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Do You Use Cheats In Games

Do You Use Cheats In Games?

  • Never Have And Never Will. It Takes The Fun Out Of The Game.

    Votes: 11 15.5%
  • Sometimes When I Can't Progress Further Without Doing Some Cheats.

    Votes: 22 31.0%
  • I Cheat If The Game Is a Grind-Fest To Avoid That Boring Crap.

    Votes: 12 16.9%
  • I Cheat Regularly.

    Votes: 4 5.6%
  • I Only Use Cheats To Make A game More Interesting.

    Votes: 22 31.0%

  • Total voters
    71
Online? Absolutely not. The only reason anyone would cheat in online games is to ruin the experience for others, and I'm two decades past that mindset.
Single-player? 9 out of 10 cases, no, I don't. I enjoy a challenge and would rather play in an easier difficulty than cheat.

There are some exceptions in old 1980s-1990s arcade shmups that are... well, above anyone's reasonable skill ceiling, and I enjoy playing them... but they are really unplayable without a code to give you a boost :D

I don't really consider unlockable cheat codes programmed into single player games to be "cheats", often they're just intended to allow the player to have some fun at no expense, and that's fair game. It's the same reason I enjoy tinkering with prototypes, or developer/debugging copies of games whenever those come across (and they are rare!)
 
It’s extremely rare to use cheats but I have used in the past when a part of the game is painfully difficult without reason.
 
Voted 5 but also 3 for anti grind might apply, want to point out I am not anti grind in general, but I will use cheat engine when I feel the dev's are taking the mickey or on new playthrus.

Lets add a 1% drop chance on a enemy that has a 1% chance to spawn and you only need to collect 400 of them.

I also have used it it do do cool things that I feel should have been done to improve game balance, and this can also mean making the game harder.

So e.g. in FF13-2 I use cheat engine to increase the accessory equip capacity which makes them much more strategical but also make the game harder by boosting enemy stats significantly as well as a massive reduction in exp gained from killing enemies to prevent over levelling.

Many games have balance issues where they give low drop rates combined with high exp, meaning if you grind for the drops, you end up over levelled as a consequence, in those instances manipulating drops prevents the over levelling and saves grind time.

If a game gives a RNG drop chance on a hard or end game boss, I might cheat engine it in as I consider that stupid practice. Drops on bosses should always be 100%.

All my reruns of FF13-2 I cheat engine the 7777 coin fragment, also cheat engine casino coins on tales of vesperia poker, as both are just long tedious mindless grinds heavily based on luck. If its not obvious by this point I tend to be ok with non luck based grinds, but anti rng based grinds.

If I could I would cheat engine the yuffie box buster game on ff7 remake DLC as dont know what the devs were thinking on the difficulty of that.

Star ocean 4 example, beat levels are incredibly grindy, and for 100% the game have to do at least 4 playthrus, maxing them on one playthru is bad enough but on all 4 no thanks, instead I give my self a ng+ bonus of inheriting existing beat levels on ng+.

In lightning returns I used it to convert garbs to 4 slot garbs and to tinker with passive bonuses that are coded in game but were not actually added to anything because I assume devs either didnt have time to implement or balance changes. Vesperia can do similar cool stuff, adding skills to characters that are coded in but not used or skills which are supposed to be unique to a given character, berseria similar, can normally only get max 3x stack on a skill, but game code supports 9x.

I have also used cheat enginer to diagnose bugs or to work out how mechanics in game work by examining the op code.
 
Option 2 - I only resolve to walkthrough if I'm actually stuck. That being said, is walkthrough a cheat?
 
I do from time to time use like noclip if available to find hidden things or like @Chomiq if I get stuck and the games doesn't have a built-in function to rescue you.

Option 2 - I only resolve to walkthrough if I'm actually stuck. That being said, is walkthrough a cheat?
 
Picked this one.

I Only Use Cheats To Make A game More Interesting.​


Who doesn't use weapons code in GTA games ;D

My biggest gripe with GTA5 single player is that they haven't given the game any of the online updates since 2015. Even if you don't play GTA Online, then you still have to sit there regardless waiting for updates and volunteer your storage space for content that you never even get to enjoy. So you bet that I'm going to use trainers in single player mode to make it happen.
 
My biggest gripe with GTA5 single player is that they haven't given the game any of the online updates since 2015. Even if you don't play GTA Online, then you still have to sit there regardless waiting for updates and volunteer your storage space for content that you never even get to enjoy. So you bet that I'm going to use trainers in single player mode to make it happen.
There are several mods even I tried for single player to get more out of the game.

I am not the biggest online gamer but I have gamed CS, CoD and BF online but never for many years.
 
