Heh, this review didn't take long to formulate! I kinda came to the same conclusion after playing the Beta. I found myself wanting to play only to see what the new worlds looked like and what the special abilities of other heroes were like. But once those things were revealed, they were not usually compelling enough on their own to keep me coming back for more. I wasn't able to unlock any heroes past lvl 12, but I could already see that the sheer number of them was starting to get overwhelming. Like you said, there is no way to hide/deactivate a hero once they are activated in the arsenal. Compound this problem with the variety of loot that can only be used on certain hero genetic types (Cyber, Bio, Plasma, etc), and it makes trips to the editor more and more tedious/confusing. I concur on the price. It's worth a play for <$20 out of the bargain bin, but otherwise it is a pass. Thanks for your thoughts FordGT!