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BioShock movie in development?

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Main Link to under IS THIS TURE OR NOT BIOSHOCK MOVIE AND A NUMBER 3
Looks like the rumor we broke back in January that Hollywood was flirting with the BioShock license was dead-on. Variety reports that Universal has signed a deal to turn BioShock into a movie. Director Gore Verbinski (Pirates of the Caribbean) will head the project and Aviator writer John Logan may write the screenplay. Take-Two executive chairman Strauss Zelnick, who was in charge of Fox in the '90s, handled the deal for his company and says the project will actually get made ... unlike the Halo movie.

There's also an interview with Verbinski on Variety's Cut Scene blog where he discusses the project. He believes the movie will be rated "R" and says, in terms of the Little Sisters, that he'll take the issue "right up to the edge," not wanting the core audience to feel "betrayed." Though no release date is currently targeted, Verbinski says he'll start pre-production when Logan's script is finished and approved.

[Update: If there was any doubt as to the validity of this story, Take Two itself just issued confirmation that the movie adaptation of its undersea adventure is indeed in the works.]

More Info to under2nd Link

Gore Verbinski to direct 'Bioshock'
Universal bringing videogame to bigscreen

Universal and Gore Verbinski are going into "Bioshock."
Studio has signed a deal to turn last year's hit videogame, which won numerous awards and sold more than 2 million units worldwide, into a film.

The "Pirates of the Caribbean" helmer is attached to direct and produce. "Aviator" scribe John Logan is in talks to pen the screenplay.

"Bioshock" publisher Take-Two Interactive is getting a multimillion-dollar advance against gross points on the pic. It's believed to be the biggest videogame-to-movie deal since 2005, when U and Fox signed onto the since aborted "Halo" pic, for which Microsoft got $5 million against 10%.

Take-Two executive chairman Strauss Zelnick said the "state of the art" deal is structured so that "Bioshock" won't end up in turnaround like "Halo," which is back with Microsoft.

"The reason I structured it the way I did is to make sure it gets made," he emphasized.

"Bioshock" takes place in an underwater city based on the free market principles of Ayn Rand, but things have gone disastrously wrong. Players control a pilot who crash-lands at a secret entrance to the city, called Rapture, and is drawn into a power struggle during which he discovers that his will is not as free as he'd thought.

"I think the whole utopia-gone-wrong story that's cleverly unveiled to players is just brimming with cinematic potential," said Verbinski. "Of all the games I've played, this is one that I felt has a really strong narrative."

Take-Two has been approached by a number of producers and studios since the game came out in August but waited until it had swept most of the end-of-year industry awards and racked up impressive holiday sales before working with CAA to package the project. Universal got a first look and made a preemptive bid.

Zelnick, who was president of Fox in the early '90s, led the dealmaking for his company, rather than set the project up with a producer.

"One of the things we decided early on is that we didn't want to go through a producer," he commented. "It's terribly important to us to have a meaningful influence on how this project is produced. We didn't want any insulation between us."

Verbinski noted that Rapture's art deco design and visually arresting characters, such as the mechanical Big Daddys who protect genetically mutated girls called Little Sisters, particularly inspired him to see the game as a film.

Though no release date is even being targeted, Verbinski said he plans to start pre-production as soon as Logan's script is finished and approved by all involved.

Helmer has been regularly consulting with Ken Levine, the game's creative director, though it's not yet clear if the game developer will have a formal role in the film.

For Universal, project marks a return to the videogame space after the disastrous "Halo" experience. After more than a year of development, during which Peter Jackson was signed to exec produce and Neil Blomkamp to direct the "Halo" feature, U and Fox shut down the project over cost concerns.

"This deal gives Universal the opportunity to have the immersive, addictive universe of 'Bioshock' interpreted by a filmmaker with unrivaled abilities to convey story, action and large-scale, fantastical visuals," said U co-chairman David Linde.

Take-Two is developing a "Bioshock" sequel that will be released in 2009, almost certainly before the film comes out.

Though numerous videogames have been turned into movies and others are in the works, very few have been commercial or critical successes. Take-Two itself has turned down numerous attempts by Hollywood to option its Rockstar label's hit franchise "Grand Theft Auto." "Bioshock" marks the first movie deal ever for the publisher.
 

AsRock

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Sounds cool, but i found BIOSHOCK weired and weired films do not go to well for me normally. But whats the point in watching it if you played the game ?. will you not all ready know the story or are they going spoil it or even make it like BIOSHOCK 1+ 1/2.

Want BIOSHOCK 2 the game not a movie lol.. Hope they don't mess another up.
 

Megasty

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BioShock seemed to be something out of a 1950s horror movie mixed with an 00' anime & a MMORPG :D :wtf:

Collecting mana or eve or whatever from little girls' souls by completely sucking them dry or merely taking a slip :wtf:

...& they're going to make a movie out of this shit. It was OK as a game but its gonna freak some folks out as a movie.

Its too damn heartless for movie-going folk & I hope they figure this out b4 its too late :rolleyes:
 
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lol the movie will be a pg to the game but they shouldn't do to bad
 

Lillebror

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I think it sounds cool! Bioshock got a really good story behind it. I would love to see it as a movie, cause i never finished the game, but the story is so atractive! :D
 
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Sounds cool. I alway thought the bees or hornets coming out home boy's hand was the coolest abilities. But how would they do a Big Daddy? A large man or cgi?
 

Ongaku

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CGI lol that's how they do everything these days

Sounds like a cool idea, I only got to play for about 30 minutes on the Xbox360...rather play it on PC.
 

JC316

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It could work. Bioshock had the most inventive story of any game since Halo. Get Geoffrey Rush to play Andrew Ryan (anyone thats seen House on Haunted hill will agree). I just hope that they don't screw it up like every other video game to movie adaptation.
 
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I am very much looking forward to this movie. I simply loved the atmosphere of the game and I hope it carries over to the movie well.
 
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like with doom movie, they are likely to change story a little, well, may be not a little but a lot
anyways, I will be waiting :))
 

Ongaku

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the only video game movie they haven't screwed up yet is Silent Hill...yes yes the acting was a little cheesy, but that movie was nearly spot on to the video game...they just changed it up for a movie audience which worked out perfectly...I can't wait for the 2nd one.


Wasn't there supposed to be a Halo movie?
 
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