The only cheat i have ever used //*and still do *// is NOCD cheat. Those pesky DRM systems of yesteryear!

That's not a cheat though...

In any case I don't quite understand SP cheating. Why play a game you find so boring and tedious you have to cheat to play it?

A brother in law used to fast forward movies to the action scenes. Cheating feels a bit like that.
 
Option 2 - I only resolve to walkthrough if I'm actually stuck. That being said, is walkthrough a cheat?
Not really. For point & click adventure games I've always been more on the LucasArts side than Sierra, and one of the reasons was remembering an interview Sierra did whey they openly said "we sold more hint-books for Leisure Suit Larry than actual copies of the game". Although the comment was on the subject of piracy vs copy protection at the time, it also highlighted the fact the reason many Sierra games were filled with so many dead ends, random cheap deaths, timed puzzles, etc, was the existence of hint books / premium helplines (some games were almost written with the expectation you'd use one), and had those not existed they probably wouldn't have gone so overboard with intentional obtuse-ness. Fast-forward 25-30 years and today games are often written to be more artificially grindy than they naturally would have been due to the existence of pay2degrind "DLC booster packs" that reduce grind back to 'normal'.

In any case I don't quite understand SP cheating. Why play a game you find so boring and tedious you have to cheat to play it?
It's entirely possible for a cheat to add something funny without the underlying game be "boring". Likewise, speed-running a game doesn't mean you didn't play it normally in a previous play-through.
 
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If you played Worms without chatting you didn't play Worms.
 
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Very rarely for me. I had to think for a moment to come up with an answer, I think Disciples II / Rise of the Elves is my brightest example. I still know some of the cheats by heart :D I really wanted to finish the campaign and it was taking too long.
 
A brother in law used to fast forward movies to the action scenes. Cheating feels a bit like that.

Seems like your brother-in-law likes to skip the build up to the action. I feel sorry for your sister!
 
My biggest gripe with GTA5 single player is that they haven't given the game any of the online updates since 2015. Even if you don't play GTA Online, then you still have to sit there regardless waiting for updates and volunteer your storage space for content that you never even get to enjoy. So you bet that I'm going to use trainers in single player mode to make it happen.
Never used codes in GTA5 but GTA3 is truly an another story.. :D
 
The third and the fifth option are the same and yes, I support it. There's not much time to always grind through the story; however one can still revisit it later without cheats, which I do nowdays...
 
Never, I will bail on any game that is too hard, outer wilds is presently on the precipice of doom due to my density, just because you are expected to figure it out yourself.
And that takes time.
 
My retail GTA4 for PC refused to Activate...was forced to use the XLive Trainer to shut down all the failed on-line stuff.
Used " PKAmmo" when the Painkiller Boss was as big as the Titanic. Only times used.
 
KSP, doing literally any testing requires cheats. No idea why there is not a better menu or way of accessing it in creative.
 
This is a single player poll and not a multiplayer poll.

Do You Use Cheats In Games? Whether a Trainer or a Walkthrough or whatever you consider to be cheating. I have and I will continue to do so in some circumstances.

This is an anonymous poll so you won't have to be concerned about any judgement from fellow members here.
walkthrough isn't cheat lmfao
 
there is no cheat, only enhancement of entertainment ...

so, yeah ... 1st and only one for now to vote "i cheat regularly" at least in single player games ...

in online multi, nope nope nope never (never needed to cheat versus human ... not going to start now ... )
 
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walkthrough isn't cheat lmfao

Some gamers say it is.

I don't think it's a cheat either but everyone is represented here as best I could.
 
Only if I am super desparate and it feels like a chore to play a game. I love when developers let you adjust the difficulty mid game. I also like when they know you are dumb and start providing more hints the more you fail.
 
The only cheat i have ever used //*and still do *// is NOCD cheat. Those pesky DRM systems of yesteryear!
this, and I'll view video walkthroughs for two purposes:

1. there is no steam demo (its less annoying than buying every game blind on my list)
2. i hit a wall, or i know this singl-player rpg is going to dock me massively for missing something small
 
The only cheat I have ever used was a change log for TW Medieval 2 that allowed for a speed up in construction (basically 1 turn tier 5 settlements) and recruit any unit available to the Faction like having Sherwood Archers at like turn 20.
 
Only cheats I ever used were on the Game Genie or whatever it was for the N64. 90% of what I play now is online multiplayer and there's no way I'm doing that.
 
I think most users that cheat have copy or pirated games. Users that pay for they game at full retail price are most likely not to cheat otherwise it would be a waste of money. Anyway, I don't cheat. I normally play another game if I'm stuck & come back to it later. Puzzel solving games can be a pain sometimes, but a good night sleep fixes it most of the time.
 
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