- Sep 17, 2014
- 12,110 (5.82/day)
|Processor||i7 8700k 4.7Ghz @ 1.26v|
|Motherboard||AsRock Fatal1ty K6 Z370|
|Cooling||beQuiet! Dark Rock Pro 3|
|Memory||16GB Corsair Vengeance LPX 3200/C16|
|Video Card(s)||MSI GTX 1080 Gaming X @ 2100/5500|
|Storage||Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD|
|Display(s)||Eizo Foris FG2421|
|Case||Fractal Design Define C TG|
|Power Supply||EVGA G2 750w|
|Mouse||Logitech G502 Protheus Spectrum|
|Keyboard||Sharkoon MK80 (Brown)|
Agreed, the story is crappy. But gameplay wise, it has quite a lot to offer. Personally, after having played some very rich storylines, and having played a huge amount of 13 in a dozen stuff, I really do prefer strong gameplay over a strong narrative most of the time. Another big component for games is the immersion factor and Satellite Reign captures that quite well.Tried that game but couldn't really get into it. Maybe because this 'Syndicate' clone's story was too crappy and boring to motivate me going further.
Game devs fail over and over to understand that a good quality game is FIRST the story, second, the game-play, and maybe third, the graphics, etc. But definitely, definitely, the quality of the story is the nr 1 defined point of any game.