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Creative Sound Blaster X-Fi Titanium driver 2.40.0016 WHQL

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There is still support for a dino age product.

Released from February 21, 2019

DriverVer=02/11/2019, 6.0.240.0024
CatalogFile.NTX86=wdm_emu.cat
CatalogFile.NTAMD64=wdmemu64.cat
WHQL Cert. & signed from February 12, 2019

Change log :
Full compatibility and support with Win 10 RS5 aka October 2018 update.
A few bugs and problems of performance have been fixed as well.

DOWNLOAD
 

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Wow I checked the other day for my SB Zx still nothing since March 2017...that said not really had any issues to speak of either.
 
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Wow I checked the other day for my SB Zx still nothing since March 2017...that said not really had any issues to speak of either.

The only thing bugged for sound core3d devices are the additional plugins - DTS and Dolby etc... if you don't use them like me, never encountered a bug really.
 

INSTG8R

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The only thing bugged for sound core3d devices are the additional plugins - DTS and Dolby etc... if you don't use them like me, never encountered a bug really.
Nope don’t use fake surround, pure analogue for this guy.
 
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DTS Neo and DD Live aren’t true surround ;)
They are discrete formats. A test file in 5.1 will play in individual speakers at a time with no crosstalk. (bitstreaming disabled so as to test DDL).
 
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This does prove that Creative cares about it's user base, even if it takes them a little while.

That's actually the case. For a product 11 years old... (PCIe)... I cannot even remember an another example of this. Creative was bad in that department, for sure, but this really deserves some credit.

But actually there is more to it, the next insider build 19H1 still suffers even with these drivers imho, but this gives hope, that it will be fixed.
 

hat

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Agreed. It's nice that my dusty old X-Fi is still getting support. For once, Creative deserves a cookie.
 

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They are discrete formats. A test file in 5.1 will play in individual speakers at a time with no crosstalk. (bitstreaming disabled so as to test DDL).
They’re both “matrix surround” used to convert stereo signals to “surround” I stand by my statement. Not too mention neither are necessary when using analogue 5.1. I’ve never not had 5.1 and needed to resort to either. Been using 5.1 exclusively on PC for over a decade.
 

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There is still support for a dino age product.

Released from February 21, 2019

DriverVer=02/11/2019, 6.0.240.0024
CatalogFile.NTX86=wdm_emu.cat
CatalogFile.NTAMD64=wdmemu64.cat
WHQL Cert. & signed from February 12, 2019

Change log :
Full compatibility and support with Win 10 RS5 aka October 2018 update.
A few bugs and problems of performance have been fixed as well.

DOWNLOAD

do you know if this will work for the x-fi titanium fatal1ty edition?
 
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They’re both “matrix surround” used to convert stereo signals to “surround” I stand by my statement. Not too mention neither are necessary when using analogue 5.1. I’ve never not had 5.1 and needed to resort to either. Been using 5.1 exclusively on PC for over a decade.
Dolby Digital codec (AC3) and DTS codec (DTS Coherent acoustics/DCA) are both discrete lossy audio formats.
They are not to be confused with:
Dolby Pro-Logic files - Matrixed stereo files
Dolby Surround ex - 6.1 data matrixed into 5.1.
DTS EX Matrix mode - As above.

DDL encode a discrete 5.1 audio signal into a Dolby Digital stream.
DTS Connect encode a discrete 5.1 audio signal to DTS codec.

Real disadvantages of both methods:
1. DDL & DTS connect usually uses some CPU for audio encoding. This can be valuable CPU time in CPU bound games. Analogue does not consume such CPU time.
2. As most compressed formats, a delay in buffering of data is inherently present. Thus, display image often appears before sound. This delay is less in DCA. Analogue has no such delay.
3. AC3 & DCA are lossy formats. Analogue is not. (Though it is fair to say that noise levels are usually higher in most consumer setups as EM noise is present in carrying wires. Lessee noise is present in AC3/DCA as audio is decoded in final receiver. Also, though both formats are lossy they are perceptually lossless.)
4. Analogue can do more than 48KHz sampling rate. Those with dog/bats ears can rejoice in "HD" Surround audio.
 

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Dolby Digital codec (AC3) and DTS codec (DTS Coherent acoustics/DCA) are both discrete lossy audio formats.
They are not to be confused with:
Dolby Pro-Logic files - Matrixed stereo files
Dolby Surround ex - 6.1 data matrixed into 5.1.
DTS EX Matrix mode - As above.

DDL encode a discrete 5.1 audio signal into a Dolby Digital stream.
DTS Connect encode a discrete 5.1 audio signal to DTS codec.

