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- Jun 20, 2008
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- 2,861 (0.49/day)
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- Northants. UK
System Name | Bad Moon Ryzen |
---|---|
Processor | Ryzen 5 5600X |
Motherboard | Asrock B450M Pro4-F |
Cooling | Vetroo V5 |
Memory | Crucial Ballistix 32Gb (8gb x 4) 3200 MHz DDR 4 |
Video Card(s) | 6700 XT |
Storage | Samsung 860 Evo 1Tb, Samsung 860 Evo 500Gb,WD Black 8Tb, WD Blue 2Tb |
Display(s) | Gigabyte G24F-2 (180Hz Freesync) & 4K Samsung TV |
Case | Fractal Design Meshify 2 Compact w/Dark Tempered Glass |
Audio Device(s) | Onboard |
Power Supply | MSI MPG A850GF (850w) |
VR HMD | Rift S |
Believe it or not I have never played through the Half-Life series of games before, I have tried them but never sat down and properly played through the series.
I recently updated my rig from a Phenom II/HD 5770 to an i5 2500K/GTX 560Ti 1 GB. Importantly, the same RAM/PSU and HDD's have been used in both.
I first noticed the source stutter issue on my new rig in Portal, jittery gameplay with an erratic stutter. I had never had this before on my old rig both with vsync off, or with vsync on (though I had to set fps max 61 fps to get rid of a consistent tick like stutter with vsync on)
So I fire up HL2 today and it's exactly the same as Portal, jittery with erratic stutter. I tried my old fix of fps max 61fps with vsync on but no joy.
I have subsequently tried all of the drivers available for use with my GTX 560Ti and all display exactly the same stuttering issue.
I decided to try some other source engine games.
Portal 2 - No problems Max Details 1080p
Half Life 1 - No Problems
CSS - No problems
HL2 Episode 1 - Exactly the same stutter issues
I then decided to check CPU usage in the problem games, here's what it showed -
What the hell is going on there then? I have tried running the problem games at the lowest settings, multicore enable/disabled, lower resolutions etc and still no change
Anyone have any ideas how I can sort this?
I currently have no issues with other games -
Crysis
Crysis Warhead
Portal 2
Alan Wake
Mafia 2
WOW
GTA IV
Mass Effect
Ghostbusters
Oblivion
Fallout 3
So therefore I would like to think it is not a hardware problem, let me know your thoughts and ideas please
I'm gonna download left for dead 1 & 2 tonight, I have previously run these on my old rig flawlessly so will be interesting to see if they have suffered also.
I recently updated my rig from a Phenom II/HD 5770 to an i5 2500K/GTX 560Ti 1 GB. Importantly, the same RAM/PSU and HDD's have been used in both.
I first noticed the source stutter issue on my new rig in Portal, jittery gameplay with an erratic stutter. I had never had this before on my old rig both with vsync off, or with vsync on (though I had to set fps max 61 fps to get rid of a consistent tick like stutter with vsync on)
So I fire up HL2 today and it's exactly the same as Portal, jittery with erratic stutter. I tried my old fix of fps max 61fps with vsync on but no joy.
I have subsequently tried all of the drivers available for use with my GTX 560Ti and all display exactly the same stuttering issue.
I decided to try some other source engine games.
Portal 2 - No problems Max Details 1080p
Half Life 1 - No Problems
CSS - No problems
HL2 Episode 1 - Exactly the same stutter issues
I then decided to check CPU usage in the problem games, here's what it showed -
What the hell is going on there then? I have tried running the problem games at the lowest settings, multicore enable/disabled, lower resolutions etc and still no change
Anyone have any ideas how I can sort this?
I currently have no issues with other games -
Crysis
Crysis Warhead
Portal 2
Alan Wake
Mafia 2
WOW
GTA IV
Mass Effect
Ghostbusters
Oblivion
Fallout 3
So therefore I would like to think it is not a hardware problem, let me know your thoughts and ideas please
I'm gonna download left for dead 1 & 2 tonight, I have previously run these on my old rig flawlessly so will be interesting to see if they have suffered also.
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