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Cyberpunk 2077 a DX12-Only Release on PC

Raevenlord

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Marcin Gollent, Lead Graphics Programmer at CD Projekt RED revealed in an interview with PC Games Hardware that cyberpunk 2077 would only support DX12 on the PC release, which means that gamers playing on either Windows 8 or (god forbid) older windows releases won't be able to partake in the cyberpunk dream of Night City. A special note to Windows 7 users though - the game will be supported on Windows 7's DX12 implementation as well. The decision to cut out other API's isn't an opaque one - Marcin Gollent himself said that DX12 was chosen as the only development target due to the fact that it's the rendering API for the Xbox family of consoles (including for the next-generation ones), and thus, a decision to streamline the rendering pipeline and API support was made.

The decision was also made, according to the developer, because DX12 is the birthplace of DXR - and CD Projekt Red has already announced that cyberpunk 2077 will be making heavy use of raytracing on the PC (and will almost certainly bring the same magic potion to the next-generation update to their yet-unreleased game). Marcin Gollent also said that the game will be compatible with all DX12 GPUs - but the DX12 Ultimate badge might be of interest to some of the hardware features that may be deployed in the final version of the game. A question, of course, could be asked regarding how some games' DX11 API actually delivers increased performance over the DX12 version. But with the game being originally developed with DX12 in mind, we'll have to believe it's the best version it could be.



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I have a feeling there will be a group of very angry people with virtual pitchforks out soon...
 
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Well, been waiting for the other shoe to fall...

CDPR? Come on guys, don't single out your Windows 7 audience.


Raevenlord pointed out the Windows 7 support... Shutting up...

I have a feeling there will be a group of very angry people with virtual pitchforks out soon...
Not pitchforks, but very disappointed..
Nevermind, see above...
 
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Raevenlord

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Well, been waiting for the other shoe to fall...

CDPR? Come on guys, don't single out your Windows 7 audience.


Not pitchforks, but very disappointed..
Actually, the game is being supported on Windows 7's DX12 implementation. Clarified in the story - previously said Windows 8 and older systems weren't supported.
 
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Actually, the game is being supported on Windows 7's DX12 implementation. Clarified in the story - previously said Windows 8 and older systems weren't supported.
This is what I get for speed-reading again... LOL!
 
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I want direct X 8 support now!

You have offended me.
 
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im good with dx12, maybe it will fully support the features of it including mgpu.
 
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I wonder whether it will have heavy usage of dx12 ultimate feature set for performance enhancements: like variable rate shadering tier 2; mesh shadering and etc
 
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I prefer Vulcan over DX12 anyday
 
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The game looks like a cheap GTA clone with Watchdogs mechanics and some Deus Ex stuff in all wrong ways, and has the RGB overload into everything in the game universe. And it doesn't have a DX11 version, what a shame. Not even Vulkan, DOOM Eternal runs super fast on Vulkan and this POS game doesn't have it and then they brag about DRM free and what not. Anyways CDPR has been pandering heavily to politics and their Internal Ethics dept is at PR work as well, not the old CDPR which made TW3 imho.
 
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The game looks like a cheap GTA clone with Watchdogs mechanics and some Deus Ex stuff in all wrong ways, and has the RGB overload into everything in the game universe. And it doesn't have a DX11 version, what a shame. Not even Vulkan, DOOM Eternal runs super fast on Vulkan and this POS game doesn't have it and then they brag about DRM free and what not. Anyways CDPR has been pandering heavily to politics and their Internal Ethics dept is at PR work as well, not the old CDPR which made TW3 imho.
r u ok?
 
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TBH im glad , my Radeon GPU runs better on DX 12 :)
 
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its weird we get all this cyberpunk 2077 news when the game will be out in November....

that said im hyped, that car alone reminds me of the 6000 SUX....now I want robocop in this game
 
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Don't mind him, everytime that there is a news about cyberpunk he makes sure to let everyone knows that he hates the game. Because the game is taking place in a city and got gun fights and car chase it's a gta clone. Nevermind that this game is a RPG heavily story based and the dev said that going full psycho mode is going to have consequences on the story. The people who actually got to play the play the game tried to play it like a GTA, but they quickly stopped when they realised that they actually had to take responsability for their actions.

CDPR never had an habit of working with open source API, and the game already got delayed twice even with that choice of streamlining the dev work by only using DX12, so imho they made a sensible choice.

It's just a reminder that you will always get people complaining. When they only showed the daytime you had people complainning about the game not being cyberpunk enough. Now that they revealed that they got the classic cyberpunk néon, you get people complaining about it being too colorful.
 
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VrOtk

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This reminds me of Xbone at launch requiring internet connection. And a lot of Americans were crying, how terrible it was... Like they don't connect their console to the internet regardless of its necessity.

Would people on Windows 7 buy/play Cyberpunk in 2020? "Gamers" already switched to 10 years ago.
 
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Why aren't they even supporting Windows 7 at all? It's no longer even in extended support by Microsoft.

The OS is dead. If you're running Windows based gaming, you should be on Windows 10.
Thanks for the advice. We'll bare it in mind.
 
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Anyone with a Windows machine should have 10 installed by now, regardless of build versions. Why cater to Windows 7 that no longer have support? It feels like a waste of time IMO.
That said, folks who hated the game for no reason probably think it's easy to make a game that doesn't feel cheesy, generic or "just another GTA clone".
 
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I have to agree on the point of 'why support Windows 7?'. It's an old OS and it's time to move on. You didn't see games that came out in 2015 still supporting Windows XP. I don't see how you can expect new releases to cater to (a very small minority of) people that are just not willing to get with the times. If Windows 7 is in any way holding a game back, then I say axe support for it, there's no logical reason to support it anymore.
 
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