- Apr 16, 2009
- 6,995 (1.78/day)
- Charleston, SC
|System Name||Sechs / AMDHasRyzen|
|Processor||i7 5820k @ 4.5ghz / Ryzen 5 2600|
|Motherboard||X99S GAMING 7 / GIGABYTE B450 AORUS M|
|Cooling||CORSAIR Hydro Series H100i Extreme / Stock cooler|
|Memory||G.Skill DDR4 2800 16GB 4x4GB / CORSAIR Vengeance LPX 16GB (2 x 8GB) DDR4 3000|
|Video Card(s)||PNY Quadro K2000 / EVGA RTX 2070 Black|
|Storage||Samsung 850 PRO 256GB SSD /Intel 240gb, corsair 120gb SSD, 3x 1 tb s storage|
|Display(s)||2x Acer G276HL 27" 1080p / 3x Acer 22" Nvidia surround|
|Case||Phanteks “Enthoo Pro series”/ Cooler Master Storm Scout|
|Audio Device(s)||Azalia Realtek ALC1150 / Realtek ALC1220|
|Power Supply||Corsair CXM CX600M / Corsair 600w|
|Mouse||Razer DeathAdder Chroma / Razer DeathAdder|
|Keyboard||Razer BlackWidow Ultimate /|
|Software||Windows 10 Pro x64 / Windows 10 Pro x64|
BONEWORKS Is a narrative VR action adventure using advanced experimental physics mechanics. Dynamically navigate through environments, engage in physics heavy combat, and creatively approach puzzles with physics.
- Advanced Physics: Designed entirely for consistent universal rules, the advanced physics mechanics encourage players to confidently and creatively interact with the virtual world however you want.
- Combat: Approach combat in any number of ways you can think off following the physical rules of the game's universe. Melee weapons, firearms, physics traps, environments, can all be used to aid you in fights with enemy entities.
- Weapons, lots of weapons: Boneworks provides players with a plethora of physics based weaponry; guns, swords, axes, clubs, spears, hammers, experimental energy weapons, nonsensical mystery tools, and anomalous physics weapons.
- Interaction: Hyper realistic VR object and environment interaction.
- Story: Play through the game's mysterious narrative and explore the deep inner workings of the Monogon Industries' artificial intelligence operating system; Myth OS.
- Character Bodies: Accurate full IK body systems built from the ground up provide a realistic looking body presence and allow for a maximum level of immersion with physical interaction in the game space.
*Notice all of the Half-Life references.