taffy_Dare (towards the end)
Yes, it's more idiotic than you thought.
 
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