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Crysis 1 - Console port

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#1
Not sure if this has been posted but..
I've been told by my friend Crysis 1 be porting onto consoles now.
UPDATE: An EA press release has made clear that Crysis will be coming as a download title to PSN and XBLA for £15.99/1600 MSP:

In October 2011, shooter fans will be able to download a modified and enhanced version of the award-winning single-player campaign from the original Crysis, remastered for console players using Crytek’s state-of-the-art CryENGINE®3 with all new lighting, effects and other visual optimizations. For just £15.99 SRP or 1600 Microsoft Points, gamers will download the most robust and exciting Xbox LIVE and PlayStation Network game to date. - EA Press Release
Source
 
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#2
Yeah I saw the trailer early this morning on GameTrailers. I think its a great move but I have to ask...If they can successfully port it with all the destruction/physics and AI then what the hell happened to all of these things in Crysis 2??
 
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#3
So people on the console are going to learn how shitty Crysis 2 is now that they can play the first crysis?
 
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#4
Depends how optimised and what improvements there are but id be interested to see what it was like. Wonder if it will include Warhead?
 
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#5
Um, how can you remaster and enhance a game for a platform that wouldn't be capable of playing the original..?
 
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#6

Explains that the memory was the only problem the cpu and gpu power isn't an issue apparently. Yeah old video i know.
 
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#7
i think it's kinda cool, but i'm not going to buy or play it, i have the pc version
 
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#8
"This new version will apparently feature "improved lighting" alongside a number of tweaks, though many of these new features are probably designed to make Crysis run faster, not prettier."

From the same source as OP.
 

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#9
Here's more info about this. It's not clear if the PC Steam version will get this update.


Crytek has revamped the original Crysis game using its CryEngine 3 game engine, and will release the revised shooter next month on the Xbox 360 and PlayStation 3.

In the PC gaming sector, Crysis has served as a benchmark since its debut back in 2007 thanks to the game's “Ultra” settings mode. Many consider it as the ultimate test in measuring the peak CPU and GPU capabilities of a system. Even more, the game's stature has become so embedded within the industry that -- when someone typically asks but can it play Crysis? -- they're either (1) sarcastic and poking fun at a system's lack of performance hardware, or (2) seriously questioning if the system's impressive contents can take the graphical punishment lovingly offered by Crysis.

That said, there's no question that the Xbox 360 and the PlayStation 3 can't really play Crysis optimally in its former state given the engine's advanced tech (CryEngine 2). Crysis was developed back in the day when Crytek's main platform of choice was the PC – the company hadn't fully defected over to the console sector – thus the game was outfitted for the PC platform's superior hardware.

But that changed with the new CryEngine 3 and Crysis 2. Citing rampant piracy and the industry's financial shift over to the console sector as a whole, Crytek chose to develop an engine with the Xbox 360 and PlayStation 3 in mind. The resulting Crysis sequel is a game that runs incredibly smooth on both products while performing just as grand on the PC platform. Heck, even stereoscopic 3D has been thrown into the mix.

Now comes the arrival of the original Crysis game Xbox Live Arcade and the PlayStation Network, remastered using Crytek's new CryEngine 3. According to gameplay footage over on GameTrailers, it features “all new lighting, all new effects, and all new Nanosuit controls.” And like Crysis 2, the revised original also includes stereoscopic 3D support.

But ultimately we have to ask: will this console version even look half as good as the game running in “Ultra” mode on the PC? Based on the trailer (embedded below), the console-oriented Crysis actually looks rather awesome.

"We are extremely proud of what we were able to accomplish with Crysis," said Cevat Yerli, CEO of Crytek. "We set out to create a next generation FPS and delivered a PC experience that became a benchmark for quality -- and still is for many gamers even four years later. By bringing the single player campaign to console, we believe we are again setting a new standard for quality in downloadable gaming."

Crytek's remastered Crysis game will arrive on October 21 for 1600 Microsoft Points on XBLA, or $20 on PSN.
Toms Guide
 
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#10
This is cool console players being able to experience the actual Crysis on their system! I still play Crysis 1 and Warhead to this day I've bought both copies from overseas even just to play ahead of everyone else in my country. Crysis 2 however I stopped playing after a week and now I believe the company is a sellout.
 

ctrain

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#11
Yeah I saw the trailer early this morning on GameTrailers. I think its a great move but I have to ask...If they can successfully port it with all the destruction/physics and AI then what the hell happened to all of these things in Crysis 2??
they were there, just in different form.

instead of a hut that breaks apart you have a pillar, billboard, or little ticket booth or some shit like that, that shatters to bits.
 
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#12
or maybe they're porting Crysis into the Crysis 2 engine (CryEngine 3?) which was made for consoles.
 
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#14
sumthin i found in the interwebz:



Console version


PC version, same place:


How am i suppose to hide in the bushes now when there are no bush?
 

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#15

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#16
also its not a console port. its a PC port. Ported from the PC to the Console, not from the Console to the PC
 
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#17
"PC port", the concept is so alien to us PC gamers that we didn't even know to call it that, instead going back to "console port".
 

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#18
i would still buy the PC version, which i already have. How are you suppose to adapt to the surroundings with NO surroundings hahah
 
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#19
Oh crytek.. if only you stayed loyal to the PC.

We'd be raving over the super sick graphics Crysis 2 has and how great of a game it is, tossing benchmark scores and configs around.

Instead... you sold your soul to the devil.

RIP Crytek.
 

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#20
Oh crytek.. if only you stayed loyal to the PC.

We'd be raving over the super sick graphics Crysis 2 has and how great of a game it is, tossing benchmark scores and configs around.

Instead... you sold your soul to the devil.

RIP Crytek.
Beautifully put. :cool:
 
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#21
Oh crytek.. if only you stayed loyal to the PC.

We'd be raving over the super sick graphics Crysis 2 has and how great of a game it is, tossing benchmark scores and configs around.

Instead... you sold your soul to the devil.

RIP Crytek.
They sure did:shadedshu

Interesting how the Crytek symbol has the same colours as Windows symbol, google and ebay:wtf::wtf::wtf::twitch:
 

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#23
you guys should read this for more hate of crytek:

http://techreport.com/articles.x/21404/1


its showing how DX11 in crysis 2 is completely wasted on objects you usually cant even see, like water under the ground - and a teeny little comment near the end of the article makes note of how this wasteful use of tessellation hurts ATI more than nvidia *rolleyes*
 

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#24
Yeah, I read some of that Tech Report article a while back and it made my head hurt. But perhaps it does hurt AMD more than nvidia? I have no idea personally.
 

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#25
Yeah, I read some of that Tech Report article a while back and it made my head hurt. But perhaps it does hurt AMD more than nvidia? I have no idea personally.
short verrsion: they use tesselation on items that should be simple flat textures to a ridiculous extent, and even on water underneath every map.

Strangely, their nvidia sponsors take less of a performance hit from this wastage.


anyway, i just brought it up as yet another way crytek are screwing over PC gamers in general - what should have been a DX11 flagship title bringing PC gaming back into focus, was just another f*cked up console port with horrible optimisations.