Pixel Shaders 1.1 (DirectX 8.0)
This is the list of computer games that require DirectX 8.0 programmable Pixel Shader 1.1 support to run, eg. Silent Hill 3. Games such as Half-Life 2 that only need pixel shader 1.1 as an optional feature will NOT be listed here. Users of graphics cards such as GeForce 4 MX will therefore not be able to run Silent Hill 3, but will run Half-Life 2 without problems.
* Alexander (needs confirmation)
* Act of War: Direct Action
* Advent Rising
* Battlefield 2
* Battlestations: Midway
* Bionicle Heroes
* Black & White 2
* BloodRayne 2
* Boiling Point: Road to Hell
* Brothers in Arms: Earned in Blood
* Brothers in Arms: Road to Hill 30
* Caesar IV
* Call of Cthulhu: Dark Corners of the Earth
* The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (Works with 3d-analyze, fire comes out as dots and dashes, zeros and ones)
* The Chronicles of Riddick: Escape from Butcher Bay
* Colin McRae Rally 2005
* Company of Heroes
* Darkstar One
* Driv3r
* Deus Ex: Invisible War
* Devil May Cry 3 (Works with 3D Analyzer confirmed. Use skip pixel shaders options, force 100 Hz, check performance mode, force SwTnL; Tested on Intel 865 onboard graphics)
* Doom 3 (The only supported DirectX 7.0 card is the GeForce 4 MX, all others such as the Radeon 7xxx and GeForce 2 lines are unsupported. There have been cases of enthusiasts forcing Doom 3 to run on unsupported graphics chips, such as the Voodoo 2, but these are unable to render the per-pixel lighting and bump mapping.[1])
* Earth 2160(works with 3D Analyzer. only needs to enable 'emulate HW TnL caps'. Tested on Intel 945 onboard graphics)
* Empire Earth 2
* Eragon
* Fable: The Lost Chapters
* F.E.A.R.
* Heroes of Might and Magic V
* Jade Empire (Special Edition) (Missing Effects and not officially supported.)
* Just Cause
* Knights of the Temple 2
* Lego Star Wars: The Video Game (Works with 3d-analyze v2.36, smoke comes out not properly. Select Force high precision shader, force max pixel shader 1.1, all in Hardware limits (cap bits), emulate cube maps, emulate DXT textures)
* Lego Star Wars II: The Original Trilogy (Works perfectly with 3d-analyze v2.36b. Select Force high precision shader, force max pixel shader 1.1, all in Hardware limits (cap bits), emulate cube maps, emulate DXT textures)
* Marc Ecko's Getting Up: Contents Under Pressure
* Marvel: Ultimate Alliance
* Medal of Honor: Pacific Assault
* Medieval II: Total War
* Mega Man X8 (Shader is not compulsory; can be played on a Direct X 7 card too)
* Men of Valor
* Need for Speed Carbon
* Paws & Claws Pet Vet 2: Healing Hands
* Pirates of the Caribbean: The Legend of Jack Sparrow
* Portal (video game)
* Project: Snowblind
* Prince of Persia: The Sands of Time (can be played with 3D-analyzer ver 2.34)
* Psychonauts (can be launched with 3D-analyze)
* Richard Burns Rally
* Roboblitz
* Serious Sam 2
* Sid Meier's Railroads!
* Silent Hill 3 (can be launched with 3D-analyze)
* Silent Hill 4 (can be launched with 3D-analyze - Performance > force SW TnL, Hardware Limits(cap bits) > all, Vendor ID = 0, Device ID = 0, ANTI DETECT MODE > shaders and textures ).
* Silent Hunter III
* Sniper Elite
* Spellforce 2: Shadow Wars
* Star Wars: Republic Commando (works with some texture problems)
* Sudeki (can run withuot shaders but may show alpha issues and texture problems)
* Team Fortress 2
* The Godfather: The Game
* The House of the Dead III
* The Lord of the Rings: The Battle for Middle-Earth II
* The Matrix: Path of Neo
* Thief: Deadly Shadows
* Titan Quest
* TMNT (video game)
* Toca Race Driver 3 (launches, but isn't playable)
* Tom Clancy's Rainbow Six: Lockdown
* Tom Clancy's Splinter Cell: Chaos Theory
* Tom Clancy's Splinter Cell: Pandora Tomorrow (can be launched with 3D-analyze)
* Tony Hawk's American Wasteland
* Top Spin
* Total World Demo
* Wildlife Park 2
* Wildlife Zoo
* Winning Eleven/ Pro Evolution Soccer series on PC (although playable frame rates are possible with a Geforce 4 MX if used with a fast enough CPU)
* Worms 4: Mayhem
* Virtua Tennis 3 (needs confirmation)
* Crazy Taxi 3
[edit] Pixel Shaders 1.3 (DirectX 8.1)
The following is a second list of computer games that require DirectX 8.0a programmable Pixel Shader 1.3 support to run, eg. X3: The Reunion. Games such as Half-Life 2 that only need pixel shader 1.3 as an optional feature will NOT be listed here. Users of graphics cards such as GeForce 3 will therefore not be able to run X3: The Renuion, but will run Half-Life 2 without problems.
* X³: Reunion
* Command & Conquer 3: Tiberium Wars (needs confirmation)
[edit] Pixel Shaders 1.4 (DirectX 8.1)
The following is a third list of computer games that require DirectX 8.1 programmable Pixel Shader 1.4 support to run, eg. Hitman: Blood Money. Games such as Half-Life 2 that only need pixel shader 1.4 as an optional feature will NOT be listed here. Users of graphics cards such as GeForce 4 Ti will therefore not be able to run Hitman: Blood Money, but will run Half-Life 2 without problems.
* Hitman: Blood Money
* Star Trek: Legacy
* Battlefield 2