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Bethesda Continues to Struggle With Fallout 76, Refunds Now a Possibility


"I go fast!1!11!1!"
Oct 13, 2008
26,046 (6.13/day)
System Name BY-2015
Processor Intel Core i7-6700K (4 x 4.00 GHz) w/ HT and Turbo on
Motherboard MSI Z170A GAMING M7
Cooling Scythe Kotetsu
Memory 2 x Kingston HyperX DDR4-2133 8 GiB
Video Card(s) Sapphire Radeon RX 5500 XT Pulse 8 GiB
Storage Crucial MX300 275 GB, Seagate Exos X12 TB 7200 RPM
Display(s) Samsung SyncMaster T240 24" LCD (1920x1200 HDMI) + Samsung SyncMaster 906BW 19" LCD (1440x900 VGA)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse SteelSeries Sensei RAW
Keyboard Tesoro Excalibur
Software Windows 10 Pro 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
The developers aren't the problem. The problem is the publisher pulling the plug on updates. The games only get a few months of updates before they're cut off completely (typical AAA pattern). Considering the popularity and longevity of the games, the publisher should pay a few developers to stay on the game patching bugs users find but, no, they pull them all off to work on the next thing. The games are left with 1000s of known bugs.
Mar 10, 2015
3,099 (1.62/day)
System Name Wut?
Processor 3900X
Motherboard ASRock Taichi X570
Cooling Water
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Video Card(s) Vega 56
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Case Thermaltake Tower 900
Power Supply Seasonic Prime Ultra Platinum
Updates aren't the problem. Launch is the problem. Better launches mean less updates. It still doesn't hide the fact they are polishing a turd with Creation and they aren't doing a good job polishing it.
Jul 5, 2013
9,471 (3.75/day)
System Name GPD-Q9
Processor Rockchip RK-3288 1.8ghz quad core
Motherboard GPD Q9_V6_150528
Cooling Passive
Memory 2GB DDR3
Video Card(s) Mali T764
Storage 16GB Samsung NAND
Display(s) IPS 1024x600
As a developer, I want to give them credit but I don't know if they are above the threshold for being competent. That said, it is entirely possible that they have a fantastic development team but the constraints are all within management which leaves the dev team little to work with. I don't know so I won't judge.
Given other, much better recent efforts, that seems the logical conclusion.