But I did read other peoples posts. I read this one for example: So, there exists the gesture of keyboard and mouse support on a paltry three titles...and then there is the question of how well it works. Having a game engine respond to gamepad input is a very different thing from having it responding ot mouse input at up to 5000 dpi. I know this from many bad experiences with poor console ports. Having consoles with keyboard/mouse support as it is done on PC, is going to create a very uneven playing field across its user base. I can see a lot of resistance to this ever coming to true fruition from many quarters. Console producers and big developers alike prefer a homogenous user base.