Real disadvantages of both methods:
1. DDL & DTS connect usually uses some CPU for audio encoding. This can be valuable CPU time in CPU bound games. Analogue does not consume such CPU time.
2. As most compressed formats, a delay in buffering of data is inherently present. Thus, display image often appears before sound. This delay is less in DCA. Analogue has no such delay.
3. AC3 & DCA are lossy formats. Analogue is not. (Though it is fair to say that noise levels are usually higher in most consumer setups as EM noise is present in carrying wires. Lessee noise is present in AC3/DCA as audio is decoded in final receiver. Also, though both formats are lossy they are perceptually lossless.)
4. Analogue can do more than 48KHz sampling rate. Those with dog/bats ears can rejoice in "HD" Surround audio.

omg my brain hurts.

how about I just do this:

Pc > optical cable > modi 3 dac > powered studio monitors

and call it a day
 
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omg my brain hurts.

how about I just do this:

Pc > optical cable > modi 3 dac > powered studio monitors

and call it a day

Yes I do allow you!
 

mmxx

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  • Creative X-Fi sound cards are not functioning properly. We are partnering with Creative to resolve this issue.

waiting for the next release Source
 
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Dolby Digital codec (AC3) and DTS codec (DTS Coherent acoustics/DCA) are both discrete lossy audio formats.
They are not to be confused with:
Dolby Pro-Logic files - Matrixed stereo files
Dolby Surround ex - 6.1 data matrixed into 5.1.
DTS EX Matrix mode - As above.

DDL encode a discrete 5.1 audio signal into a Dolby Digital stream.
DTS Connect encode a discrete 5.1 audio signal to DTS codec.

Real disadvantages of both methods:
1. DDL & DTS connect usually uses some CPU for audio encoding. This can be valuable CPU time in CPU bound games. Analogue does not consume such CPU time.
2. As most compressed formats, a delay in buffering of data is inherently present. Thus, display image often appears before sound. This delay is less in DCA. Analogue has no such delay.
3. AC3 & DCA are lossy formats. Analogue is not. (Though it is fair to say that noise levels are usually higher in most consumer setups as EM noise is present in carrying wires. Lessee noise is present in AC3/DCA as audio is decoded in final receiver. Also, though both formats are lossy they are perceptually lossless.)
4. Analogue can do more than 48KHz sampling rate. Those with dog/bats ears can rejoice in "HD" Surround audio.
I don’t need the ins and outs of it. But you’re still proving my point regardless.
Why would I convert a 5.1 signal to another 5.1 “signal” makes zero sense and serves zero purpose.
 

hat

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I don’t need the ins and outs of it. But you’re still proving my point regardless.
Why would I convert a 5.1 signal to another 5.1 “signal” makes zero sense and serves zero purpose.
Because optical can't do raw 5.1. It has to be encoded with DTS or something. Analog, on the other hand, has no such encoding. The raw digital signal is processed to analog for the speakers on the other end by the DACs on your sound card (or onboard audio) and that's that.

Using analog is only really a problem when you have a newer receiver that just doesn't have analog inputs beyond stereo (this is quite common today), or you are running seriously high end audio equipment, where the DACs in the receiver are significantly better than the DACs found even on a high end sound card, and you also have the speakers to appreciate the difference. In this case, you aren't using optical anyway, you're using HDMI.
 
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I don’t need the ins and outs of it. But you’re still proving my point regardless.
Why would I convert a 5.1 signal to another 5.1 “signal” makes zero sense and serves zero purpose.
It is for convenience. One digital cable against 3/6 analogue cables.
Some device may not even allow for connecting those analogue cables (htibs, cheaper sound bars).
Edit: First time got ninja'd.
 
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INSTG8R

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It is for convenience. One digital cable against 3/6 analogue cables.
Some device may not even allow for connecting those analogue cables (htibs, cheaper sound bars).
Edit: First time got ninja'd.
Also both formats are PC specific DTS Connect and DD Live are still “canned surround” No home theatre amp with any worth has them. All the other formats you mentioned are.
Because optical can't do raw 5.1. It has to be encoded with DTS or something. Analog, on the other hand, has no such encoding. The raw digital signal is processed to analog for the speakers on the other end by the DACs on your sound card (or onboard audio) and that's that.

Using analog is only really a problem when you have a newer receiver that just doesn't have analog inputs beyond stereo (this is quite common today), or you are running seriously high end audio equipment, where the DACs in the receiver are significantly better than the DACs found even on a high end sound card, and you also have the speakers to appreciate the difference. In this case, you aren't using optical anyway, you're using HDMI.
Really who still uses optical when HDMI is available anyway? My Z906s are optical or analogue I obviously choose analogue. My HT Amp I obviously choose HDMI
 
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